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Prelim Topics: Interactive Multimedia Authoring
Prelim Topics: Interactive Multimedia Authoring
Easy to miss
In authoring and producing your Lego animation, it is easy to forget: You are authoring a multimedia production While I want the final product to be good, Its the process that matters most.
Task: You want to place the Lego figure on a background image Problem: The magic wand tool cant crop the Lego figures in your photographs from the white background Solutions: Crop the figures manually Re-photograph figures on a background with more color contrast. Lesson Learned: Test the process before photographing 100+ images.
Business Presentations Trade-show or Conference Demonstrations Museum Exibits Advertising Kiosks Educational Products (tutorials, demos, etc.) Games
Could also pertain to the inherent content, but only if it is assumed to be one type of content
Video Text Audio, etc.
Distribution Medium
A production that includes multiple media (audio, images, text) can be tailor for one particular distribution medium CD, DVD, BluRay Internet (played in a web browser) TV Broadcast Radio Broadcast
1. Internet (web browser) 2. CD, DVD, etc. (applications games) Media used: Everything (text, images, audio, video).
Movie Clip
Same as graphic but has temporal characteristics, i.e., it has an independent timeline
Button
Same as graphic but has extra interactive features Responds to keyboard and mouse events
Production Process
1. 2. 3. 4. Collect the media elements Assemble them Add interactivity Package movie for distribution to the end users
Limited formats
Images (png, gif, jpeg) Audio (wav, aiff) Video (avi, mov, mpeg)
2. Assemble them
Limited by stage (set resolution) Limited by timeline (set frames per second)
3. Add interactivity
Limitations of Tweening
Vector objects (Flash shapes) can morph Raster graphics (bitmaps) cannot morph They can only Change position Change scaling (size) morph Circle to square Change sub-parts Move just the arm Rotate just the head