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# Surface Plotting

Bijan Mobasseri
Department Of Electrical and Computer Engineering Villanova University

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Objectives

## By the end of this lecture, youll learn the following:

Create surface plots in a variety of shapes. Shading surfaces for better visibility. View point control. Draw 3D geometric fgures such as spehres, cylinders and cones.

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## A 3D surface is a set of heights above a plane

A 3-D plot can be interpreted as heights above the ground plane. These heights are evaluated at some predened grid points

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## Preparing the ground plane

The groundplane must rst be represented by a grid This grid in reality consists of two matrices: x and y

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## Sampling the ground plane: meshgrid

Lets say we want to sample the ground plane by a grid of points; x=-8:0.5:8; y=x; [X,Y]=meshgrid(x,y) X and Y are now matrices, as shown on the next slide.

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## The mesh command

The mesh command produces a plot of the desired surface expressed in z z= sin x2 + y2 x2 + y2

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Another look

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## Pre-dened MATLAB functions

There are a number of built-in functions in MATLAB that we can just use In the 2D case, we have humps
Example: plot(humps)

mesh(peaks)

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## Generating True Axis Units

Use of mesh(Z) plots Z vs. index positions To plot Z vs. actual units of X and Y:
[X,Y]=meshgrid(-3:0.2:3) Z=peaks(X,Y); mesh(X,Y,Z)

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## Most common mistake in using mesh

In mesh(X,Y,Z), X and Y must come out of meshgrid. This is wrong x=-3:0.1:3 y=x; Z=peaks(x,y) mesh(Z) This is right x=-3:0.1:3 y=x; [X,Y]=meshgrid(x,y) Z=peaks(X,Y) mesh(Z)

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Contour Plot
Contours are slices of constant height that are then projected onto the ground plane In its simplest form meshc(Z) does the job

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Curtain Plot
You can put your plot on a pedestal by using meshz(Z)

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Waterfall Plots

An interesting effect can be generated by just plotting the rows of the Z matrix using
waterfall(X,Y,Z)

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mesh generates discrete plots. To generate surfaces with solid shading, surf and its variations are used These variations are
surf surfl surfc

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Using surf

Usage:
surf(X,Y,Z,C)

(X,Y) is generated via meshgrid command and Z is the height of the function. Z-to-color mapping is done according to the entries into "colormap" via C (more on that later) If surf(Z) is used, color is proportional to height Z.

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## Example using surf

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Shading can be applied to surface objects to enhance viewing. There are three types of shading, 1) at, 2) faceted and 3) interpolated In at shading, surface patches are shaded in constant colors. In interpolated shading, surface patches have a color gradient proportional to the z-value. Faceted shading is the same as at shading except for the black mesh lines.

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2D Contour Example
Here you slice the surface at 10 different heights and project the contours on the ground plane. Each contour represent a xed height.

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3D contours

contour3(x,y,z,20)

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Filled contours
contourf(x,y,z,10)

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## Combination 2D Contours and 3D surfaces

surfc(x,y,z,10)

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Controlling Viewpoint
Viewpoint is controlled by two angles: azimuth and elevation Azimuth is rotation around the Z-axis Elevation is rising above the ground plane

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Default Viewpoints

In MATLAB, default viewpoints are az=-37.5 and el=30 degrees Zero degrees azimuth is like looking up the rst column of the Z matrix. Zero degrees of elevation is like looking "edge on" the Z matrix

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## Negative and positive azimuths

Increasingly negative azimuth is like holding the object in front of you while rotating it counterclockwise. Look at the next slide for a demonstration

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## Negative and positive elevation

Positive elevation angle means rising above the object. Elevation of +90 degrees means being directly overhead and looking down Check this out yourself

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View command

Controlling view point is done through the view command Display your 3D plot then use view([-35,60])

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## Recovering view point angles

If you have a 3D-display but dont know what your viewpoint is, use the following: [az,el]=view MATLAB returns azimuth and elevation view points of the current plot

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## Interactive change of viewpoint

Display your 3D plot then type rotate3d in the command window Now bring the gure window to the fore, click on it, hold down the mouse button and then move it around

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## Controlling Lighting Direction-surfl

You can shine light on a surface from a desired direction Shading is based on a combination of diffuse, specular and ambient lighting models Usage:
surfl(X,Y,Z,S) S=lighting direction=[az,el]

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## Multiple Graphs on Same Axes-Subplot

To save space, we can divide the paper into a grid and place a separate plot inside each grid

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Subplot command
subplot(mnp) divides the page into m(rows)n(columns) tiles then selects the pth tile for plotting

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## Special surfaces: cylinder and sphere

sphere(n) will generate a plot of unit sphere using (n + 1)2 points. Another usage is
[x,y,z]=sphere(25) surf(x,y,z)

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Cylinder
cylinder(radius,pnts) generates a cylinder of radius using N points along each axis

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Generalized cylinder

A generalized cylinder is a solid whose axis is a 3-D space curve and a variable radius cross section.

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