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REVERGO

Oğuzhan ULUÇAY 2014510070


Özgür HEPSAĞ 2014510043
Tolunay YILMAZ 2014510078
CONTENTS
1-) Project Introduction

2-) Progress Summary

3-) Problems Encountered and Their Solutions

4-) Algorithm in a Nutshell

5-) References
PROJECT INTRODUCTION

• ReverGo is a strategy game that played on 1x16


or 8x8 squares board.

• Players tries to change color of the rival’s stone.


Rules
• Players must place Her/His stone on safe zone or
2 squares away from any stones.

• Players can not pass their turns.

• Game continues until the board is full.


TRICKS
• Player should capture the corners of the
board.

• On 8x8 edges are also important..


PROGRESS SUMMARY

1.Phase 2.Phase 3.Phase


• Discuss the • Finished the • Finished The
algorithms 1x16 Board 8x8 Board
• Started to 1x16 • Started to 8x8 • Made Poster
Board. Board and
Presentation.
PROBLEMS ENCOUNTERED
AND THEIR SOLUTIONS

Usually small problems...


8x8problem;
• Wrong placement alert
• Couldn’t do it with For loop so;
• İndex out of range problems..
• Converting problems at Diagonal
– Had to make separete checks.
1x16

• Conversion.
– Couldn’t convert rival stones that
more than 1.

• Putting stone 2 cells away


Our Algorithm in a Nutshell..
Start

Board Second
Output Board
Output

Wrong entry
alert AI Algorithm

First
Second
Conversion
Conversion

Finish
REFERENCES
• http://lectures.cs.deu.edu.tr/

• msdn.microsoft.com
– https://msdn.microsoft.com/en-
us/library/ch45axte.aspx

• stackoverflow.com
– http://
stackoverflow.com/questions/1302864/unrecogniz
ed-escape-sequence-for-path-string-containing-ba
ckslashes
O U F O R
A N K Y
TH T O U S
E N İ N G
LİST
ANY QUESTİONS?

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