Professional Documents
Culture Documents
A learning organization is a group of people working together to collectively enhance their capacities to create results they really care about.
Peter Senge
The Fifth Discipline
Deciding
More abstract More action
Reflecting
(thinking and feeling)
Connecting
More reflection
SHARED VISION TEAM LEARNING SYSTEMS THINKING ORGANIZATIONAL LEARNING PERSONAL MASTERY
SHARED VISION
Not an idea. rather a force of impressive power. It lifts us out of our existing aspirations, and opens the doors to new ones.
Peter Senge The Fifth Discipline
SHARED VISION
Critical because it provides the focus and energy for learning. Gives a real sense of purpose. Must be realgenuine. Learning organizations and high performing teams can not excel-- or even exist -- without this. Promotes focus and long-term commitment to organizational effectiveness and survival.
Share your vision. See through each others eyes. Create a shared vision that everyone can support.
TEAM LEARNING
Team Learning is the process of aligning and developing the capacity of a team to create the results its members truly desire.
Peter Senge The Fifth Discipline
TEAM LEARNING
It is team learning, not individual learning, that adds to organizational learning. People need each other to achieve their objectives. Teams are the key learning group of organizations. Talented teams are made up of talented individuals. Team learning is the building block for organizational learning.
SYSTEMS THINKING
A system is a perceived whole whose elements hang together because they continually affect each other over time and operate toward a common purpose.
Peter Senge
The Fifth Discipline
SYSTEMS THINKING
Framework for focusing on patterns and interrelationships. Widens peoples perspectives. Involves adopting a holistic approach to problem solving no individual blaming. Involves the ability to see connections between issues, events and information as a whole or as patterns, rather than as a series of unconnected parts. Not breaking problems up into individual pieces. The focus is on trying to understand how relevant factors collectively interact to produce the problem.
ORGANIZATIONAL LEARNING
Organizational Learning
Team Learning
Individual Learning
PERSONAL MASTERY
The essence of Personal Mastery is focusing on ultimate desires approaching life from a creative, rather than a reactive viewpoint.
Peter Senge The Fifth Discipline
PERSONAL MASTERY
Senge goes on to discuss personal mastery which in its essence, he says, is learning how to generate and sustain creative tension in our lives.
Personal Mastery the discipline of continually clarifying and deepening our personal vision, of focusing our energies, of developing patience, and of seeing reality objectively the learning organizations spiritual foundation. (Peter Senge)
The essence of personal mastery is learning how to generate and sustain creative tension in our lives.
What is Creativity ?
The ability to produce original, imaginative and unique ideas.
LATERAL THINKING ?
What is Creativity?
DIVERGENT THINKING
Introduction
Creative?
Other experiences, puzzles, reading, etc We want to have fluency and flexibility
Quickly generate many ideas across a wide range
Behavioral Theory
Creative behavior results from environmental stimuli Appropriate awards can lead to creative behavior
Cognitive Approach
Creative behavior stems from a capacity for making unusual and new mental associations of concepts Creative people create more variations
Self-Actualization
Able to perceive reality accurately Compare cultures objectively Can look at things in a fresh, nave, simple way Be happy and thus be creative!
Preparation
Learn about the problem Examine problem from various perspectives Similar to structuring the problem Understanding the structure of the problem and how elements relate to one another is preparation for the creative process
Explore new paths and alternatives Many include unconscious processing of information Find solutions to problems in a dream Position of pieces of information yields a creative solution How many have wanted to think about it for a while?
Verification
Does the solution have merit? Return to the hard logic of the problem Are all constraints being satisfied? How well does it perform with respect to the fundamental objectives?
Blocks to Creativity
A block to creativity interferes with creativity Why should we be concerned about them?
They hinder our decision analytical process If we understand what they are, and why they hinder the process, we can hopefully avoid them
Perceptual Blocks
Stereotyping fit into some standard category Tacit assumptions impose artificial constraints Saturation
Focus too quickly on obvious problem Focusing to much on details Getting overwhelmed with data
Inability to Incubate
Not well understood Accepted as a phase Are we always given time to incubate an idea?
Environmental Blocks
Non-supportive environment Environment that dissuades humor and playfulness Organization is overly structured and routine Strictly hierarchical structure Autocratic bosses
Brainstorming
Introduced in 1930s by Osborn Based on idea of eliminating perceptual blocking filters Two Principles:
Four rules
Rule out criticism Welcome freewheeling Seek large quantities of ideas Encourage combination and improvement of ideas
Brainstorming
Synectics
Reduce problem to barest essentials and search for a natural analogy Two distinguishing characteristics
Attack of the underlying concept of the problem Examination of problem from many angles
Checklists
Very simple means of generating ideas Ask and list answers to series of questions. For instance
Are there other uses? Can something be adapted? Can something be modified? Can components be re-arranged? Can components be combined? Can some substitution be made?
Obsorns Questions
Adapt?
What else is like this? What other idea does this suggest? Does the past offer a parallel? What could I copy? Whom could I emulate?
Obsorns Questions
Modify?
New twist? Change meaning, color, motion, sound, odor, form shape? Other changes?
Magnify?
What to add? More time? Greater frequency? Stronger? Higher? Longer? Thicker? Extra value? Plus ingredient? Duplicate? Multiply? Exaggerate?
Obsorns Questions
Minify?
What to subtract? Smaller? Condensed? Minature? Lower? Shorter? Lighter? Omit? Streamline? Split up? Understate?
Substitute?
Who else instead? What else instead? Other ingredient? Other material? Other process? Other power? Other place? Other approach? Other tone of voice?
Obsorns Questions
Rearrange
Interchange components? Other pattern? Other layout? Other sequence? Transpose cause and effect? Change pace? Change schedule?
Reverse?
Transpose positive and negative? How about opposites? Turn it backward? Turn it upside down? Reverse roles? Change shoes? Turn tables? Turn other cheek?
Obsorns Questions
Combine?
How about a blend, an alloy, as assortment, an ensemble? Combine units? Combine purposes? Combine appeals? Combine ideas?
Forced Relationships
Use ideas related to the problem and possible to each other if more practical ideas are required
Less effort validating the ideas
Start with the more general ideas and increase the specifics used later Somewhat related is Attribute Listing
Morphological Analysis
Develop a grid of attributes along several dimensions Examine combinations of attributes Try to determine a solution/alternative to each combination Really provides a framework within which to screen all combinations and determine the most appropriate combinations Strategy-generation table is closely related
Strategy-generation Table
Outputs
convergent thinking)
Using your ideas from the previous steps and any new ideas you may want to generate, use convergent thinking techniques and/or rules to categorize, eliminate, evaluate and combine your ideas. Then re-evaluate your ideas until the best SOLUTION becomes evident.
COGNITIVE STAGE
Practice
Cognitive Stage
High degree of cognitive activity Movements lack synchronization and appear choppy and deliberate Numerous errors, typically gross in nature Lacks capability to determine cause of errors or correct them
Associative Stage
More consistent Fewer, less gross errors Better at detecting cause of errors Begin to develop appropriate error correction strategies
Autonomous Stage
Make few errors and can generally detect and correct those errors that do occur
What is Ideation?
Ideation
Project Management
4. Visibility of plans, activities, results, and methods, - People can see that you are making good progress!
Problem Solving
Developing Life Skills
Life is full of crises, problems, and decisions, but many people do not have the appropriate skills to manage them. Much of what we think of as problematic behavior in a client can be viewed as the consequence of ineffective behavior and thinking. The individual is unable to resolve certain dilemmas in his or her life.
The unproductive attempts to do so have adverse effects such as anxiety and depression, not to mention the creation of additional problems such as confrontations and interpersonal conflict. For the professional the way to decode the clients sometimes incomprehensible actions is to ask yourself what he or she is trying to achieve?
Often, what the client is trying to achieve is the narrowing of the discrepancy between their actual state of affairs and their desired state of affairs. The discrepancy is the problem, and the clients solutions may be making things worse. Problem solving aims to reduce or eliminate this gap with some modification.
Most often as problem solvers we try to improve the actual state of affairs by finding an answer to a difficulty, a solution to a problem. Group problem solving is generally more fruitful than individual effort. In the problem solving approach small is not so much beautiful as manageable.
Problems are not manageable when they are conceived in large global terms.
Everything is going wrong. He will never change. There is no hope. I seem to have the world on my shoulders.
You break through this rhetoric by trying to establish and obtain relevant facts.
The more your clients can adopt a mental set that they can cope with a problem, the greater the likelihood that with your help they will come up with a solution to it. The feeling of being in control, not helpless is vital to the successful working through of difficult situations and is invaluable when you are involved in crisis interventions.
You re-label the problem for the clients, defining what they once thought of as impenetrable as manageable given thought and calm application of a series of interpersonal problem solving strategies.
Also, the degree to which parents communicate in ways that encourage the exercise of such thinking in the child. The emphasis is very much on how the person thinks. The goal in therapy or training is to generate as way of thinking, a way of using beliefs and values in making decisions at such times the problems arise.
Problem sensitivity:
Ability to be aware of problems that arise out of social situations. A sensitivity to the kinds of social situations out of which interpersonal difficulties may arise. Ability to examine relationships with others in the here and now.
Brainstorming:
The creative art of generating the greatest number of ideas in the shortest possible time. Acceptance of every idea uncritically Aim for quantity not quality At this stage do not initiate any discussion List the ideas Set a time limit
Means-ends thinking:
Ability to articulate the step by step means necessary to carry out the solution to a given interpersonal problem. Ability to recognize obstacles, the social sequences deriving from these solutions. Recognition that interpersonal problem solving takes time.
Consequential thinking:
Being aware of the consequences of social acts as they affect self and others. Ability to generate alternative consequences to potential problem solutions before acting.
Causal thinking:
Reflects the degree of appreciation of social and personal motivation. Involves the realization that how one felt and acted may have been influenced by and, in turn, may have influenced how others felt and acted.
Assessing the current (actual) state of affairs Specifying the desired (ideal) state of affairs (goals)
Listing the forces helping the client move toward the desired goals Listing the forces hindering the client from moving toward this goal.
In force-field analysis as it is called, the problem is viewed as a balance between forces pushing in opposite directions.
Moving the client from the actual to the desired state of affairs. Creative and divergent thinking Inventiveness Critical ability
You have to change the helping forces and the hindering forces in order to alter the current state of affairs.
Selecting the alternatives that seem most likely to succeed. Specifying the know-how methods and other resources required to implement the chosen strategy.
Defining what a successful outcome means in terms of explicit criteria. Specifying what the effects or consequences of the strategy were.
3.
Dialectical Thinking Considering opposing viewpoints Balanced Thinking Seeking out and giving careful consideration to evidence for and against a particular position Inferential Reasoning Making arguments and drawing conclusions. Start with a premise and use it to infer or step to a conclusion
5.
6.
Critical Thinking A higher level thought process that involves making a judgment or evaluation. It is used to evaluate ideas, beliefs, choices, and decisions. Critical thinking asks the question why ?
8.
Creative Thinking Developing something new or different, whether it be a product, an idea, a method, or a strategy. Creative thinking asks the question why not?
Learning Organization
A critical element of for successful knowledge management is to transform individual learning into organizational learning. A learning organization is an organization that has enhanced capacity to learn, adapt and changeGepahart.
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Learning Organization
A learning organization is an organization that purposefully designs and constructs its structure, culture, and strategy so as to enhance and maximize the potential for organizational learning to take place. It is an organization in which learning processes are analyzed, monitored, developed, managed and aligned with improvement and innovative goals.
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A knowledge society requires literacy -because of the vastly expanding corpus of knowledge we will also be required to learn how to learn.
Peter Drucker, Managing For the Future, 1992,
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Social Revitalization
Literacy and technology skills cannot replace physical human interaction People want more meaningful connections both professionally and personally
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OVERLAPPING FACTORS OF KM
Knowledge
TECHNOLOGY
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What is knowledge?
Knowledge is understanding gained through experience or study. Knowledge is the full utilization of information and data, coupled with the potential of peoples skills, competencies, ideas, institutions, commitments, and motivators-Grey
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What is knowledge?
Knowledge is more relevant to sustained business than capital, labour and land. Knowledge provides ability to respond in novel situations. Knowledge encompasses ideas, judgments, talents, root causes, relationships, and concepts.
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What is knowledge?
Knowledge is stored in the individual brain or encoded in the organizational processes, documents, products, services, facilities and systems. Knowledge is the result of learning, which provides only sustainable competitive advantage.
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What is knowledge?
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Basic terminologies
Intelligence- It refers to capacity to acquire and apply knowledge. Memory- The ability to store and retrieve relevant experience or information at will. It is the part of intelligence. Learning- It is knowledge or skill that is acquired through instruction, study and experience.
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Basic terminologies
Experience- It relates to what we have done and what historically happened in a specific area of work. Data- Data are unorganized and unprocessed facts. It is a set of discrete facts about events. Information- It is an aggregation of data that makes decision making easier. It is the set of facts and figures based on reformatted or processed data.
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Types of knowledge
Shallow and deep knowledge Shallow knowledge or surface knowledge refers to minimum understanding of the problem area. Deep knowledge is knowledge acquired through years of experience and needed to solve complex issues and problems related to tasks.
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Types of knowledge
Procedural and episodic knowledge Procedural knowledge is understanding of how to do a Task or carry out a procedure. Episodic knowledge is knowledge based on experiential information or episodes.
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Types of knowledge
Explicit and tacit knowledge Tacit knowledge is the knowledge embedded in the human mind through experience and jobs. It includes intuitions, values, and beliefs that stem from years of experience. Explicit knowledge is knowledge codified and digitized in books, documents, reports, white papers, spreadsheets, memos, training course etc. Explicit knowledge can be retrieved and transmitted easily than tacit knowledge.
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Information Request
Explicit Knowledge
Information Feedback
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Types of knowledge
Culturally based knowledge Dictionary knowledge-Commonly used descriptions-What? Directory knowledge-How? Recipe knowledge-PrescriptionsShould Axiomatic knowledge-Reasons and explanations-Why?
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KM
KM contains
Using accessible knowledge from outside sources Embedding and storing knowledge in business processes, products and services Representing knowledge in databases and documents Promoting knowledge growth through organizations culture and incentives Transferring and sharing of knowledge through out the organization Assessing the value of knowledge assets and its impacts on regular basis.
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Activities of KM
Developing databases about customers, common problems, and prior solutions. Identifying internal experts, clarifying what they know, and developing yellow pages that describe these key internal resources and how to identify them. Eliciting and capturing knowledge from these experts to disseminate to others. Designing knowledge structures that help organize information in a way that is accessible and readily applicable.
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Activities of KM
Creating forums for people to share their experiences and ideas. Utilizing groupware to allow multiple people, in different locations, to work on problems together. Taking action to identify, track and retain talented people who possess knowledge required in key core business areas. Implementing reward, recognition, and promotional practices, that encourage information sharing.
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Activities of KM
Building job aids, and performance support tools that allow people to access and apply knowledge when needed. Measuring intellectual capital in an attempt to better manage knowledge
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TechnoMaintain logy
Intelligence
Knowledge Organization Refine Disseminate
Leadership
KM Drivers
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Learning
Conversion
PEOPLE
Insights New ideas
New products New markets Smarter problem-solving Value-added innovation Better quality customer service More efficient processes More experienced staff
Knowledge Creation
Knowledge Base
Organizational Benefits
Codified Technology
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Knowledge Exchange
People
Knowledge Capture Knowledge Exchange
Knowledge Assets
Knowledge Reuse
People
Knowledge Reuse
People
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Organizational personnel
KM Life Cycle . capture . gathering . organizing . refining . transfer Culture Information technology
Sharing knowledge, a company creates exponential benefits from the knowledge as people learn from it Building better sensitivity to brain drain Reacting instantly to new business opportunities Ensuring successful partnering and core competencies with suppliers, vendors, customers, and other constituents Shortens the learning curve
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Definitions
Learning: Knowledge acquired by instruction or study; consequence of intelligent problem solving Experience: Relates to what weve done and to knowledge; experience leads to expertise Common Sense: Unreflective opinions of ordinary people Heuristic: A rule of thumb based on years of experience
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Types of Knowledge
Shallow (readily recalled) and deep (acquired through years of experience) Explicit (codified) and tacit (embedded in the mind) Procedural (psychomotor skills) versus episodical (chunked by episodes; autobiographical) Chunking knowledge
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Knowledge as Know-How
Know-how distinguishes an expert from a novice Experts represent their know-how in terms of heuristics, based on experience Know-how is not book knowledge; it is practical experience
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Shallow Knowledge
Procedural Knowledge Knowledge of how to do a task that is essentially motor in nature; the same knowledge is used over and over again. _______________________________________________ Declarative Knowledge Surface-type information that is available in short-term memory and easily verbalized; useful in early stages
An expert in a specialized area masters the requisite knowledge The unique performance of a knowledgeable expert is clearly noticeable in decision-making quality Knowledgeable experts are more selective in the information they acquire Experts are beneficiaries of the knowledge that comes from experience See Figure 2.5 next: academic knowledge contributes to conceptual knowledgea prerequisite for practical knowledge
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Human Learning
Learning occurs in one of three ways: Learning by experience: a function of time and talent Learning by example: more efficient than learning by experience Learning by discovery: undirected approach in which humans explore a problem area with no advance knowledge of what their objective is.
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KM System Justification
Is current knowledge going to be lost? Is proposed system needed in several locations? Are experts available/willing? Can experts articulate how problem will be solved? Is there a champion in the house?
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Innovation as core competency Globalization and geographic disperson changed the organizations scope Downsizing and reengineering resulted in staff attrition and knowledge drain Networking and data communications made it easier and faster to share knowledge Increasing dominance of knowledge as a basis for improving efficiency and effectiveness triggered the need for utilizing knowledge gained from previous experiences
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KM LIFE CYCLE
Four-Process View of KM: Capturing data entry, scanning, voice input, interviewing, brainstorming Organizing cataloging, indexing, filtering, linking, codifying Refining contextualizing, collaborating, compacting, Projecting, mining Transfer flow, sharing, alert, push
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Conclusion
Literacy + Electronic Infrastructure + Social Revitalization = Opportunity for New Societal Infrastructure
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An expert in a specialized area masters the requisite knowledge The unique performance of a knowledgeable expert is clearly noticeable in decision-making quality Knowledgeable experts are more selective in the information they acquire Experts are beneficiaries of the knowledge that comes from experience See Figure 2.5 next: academic knowledge contributes to conceptual knowledgea prerequisite for practical knowledge
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Human Learning
Learning occurs in one of three ways: Learning by experience: a function of time and talent Learning by example: more efficient than learning by experience Learning by discovery: undirected approach in which humans explore a problem area with no advance knowledge of what their objective is.
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Make Modificatio ns
Evaluate existing infrastructure Form the KM team Knowledge capture Design KM blueprint (master plan) Test the KM system Implement the KM system Manage change and reward structure Post-system evaluation
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Business Environment Competitive threats; government regulations; customer threats Impacts Drives KM Technology Quality and reliability of the infrastructure and IT staff and resources Impacts
Enables
KM Strategy Focus on competitive advantage, role of IT, and level of creativity and knowledge innovation
KM Team Formation
Identify the key stakeholders in the prospective KM system. Team success depends on: Caliber of team members Team size Complexity of the project Leadership and team motivation Promising more than can be realistically delivered
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KNOWLEDGE CAPTURE
Explicit knowledge captured in repositories from various media Tacit knowledge captured from company experts using various tools and methodologies Knowledge developers capture knowledge from experts in order to build the knowledge base Knowledge capture and transfer often carried out through teams, not just individuals
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Outcome Achieved
Feedback
Knowledge Developer
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Selecting an Expert
Knowledge base should represent expertise rather than the expert Questions facing knowledge developer: How does one know the expert is in fact an expert? How would one know that the expert will stay with the project? What backup should be available in case the project loses the expert? How would the knowledge developer know what is and what is not within the experts area of expertise? 3
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KNOWLEDGE WORKER
CHAMPION
Demos
Support
Feedback Solutions Interactive Interface User Acceptanc e Rules KNOWLEDGE DEVELOPER
Knowledge
Testing
KNOWLEDGE BASE
KNOWER
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Converting a new KM system into actual operation This phase includes conversion of data or files This phase also includes user training Quality assurance is paramount, which includes checking for: Reasoning errors Ambiguity Incompleteness False representation (false positive and false negative)
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Resisters of Change
Experts Regular employees (users) Troublemakers Narrow-minded superstars Resistance via projection, avoidance, or aggression
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Communities of Practice
The definition of a community of practice is "a group of people who share a concern, a set of problems, or a passion about a topic, and who deepen their knowledge and expertise in an area by interacting on an ongoing basis"
Communities of Practice
The diversity of a CoP's population may encourage creativity and problem solving, and linkages to external communities as CoPs are the legitimate place for learning through participation
CoPs attributes
Variety
Identity
Significance
Autonomy Feedback
multi-skilling prevents boredom and monotony, and builds flexibility building an identity encourages a sense of collective responsibility and self-regulation; motivation to care about the outcome of the work process increases cooperation when the outcome is imbued with a sense of significance; increases the ownership and responsibility of members to the process; understanding and knowing the results of work processes enables groups to monitor their progress against targets and improve their performance.
4 Types of communities
Innovation communities Helping communities Best-practice communities - attaining, validating and disseminating knowledge; Knowledge-stewarding CoPsconnecting people and collecting information and knowledge across the organisation
Clear business value proposition; 2. Dedicated skilled leader; 3. Knowledge map for the CoPs core content; 4. Easy-to-follow knowledge sharing process; 5. Technology medium that facilitates knowledge exchange 6. Communication and training plans for outsiders of CoP; 7. Updated, dynamic list of CoP members; 8. Key success metrics to show business results; 9. Recognition plan for participants; 10. Agenda of topics to cover for the first months of existence
Conclusion
Organizational learning and knowledge sharing are major factors for success for KM initiatives The focus is put on human factors, the main limitations for effective collaboration are related to the human nature and lack of adequate motivation policy. In this context Communities of practice are appearing as an instrument, overcoming the behavior constraints and manifesting the emergence of new organizational culture