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Attributes
Body: 3 (6) ACV: 10 Initiative:
Mind: 5 (10) DCV: 6 Shock: 18
Soul: 3 (6) HP: 90
Total CP: 22 CP Total: 218 - 9BP’s = 209
C.P.s/
Char Attributes Level Level Total
ACM 6 3 18
DCM 4 2 8
Combat Techniques (Accuracyx3, One Shot Left, Judge Opponent) 5 1 5
Highly Skilled (+ 90 Skill Points) 9 1 9
Organizational Ties (The Maelstrom, hunter-killer) 4 2 8
Tough (+60 HP) 3 2 6
0
54
C.P.s/ Sub-
Power Attributes Level Level Total Total
Adaptation (Vacuum, Cold, Heat, Radiation) 4 1 4 4
Armor (20 HP damage reduction) 2 3 6 6
Flight (5,000 Kph) 6 4 24 24
Heightened Senses (Radio, UV, IR, Radiation, RADAR, X-Ray) 5 1 5 5
Mind Shield (40 pts Mental Armor) 4 1 4 4
Regeneration (20 hp/round) 4 6 24 24
Special Attack (Rail Gun, 100 damage) 8 4 32 32
Ads- Long Range, Auto Fire Disads- Inaccurate (-2 Attack CV)
Telekinesis (100 Kg, Universal, Area: 2 Range: 3) 3 4 12 17
Telepathy (Universal, A: 2[1m] R: 4 [10km] T: 5 [100 people] ) 5 3 15 26
0
Total 142
Skills Level SP/Lvl Total
Electronics (Robotics) 3 4 12
Military Science (Tactics) 3 4 12
Power Usage (Telekinesis) 4 8 32
Heavy Weapons (Gunnery) 4 9 36
Ranged Defense (Personal) 2 12 24
Social Science (Maelstrom Philosophy) 2 2 4
TOTAL SP 120
USAGE NOTES: