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Part 2/14
A series of lectures created for students at candidate level at the IT-University of Copenhagen by Rickard Stampe Sderstrm 2011. r.s.soderstrom@gmail.com. All material in this lecture is copyrighted to the autors and creators of the pictures and films. And the lecture is copyrighted to Rickard Stampe Sderstrm. You may freely use it as a presentation but not printing it in a digital or analog form.
For advance users: Move ahead with the train tutorial in Maya book & then your own project setting up image planes for it preparing it for polygon modelling.
- You work in a relative project you set every time you start.
- A basic Cartesan coordination system (right hand system with positive values on the right). In a 3D-program the coordinate system is "the scene" and can be filled with object. It is basically an empty virtual world to start with. - There is a ORIGO, also called global zero. And nearly every object in the scene has a local zero, called a pivot point.
Main menu
"Part"
Panel modes
Layer Editor
Timeline
Orthographic view
The Scene
Shaded (5)
Textured (6)
Face
Is defined by three or more vertexes. Can be moved, rotates, and scaled
Normal
UV coordinates 2D coordinates on the model, used for texturing
Indicate the direction of the face
A polygon model
Different part of the model are group together in an hierarchy system (upside down tree)
- Create a primitive "Polygon Sphere" (option box) and set it to 10 by 10 in division in x and y.
- Press 1-3 for smooth display, 4 and 5 for wireframe / shading - Press render button. (Gray edgy ball pops up?)
Hierarchy in Maya
Face
Is defined by three or more vertexes. Can be moved, rotates, and scaled
Normal
UV coordinates 2D coordinates on the model, used for texturing
Indicate the direction of the face
3D polygon model
- Go "animate / setkeyframe"
- Move the ball and go to"animate / setkeyframe" - Now press play! Your first animation! - Save scene "Ball". Go playblast (Option Box) - Change to image viewer in the options. - What is the difference of the two animations?