You are on page 1of 27

Empowerment

Technologies
Examples of
Rich Content
and
Rich User Experience
 Website videos
 Tumblr
 Infographics
 TV Advertisements
 GIF’s
 Sound Cloud
 Social media pictures
 Bilibili
 Vodcasts
 Animated film
Short
Video
Clip
OBJECTIVES:
At the end of the lesson the learners will:
 define basic terms and concepts related to
multimedia technologies;
 distinguish between the types of linear and
non-linear multimedia systems; and
 classify various applications of multimedia
Multimedia
and
Interactivity
Activity
Rubrics:
 Can identify the correct
description of a
multimedia features or
uses. (10 points)
What is Interactivity?
Interactivity - dialog that occurs between a
human being and a computer program.
- Games are usually thought of as fostering a
great amount of interactivity.
- Interactivity on the web
What is Interactive Multimedia?

Interactive Multimedia
when a user is given the
option of controlling the
elements.
What Multimedia?

MULTIMEDIA – combination of
text, animated graphics, video,
and sound delivered to you via
electronic means.
Basic elements of multimedia:
Text Graphic Animation Video Audio
A digital image that
Digital is played back at
Characters representation speeds of 15 to 30 It is some
It is a set of frames per sort of
used to of non-textual
graphics that second and provides
construct material, such rhythm,
generate an the illusion of
sentences, as impression of voice or
phrases, and illustrations, continuous motion. some other
motion.
paragraphs. charts or sound.
photographs.
Two Categories of Multimedia

Linear Multimedia

Non - linear Multimedia


1. Linear Multimedia
 Media that are not interactive. Users have very
little control over the presentation
 The progression of the multimedia is
straightforward, similar to a video clip.
 users can sit back and watch it just as they do
a movie or the television
1. Linear Multimedia

 The presentation normally plays from the


start to end or even loops continually to
present the information.
 A movie is a common type of linear
multimedia.
 Demo show, non interactive lecture
Examples of Linear Multimedia

 PowerPoint Presentation
 Storyline/ A movie
 An anime episode
 A youtube video
2. Non - Linear Multimedia

 Interactive
 Users have control over the
contents
 Users are given navigation control
2. Non - Linear Multimedia

 From a starting point, the person using a


non-linear multimedia is given a range of
options that according to his own
preferences, will lead him/her to a new
information.
Examples of Non - linear
Multimedia

 A website
 A search engine’s home page
 A Youtube Channel
 Online Games
Abstraction
1. How can multimedia be used to
support in learning?
How can multimedia be used to support learning?

 Visual aids like videos, infographics, and


animations help grasp complex concepts
more easily.
 They make learning engaging and
dynamic, breaking down abstract ideas
into understandable segments.
Abstraction
2. Which form of multimedia do you
think most students like you can
best learn from? Explain.
Group Activity
 Each group will be given various multimedia image
app with description of features and uses.
 You will identify which category does it belong
(linear or non-linear multimedia).
 The group will choose at least two media you think
are best and more helpful for you as a student.
 A representative from the group will present your
output in class with in 1 minute.
Group
Presentation
Evaluation
Use the Plicker Cards given as
your answer sheet.
Assignment
• Produce a video about your group
(introductory and purpose of the
website/blog, if possible).
• Create script.
• Not to exceed 3 minutes
• Post your video on your website directly.

You might also like