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ITBP 103
UNIT 6
SIMULATION AND GAMING
Simulation helps people understand complex systems. The widespread
popularity of Computer Entertainment has shown the extent to which
simulation games have spread throughout all cultures.
CIT, UAEU.
3 Unit Contents
1. Simulation
Definition
Application
2. Game Design
Core Concepts
Art works and Programming
3. Game Genre
2D
3D
4. Game Industry
Trends
Community
CIT, UAEU.
4 Simulation
CIT, UAEU.
5 What Can Be Simulated?
Exercises
Provide a simulation scenario of a prospective system
or behavior to predict specific measurements.
9 Advantages of Simulation
Defense Storytelling
Education Games
13 Video Game
Art Business
Game
Technology
16 Game Components
Voice Over
Story
Game Engine
GUI
Gameplay Community
Exercises
Choose three game components, and Google their
definition and induced complexity in game
development.
18 Game Structure
Initialize
Shutdown
20 Game Loop
Exercises
Name three existing games in each game category.
30 Game Design Considerations
You describe what the game will look and act like
3D animation tools
Discrete 3dsMax
Maya
Softimage XSI
2D tools
Photoshop
Illustrator
Motion tools
Motion capture devices
Motion Builder
FiLMBOX
35 Scratch
Exercises
Navigate to scratch.mit.edu and develop your own
game.