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: 3DS_Document_2015

The Breakthrough Platform For


VEHICLE ARCHITECTURE
Introduction : End To End Body Process
Market segment
Company Know-How Market
Ergonomics CONCEPT STYLING CLASS A
Analysis
Safety
Cost
Manufacturing
Engineering
Existing vehicle parts
Concurrent vehicle …

• How to keep the original design intent ?


DIE PRESS BODY ENGINEERING
• How to continuously guarantee reliability
(coherence, feasibility, up to date,…) ?
• How to reduce the design cycle ?
Introduction : End To End Body Process
PRODUCT LIFE MANAGEMENT
Main Issues :
• How to keep the original design intent ?
• How to continuously guarantee reliability
Reliability (coherence, feasibility, up to date,…) ?
• How to reduce the design cycle ?

DIE PRESS

► Objectives :
BODY ENGINEERING
• Reduce cycle time with Collaborative work
• Increasing quality
STYLING TO CLASS A • Keeping initial intents
• And improve innovation
CONCEPT
Market segment
Company Know-How
Ergonomics Market
Safety
Cost Analysis
Manufacturing
Engineering
Existing vehicle
parts
Concurrent vehicle

I : Vehicle Architecture Challenges
Wiper

Interior Packaging Occupant Packaging

Marketing Specs
Style
Manage a web
Indirect Vision
of conflicts Structure

Lighting Ergonomics

Hard Points Direct Vision

Powertrain
I : Vehicle Architecture Challenges
Example: Modify the A-Pillar Style
Wiper
Architect modify the H-
Interior Packaging Point position
Occupant Packaging
Styling Dept modify the
A-Pillar shape

Style
Marketing Specs

Complexity is exponential, the current


solution is to freeze some concepts
Indirect Vision very early,
Structure
but the explorative phase is Structure Dept. can not
de facto reduced fulfill the requirement
with the new style
Lighting
Ergonomics
Ergonomics Dept. can
not fulfill comfort specs

Hard Points Direct Vision

Powertrain
I : Vehicle Architecture Challenges

Freedom to Iterate on Specifications Freezing of vehicle synthesis


HIGH
Variants constraints

as Cycle time reduction


te
la ible ion Iterations increase
As oss cat

De ints
p difi Cost reduction

po
lay
o s
m Quality

fro
z
improvement

en

LOW

Cycle Time
II : Architecture with 3DExperience
APPLICATIONS APPLICATIONS
STYLE BACKBONE COM 1ST LEVEL 2ND LEVEL

Class A Surfaces Packaging Design: Publishing: Process


-Occupant Packaging -Drawings dedicated:
-Interior Packaging -Reports -Analysis
-Mechanical Components … -Wheel Envelope
SAE, Legislation:
-Concept Surfaces -Trunk Volume
-Vision (Direct,
-Concept BiW …
Indirect)

3D Conceptual -Ergonomics
Surfaces -Seat Belts
Vehicle Assessment: -Wiper
-Comparison with competitors -Safety
-Grades in each domain …
(Habitability, Noise,
Consumption, …)

Styling concepts:
-Paints
-Mock Up… Marketing Specifications:
-Market
Vehicle Master Layout:
-Type (Sedan, SUV, …)
-Main dimensions

-Early package
-Grounds

One reference
II : 3DExperience Key technologies to achieve the goals
• A unique platform for complete PLM (no data translations)

• Native associativity that provides automatic links


between the different product areas

• Embedded KW facilities as a core


technology (parameters, formulas)
• KW Product Optimizer

• KW Tools
• Publication
• Used as geometric references for design (GSD, Part,
etc..)
• Used by assembly constraints (Product)

• PowerCopy to encapsulate geometric constructions,


Rules, checks and instantiate in context
• OLE links (Design Tables & Reporting), a bridge
to classic architect tools (Spreadsheets)

• Backbone supported by DMU and


Product Structure
Various Stages Of Concept Creation

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