The document provides instructions for running an escape room activity, outlining 5 steps: handing out clues and puzzles to teams to solve, confirming answers and providing the key to the next room once solved, having teams progress through rooms at different paces to avoid copying, and considering they have escaped once solving the final puzzle and providing the secret passwords. It also includes some tips for facilitating the escape room such as printing materials for each team and allowing for mistakes through free passes.
The document provides instructions for running an escape room activity, outlining 5 steps: handing out clues and puzzles to teams to solve, confirming answers and providing the key to the next room once solved, having teams progress through rooms at different paces to avoid copying, and considering they have escaped once solving the final puzzle and providing the secret passwords. It also includes some tips for facilitating the escape room such as printing materials for each team and allowing for mistakes through free passes.
The document provides instructions for running an escape room activity, outlining 5 steps: handing out clues and puzzles to teams to solve, confirming answers and providing the key to the next room once solved, having teams progress through rooms at different paces to avoid copying, and considering they have escaped once solving the final puzzle and providing the secret passwords. It also includes some tips for facilitating the escape room such as printing materials for each team and allowing for mistakes through free passes.
TEACHER NOTES - PREPARATION HOW DOES THE ESCAPE ROOM WORK
1. Print 1 Copy of Slide 3 for all six teams –
STEP 1: Hand out Team Sheet and set the PowerPoint up on This is their team sheet to record their progress towards the final escape Slide 4 2. Print the 6 sets of keys on slides 6-11 (cut STEP 2: Read out instructions on the team sheet and hand them up and keep them in six piles) You every team the island Puzzle – Let the escape begin TOP TIPS This can all be done in Black and hand the correct Team colour key out STEP 3: As teams complete the puzzle they must come to you White but looks better in colour each time they solve that specific rooms to confirm the answer and if successful hand them the key for You don’t have to print the keys puzzle. E.G Blue team solve the Island but its quite fun to that room and then click on the next room on the PowerPoint Printing two puzzles for each hand them the island key (hand them out that specific rooms puzzle) – STEP 4:Teams team if the teams are larger 3. Print Teacher Answer Sheet x1 copy might be easier 4. Print the 7 puzzles (Print 6 copies of each will progress through rooms at different stages (this avoids Could allow teams to have a 1 per team) teams copying each other) “free Pass’ or a “joker’ to skip by one uncompleted puzzle to 5. Set PowerPoint up ready to start STEP 5: When a team completes the final ‘Secret Bunker enable them to make more Location ’ they should try to crack the colour coded number progress lock and say the two secret passwords to you in order to successfully escape