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The reflection of light can be roughly categorized into two types of reflection:
specular reflection is defined as light reflected from a smooth surface at a
definite angle, and diffuse reflection, which is produced by rough surfaces
that tend to reflect light in all directions
TWO KIND OF REFLECTIONS
Specular reflection
Diffuse reflection
When the diffuse reflection occur?
It is hard to belive, but you have to know that all objects reflect rays, but
those which surface is not flat give diffuse reflection and become
indirect-lighting device. Yes, your hand also reflects and diffuse much of
the light it receives. Its surface is rough, so rays have different angles of
incidence and different angles of reflection and are diffused. This
phenomenon allows us to see objects which are not the sources of light.
FLAT MIRROR
The incident and reflected rays all lie in a plane that includes
the normal (dashed line).
How the mirror work?
h h’
Lateral magnification
How the mirror work?
The time required for light to travel from point A to B is the minimum time required
For propagation in the same medium, the velocity is a constant and this minimizing
the time is the same as minimizing the distance traveled.
The Fermat Principle
Three possible paths from A to B are shown. Let's look at the arbitrary path
ACB. If point A' is constructed on the perpendicular AO such that AO = A'O,
the right triangles AOC and A'OC are equal. Thus AC = A'C and the
distance traveled by the ray of light from A to B via C is the same distance
from A' to B via C. The shortest distance from A' to B is obviously the
straight line A'DB, so the path ADB is the correct choice taken by the actual
light ray.
Spherical Mirror
A spherical mirror, as its name implies, has the shape of a section of a sphere.
This type of mirror focuses incoming parallel rays to a point, as demonstrated by
the colored light rays.
Concave Mirror
The incoming rays from the object are essentially parallel because the
source is assumed to be very far from the mirror. We call the image point
in this special case the focal point F and the image distance the focal
length f = R/2
Concave Mirror
Lateral magnification :
When the object is located so that the center of curvature lies between
the object and a concave mirror surface, the image is real, inverted,
and reduced in size.
Concave Mirror
When the object is located between the focal point and a concave
mirror surface, the image is virtual, upright, and enlarged.
Convex Mirror
1 1 1 1 1 1
q 16.7cm
p q f 25 q 10
Because q is positive, the image is
real
The magnification is given by
q 16.7
M 0.668
p 25
Because M is negative, the image is inverted
The image is real, inverted, and reduced in size.
Because of 0.668 less
Lookthan
at the
1, figure
the image is reduce in size
Index of Refraction
The index of refraction (n) is defined as the speed of light (c) in
vacuum divided by the speed of light in the medium (vp).
When light passes through a medium of high refractive index into a medium of lower
refractive index, the incident angle of the light waves becomes an important factor. If
the incident angle increases past a specific value, it will reach a point where the angle is
so large that no light is refracted into the medium of lower refractive index. The four
yellow light rays all have an angle of incidence (i) low enough to pass through the
interface between the two media. However, the two red light rays have incident angles
that exceed the critical angle (approximately 41 degrees) and are reflected either into
the boundary between the media or back into the high refractive index medium.
Critical Angle / Total Reflection
The following picture shows the total reflection of light inside the
glass block. The light enters the glass block from the lower right and
travels in a zigzag way inside the glass block by total reflection.
Optical fiber / Total reflection
Convex Lens and Concave Lens
OPTICAL DEVICES
Eye
Eye Structure
Eye
Incident Light enter to eye
Eye
Cataract
Miopi Presbiopi
Eye
Optical Prism
Lup
Lup Magnification
Lup
Angular Magnification
Mo [ pp / fe + 1 ] + 1 Akomodasi Maksimum
Linear Magnification
M = | s' ok / s ok | | s' ob / s ob |
Angular Magnification
MA = 1 / M
Telescope