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SELF –CONFIDENCE

& INTRINSIC MOTIVATION


Models of Self-Confidence

Bandura’s Self-Efficacy
Harter’s Competence Motivation
Vealey’s Sport Confidence
Theory of Self-Efficacy
Bandura
SELF-EFFICACY
belief’s in one’s capabilities to organize and
execute the courses of action required to
produce given attainments
4 Fundamental Elements Effective in Developing Self-Efficacy

1.Successful performance
2.Vicarious experience  
3.Verbal persuasion
4.Emotional arousal
Theory of Competence
Motivation
Harter
Competence Motivation
based on an athlete’s feeling of personal
competence
satisfy

master
high competence motivation

High self-
efficacy
friendship and peer acceptance

Attitude and
self-
confidence
Multidimensional Model
of Sport Confidence
Vealey
Three Source Domains of Sport
Confidence

1.achievement
2.self-regulation
3.social climate
Three Types of Sport
Confidence

1.cognitive efficiency
2.physical/skills training
3.resilience
Sport Psychology Topics related
to Self-Confidence
Psychological momentum

a positive or negative change in


cognition, affect, physiology and
behavior caused by an event or series of
events that will result in a
commensurate shift in performance and
competitive outcome.
Models of Psychological Momentum

1. Antecedents-consequences Model
2. Multidimensional Model
3. Projected Performance Model
Antecedents-Consequences
Model

*response of the crowd, importance of


the game, skill level of the performers are
variables that will either facilitate or
dampen the performance enhancement
consequences of psychological
momentum.
Momentum chain
 results in feelings of:
1.goal progression
2.self-confidence
3.motivation
4.energy
Multidimensional Model

being either positive or negative


Precipitating event-key element
that leads to momentum chain
Is psychological momentum

a fact or fiction?
Momentum chain

1.simultaneous change in cognition,


2.affect
3.physiological arousal
Projected Performance Model

hypothesizes that the popular


notion of psychological
momentum has little effect on
performance.
Is Psychological Momentum, a
a fact or fiction?
Elicited by precipitating event,
psychological momentum leads to a
change in behavior which may result in an
immediate positive outcome.
What strategies should be made to break
the other team’s psychological
momentum and confidence?
Psychological Mediators
 determine motivation
Self-Determination Theory

Focuses on three innate human


needs:
1. competence
2. autonomy
3. relatedness
Competence
 having worked hard and mastered a skill.
Autonomy
 referred to as an “agency” or when
someone is in control of her/his destiny or
actions.
Relatedness
 has to do with the basic need to relate to other people,
to care for others and have others care for you.
MOTIVATION
-relates to self-determination continuum.
3 Different Types of
Motivation

1.Amotivation
2.Intrinsic
3.Extrinsic
Amotivation
 refers to behaviors that are neither
internally or externally based.
Intrinsic
 motivation that comes from within.
Extrinsic
 motivation that comes from external.
As a coach,
what type of motivation do
you use?
4 Different Types of External
Motivation

1.External regulation
2.Introjected regulation
3.Identified regulation
4.Integrated regulation
External regulation
 a behavior that is performed only to obtain an
external award or to avoid punishment.
Introjected regulation
 is only partially internalized.
Identified regulation
 refers to degree of extrinsic motivation which
perceives something as being her own.
Integrated regulation
 the most internalized form of regulation.
Benefits of Youth Sports and Reasons
Children Participate

1. to have fun and to enjoy participating in sport


2. to learn new skills and to improve on existing sports
skills.
3. to become physically fit and to enjoy good health
4. to enjoy the challenge and excitement of sports
participation and competition.
5. to enjoy a team atmosphere and to be with friends.
Reasons Why Youth Withdraw from
Sport

1. Participating in sport not being fun anymore


2. Failure to learn new skills or to improve on
existing skills
3. Lack of physical activity
4. Lack of thrills, challenges, and excitement
5. Poor team atmosphere, not making friends.

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