You are on page 1of 1

Scintillating Sphere

(Invocation/Evocation) Level: 3rd Range: 15 yards + 10 yards/level Components: V, S, M Area of Effect: 10-foot radius Casting Time: 3 Duration: Instantaneous Saving Throw: This spell causes a grape-sized sphere to appear near the caster. The sphere then travels in a straight line at high speed to a location in sight of the spell caster. Upon reaching this location, the sphere pulses outward twice and then disappears. Damage is caused by the second pulse only, and is electrical. Damage caused is 1d6 for every level of the caster, to a maximum of 10d6 (save versus spell for half). Saving throws for items are made versus lightning. The caster chooses the location by pointing at the spot and speaking the distance for the sphere to travel. The sphere pulses at the distance spoken. The material components are a small glass sphere and a pinch of iron oxide. The components are consumed in the casting.

You might also like