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LET REVIEWER IN

EGE 10 Technology
in Teaching
Primary Grades
CONCEPT NOTES
Technology refers to material objects of use to humanity, such as
machines or hardware, but it can also encompass broader themes,
including systems, methods of organization, and techniques.

Educational technology is human invention and/or discoveries that


satisfy educational needs and facilitate learning.
BEHAVIORISM was the theoretical
framework used by Ivan Pavlov, Edward
Thorndike, Edward C. Tolman, Clark L. Hull,
BF Skinner and others to describe and
experiment with human learning.

Cognitive theories look beyond behaviors to


PHILOSOPHICAL explain brain-based learning and consider how
human memory work to promote learning.
FRAMEWORK

Constructivism is a conceptual model of learning that


refers to the role of learning to help the individual live or
adapt to his personal world. Constructivism is defined as
where the learner builds a personal understanding
through appropriate learning activities and a good
learning environment.
 Connectivism is a learning theory for the digital age where it
combines relevant elements of many learning theories, social
structures, and technology to create a powerful theoretical
construct for learning in the digital age.

 Audiovisual aids are defined as any device used to aid in the


communication of an idea.

 Device is any means other than the subject matter itself that is by the
teacher in presenting the subject matter to the learner.
CLASSIFICATIONS OF DEVICES
Extrinsic devices are used to supplement a method used such as
picture, graph, filmstrips, slides, etc.
Intrinsic devices are used as a part of the method or teaching
procedure such as pictures accompanying an article.
Material devices are devices that have no bearing on the subject
matter such as black board, chalk, books, pencils, etc.
Mental devices are a kind of device that is related in form and
meaning to the subject matter being presented such as questions,
projects, drills, lesson plans, etc.
Technology integration refers to using learning technologies to introduce,
reinforce, supplement, and extend skills.

Educational media are channels or avenues or instruments like books,


magazines, television, Internet, etc.

Instructional technology is concerned with instruction as contrasted to


designs and operations of educational institutions.
Technology of Education deals
Technology in Education with the active use of mass
refers to the application of media and computer science
technology in the operation of for the individual pupils’
education institutions. learning process under the
teacher’s supervision.
• Computer-mediated communication (CMC) is a paradigm in the school system
where the teacher and students interact through a computer.

• Computer-Based Teaching/Computer-Based Learning means individualized (self-


study) learning.

• Computer-Aided Instruction is instructional techniques that vary both instruction


and time according to learner requirements.
The PHASES OF A SYSTEMATIC
APPROACH TO TEACHING may be Activities and technology for
reduced to three, such as formulation instruction must be appropriate
of instructional objectives, the process
of instruction itself, and the assessment to the lesson objectives, the
of learning, which will once more lead learners, and the nature of the
to the formulation of instructional lesson content.
objectives.
Edgar Dale’s Cone of Edgar Dale’s Cone of
Experience theorized Experience gives primary
that learners retain importance on
psychomotor experience
more information by and is a model that
what they do as incorporates several
opposed to what they theories related to
heard, read, or instructional design and
observed. learning process.

Dale’s Cone of Experience implies to use many


instructional materials to help the students conceptualize
his experience, avoid teaching directly at the symbolic level
of thought without adequate foundation of the concrete, and This Photo by Unknown Author is licensed under CC BY-SA

to strive to bring the students to the symbolic or abstract


level to develop their higher order thinking skills.
Meaningful Learning is a conceptual model of learning created by the application of
CONCEPTUAL educational technology that enables students to willingly perform class work to find
connections between what they already known and what they can learn.
MODELS OF Discovery Learning is where new ideas and new decisions are generated in the learning
process, regardless of the need to move on and depart from organized activities.
LEARNING Generative Learning is where learners create a personal model or explanation to the
new experiences on the context of existing knowledge.
Constructivism is where learning consists of what a person can actively assemble for
himself and not what can receive passively.
Nonprojected
Audiovisual Aids -are those that do not require the
use of audiovisual equipment
such as a projector and screen,
which includes charts, graphs,
maps, illustrations, photographs,
brochures, and handouts.
Affinity Diagrams are used to cluster complex, unrelated data into
natural and meaningful groups.
Tree Diagram are used to chart out, in increasing detail, the various

TYPES OF tasks that must be accomplished to complete a project or achieve a


specific objective.

DIAGRAMS Fishbone Diagram, also called “cause-and-effect” diagram, is a


structured form of brainstorming that graphically shows the relationship
of possible cause and sub causes directly related to and identifies
effect/problems that is commonly used to analyze work-related
problems.
Time chart is a tabular time chart the present data in

TYPES OF CHARTS ordinal sequence.


Tree or stream chart depicts development, growth and
changes by beginning with a single course (trunk),
which spreads out into may branches or by beginning
with the many tributaries, which then converge into a
single channel.
A flow chart is a kind of chart that can be used to show
and/or analyze a process from beginning to end.
This Photo by Unknown Author is licensed under CC BY-SA-NC This Photo by Unknown Author is licensed under CC BY-ND This Photo by Unknown Author is licensed under CC BY-SA-NC
This Photo by Unknown Author is licensed under CC BY-SA-NC

Organizational Chart shows how one part of the


organization relates to the other parts.

TYPES Comparison and contrast chart are used to show


similarities and differences between two things.
OF Pareto chart is a type of bar chart, prioritized in descending
CHARTS order of magnitude or importance from left to right, which
shows a glance the factors that are occurring most.
Gantt chart is an activity time chart.
TYPES OF GRAPHS

Pie graph is a symbol recommended to


represent parts of a whole.
Pictorial graph makes use of picture symbols.
Bar graph is used in comparing the magnitude
of similar items at different entities or seeing
relative sizes of the parts of a whole. Bar graph
is a type of graph that illustrates a particular
data series through rectangles.
TYPES OF MAPS

Physical map combines in a single


projection data like altitude,
temperature, rainfall, precipitation,
vegetation, and soil.

Relief map has three-dimensional


representations and shows contours of
the physical data of the earth or part of
the earth.
Commercial or economic map also called product or
TYPES OF industrial map since it shows land areas in relation to the
economy.
MAPS Political map gives detailed information about country,
provinces, cities and towns, roads and highways, where
oceans, rivers, and lakes are the main features.

This Photo by Unknown Author is licensed under CC BY

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