You are on page 1of 9

Bunker & Thorpe

LILY ROZITA BT MOHAMAD JABATAN PJK

Bunker and Thorpe


THE CURRICULUM MODEL by David Bunker and Rod Thorpe(1982)

Model Bunker dan Thorpe 1982

bunker dan thorpe meragui bahawa pengajaran kemahiran individu (sebelum mengajar permainan) tidak mampu menyemai kejayaan, pengetahuan mahupun kebolehan membuat keputusan.

Mereka beranggapan bahawa pelajar perlu memahami rasional menguasai kemahiran They feel that students need to understand the relevance of skills within a game before they learn the specific skills themselves.

Their curriculum model provides:


PERMAINAN ( GAME ) : satu versi permainan yang telah dipermudahkan dari permainan asal berdasarkan faktor umur dan pengalaman.

PENGHARGAAN TERHADAP PERMAINAN (Game Appreciation): undang-undang permainan menentukan bentuk sesuatu permainan. Pemanipulasian peraturan permainan akan menentukan taktik yang akan digunakan.

Kesedaran taktikal (Tactical Awareness): belajar bagaimana menggunakan peraturan untuk mendapatkan kelebihan dalam permainan. Membuat keputusan (Decision Making): After learning tactics, children are now ready to make appropriate decisions regarding "what to do" and "when to do it."

Skill Execution: Now that the children understand "what" and "when" they are ready to work on "how" to perform the individual skills.

Prestasi (Performance): Students should be measured on "appropriateness of response" as well as "efficiency of technique."

Significant Information: Teaching this sequential manner will aid many more children "experience some of the satisfaction of a skillful player.

Conclusion: Bunker and Thorpe Conclude that their Curriculum model provides a "theoretical base" and "temporal sequences" for game teaching.

Thank you for your attention

You might also like