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1 2 3
Player A 1 20 10 22
2 30 40 38
3 15 18 35
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Principles in Game Theory
Maximin Principles intended to maximize the minimum
guaranteed payoff or gain of player
Minimax principle: principle in which player is
intending minimize the maximum loss.
Saddle point is point at which maximin=minimax value
Value of the game, if the game has saddle point, then
the value of the cell at saddle point is value of the
game
Two person Zero sum game : In a game with two
players if the gain of one player is equal to the loss of
another player it is called Zero sum game.
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Game with pure strategy
Player A 1 25 20 35 20
2 50 45 55 45 45*
3 58 40 42 40
Column 58 45 55
maximum
Minimax 45*
value
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From the above, it is possible understand that the
intersecting point is C22(45),I’e the game has saddle
point at cell corresponding to row 2 and column 2.
Since maximin value=Minimax value, the game has
saddle point and the value of the game is 45.
Optimal probabilities for both players are:
Player A [p1, p2, p3]= [0, 1, 0]
Player B [ q1, q2, q3] =[0, 1, 0]
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Game with mixed Strategy
6
Game with Mixed strategy
5 11 2 P2 =2/8 7(6)+11(2)/8=8
Oddments 4 4 9(4)+7(4)/8=8
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Solving game with mixed strategy
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Dominance Property
In some game, it is possible reduce the size of payoff
matrix by eliminating row or column which are
dominated by other rows or columns respectively.
Dominance property for row:
If all entries of row is less than or equal to the
corresponding entries of another row, the row is said
to be dominated then delete the lesser row
X ≤Y
Dominance property of column
X ≥Y, delete the greater column
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Example
The following table represents the payoff matrix with
respect to player A and Player B. Solve it optimally using
dominance strategy
Player B Row minimum
Player A 1 2 3 4 5
1 4 6 5 10 6 4
2 7 8 5 9 10 5
3 8 9 11 10 9 8*
4 6 4 10 6 4 4
Column max. 8* 9 11 10 10 10
Dominance Property with Mixed Strategy
Player B
Player A 1 2 3 4
1 5 -3 3 4
2 -4 5 4 5
3 4 -4 -3 3
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