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OUTSIDE ZONE

DON’T LOSE LEVERAGE…helps defeat the under move by DL


• NEVER swing the hips
• NEVER try to HOOK defender
• NEVER try to REACH the defender

QB: align behind the RBs


He reads the backside STACK not just the DE. This eliminates GAP EXCHANGE by backside.
• BOTH OUT = GIVE to RB
• SPLIT = GIVE to the RB
• BOTH IN = KEEP

S S
C
C
B A 2

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B P B $
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OUTSIDE ZONE
PST: ID Force Player (#2)
-Force player at LB depth, OT points AT him
-Force player at SAFETY depth, OT points straight up
Block DE (#1) using leverage technique, to avoid the DE using a hard inside rush
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OUTSIDE ZONE
PST: HARD OUTSIDE CHARGING DE?
TIP and TORQUE technique
Vs. Shade : use upper body technique and TIP the defender with outside hand.
Vs. Hard outside: use TIP and TORQUE technique to control upper body and defender’s momentum.
RB get in THE PIPE
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OUTSIDE ZONE
LEAD BLOCKER RB or SLOT
Get the ID call from PST. Run your path to the FORCE PLAYER (#2)
KEY: Block your way to #2. Do not pass a LB that is scrapping over the top.
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OUTSIDE ZONE
GUARDS and CENTER: Block the “triangle”
Covered playside gap: short step at gap then gain leverage
Uncovered playside gap: short step with eyes on LB, then FIT on the LB, if the DL doesn’t slant to your
gap.
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B P B $
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OUTSIDE ZONE
BST: Block B GAP defender
Take a hard inside step with eyes on LB, If he fills, Fit on him.
Expect the DE to cross your face and take him on the angle he is coming. Don’t swing hips and
lose power.
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OUTSIDE ZONE
QB READ
BOTH OUT = GIVE BOTH IN = KEEP
SPLIT = GIVE
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OUTSIDE ZONE VARIATIONS


BLB ONLY READ

BST must block DE on his angle and get movement


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OUTSIDE ZONE VARIATIONS


NG READ
BST must block DE on his angle and get movement
BSG must get proper fit on BLB
OR FOLD BLOCK (see RED dash lines)
INSIDE ZONE

DON’T LET the DL split the double team


• “lock hips” and let the LB come to you
• You don’t come off the double team. You get knocked off by your partner

QB: align in front of the RB(s)


• He reads the backside STACK like Outside Zone
• Must signal to playside WRs to block or run bubble

RB: aim at inside of guard, this allows better timing for double team to A LB

S S
C
C
B A 2

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B B A $
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INSIDE ZONE
PST and PSG:
Double team DL up to LB
You don’t come off the double team. You get knocked off by your partner
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INSIDE ZONE
C and BSG:
Double team DL up to LB
You don’t come off the double team. You get knocked off by your partner
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B B A $
#1

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INSIDE ZONE
BST:
• Block DE OUT, Do NOT get cross faced
• Block him on the angle he takes
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TRAP
Key Points
• Practice LOGGING the 3 tech and WRAPPING to the LB
• Give a VEER call if LB is too far inside
• Use FLIPPER arm to finish the block, this helps seal the DT
B B A $
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TRAP
BSG: use LOG block when 3 tech cannot be trapped
FST: Make VEER call to FSG when A LB is too far inside
FSG : Veer block the A LB when he is too far inside for PST’s block
#1
B #2
B
N N

#3
B
N

DOUBLE TEAM DRILL


Teach it on a “LINE”
Cardinal rule Don’t get split!
• “LOCK HIPS” and block DT up to LB. When LB shows then KNOCK your partner off the line. The takeover block becomes
more natural
• INSIDE FOOT up as the block occurs
#1
B #2
B
N N

#3
B
N

DOUBLE TEAM DRILL


Teach it on a “LINE”
Cardinal rule Don’t get split!
• “LOCK HIPS” and block DT up to LB. When LB shows then KNOCK your partner off the line. The takeover block becomes
more natural
• INSIDE FOOT up as the block occurs
RB starts at IZ depth then switches to OZ DEPTH RB starts at OZ depth then switches to IZ DEPTH

DEPTH of RB gives key PLAY to DEFENSE?


USE TRAVEL SHIFT
RB starts at OZ depth then switches to IZ DEPTH
RB starts at IZ depth then switches to OZ DEPTH
Keep feet moving to prevent penalty

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