Professional Documents
Culture Documents
Chapter three
The computer
INTRODUCTION
In order to understand how humans interact with computers,
we need to have an understanding of both parties in the
interaction.
The previous chapter explored aspects of human capabilities
and behaviour of which we need to be aware in the context of
human–computer interaction.
This chapter considers the computer and associated input–
output devices and investigates how the technology influences
the nature of the interaction and style of the interface.
We will concentrate principally on the traditional computer but
we will also look at devices that take us beyond the closed
world of keyboard, mouse and screen. As well as giving us
lessons about more traditional systems, these are increasingly
becoming important application areas in HCI.
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The Computer
A computer system is made up of various
elements. Each of these elements affects the
interaction
o Now
• Computers are highly interactive that the user can and should
interact with the computer at anytime and everywhere.
• Every devices we use in our daily life is being computerized.
• Rapid feedback
• Doing rather than thinking
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Text entry devices
Keyboards(QWERTY,DVORAK etc)
Chord Keyboards
Phone pads
Handwriting recognition
Speech recognition
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layout – QWERTY
08/18/2021
Standardised layout
but …
non-alphanumeric keys are placed differently
minor differences between UK and USA keyboards
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Alternative keyboard layouts
Alphabetic
keys arranged in alphabetic order
not faster for trained typists
not faster for beginners either!
Dvorak
common letters under dominant fingers
biased towards right hand
common combinations of letters alternate between hands
10-15% improvement in speed and reduction in fatigue
But - large social base of QWERTY typists produce market
pressures not to change
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Special keyboards
Designed to reduce the fatigue for RSI
Used for one handed use
Chord Keyboards
Compact size
Fast
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Social resistance and fatigue after extended use
Handwriting recognition
Technical problems
08/18/2021
Improving rapidly
Most successful when
Trackballs
Touch screens
Eyegaze
Cursors
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The Mouse
Handheld pointing device
very common
easy to use
(usually from 1 to 3 buttons on top, used for making a selection,
indicating an option, or to initiate drawing etc.)
Mechanical
Ball on underside of mouse turns as mouse is moved
Can be used on almost any flat surface
Optical
light emitting diode on underside of mouse
may use special grid-like pad or just on desk 12
less susceptible to dust and dirt
Touchpad
Small touch sensitive tablets
Stroke to move mouse pointer
Trackball
A ball is rotated inside static housing
Thumbwheels
Used for accurate CAD 13
Used for fast srcolling
Touch-sensitive screen
Detect the presence of finger or stylus on the screen
Works by interrupting matrix of light beams,
capacitance changes or ultrasonic reflections
Advantages
Fast,and requires no specialized pointer
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Cursor keys
Four keys (up, down, left, right) on keyboard.
Very, very cheap, but slow.
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Display Devices
Digital paper
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Scanner
Takes paper and convert it into bitmap
Shines light at paper and note intensity of
reflection
Typical resolutions from 600-2400
are used in document storage and retrieval system
Doing away with paper storage
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OCR(OPTICAL CHARACTER
RECOGNITION)
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MEMORY
08/18/2021
Short term speed
Long term speed
Capacity
Compression formats
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SHORT TERM MEMORY(RAM)
Random Access Memory(RAM)
on silicon chips
Usually volatile
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LONG TERM MEMORY-DISKS
Magmetic disks
• Floppy disks store around 1.4 mbytes
optical disks
CD-ROM. DVD,CD-R,CD-RW
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Thank you!
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