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(better: before time)
The focus of the last lecture was on the
Introduction to Computer Graphics
During that lecture we also learnt
• Course contents and outcomes
• History of computer graphics
• Areas of Applications(CAD, Art & Design, Medical,
History and culture, Entertainment ,Education and training
etc.)
• Interdisciplinary ( Correlation of Computer
Graphics with other fields)
Learning Goals for Today
• Introduction of graphics systems
• Describe various Video display devices
• Describe how color CRT works..
• Describe and distinguish raster and random scan
displays
Overview of graphics systems
With the massive development in the field of computer
graphics a broad range of graphics Hardware and
software systems.
• There is usage of a variety of interactive input
devices and graphics software packages;
Video Display Devices
Random-Scan Display
Raster Scan Display
Input Devices
Hard Copy Devices
Graphics Software
The Primary Output Device of the Graphic System
??
Video Monitor
The operation of most video monitors is based
on the standard cathode-ray-tube (CRT) design
Video Display Devices
Shadow mask
Electron Beam
Refresh Rate
The frequency at which a picture is redrawn on the screen is
referred to as the “refresh rate”
Resolution
• The maximum number of points (that can be uniquely identified) on a
CRT is referred as the resolution.
The displayed color depends on how far the electron beam penetrates
into the layers.
In-line Method:
Shadow Mask Method
The delta-delta method:
Shadow Mask Method
The in-line method:
Shadow Mask Method
• We obtain color variations by varying
the intensity levels of the three electron
beam.
Shadow Mask Method
When the beam passes through the mask they form
a dot triangle.
Where Used It is used with Random Scan It is Used With Raster Scan
System to display color. System to display color.
Less colors are available because the Millions of colors are available
Color Dependency
colors in Beam Penetration depends because the colors in Shadow
on the speed of the electron beam. Mask depends on the type of the ray.
On State
Off State
Input Devices
1. Keyboard
2. Mouse
3. Trackball & Spaceball
4. Joystick
5. Data Glove
6. Digitizers
7. Image Scanners
8. Touch Panels
9. Light Pens
10.Voice Systems
Hard Copy Devices
The quality of the picture obtained from the device depends on dot
size and no of dots/inch.
Hard Copy Devices
Three-Dimensional
Viewing Devices ?
Graphics Software
• Classifications
– Special purpose package
• Designed for non-programmers
• No graphics procedures involved
• Communicate with a set of menus
– General programming package
• Designed for programmers
• Provide library of graphics functions used in
programming language