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DEFINITION
Cinema (from Greek: κίνημα - kinema "movement") is the
technique and art of fixing and reproducing images that
give rise to impression of movement, as well as the industry
that produces these images.
Cinema is a form of art, a means of mass communication and, above all, a
means of mass education.
Often, they serve to shape values, ethics and morals defended by society,
especially when they approach controversial social and political issues.
ORIGIN
The Phenakistiscope
Developed by Edward Muybridge is
considered the first widespread
animation device.
1920 to 1929 – the movies began to have sound. After mastering the sound,
the cinema takes its steps towards the conquest of colors;
1940 to 1949 – By the Influence of World War II, films were produced to
stimulate morals and sell ideologies. This is an example of how movies
(cinema) can be a form of mass comunication;
1970 to 1979 - The Blockbuster. It is the decade in which cinema enters
people’ houses, through the video-cassette and became a massive mean of
comunication;
IMAX
3D
4DX
VFX – Visual Effects
Visual effects involve in the integration of live-action footage (special
effects) and generated imagery (digital effects[disambiguation
needed]) to create environments which look realistic, but would be
dangerous, expensive, impractical, time consuming or impossible to
capture on film. Visual effects using computer-generated imagery (CGI)
have recently become accessible to the independent filmmaker with
the introduction of affordable and easy-to-use animation and
compositing software.
Communication in movies
Made by:
André Marques nº4
Miguel Lopes nº22