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SIMPLE MUSIC PLAYING APPLICATION

Introduction:
The Playlist Management Application is a console-based
program that allows users to manage a playlist of songs.

The application provides functionality to add songs, remove


songs, display the playlist, shuffle the playlist, sort the
playlist, and search for songs within the playlist.

This documentation provides an overview of the project's


structure, the algorithms used, and instructions on how to use
the application.
Problem Statement:
Design and implement a program that manages a playlist of songs.

The program should allow the user to add songs to the playlist, remove songs
from the playlist, display the current playlist, shuffle the songs randomly, sort the
songs and search for a specific song in the playlist.

Design:
The program will use a linked list data structure to represent the playlist. Each
node in the linked list will store the title of a song and a pointer to the next song
in the playlist..
Structure:

The linked list used in the project is a singly linked list, meaning each
node only has a reference to the next node.

The first node in the list is called the head, and it serves as the entry
point for accessing the list.

The last node is called the tail and has a null reference as its next
pointer
The `Song` struct represents a node in the linked list. It contains two
members:
1. `title`: A string that holds the title of the song.
2. `next`: A pointer to the next `Song` struct in the list .
Algorithms Used:
1. Adding a Song
2. Removing a Song
3. Displaying the Playlist
4. Shuffling the Playlist
5. Sorting the Playlist:
6. Searching for a Song:
1. Adding a Song:
a. Read the title of the song from the user.
b. Create a new Song object using the createSong function with the
given title.
c. If the playlist is empty:
i. Set the new song as the first song in the playlist.
d. Otherwise, iterate through the playlist to find the last song:
i. Update the next pointer of the last song to point to the new
song.
e. End.
2. Removing a Song:
a. Read the title of the song to be removed from the user.
b. If the playlist is empty, display a message indicating that the
playlist is empty.
c. Otherwise, initialize a current pointer to the first song and a
previous pointer to null.
d. While the current pointer is not null and the title of the current
song does not match the given title:
i. Update the previous pointer to the current pointer.
ii. Update the current pointer to the next song.
e. If the current pointer is null, display a message indicating that
the song was not found in the playlist.
f. Otherwise, if the previous pointer is null:
i. Update the first song in the playlist to be the next song.
g. Otherwise, update the next pointer of the previous song to skip
the current song.
h. Delete the current song.
i. End.
3. Displaying the Playlist:
a. If the playlist is empty, display a message indicating that the
playlist is empty.
b. Otherwise, initialize a current pointer to the first song.
c. While the current pointer is not null:
i. Display the title of the current song.
ii. Update the current pointer to the next song.
d. End.
4. Shuffling the Playlist:
a. If the playlist is empty, display a message indicating that the
playlist is empty.
b. Otherwise, count the number of songs in the playlist.
c. Initialize an array of song titles with the size of the playlist.
d. Iterate through the playlist and populate the array with the
titles of the songs.
e. Use a randomization algorithm, such as Fisher-Yates shuffle, to
shuffle the array.
f. Update the playlist with the shuffled song titles.
g. End.
5. Sorting the Playlist:
a. If the playlist is empty, display a message indicating that the
playlist is empty.
b. Otherwise, count the number of songs in the playlist.
c. Initialize an array of song titles with the size of the playlist.
d. Iterate through the playlist and populate the array with the
titles of the songs.
e. Use a sorting algorithm, such as bubble sort or quicksort, to
sort the array in ascending order.
f. Update the playlist with the sorted song titles.
6. Searching for a Song:
a. Read the title of the song to be searched from the user.
b. If the playlist is empty, display a message indicating that the
playlist is empty.
c. Otherwise, initialize a current pointer to the first song and a
position variable to 1.
d. While the current pointer is not null and the title of the current
song does not match the given title:
i. Update the current pointer to the next song.
ii. Increment the position variable.
.
e. If the current pointer is null, display a message indicating that the song
was not found in the playlist.
f. Otherwise, display a message indicating the position of the song in the
playlist.
g. End
Implementation:
1. Define a Song structure with members for the title and a pointer to the next
song.
2. Implement functions for creating a song, adding a song to the playlist, removing
a song from the playlist, displaying the playlist, shuffling the playlist, sorting the
playlist, and searching for a song.
3. Use a linked list data structure to represent the playlist, where each node is a
Song object.
4. In the addSong function, create a new song and add it to the end of the playlist.
5. In the removeSong function, find the song with the given title and remove it
from the playlist.
6. In the displayPlaylist function, iterate through the playlist and display the
title of each song.
7. In the shufflePlaylist function, randomly rearrange the songs in the playlist.
8. In the sortPlaylist function, sort the songs in ascending order.
9. In the searchSong function, find and display the position of the song with the
given title in the playlist.
10. In the main function, create an empty playlist and provide a menu for the
user to interact with the playlist, including options to add, remove, display,
shuffle, sort, and search songs.
Analyzing the performance, time complexity, and space
complexity of the operations in the Playlist Management
Application
1. Adding a Song:
 Performance: Adding a song to the playlist involves creating a new
node and updating the pointers to link it at the end of the list. The
performance is generally fast and efficient.
 Time Complexity: O(1) - Constant time complexity. It does not
depend on the size of the playlist since we always add the song at the
end.
 Space Complexity: O(1) - Constant space complexity. It only requires
memory for the new node
2. Removing a Song:
 Performance: Removing a song from the playlist involves traversing
the list to find the song, adjusting the pointers of neighboring nodes,
and deallocating the memory. The performance is generally efficient.
 Time Complexity: O(n) - Linear time complexity. In the worst case, we
need to traverse the entire playlist to find the song to be removed.
 Space Complexity: O(1) - Constant space complexity. It does not
require additional memory beyond the removed node.
5. Sorting the Playlist:
 Performance: Sorting the playlist involves creating an array,
populating the array, sorting it, and updating the playlist. The
performance depends on the size of the playlist but may be slower for
large playlists.
 Time Complexity: O(n^2) - Quadratic time complexity. It uses a
bubble sort algorithm, which has a worst-case time complexity of
O(n^2), where n is the number of songs in the playlist.
 Space Complexity: O(n) - Linear space complexity. It requires
additional memory to hold the array of song titles, where n is the
number of songs in the playlist.
6. Searching for a Song:
 Performance: Searching for a song involves traversing the linked list
and comparing the titles of each song. The performance is generally
efficient.
 Time Complexity: O(n) - Linear time complexity. In the worst case, we
need to traverse the entire playlist to find the song.
 Space Complexity: O(1) - Constant space complexity. It does not
require additional memory beyond the variables used for comparison.
Overall, the Playlist Management Application performs well for
most operations.

Adding and displaying songs have constant time complexity,


while removing and searching have linear time complexity.

Shuffling and sorting operations have linear time complexity but


require additional memory.
Strengths:
1. Linked list data structure allows efficient insertion and removal of
songs from the playlist.
2. Functions are available for adding, removing, displaying, shuffling,
sorting, and searching songs, providing a comprehensive set of
operations for managing the playlist.
3. The program uses dynamic memory allocation to create new songs,
allowing flexibility in the size of the playlist.
4. The shuffle and sort functions provide different ways to reorder the
songs, adding variety to the playlist.
5. The search function allows users to quickly find specific songs in the
playlist.
Limitations:
1. The program does not handle duplicate songs. If a user tries to add a song
with the same title as an existing song, it will be added as a separate entry.
2. The program does not include features for managing song metadata such
as artist, album, or duration.
3. The shuffle function uses a basic randomization algorithm, which may not
produce truly random results.
4. The sort function uses a simple sorting algorithm like bubble sort, which
may not be efficient for large playlists.

.
Thank you…

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