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training module
Working Definition of Innovation
Attributes of
Innovative
Ideas
Innovation - “Thinking Outside the Box”
We start the thinking process from within. The closer the idea is to your existing world, the easier it will be to
implement it.
creativity
by implementing
Using expert
restraints
know how at
hand
Make
the most of
your existing
Own
resources
your
solution Create
implementable
results
4
Fixedness
If you want to reinvent driving, your brain will want to take the
same short cuts, keeping you from coming up with really new
ideas.
5
Fixedness : Examples
Draw three circles!!!
6
Where do Innovative ideas come
from?
Instead of looking for a need, or an obvious solution to a need, we manipulate the status
quo and systematically screen for hidden benefits.
PROVOK
E
BREAK FIXEDNESS
CREATE
IMPLEMENTABL
E SOLUTIONS
9
The Five Patterns of Innovation
What does it work?
It’s no rocket science, it’s simply a systematic approach.
1. FORM 2. FUNCTION
IDEA
1
1
Too abstract? Here’s an example.
1. FORM 2. FUNCTION
IDEA
BMW’s Remove the The production Benefits are: Parts are not A lego-fit Clips hold the
production robots, now takes lower invest; in the perfect system let’s parts during
step of holding the place without lower position to be workers clip welding – this
welding body parts the parts being maintenance welded the parts process is
parts together. together. held together costs; more together. together. now applied
by robots. space for at BMW
workers to factories world
weld. wide.
Subtraction
Examples:
Common pitfalls :
Examples:
Split AC (control function
separated)
Division
Functional Division
Common pitfalls :
1. Rearranging divided components in
both space and time.
2. Notice how starting with a component
list if a form of division.
3. Change the “resolution” if you are
having trouble
Multiplication
The idea in Multiplication is to create one or more copies of a product’s component.
Multiplication
Change the copy in some way to create new possibilities and add it to the original.
The two keywords for this tool are:
★ More: add more copies of something that exists in the product
★ Different: change those copies according to some parameter.
Examples:
Razor (3 blades)
Task Unification The idea in Task Unification is to assign a new task to an existing
resource. Using Task Unification is a great way to overcome functional
fixedness.
Cultures that are poor in resources are likely to adopt the Task
The assignment of new tasks to Unification mind-set.
an existing resource (i.e. any
element of the product or its
vicinity within the manufacturer’s
control).
Examples:
‘Playpump“ (children drive
water pump by playing)
Task Unification
The process of Task Unification :
1. Listing of all internal and external components as well as objects typically found during
use in the vicinity of the new product.
2. Task unification now provides two application options :
The assignment of new tasks to a) Internal-Internal : An internal component takes on the function of another
an existing resource (i.e. any internal component
element of the product or its b) Internal-External : An internal component takes the function of an external
vicinity within the manufacturer’s components
control).
3. Visualisation of the resulting virtual situation.
Examples: 4. Identification of potential advantages, markets and added values.
‘Playpump“ (children drive
water pump by playing)
5. Modelling of possible implementation challenges and initial suggestions for solutions to
these challenges.
MacGyver (uses available
resources to build something 6. Is the newly developed product viable? Make modification as necessary to be able to
new)
realize the benefits, taking into account the identified challenges.
7. Detailed description of the results.
Attribute Dependency
The process :
Attribute
Dependency 1. Listing of a product’s internal and external variables. In this case external variables are those which
cannot be controlled, but can be incorporated in the system.
2. Creation of matrix in which the internal variables appear on the horizontal and vertical axis and the
external variables on the vertical axis.
The creation/removal or 3. Selection of a variable pair and identification of possible existing or non-existing dependencies between
symmetries or dependencies
the variables.
between existing product
properties (e.g. color 4. If no dependencies are determined, conception creation of a new dependency. If a dependency already
changes with temperature,
etc.). exists, then dissolution of this dependency.
5. Visualisation of the resulting virtual situation.
Examples:
CK One (Different gender, 6. Identification of potential benefits, markets and added values.
same perfume)
7. Modelling of possible implementation challenges and initial suggestions for solutions to these challenges.
Cornering headlights on a
8. Is the newly developed product viable? Make modifications as necessary to be able to realise the
car (Direction of headlight
depends on steering) benefits, taking in to account the identifies challenges
9. Detailed description of the results
Success Factors
The elimination of core A multiplication (or The division of a The creation/removal The assignment of new
components rather than addition) of elements product and/or its or symmetries or tasks to an existing
an addition of new already existing in the components according dependencies between resource (i.e. any
systems and functions – product along with a to function or existing product element of the product
„The path of most required adjustment – a symmetry, thus adding properties (e.g. color or its vicinity within the
resistance“. qualitative change. degrees of freedom. changes with manufacturer’s
temperature, etc.). control).