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History of Badminton

• Facilities and Equipment


• Definition of Terms
• Fundamentals and Techniques
• Footwork and Position
• Officials in a Game
• Abridge Rules
History
Badminton – was first originated in India
centuries ago where it was known as
‘’Poona’’.
British Army Officers – they introduced
it in England sometime between 1870
and 1880.
Duke of Beaufort – launched this game
at a garden party at Badminton,
Glaucestireshire
Americans – introduced the game in our
country
Facilities and Equipment

The Court
Singles Court - 44’ long
and 17’ wide

Doubles Court - 44’ long


and 20’ wide
The Net
Fine Tan – colored cord
of ¾ inch square mush.
Maybe 17’ or 24’ in
lenght according to the
position of the position
of the posts and 2’6’ in
depth.
Top Net - is 5’ in height at
the center and 5’1 at
ports.
Racket - light
and fragile made
of laminated
wood, steel or
aliminum. Similar
but much lighter
than a tennis
racket
Shuttlecock – also called
bird
Consist of a leather
covered cock base w/
feather attached.
Outdoor bird – heavier of
structure with red rubber
base to allow forwind
resistance and easy
identification
Indoor bird
- lighter in weight
and is a sphere of cork
covered with white kid
Definition of Terms

 Ace – a good serve that the opponent is unable to hit


or touch with his racket.
 Backhand – any stroke made on side of body opposite
racket side.
 Bird – the shuttlecock
 Clear – a high shot which falls close to the backline.
Another term for ‘’Lob’’.
 Drive – a hard horizontal stroke that is straight and close
to the net.
 Drop – a low shot close to the net
made from back court that falls or
drops sharply immediately after
crossing net.
 Fault – any infraction of the rules
resulting in loss of the serve or the
point.
 Forehand – any stroke made on the
racket side of the body.
 Handout – the loss of the serve.
 Let – a bird which touches top of net
and falls in the proper side of court.
Fundamentals and Techniques
The Grip of the Racket
Forehand Stroke – hold racket by the shaft
in the left hand with face of racket and
perpendicular to the floor. Grasps handle
lightly with the little finger on the leather base
and the forefinger slightly separated from the
others. Have thumb for left side of handle with
the “v” formed by thumb and forefinger on
the top of the handle, resting above third
finger.
Backhand Stroke – some grip at
forehand stroke may be used.
“Thumb-up” grip is good foe better
players. Turn top edge of racket frame
over slightly to the right and place thumb
along and parallel to the wide side of
handle.
Wrist Work
This is a swing within a swing, or the wrist flip
acceptuating the arm stroke. The wrist
remains cocked on the forward swing until just
before the bird is hit.
- At time of contact between racket and bird,
there should be a straight line from shoulder
through elbow and wrist to the end of the
racket.
As arm continues forward, the wrist
continues to bend until the entire swing is
completed.
Footwork and Position
All shots are played with the body at the right
angles to the net.
Forehand shot – left foot is forward or
nearer net.
Backhand shot – right foot is forward or
nearer net. When rocket is swing the weight is
on rear foot.
 Weight is transferred smoothly to forward foot
when racket is swung forward to give power
to the stroke and have more control of it.
 In moving forward to where shot is to be
made, start with short steps for a quick
start and end with long strides.
 In moving to back court, one can back
paddle, turn and run, or skip with right
foot going to right side or with left foot
going to left side.
Body Control
Develop the ability to get away from bird to
complete freedom of movement in extending
arm and racket at the moment of contact.
It is best to meet shuttlecock and playing it
as soon as possible after it has crossed net.
When shots are given directly at the body,
it is necessary to get away from it, reach
forward and play it before it reaches body, or
move sideways and hit bird very late.
Ready Position
 Never stand flat-footed, the weight of body
should be fair of feet.
 Knees should be slightly bent
 Elbows should be held at considerable
distance away from body; and body is slightly
crouched.
 Racket is held with forehand grip diagonally
across upper part of the body
Stroke Production
According to the point of contact between bird
and racket
1.The Forehand Stroke – used when
returning bird from the right side of the body.
 The body should face to the right with left
foot nearer the net and nearer the right
sideline the right foot
 Make a stroke by throwing hand at point of
contact between bird and racket, wrist
leading, weight transferred to the left foot.
 Make a stroke by throwing hand at point
of contact between bird and racket, wrist
leading, weight transferred to the left foot.
2. The Backward Stroke – used when
returning bird from the left side of the
body.
 This stroke follow essentially the process
of forehand stroke, but with reversed feet
positions and body turn.
 The right foot is more forward towards net
and more advanced toward the sideline to
allow for more body turning to the left
3. The Overhand Stroke – used when
returning a high shot and in which arm are
shoulder are fully extended.
According to the Bird Flight
1. Clear or Lob - a defensive shot used to
drive opponent away from net when caught
off balance or out of position or when in
doubt as what shot should be played.
 Use either the forehand or background grip.
 By an overhand stroke make the bird fly
above opponents reach such that bird falls
within at least a foot of rear boundary line.

2. Smash – an attacking shot made with all


the power and speed one can put into it. Stand
with feet well apart and twist body slightly
more than any other shots.
 Rise on toes to hit from the top and strike at
limit of the upward reach and slightly in
front of right shoulder.
 At moment of contact the racket must be
added downwards with hand and wrist. The
Shuttle should just clear the net and land
well up in opponents forecourt.
3. Drive – a flat shot that is kept as low
as possible to have the opponent run from
side to side. Hit the drive as near the net
as possible
4. Drop Shot – any shot that drops
immediately after crossing the net.
The overhand is the earliest stroke to
use.

5. Net shot – a drop shot that is


played close to the net. This should
be played as near the net as possible
facing the net almost squarely.
The Serve
The “Out of Hand Serve”
Hold the tip of one feather with tip of the
index finger and thumb.
Drop the shuttle in front and away from
the body and swing racket forward with
an underhand stroke.
The “Toss” Serve
Hold bird by the base with left and
swing racket back, cocking wrist as the
swing is made.
Toss bird wide across the body to the
racket head or merely drop it from
shoulder height to the right front shoulder
height to the right (hand) front and swing
rocket forward with an underhand stroke.
Three Possible Service Flights:
1. Low short serve - bird should just dear
the net and fall in inch or two beyond short
service line at opponent’s court.
2. Long high serve - bird travels above the
receiver reach and falls within 6 inches of rear
boundary line.
3. Drive serve - made by a quick flip of wrist
and bird travels in a direct line to the desired
spot.
THE GAME
Objective of the game- To hill the
shuttlecock or bird back and forth across net
with racket until a player makes the bird dead
by a fault:
Number of players:
Singles – two players
Doubles – four players
OFFICIALS IN A GAME
1.Umpire – stationed at one end of net. He
has the following duties:
 Checks on net height and shuttles.
 Tosses for service or side.
 Announces players.
 Keeps and announces score after each
rally.
 Calls all faults or violations.
 Supervises settings or deuce
 Announces winner or winners and
respective scores of players or teams.
2. The Linesman – stationed on opposite
side corners.
 Signals used – thumb up when “out” and
palm down when “good”.
ABRIDGED RULES
Scoring:
1. A side can score only when serving.
2. Men’s games constitute is points while
ladies games, 11 points.
3. When score id 13 all, the side which first
reached 13 has option to finish the game at
usual 15 points or to “set” the game at 5
points.When scores is 14-all, the game may be
set to 3 points by the side who first reaches 14.
Similarly, in ladies’ 11 points game the score
may be set at 3 when scores is all -9 and at 2
when 10-all
4. A match shall consist of the best three
games. Players change ends at the beginning
of second game at the beginning of a third
game if a third or decision game is necessary.
In third game, players change ends when one
reaches 8 points in a 15-points game end 6 in
an 11-points game.
Playing the game
1. A game is started with toss of a coin.
2. A serve is made if the shuttle is struck by
server’s racket. Any number attempts may be
made for complete a serve.
3. Players may take any positions in the court
after a serve is completed.
4. In singles, when the score is 0 or an even
number both players may be stay in courts as in
the start of the game. When the team’s score is
an add number, court position are reversed.
5. In doubles, when the score of the serving
partners in 0 or even number they stay in
course as in the start of the game. When the
team’s score is an add number, court position
are reversed.
6. In the next game, the winner of the first
game service first
7. It is a “let” or a replay of points in case of
unusual interference.
Faults in Serving and Receiving:
(A fault shall mean loss of service for the
serving side and loss of point for receiving
side).
1. In illegal service, that is, the third is struck
above the waist or the head of rocket is higher
than the hand when hit.
2. When service or played shot lands outside
specified court, passes through or under net,
or hits any object outside court.
3. Stepping out of proper court or fainting in
any way before delivery or serve.
4. Stepping forward upon delivery of serve
(Rule: The feet must be stationary in proper
court upon delivery of serve).
5. When either played is in the wrong court
delivery of serve or upon when the mistake is
discovered. If after a rally and the person at
fault wins, a let is called. If he loses, it is not a
let and mistake stands
6. Reaching over net to hit a bird.
7. Touching net with rocket or any part of
body
8. Failure to return bird to opponent’s
proper court.
9. Hitting bird twice or momentarily holding
or throwing it with rocket.
10. When player is hit by bird whether
standing inside or outside court boundaries.
Disqualification of player
1. Rule “Play must be continuous”, an
infraction of this rule is Disqualification.
Therefore a player may not leave court to
received advice or rest at any time from
the start to the conclusion of a match

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