Zoltan Dienes was a mathematician known for inventing the multi-base blocks for teaching place value and algebraic materials and logic blocks. He developed a six-stage theory of learning mathematics that uses games, songs, and dance to appeal to children and progresses from trial and error to symbolization and formalization. His approach aims to make mathematics more accessible and intuitive for learners.
Zoltan Dienes was a mathematician known for inventing the multi-base blocks for teaching place value and algebraic materials and logic blocks. He developed a six-stage theory of learning mathematics that uses games, songs, and dance to appeal to children and progresses from trial and error to symbolization and formalization. His approach aims to make mathematics more accessible and intuitive for learners.
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Zoltan Dienes was a mathematician known for inventing the multi-base blocks for teaching place value and algebraic materials and logic blocks. He developed a six-stage theory of learning mathematics that uses games, songs, and dance to appeal to children and progresses from trial and error to symbolization and formalization. His approach aims to make mathematics more accessible and intuitive for learners.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPTX, PDF, TXT or read online from Scribd
Nor Hafizah Sakip B IOGRAPHY Zoltan Paul Dienes (1916-)
Synonymous with the Multi-
base blocks which he invented for the teaching of place value. inventor of Algebraic materials and logic blocks (sowed the seeds of contemporary uses of manipulative materials in mathematics instruction).
an approach to mathematics learning that
uses games, songs and dance to make it more appealing to children. • Rules of a game • ‘Trick” to invent games with rules which Stage 2 match the rules that a inherent in some piece of mathematics which the educator wishes the learners to learn. • Trial & Error • How the would be-leaner becomes Stage 1 more familiar with the situation with which she/he is confronted. learning mathematics Zoltan Dienes’ six-stage theory of • representation • suggest some diagrammatic representation such as an arrow Stage 4 diagram, table, a coordinate system or any other vehicle which would help fix in the learner’s mind what this common core is. • Comparison • Encouraged learners to take the first halting steps towards abstraction, which is of course becoming aware of that Stage 3 which is common to all the games with the same rule structure, while the actual physical “playthings” can gradually become “noise”. • Formalization • making the first steps towards realizing that the first few descriptions can be Stage 6 AXIOMS, and the other properties can be THEOREMS, the ways of getting from the initial axioms to the theorems being the PROOFS • Symbolization • a symbol system can now be developed which can be used to describe the Stage 5 properties of the system being learned, as the information is gathered by studying the map.