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Production Scheduling For Apparel Manufacturing Systems Loo Hay Lee, F. H. Abernathy and Y.C. Ho
Production Scheduling For Apparel Manufacturing Systems Loo Hay Lee, F. H. Abernathy and Y.C. Ho
Abstract
In this paper, we model an apparel manufacturing system characterized by the co-existence of the two
production lines, i.e., traditional, long lead time production line and flexible, short lead time production
line. Our goal is to find strategies which decide : (1) the fraction of the total production capacity to be
allocated to each individual line, and (2) the production schedules so as to maximize to overall profits. In
this problem, searching for the best solution is prohibited in view of the tremendous computing budget
involved. Using Ordinal Optimization ideas, we obtained very encouraging results not only have we
achieved a high proportion of "good enough" designs but also tight profit margins compared to a precalculated upper bound. There is also a saving of at least 1/2000 of the computation time.
*The work reported in this paper is supported in part by NSF grants EEC-94-02384, EID-92-12122, ARO
contracts DAAl-03-92-G-0115, DAAH-04-95-0148, AFOSR contract F49620-95-1, and Alfred P. Sloan
Foundation grant
1. Introduction
In the past twenty years, technological advancements, international competitions and market dynamics
have brought a major impact to the North American apparel manufacturing industry. The conventional
analysis of apparel industry predicts that the apparel industry will collapse rapidly and migrate to nation
with low labor cost. Although apparel industries still exist in the United States nowadays, intense
competition encourages management to develop new production and supply methodologies in order to
remain competitive (Abernathy 1995). One key issue involves the allocation of scarce production resources
over competing demands, which is a typical problem in dealing with many complex man-made systems
(technically known as Discrete Event Dynamic Systems (DEDS)) (Cassandras 1993) for which
manufacturing systems are typical examples.
In this paper, we will describe an apparel manufacturing scheduling problem, which is depicted in figure 1.
Production
Lines
Production
Schedules
Quick Line
Production
Regular Line
Production
Production
Information
Central Distribution
Center
Inventory
Information
Retailer
Sales
Information
Production
Management
Information Flow
Material Flow
authorization to the time the products are shipped to the central distribution center. In a quick line, a small
group of workers are cross-trained to perform several sewing operations. The group of workers performs
all of the sewing assembly operations on the apparel item. Operators move from one workstation to another
thereby minimizing the WIP in the production line. The cycle time in the quick line is less than the cycle
time in the regular line; however, since an operator is generally less productive, on average, at several
operations than they are at a single operation, the costs of quick line are higher. The quick line has been
adopted by a number of firms seeking to increase speed and flexibility of their manufacturing systems.
When apparel items are assembled under either production system, they are generally shipped to a central
distribution center where orders from retailer are filled.
Retailer's weekly demands are generally specific for each of their stores and specific for each item of
apparel. Retail items are almost always specified by Stock Keeping Unit (SKU) which is a particular style,
fabric, and size of an apparel item. A typical jeans manufacturer may make 10,000 to 30,000 distinct SKUs
of jeans in a year. In a given season of the year, the number of SKUs manufactured may still be as high as
10,000. Many apparel manufacturers offer rapid replenishment to retailers in a collection which may be as
large as several hundred SKUs for a given apparel type.
In order to model the demand of retailers on apparel manufacturers, we will allow seasonal variation (e.g.
high season sales on both Father's day and Christmas for shirt market). Random variations in the actual
demand will account for weekly or daily fluctuations.
The production management team is responsible for making decisions on how to manage the future
production in different production lines in order to optimally supply a retail demand. In practice, when they
make a decision, certain criteria must be considered. First, finished goods inventory is expensive to be
maintained and should be no higher than necessary to meet demand. Second, satisfying customer demands
is an important strategic requirement. Failing to do so can result not only in lost profits due to reduced
sales, but also may put a manufacturer in danger of losing future market share.
The goal of the production management team is to determine (1) the fraction of the total production
capacity, , to be allocated to each production line; and (2) the scheduling strategy, , that decides the
production schedules so as to maximize the overall manufacturing profits.
A similar problem has been addressed by Tang (1994), but he only manages to solve the problem of only 9
different products without seasonal effects. In this paper, we target on solving a more practical problem,
i.e., more than 10,000 different products with seasonal trend.
The paper is organized as follow. A formal description will be presented in section 2. In section 3, we will
introduce a new optimization concept, and show how it on solving this problem. Then, in section 4, some
experiments and case studies were. Finally we make a conclusion in section 5.
2 Problem Formulation
The goal of this problem is to find , the capacity ratio of quick line to the total capacity and , the
scheduling strategy, so as to maximize the manufacturing profits, which are defined as total revenue less
material costs, cut, make and trim costs (CMT cost), inventory and WIP holding costs, and shipping costs.
The scheduling strategy is the mapping from the information set to weekly production schedules, or in
other words, it generates the weekly production schedules after collecting all the information (past
production schedules, inventory and demand information). In the following sections, we will describe the
model in details.
2.1 Demand Models
The demand is weekly and there is no back-ordering. In this paper, we assume that demand of SKU i at
time t, di(t) is a truncated Gaussian random variable with mean i(t), and standard deviation i(t), i.e.,
xi(t) = N(i(t), i(t))
di(t) = [xi(t)]
(1)
If we neglect the truncated effect, average demand of SKU i at time t is roughly equal to i(t).
Coefficient of variation of SKU i, Cvi(t), is defined as standard deviation divided by mean, i.e.,
Cvi (t ) =
i (t )
i (t )
(2)
In this paper, we assume that the coefficient of variation, Cvi(t), is a constant, and we will use Cvi from
now on.
The following are the definitions of several demand models.
Sine function can be used to model seasonal effects of the average demand, i.e., i(t) = Ai +
Bisin(2t/T), where T is the period of the seasonal effect, and Ai, Bi are the amplitudes of the function,
and Ai > Bi. For shirt manufacturers, the period, T is half year; there are peak sale seasons at Father's
day and Christmas. When we use sine function to model the average demand, it means that the
changes of the average demand are very smooth.
(3)
As for the minimum capacity, it is clear that it should be at least greater than zero, but in most situations, it
cannot vary greatly from week to week. A reasonable assumption is we have to work at least 4 days a
week. Therefore,
Minimum capacity limit = CPmin = 0.8 CP
(4)
The production schedules of each week should be chosen within these limits
Let ui1(t) be the amount of SKU i to be scheduled on the quick line at time t
and ui2(t) be the amount of SKU i to be scheduled on the regular line at time t
u j min u ij (t ) u j max
for j = 1, 2
(5)
i =1
I i (t + 1) = [ I i (t ) d i (t )] + + u ij (t L j + 1)
i = 1, ..., M
(6)
j =1
Here we assume that delivery of finished apparel goods from the production line will arrive at the end of a
week while demand will happen in the middle of the week.
As for the WIP, it is defined as
Wi (t ) =
ij
j =1 k =t L j +1
(k )
(7)
Cm :
Material costs
CLj :
PS :
Here, we assume that the inventory holding cost to be equal to the WIP holding cost, and the sale prices of
different SKUs of the same product type are the same.
Jtotal(,) =
min( I i (t ), d i (t ))
i =1 t =1
M
C I I i (t )
i =1 t =1
C
i =1 t =1 j =1
u ij (t )
C
i =1 t =1 j =1
Lj
u ij (t )
C W (t )
I
(8)
i =1 t =1
The average weekly manufacturing profit, J(,) is given by Jtotal(,) divided by , i.e.,
J(,) =
1
Jtotal(,)
(9)
Since the demand is random, our problem is then to find and in order to maximize the expected total
manufacturing profits, i.e.
Max E[ J ( , )]
, [ 0 ,1]
(P1)
First, in the apparel manufacturing system, different sizes, colors, or fashion of shirts are considered as
different stock-keeping units (SKUs). There may be over ten thousand different SKUs in the system.
The demand of each SKU varies weekly and exhibits seasonal trends.
Second, since the exact demand is not known in advance, in order to estimate precisely the expected
profit of each strategy, one needs to perform numerous time-consuming and expensive Monte-Carlo
simulations.
Third, the number of applicable strategies is equal to the size of the possible production schedules
raised to the power of the size of the information space. It is clear that this can be very large even for a
moderately-sized problem.
Fourth, since the neighborhood structure in the strategy space is not known and the performance value
function cannot be explicitly represented in terms of strategy, therefore the calculus and gradient
decent algorithm cannot be applied.
Because of these difficulties, to get the optimal solution to this problem, brute-force simulation, or large
state-space dynamic programming is unavoidable. Therefore, in practice it is impossible for us to find the
optimal scheduling strategy for the system.
"Order" converge exponentially fast while "value" converges at rate 1/(N)1/2, where N is the length of
simulation. ( Dai 1996, Xie 1997)
(2)
Probability getting something "good enough" increases exponentially with the size of the "good
enough" set. (Lau 1997 and Lee1999).
More importantly, the advantages of (1) and (2) multiplies rather than adds.
By introducing the concept of ordinal optimization, the difficulties of the original problem can be
overcome by the following ideas.
Although there might be many different SKUs, say 10 thousand different SKUs, in choosing the
designs, we can aggregate these SKUs to an affordable number, say 100 SKUs or even 10 SKUs.
Aggregation of SKUs may incur inaccuracy in estimating the performance values but by the goal
softening argument, we can have high confidence that the alignment between the good enough set and
the selected set is high.
Simulation is time consuming, but we can afford to run shorter simulations when the goal is softened.
If the good enough set is defined as top 5% of the design space, although the design space is large and
structureless, sampling 1,000 designs from it will guarantee containing some good enough designs
because the probability of not containing any top 5% designs in 1,000 samples =
(0.95)1000 0
By using the ideas above, the following algorithm was devised to find good enough solutions or designs
for this problem. A design is defined as a possible solution to the problem, and here it is defined as (,).
Algorithm 1:
STEP 1
STEP 2
Aggregate different SKUs and run short simulations with only a few replications to
obtain rough estimates of the performance values.
STEP 3
STEP 4
Run long simulations with sufficient replications to estimate the true performance
values of these top s designs.
STEP 5
The method of how to generate a design will be described in Appendix A while the upper bound
calculation will be in Appendix B.
4. Experiments
4.1 100 SKUs Experiment
In this experiment, we will use algorithm 1 to find good scheduling strategy for the problem. The
experiment scenario is described below:
Experiment Scenario:
There are 100 different SKUs. The demand type is seasonal-sine demand. The ratio of the average
demand in the peak season to the low season ranges from 3 to 7. The Cv of the SKUs ranges from 0.1
to 1.0, and the SKUs with high Cv have lower demand than the SKUs with lower Cv. The period of a
season is half year.
10
The lead time of quick line is 1 week, and lead time of regular line is 4 weeks.
The "good enough" set G is defined as the top 5 % of the solution space, and N = 1,000.
In order to get the true performance value of a design, it will be necessary to run the detailed
simulation. In this experiment, we assume that a detailed simulation utilizes the entire 100 SKUs with
a simulation time = 500 weeks and the number of replications = 40.
The observed performance value of the design was estimated by running an aggregated 10 SKUs
simulation with time = 100 weeks and number of replication = 1. Notice that the time needed to
estimate the observed performance value is roughly 1/2000 of the time needed to estimate the true
performance value of the design. We have reduced the computation time from 1 week to several
minutes.
0.4
356,834
1.8
358,999
11
10
3.96
358,999
20
11
7.86
358,999
50
26
18.36
359,504
100
38
32.51
359,504
Table 4.1 The alignment level and profit that we obtained for the 100 SKUs case
From the results in table 4.1, we have the following observations.
In order to get the true performance value of all the designs, simulations were run for one week, 24
hours a day, on a Sun SPARC 20 machine, but to get the observed performance values, we only
needed a run of several minutes. We have reduced the computation time by a factor of 2000.
The selected set S contains a high proportion of good enough designs. When we increase the size of
selected set S, the number of alignments between the good enough set
increases.
The performance value (manufacturing profit) of the best design in the selected set is only 3% away
from the pre-calculated upper bound (upper bound is $ 369,551). This means that this approach not
only guarantees to find good designs but also the design is close to the optimum.
The alignment level, k, is a good indicator of the goodness of the selected set. In practice, it can be
used to decide the size of the selected set. For example, if a user wants to have at average about 5
designs in the selected set, then he should set s equal to 10. However, in real world operations, it is
impossible to calculate this parameter because to know k requires knowledge of the true performance
values of all the designs. In order to quantify the selection,
is introduced, and
k =
min( g , s )
kP(| G S |= k )
k =0
(10)
When the distribution of the noise and performance were known, we can estimate this quantity by the
method proposed in Lau 1997. The third column from table 4.1 shows the value of
k and it does
12
provide a good approximation to k. This suggests that our solutions can be quantifiable without
running detailed simulations for all the 1,000 designs.
In this example, although we only consider 100 SKUs, but it can be easily extended to 10,000 SKUs.
What we need to do is to aggregate these SKUs to an affordable number, say 10 SKUs. Then by using
the same algorithm, we can pick a selected set which contains some good enough.
Experiment 2
Experiment Scenario:
The experiment scenario of this experiment is similar to experiment 1 except that seasonal-impulse
demand model was used. The period of a season is half year and the peak sales last for 3 weeks. The
demand was adjusted so that the upper bound of the weekly profit found in this experiment was equal
to that of experiment 1.
0.4
$340,446
1.8
$350,016
10
5.75
$350,016
20
8.71
$353,865
50
23
14.54
$356,741
100
35
21.12
$356,741
Table 4.2 The alignment level and best profit obtained for the 100 SKUs case (periodicimpulse demand)
The results are similar to experiment 1, except that the best profit of selected set S is lower. This is
because the average demand function has a sudden change in volume during the peak season, and
13
therefore we have to start accumulating inventory long before the peak season begins in order to have
sufficient inventory to satisfy the needs of the peak season. Consequently, a higher average inventory
is needed and hence lower profits result.
1
( I (t ) d (t ))
t =1
(11)
where
1
( x) =
0
if
if
x0
x<0
(12)
Therefore, in order to maintain a high level of satisfaction rate, keeping a high inventory level is
unavoidable, which will induce a cost. However, the relation between enforcing the satisfaction rate and
the cost incurred is not obvious. In this section, by using the algorithm 1, we can quickly find this relation,
and this will serve as a good indicator for the production managers to know how to set their satisfaction
rate level.
After adding the satisfaction rate constraints, the problem becomes a constrained optimization problem. In
order to convert the problem back to unconstrained optimization, a penalty cost function is introduced.
Here assume that the average satisfaction rate, SR, of all SKUs have to be above certain level, , i.e.
SR =
1 M
E{[ I i (t ) d i (t )]}
M i =1 t =1
(13)
, [ 0 ,1]
(P2)
14
c ( x ) 2
Penalty ( x; ) =
0
if
x<
otherwise
(14)
where c is the coefficient of the penalty function. The good enough set is defined as the designs that
belong to the top-n% of the design space in (P2). Since the problem is reduced to an unconstrained
problem, we can easily implement algorithm 1 to pick the selected set.
Experiment 3
Experiment Scenario:
The experiment scenario is same as experiment 1, except that the sale price, PS =$16, which is much
lower. For lower profit margin, we would keep a lower inventory level, and therefore the design that
gives the optimum profit level will have a low satisfaction rate. For the interest of this problem, we
will see how the costs incurred when we enforce the high satisfaction rate constraint.
with
satisfaction
no J with = 0.97
J with = 0.98
J with = 0.99
rate
constraint
1
$96,030
$92,686
$93,819
$88,283
$96,413
$95,210
$93,819
$92,147
10
$96,413
$95,210
$94,022
$92,147
20
$96,413
$95,210
$94,022
$92,147
50
$96,413
$95,210
$94,022
$92,147
Table 4.3 The results of the simulation when we have satisfaction rate constraints
15
From the results, we have observed that if we enforce the satisfaction rate higher than 0.97, there will
be a profit lost of $800 and when this constraint increase to 0.99, the cost incurred will be roughly
$4,000. This table, which is obtained within an hour, will be useful for a manager to know the cost
associated with the satisfaction rate constraint.
5. Conclusions
By using the concepts of ordinal optimization, this algorithm is very fast in generating a solution for
the complex problem, and, in general, it can save orders of magnitude of computation time. Therefore,
it can be applied to a lot of real problems, where simulation-based optimization is needed.
The results of the solution are not only in the top 5% of the design space, but also within 3% from the
upper bound of the solution.
This algorithm is also very flexible, and can be easily modified to accommodate a wide range of
operating conditions, e.g., adding another production line.
16
Unit of
Apparel
Unit of
Apparel
d(t)
I(t)
I(t)
E[d(t)]
= d(t)
E[d(t)]
time
(a)
time
(b)
Unit of
Apparel
Unit of
Apparel
I(t)
(t)
d(t)
E[d(t)]
time
(c)
(t)
time
(d)
17
18
The solution of the problem will be unchanged if we modify the objective function from total profit to
weekly profit, which is equal to total profit divided by . When is very large, and this problem can be
simplified or approximated by the following observations
1. To keep the system stable, the average weekly production will be roughly equal to the average weekly
sale.
2. The ratio of the average weekly production of the quick line and the regular line should be close to the
ratio of the capacity of quick line and the regular line when the utilization of the production lines is high.
3. By Littles law, the work in process (WIP) of the production should be equal to the average weekly
production multiply by the lead time.
Max E[ J ( , )]
(P3)
, [ 0 ,1]
where
1 M
( PS C m ) min( I i (t ), d i (t ))
i =1 t =1
J ( , ) =
M
( (C
i =1 t =1
M
L1
+ C I L1 ) + (1 )(C L2 + C I L2 )) min( I i (t ), d i (t ))
C I (t )
i =1 t =1
If we neglect the constraints, we can solve problem (P3). The objective function of (P3) only depends on
the inventory level and the capacity ratio of the quick line. Therefore, we can find the inventory level and
the capacity ratio that maximize the weekly profit. This weekly profit will be an upper bound of problem
(P1).
To maximize the weekly profit,
= 1 when (C L1 + C I L1 ) < (C L2 + C I L2 )
= 0 when (C L1 + C I L1 ) > (C L2 + C I L2 )
19
[0,1] when (C L1 + C I L1 ) = (C L2 + C I L2 )
without loss of generosity, assume
(C L1 + C I L1 ) > (C L2 + C I L2 ) and = 0
Therefore
J ( ,0) =
1 M
( PS (C m + C L2 + C I L2 )) min( I i (t ), d i (t ))
i =1 t =1
M
C I (t )
I
(15)
i =1 t =1
Then,
E[min(I i (t ), d i (t )]
J ( ) 1
= ( PS (C m + C L2 + C I L2 ))
CI
I i (t )
I i (t )
J ( )
= 0 when
I i (t )
CI
E[min( I i (t ), d i (t )]
=
PS (C m + C L2 + C I L2 )
I i (t )
(16)
(17)
By solving equation B.5, we can get the inventory level, and the maximum weekly profit, which is the
upper bound of Problem (P1).
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