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INTRODUCTION
How can a material be intelligent by being made up of particle-sized machines?
The idea is simple: make basic computers housed in tiny spheres that can connect to each other
and rearrangethemselves.
Each particle, called a Claytronics atom or Catom, is less than a millimeter in diameter. With billions you could
make almost any object you wanted.
Modular Robotics
CLAYTRONIC
S
Systems
Computer Science
Nanotechnology
WHAT IS
CLAYTRONICS ?
The catoms need to able to communicate with each other in an ensemble and be able to
compute state information, possibly with assistance from each other.
Claytronics hardware operates from macro scale designs with devices that are much
larger than the tiny modular robots that set the goals of this engineering research.
Hardware >>
Electrostatic Latch Cube employ electrostatic latches to
Electrostatic latches model a new system of
demonstrate the functionality of a device that could be
binding and releasing the connection between
used in a system of lattice-style self-assembly at both the
modular robots, a connection that creates
macro and Nano-scale.
motion and transfers power and data while
employing a small factor of a powerful force.
Hardware>>
Planar Catom v8
Moore's law is the observation that, over the history of computing hardware, the
number of transistors on circuits doubles approximately every two years.
SOFTWARE
Communication
Communications is perhaps the biggest challenge that researchers face in designing catoms.
An ensemble could contain millions or billions of catoms, and because of the way in which
they pack, there could be as many as six axes of interconnection.
CREATING REPLICA
Researchers at Carnegie Mellon University also are exploring 3D image capture, in the Virtualized Reality
project. They have developed technology that points a set of cameras at an event and enables the viewer to
virtually fly around and watch the event from a variety of positions. The DPR researchers believe a similar
approach could be used to capture 3D scenes for use in creating physical, moving 3D replicas.
Research >>
DYNAMIC PHYSICAL RENDERING
By Intel
Collaboration with Carnegie Mellon University
Real, tangible objects that change physical shape under software control
Near-term motivation: Explore an extreme case parallelism,programming, controlling, debugging
groups of millions of CPUs
Long-term motivation: Create dramatic new forms of user interface,3D visualization, smart antennas,
morphable handhelds, etc.
Explore 3D models
and volumetric
imaging data
intuitively, directly.
Research >>
DPR HARDWARE PROTOTYPES
BY INTEL
COLLABORATION WITH CARNEGIE MELLON UNIVERSITY
Electrical Engineering
Design and Manufacture of Nano-scale robots
Physics
Structural support and movement
Robots/AI
Motion planning, collective actuation, grasping
Software Engineering
APPLICATION OF CLAYTRONICS
Medicine
A replica of your physician could appear in your living room and perform an exam.
The virtual doctor would precisely mimic the shape, appearance and movements of your
"real" doctor, who is performing the actual work from a remote office.
Disaster relief
Objects made of programmable matter could be used to perform hazardous work and could
morph into different shapes to serve multiple purposes.
Entertainment
A football game, ice skating competition or other sporting event could be replicated in
miniature on your coffee table.
A movie could be recreated in your living room, and you could insert yourself into the role of
one of the actors.
3D physical modelling
Physical replicas could replace 3D computer models, which can only be viewed in two
dimensions and must be accessed through a keyboard and mouse.
Using claytronics, you could reshape or resize a model car or home with your hands, as if you
were working with modelling clay.
Thank You
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