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Task P good Training
E
3.degree
To which the learner will control the sequence of training
Play by
Supervisor own
help Supervisor
partial help
2. Determine the Target Function
• the type of knowledge that needs to be
learnt is determined.
Direct ::Let ChooseMove be the target function
and the notation is
• ChooseMove : B→ M
3.Determine the Target Function
Representation
• w0 through w6 are numerical coefficients, or
weights, to be chosen by the learning
algorithm.
• Learned values for the weights w1 through
w6 will determine the relative importance of
the various board features in determining the
value of the board
4.Choosing an Approximation Algorithm for the Target
Function