You are on page 1of 51

Topic for Week 12-13 under the GED0103 syllabus:

Excursions in Modern Mathematics


6th Edition

Formative assessment activity:


Each member of the group shall write his/her own
inquiry question by completing the phrase provided
for in the SCL paper and signed his/her name at the
end of the question.

1
Excursions in Modern
Mathematics
Sixth Edition
Aufmann, R. N., Lockwood, J. S.,
Nation, R. D., & Clegg, D. K.
(2013). Chapter 11: Symmetry. In
Mathematical excursions (6th ed.,
pp. 171-230). Belmont, CA, USA:
Brooks/Cole.

Week 12-13 of the Syllabus

2
Chapter 11
Symmetry

Mirror, Mirror, Off


the Wall

3
Symmetry
Outline/learning Objectives

 To describe the basic rigid motions of the


plane and state their properties.
 To classify the possible symmetries of
any finite two-dimensional shape or
object.
 To classify the possible symmetries of a
border pattern.
4
Symmetry

11.1 Rigid Motions

5
Symmetry- Symmetries of a
Triangle

In terms of symmetry, how do these triangles differ?


Which one is the most symmetric? Least symmetric?
6
Symmetry

Let’s say, for starters, that symmetry is a


property of an object that looks the same to
an observer standing at different vantage
points. Thus, we can think of symmetry as a
property related to an object that can be
moved in such a way that when all the
moving is done, the object looks exactly as it
did before.
7
Symmetry- Rigid Motion

The act of taking an object and moving it from


some starting position to some ending position
without altering its shape or size is called a rigid
motion such as illustrated in (a).

8
Symmetry- Rigid Motion

If the shape is altered, the motion is not rigid


such as illustrated in (b).

9
Symmetry

• Equivalent rigid motions – two rigid motions that


move an object from a starting position A to an
ending position B.
•Basic rigid motions of the plane – every rigid
motion is equivalent to a reflection, a rotation, a
translation, or a glide reflection.

10
Symmetry

• Image – denoted by P and informally means M


moves P to P .
•Fixed point – It may happen that a point P is
moved back to itself under M , in which case we
call P a fixed point of the rigid motion M .

11
Symmetry

11.2 Reflections

12
Symmetry- Reflection

A reflection in the plane is a


rigid motion that moves an
object into a new position
that is a mirror image of the
starting position. In two
dimensions, the “mirror” is a
line called the axis of
13
reflection.
Symmetry- Reflections of a Triangle

The above figure shows three cases of reflection


of a triangle ABC. In all cases the reflected
triangle A´B´C is shown in red. In (a) the axis
of reflection l does not intersect the triangle
ABC.
14
Symmetry- Reflections of a Triangle

In (b) the axis of reflection l cuts through the


triangle ABC – here the points where l
intersects the triangle are fixed points of the
triangle. In (c) the reflected triangle A´B´C falls
15
Symmetry- Reflections of a Triangle

on top of the original triangle ABC. The vertex B


is a fixed point of the triangle, but the vertices
A and C swap positions under the reflection.

16
Symmetry

Useful facts about reflection


 A reflection is completely determined by its
axis l.
 A reflection is completely determined by a
single point-image pair P and P (as long as P
is not a fixed point).
 A reflection is an improper rigid motion.
 If the same reflection is applied twice, every
point ends up exactly where it started.
17
Symmetry

11.3 Rotations

18
Symmetry

A rotation is defined by giving the


rotocenter and the angle of
rotation The figure on the right
illustrates how a clockwise
rotation with rotocenter (the point
O that acts as the center of the
rotation), and the angle of
rotation  (actually the measure
of an angle indicating the amount
of rotation) moves a point P to the
point P .
19
Symmetry- Rotations of a Triangle

The above illustrates three cases of rotation of a


triangle ABC. In all cases the reflected triangle
A´B´C is shown in red. In (a) the rotocenter O
lies outside the triangle ABC.
20
Symmetry- Rotations of a Triangle

In (b) the rotocenter O is at the center of the


triangle ABC. In (c) the 360°rotation moves every
point back to its original position – from the rigid
motion point of view it’s as if the triangle had not
21 moved.
Symmetry

Useful facts about rotation


 A 360° rotation is equivalent to the identity
motion.
 A rotation is a proper rigid motion.
 A rotation is completely determined by two point-
image pairs, P, P and Q, Q .

22
Symmetry

Useful facts about rotation (continued)


 A rotation that is not the identity motion has only
one fixed point – the rotocenter O.
 Combining a clockwise rotation with rotocenter O
and angle  with a counterclockwise rotation with
the same rotocenter and angle gives the identity
rigid motion.

23
Symmetry

11.4 Translations

24
Symmetry- Translations of a Triangle

This figure illustrates the


translation of a triangle
ABC. There are three
“different” arrows shown in
the figure but they all have
the same length and
direction, so they describe
the same vector of
25
translation v.
Symmetry

Useful facts about translation


A translation is completely determined by a
single point-image pair P and P .
A translation has no fixed points.
A translation is a proper rigid motion.

Combining a translation with vector v and a


translation with vector -v gives the identity rigid
motion.
26
Symmetry

11.5 Glide
Reflections

27
Symmetry

A glide reflection is a compound rigid motion


obtained by combining a translation (the glide)
with a reflection with axis parallel to the
direction of translation. Thus, a glide reflection
is described by two things: the vector of the
translation v and the axis of the reflection l, and
these two must be parallel.

28
Symmetry- Glide Reflection of a
Triangle

This figure illustrates


the result of applying
the glide reflection with
vector v and axis l to
the triangle ABC. In (a)
the translation is
applied first, moving
triangle ABC to the
intermediate position
A*B*C*.
29
Symmetry- Glide Reflection of a
Triangle

The reflection is then


applied to A*B*C*,
giving the final position
A´B´C. If we apply the
reflection first, then the
triangle ABC gets
moved to the
intermediate position
A*B*C* (b) and then
translated to the final
30 position A´B´C .
Symmetry

Useful facts about glide reflection


 A glide reflection is completely determined by
two point-image pairs, P, P and Q, Q .
 A glide reflection has no fixed points.
 A glide reflection is an improper rigid motion.

 Combining a glide reflection with vector v and


axis l with a glide reflection vector -v and axis
l gives the identity rigid motion.
31
Symmetry

11.6 Symmetry as a
Rigid Motion

32
Symmetry

A symmetry of an object (or


shape) is a rigid motion that
moves the object back onto
itself.

33
Symmetry

For two-dimensional objects in the plane,


there are only four types of rigid motions
and symmetry:
 Reflection symmetry
 Rotation symmetry
 Translation symmetry
 Glide reflection symmetry

34
Symmetry- The Symmetries of a
Square

What are the possible rigid motions that


move the square in (a) back onto itself?
First, there are reflection symmetries.
35
Symmetry- The Symmetries of a
Square

For example, if we use the line l1 in (b) as the


axis of reflection, the square falls back into itself
with points A and B interchanging places and C
and D interchanging places.
36
Symmetry- The Symmetries of a
Square

Are there any other symmetries?


Yes– the square has rotation
symmetries as well as cited in (c).
37
Symmetry- The Symmetries of a
Square

All in all, we have found eight symmetries


for the square in (a). Four of them are
reflections, the other four are rotations.
38
Symmetry- The Symmetries Type Z4

A propeller with symmetry type Z4


(four rotation symmetries, no
reflection symmetries).
39
Symmetry- The Symmetries Type Z2

A propeller with symmetry type Z2


(two rotation symmetries, no
reflection symmetries).
40
Symmetry- The Symmetries Type D1

Objects with symmetry type D1 (one


rotation symmetry plus the identity
symmetries).
41
Symmetry- The Symmetries Type Z1

Objects with symmetry type Z1 (only


symmetry is the identity symmetry).

42
Symmetry

11.7 Patterns

43
Symmetry

We define a pattern as an
infinite “shape” consisting of an
infinitely repeating basic design
called the motif of the pattern.

44
Symmetry

Border patterns are linear


patterns where a basic motif
repeats itself indefinitely in a
linear direction, as in a frieze, a
ribbon, or the border design of a
pot or basket.
45
Symmetry

Kinds of symmetries in border


patterns:
 Translations
 Reflections
46
Symmetry

Kinds of symmetries in border


patterns (continued):
 Rotations
 Glide reflections.
47
Symmetry

Wallpaper patterns are patterns


that fill the plane by repeating a
motif indefinitely along several
(two or more) nonparallel
directions.

48
Symmetry

Kinds of
symmetries in
wallpaper
patterns:
 Translations
 Reflections
49
Symmetry

Kinds of
symmetries in
wallpaper
patterns:
 Rotations
 Glide reflections.
50
Symmetry
Conclusion

 Basic Rigid Motions


 Symmetry
 Patterns

51

You might also like