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Information Technology
Discovering
Computers 2012
Your Interactive Guide to
the Digital World
Pages 4 - 5 4
Discovering Computers 2012: Chapter 1
Figure 1-1
What Is a Computer?
Collects Produces
data Processing informatio
(input) n (output)
Page 6 6
Discovering Computers 2012: Chapter 1
Figure 1-2
The Components of a Computer
System Unit • Case that contains the electronic components of the computer
that are used to process data
Storage Device • Records (writes) and/or retrieves (reads) items to and from
storage media
Page 7 8
Discovering Computers 2012: Chapter 1
Figure 1-3
Advantages and Disadvantages
of Using Computers
Advantages of Disadvantages of
Using Computers Using Computers
Health
Speed Risks
Violation of
Reliability Privacy
Public
Consistency
Safety
Impact on
Storage Labor Force
Communica Impact on
tions Environment
• A network is a
collection of computers
and devices connected
together, often
wirelessly, via
communications
devices and
transmission media
Page 11 11
Discovering Computers 2012: Chapter 1
Figure 1-7
Networks and the Internet
Pages 12 - 13 12
Discovering Computers 2012: Chapter 1
Figure 1-8
Networks and the Internet
Page 14 13
Discovering Computers 2012: Chapter 1
Figure 1-9
Computer Software
Application Software
Pages 15 - 16 14
Discovering Computers 2012: Chapter 1
Figures 1-10 - 1-11
Computer Software
Pages 16 - 17 15
Discovering Computers 2012: Chapter 1
Figure 1-12
Computer Software
• A programmer develops
software or writes the
instructions that direct
the computer to
process data into
information
Pages 19 - 20 18
Discovering Computers 2012: Chapter 1
Figures 1-15 - 1-16
Mobile Computers and Mobile Devices
Personal computer you can carry from place to place Computing device small enough to hold in your hand
Examples include smart phones and PDAs, e-book readers, handheld computers, portable media players, and digital
Examples include notebook computers, laptop computers, netbooks, ultra-thins, and Tablet PCs cameras
Mobile Mobile
Computer Device
Notebook computer
Tablet PC
E-book reader
Pages 20 - 22 20
Discovering Computers 2012: Chapter 1
Figures 1-17 – 1-20
Mobile Computers and Mobile Devices
Handheld computer
Digital camera
Pages 22 - 23 21
Discovering Computers 2012: Chapter 1
Figures 1-21 – 1-23
Game Consoles
• A game console is a
mobile computing
device designed for
single-player or
multiplayer video
games
• A mainframe is a large,
expensive, powerful
computer that can
handle hundreds or
thousands of connected
users simultaneously
Page 25 25
Discovering Computers 2012: Chapter 1
Figure 1-27
Embedded Computers
•Remote
•Mobile and
digital
•Thermostats
•Sprinkling
•Antilock
monitoring
•Keyboa
brakes
telephones
•Digital televisions systems •Engine systems
•Power
rds
•Security control
•Cameras
•Video recorders monitoring modules
monitors •Printers
•Machine
•DVD players and
recorders
systems •Airbag
controller
controllers •Faxes
•Answering •Appliances •Medical
machines •Lights •Cruise control
devices •Copiers
Page 26 Discovering Computers 2012: Chapter 1 26
Embedded Computers
Page 26 27
Discovering Computers 2012: Chapter 1
Figure 1-28
Elements of an Information System
Hardware Software
Data People
Page 27 Discovering Computers 2012: Chapter 1 28
Elements of an Information System
Page 27 29
Discovering Computers 2012: Chapter 1
Figure 1-29
Examples of Computer Usage
Pages 28 – 31 30
Discovering Computers 2012: Chapter 1
Figures 1-30 – 1-32
Examples of Computer Usage
Pages 31 – 32 31
Discovering Computers 2012: Chapter 1
Figures 1-33 – 1-34
Computer Applications in Society
Education
Finance
Government
Health Care
Pages 34 - 36 32
Discovering Computers 2012: Chapter 1
Figures 1-36 – 1-39
Computer Applications in Society
Science
Publishing
Travel
Manufacturing
Pages 36 - 38 33
Discovering Computers 2012: Chapter 1
Figures 1-40 – 1-43