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Consequences

3. Write in citizenship log. 2. Lose break time.


4. Phone call home.

Positive Reinforcements

1. Smile

2. Sign the Bingo Chart


3. Marbles get put into class jar. 4. Verbal Praise 5. Get to read a green card 6. Lunch Line Pass

Citizenship log: Students all have their own citizenship logs where they write down the date of the problem and then a full description of what happened. Once they sign the log three times their citizenship grade drops from an O to an S and so on. Bingo Chart: If a student is doing something exceptionally well or have done something nice thinking we werent watching we have them sign the bingo chart. At the end of the week the teacher picks 5 numbers which could potentially mean they win a prize. There is a prize list to choose from if you win in bingo ranging from snack shack pass, computer time, show and tell, homework pass, etc.

Green card: At the beginning of the year we had the students fill out a green card. The green card included 3 things. 1. Something you think you have in common with most people in the class. 2. Something you think you have in common with half of the class. 3. Something you dont think you have in common with anyone. When the whole class is doing really well the teacher will take a break and read a green card and the person who wrote the card gets to elaborate on their thing they dont think they have in common with anyone. Class Jar: When the whole class is behaving, get a token from a special, or are being extra quiet the teacher will put marbles into the class jar. Once the jar is filled with marbles the class will get to choose what they want as a reward ranging from pizza party, movie, free time, etc.

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