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Information overload
Condition of uncertainty
The study of heuristics was developed by renowned
psychologists Daniel Kahneman and Amos Tversky.
Starting in the 1970s, Kahneman and Tversky
identified several different kinds of heuristics, most
notably the availability heuristic and the anchoring
heuristic.
Representative heuristics
In representative heuristics, a judgement is made about a person, event and
object based on how similar or representative it is thought to be category or
prototype. In other words, in this heuristics, we take a few characteristics or
attributes that we know about a person, event or object and select a schema
that matches those characteristics (Dawes, 1998).
We tend to classify events into categories, which, as illustrated by
Kahneman and Tversky, can result in our use of this heuristic. When we use
the representativeness heuristic, we make probability judgments about the
likelihood that an object or event arises from some category based on the
extent to which the object or event in question is similar to the prototypical
example of that category.
For example, if someone we meet in one of our university lectures looks and
acts like a stereotypical medical student, we may judge the probability that
they are studying medicine as highly likely, even without any hard evidence
to support that assumption.
Available heuristics
The availability heuristic occurs because we can call certain
memories to mind more easily than others. It refers to the strategy
in which a person makes judgement about the social world on the
basis of how easily specific kinds of information are available or can
be brought to mind.
The example that Kahneman and Tversky give is that participants
asked if more words in the English language start with the letter K
or have the third letter K, most participants responded with the
former. In actuality, it is the latter that is true, but it is much harder
to think of words that have K as the third letter than it is to think of
words that start with K. In this case, our memories of words that
begin with K come to mind more readily than do memories of
words with the third letter K.
Anchoring and adjustment heuristics
This heuristic describes how, when estimating a certain value, we
tend to give an initial value, then adjust it by increasing or
decreasing our estimation. However, we often get stuck on that
initial value – which is referred to as anchoring – which results in
us making insufficient adjustments. Thus, our adjusted value is
biased in favor of the initial value, which we have anchored on.
When people try to form judgement from ambiguous
information, they often reduce their ambiguity by starting with
the reference point called anchor and than making adjustment
with it.
For example suppose a person is asked to make an estimate of how
many people attended the National Book Fair held at Delhi last
month. The person has no idea about this, but he has heard about
that very large number of people used to visit the book fair. He has
come to know that about 3 lakh people visited book fair in
Assuming that large number of people has visited
the National Book Fair, he guess that about 5 lakh
people might have attended the book fair. In this
example, the person has no information about the
specific event in question, but he is using the
information about similar event as a reference
point or anchor to which he adjusts reference
information to arrive at certain conclusion.
Simulation heuristics
The simulation heuristic focuses on what occurs after a person has
experienced an event in his or her life. According to the simulation
heuristic, a person imagines possible simulations or alternative outcomes to
events that he or she encounters. The imagined alternatives, in turn, affect
how a person feels about the event in question.
For example, imagine a situation in which two people had missed the school
shuttle that only runs on the hour. And because they missed the shuttle,
they did not make it to a test in a class in which the professor does not allow
makeup exams. One person learns that the shuttle had run on time. The
other person learns that the shuttle was running late and left just before
they got there. Who would be more upset? Most people would agree that
the person who missed the shuttle by only moments would be more upset.
The reason for this, according to the simulation heuristic, is that it is easier
to generate simulations to the event when the shuttle was missed by only
moments. And this construction of mental simulations of the event or
counterfactual production is what leads people to feel more regret about
events that they encounter.
Status Quo Heuristic
The status quo heuristic is a mental shortcut where people
opt to stick with their current situation. The current
baseline is taken as a reference point and any change from
the base is perceived loss. This biased thinking can
prevent necessary action.
The status quo bias is one type of cognitive bias that
involves people preferring that things stay as they are or
that the current state of affairs remains the same. This
bias can have an effect on human behavior, an be harmful.
Sticking with established brands is an example of
status quo bias.
Potential sources of errors in social cognition