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Sistem Multimedia: The Uses of Text in Multimedia
Sistem Multimedia: The Uses of Text in Multimedia
• Temporal Media
• The media has an associated time aspect. {e.g it’s view changes with
respect to time}
• Example : audio, video, animation.. etc.
• Non-Temporal Media
• Also known as a static media. It is the same representation regardless of time
• Example : text, graphic..
• Fonts
• Particular size of typefaces
• Usually vary by type sizes and styles.
• The sizes are measured in points
• One point is 1/72” or 0.0138 inch”
• Measuring distance from the top of a capital letters (e.g. ‘A or P’) to
the bottom of a descenders (e.g. ‘y , ‘p’ , ‘q’).
Serif fonts are usually used for documents or screens that have
large quantities of text
- This is because the serif helps guide the reader’s eye
along the text
Times
TimesNew
NewRoman
Roman Century
CenturyGothic
Gothic
Bookman
Bookman Arial
Arial
Rockwell
RockwellLight
Light Comic
Comic Sans
Sans MS
MS
Courier
Courier New
New Impact
Impact
Century
Century Tahoma
Tahoma
Examples of Serif fonts Examples of Sans Serif fonts
Ascender
Capital Height x-Height
FD xhp
Point size Serif p -Height
Descender
Andri Putra | Teknik Informatika | Unikom
Semester 7 2019-2020
Tracking, Kerning and Leading..
Rich
Rich text
text
This
This is
is <bold>rich
<bold>rich text</bold>.<br><center>It
text</bold>.<br><center>It is is also
also readable
readable by
by
humans
humans butbut contains
contains additional
additional tags
tags which
which control
control the
the presentation
presentation of
of
the
the text.</center>
text.</center>
Hypertext
Hypertext
This
This is
is <a
<a href=“http://www.w3c.org/”>hypertext</a>.
href=“http://www.w3c.org/”>hypertext</a>. It It uses the rich
text
text format
format shown
shown above
above but
but adds
adds the
the ability
ability to
to hyperlink
hyperlink to other
other
documents.<hr><img
documents.<hr><img src=“logo.gif”>
src=“logo.gif”>
Andri Putra | Teknik Informatika | Unikom
Semester 7 2019-2020
Text Data Files..
Hypertext is text which contains links to other texts. Ted Nelson 1960s.
The most famous implementation of hypertext is the World Wide Web,
first deployed in 1992.
History of World Wide Web → http://www.w3.org/History.html
HyperMedia is a term used for hypertext which is not constrained to be
text: it can include graphics, video and sound.
Kegunaan HTML :
➔
Mengontrol tampilan dari web page dan contentnya.
➔
Mempublikasikan document secara online sehingga bisa di akses
dari seluruh dunia.
➔
Membuat online form yang bisa di gunakan untuk menangani
pendaftaran, transaksi secara online.
➔
Menambahkan object-object seperti image, audio, video dan juga
java applet dalam document HTML.
➔
Mendukung link (sebuah hubungan dari satu dokumen ke
dokumen lain) antar dokumen. Link pada umumnya berwarna
biru,dan jika sudah pernah diklik berwarna ungu.
Keunggulan XML :
➔
Pintar (Intelligence). XML dapat menangani berbagai tingkat kompleksitas.
➔
Dapat beradaptasi. Dapat mengadaptasi untuk membuat bahasa sendiri.
Seperti Microsoft membuat bahasa MSXML atau Macromedia mengembangkan
MXML.
➔
Mudah pemeliharaannya.
➔
Sederhana. XML lebih sederhana.
➔
Mudah dipindah-pindahkan (Portability). XML mempunyai kemudahan
perpindahan yang lebih bagus.
Wiwit Siswoutomo, Membangun Aplikasi Berbasis Flash + CD, halaman 157.
Elex Media Komputindo.
• Hypermedia structures
• Links
• Nodes
• Anchors
• Navigating hypermedia structures
Andri Putra | Teknik Informatika | Unikom
Semester 7 2019-2020
Multimedia and Hypertext..
• Links
• Links are connections between conceptual elements.
• Links are the navigation pathways and menus.
• Nodes
• Nodes are accessible topics, documents, messages, and
content elements.
• Nodes and links form the backbone of a knowledge
access system.
• Disadvantages
• Is less memorable than other visual media
• Requires more attention from the user than other media
• Can be cumbersome
Andri Putra | Teknik Informatika | Unikom
Semester 7 2019-2020
Summary..
• Multimedia applications and presentations invariably rely to
some extent on the use of text to convey their message to
users
• Text has many characteristics that the developer can modify
to enhance the user experience
- size, weight, typeface, style, colour, kerning, tracking,
etc.
• Antialiasing is a technique that can be used to improve the
readability of text