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Video Games Market
Video Games Market
- Market Reserch -
SUMMARY
INTRODUCTION
I. History
CONCLUSION
2
INTRODUCTION
The video game market is a portion of the
entertainment industry that has quickly and
quietly grown to proportions as big as the
movie industry. Both the United States and
Japan provide the greatest economic markets
for this flowering product.
Not only does the video game industry
produce just games, they also provide home
gaming systems, portable gaming systems
and all of the necessary gadgets to play the
games.
The revenues figures of the video games
industry has gone from 34 million in 1994
to 45 million today.
History
1970 the computer game industry formed from a hobby culture, when
personal computers just began to become widely available
1980 the fall of the North American industry and giving rise to the
Japanese and professional European industries.
the rise of the Game Boy handheld system.
1990 -The widespread adoption of CD-based storage and software
distribution
-Widespread adoption of GUI-based operating systems such as the
series of Amiga OS, Microsoft Windows and Mac OS
-Advancement in 3D graphics technology
-Miniaturisation of hardware, and mobile phones, which enabled
mobile gaming
The emergence of the internet, which in the latter part of the decade
enabled online co-operative play and competitive gaming
Today, the video game industry is a
juggernaut of development; profit still
drives technological advancement which
is then used by other industry sectors.