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Department of Computer Engineering

S.S.V.P.S’s B. S. Deore Polytechnic, Dhule


Academic Year : 2019 – 2020
First Shift (0059)

A seminar presentation on semester V Capstone Project


Topic : Kids Learning Application
Presented by 1. Sahil Gangaram Gallani
2. Tejal Mahendrasingh Jamadar
3. Mansi Mahendrasing Chaudhari
4. Varsha Ravindra Vibhandik
Guided by Mr. Rakesh.D.Desale
Semester 5I
02/15/2021 1
Contents
1. Introduction
2. Need for the system
3. Problem Definition
4. Requirement analysis
5. Proposed work

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Introduction
• Educational games are those intentionally designed for the purpose of
education, or those entertainment games that have incidental
or educational values.
•  Educational games are designed to help people understand concepts, learn
domain knowledge, and develop problem solving skills as they play games.
• Digital gaming industry growing increasingly, attracting all kinds of peoples.
• Games enable students to put themselves in the shoes of character
Or emerge themselves in a place.
• A number of recent studies have indicated that games can help kids
developed essential interactual skills that supports academic achievement.
• There are many factors that make game-based learning be more effective than
traditional training. Currently, nearly 60% of the population is familiar with
games.

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Need for the System
• To increase the IQ level of kids.
• Making the concept understand easier.
• To make the kids entertained and learned as well.
• To achieve the concentration of kids towards one task through
interesting games.

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Problem Definition
• The proposed system is design to develop a desktop gaming
application for kids in such a way that the kids will also learn and
boost their IQ and enjoy the games and animations through it.

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Proposed methodology
• The system is a learning application having multiple games where
beside games the kid would learn something new and interesting.
• The application consists of 5 games .
• They are combined in one desktop application for kids
• To make them learn few things with interesting way by animations
and games as entertainment.
• The games we have planned are :
1) Tic-Tac-Toe (2 player game).
2) Dice game ( Count dots, addition, subtraction, multiplication, division ).
3) Card identify (Identify same cards).
4) Animation (learn the directions)
5) Memory game (Memorize the shapes)

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Requirement Analysis
 User Requirements :
• The games should be such that kids should learn something while
playing.
• Provide a better and user friendly GUI.
• Play without any difficulty.
• Games should be related to education.
• Some demonstration should be provided of the game so kids could
understand why and what are they playing.
 Software Requirements :
• Visual Studio 2019

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Kid/ parent will open the
learning application

System will display a


multiple games menu.

Kids could give the input


that is any game they
wants to play.

The system will show a


demonstration of how
the game is to be played
which the kid has
selected .

Kid can play the game


rounds as many times
they wish or can change
the game any time they
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1.Tic-Tac-Toe
• Tic-Tac-Toe(American English),noughts and crosses(British
English)or X’s and O’s.
• We are going to develop this game in the desktop application which
boosts the IQ level, Concentration level and thinking capacity of the
kid.
• This would be a 2 player game not a computerized one.

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1.Tic-Tac-Toe
• Firstly an animation will be displayed of a step by step guide of how
the game should be played.
• An interface of straight lines will be displayed as shown in the figure,
and two buttons of ‘O’ and ‘X’ will be displayed.
• Secondly,  we will insert two pictures, one is a circle and the other
one is a cross to represent player 1 and player2.
• If cross(n)=false and ball(n)=false, that means position n is not
occupied by a cross or a ball, where n is any integer between 0 and 8.
• We will insert eight straight lines that would cross out three crosses
or three circles if they are aligned in a straight line .
• A complete example is like : If ball(0) = True And ball(1) = True And
ball(2) = True Then one of the straight line will be visible .

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2.Dice
• The dice is a small cube with each side having a different number of
spots on it, ranging from one to six, thrown and used in gambling
and other games involving chance.
• The Dice game is a animated dice where the user will rotate it and
needs to count the number of dots on it where we are going to
extend the number of dots more than six.

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2.Dice
• An image or animated dice will be displayed
with number of dots may be more than six.
• 4 options will be displayed below and the kid
will select any.
• While performing the function to display the
dots

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3. Card Identify
• There are different shapes and colours that everyone should know.
So to introduce these shapes and colours in front of kids we are
going to implement it in a gaming way.
• The kids need to identify the shapes and colours and match them
with its pair (other same shape card).

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4. Animation
• An introduction to directions towards kids i.e. Left, right, up, down.

Image

Up
Left Right

Down

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5. Memory game
• To let the kids improve their memory power we have implemented
this game.
• The card which user will click will be opened/ turned for 3 seconds
and the user should memorize that content of the card.

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Thank you ….

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