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Varun Tyagi

Address: 54/10 Rajpur Road, Dilaram Bazar, Dehradun, Uttarakhand, India


Mobile No.: +91135-2104967, 09627121441
Email: vtyagi1991@outlook.com
Portfolio Website: varuntyagi.weebly.com
Nationality: Indian
D.O.B.: 18/02/1991


Summary
I am a programmer with lots of energy, some experience, and a passion to do something
different and make entertaining video games.
I have enthusiasm mixed with good organizational skills and have the ability to adapt and
learn fast in teams.
Having experience in gameplay and AI programming mainly using C++, I have worked on 3
game engines developing 3 games for different platforms (PS3, iPad2 and PC); two of them
have already been published on the appstore.

Work Experience

Birmingham City University:
Sony PS3 game with Sony Evo Studio (Phyre Engine, C++)
A 3D action adventure game.
Worked in a team of 9 programmers and 5 artists.
Worked according to industry coding guidelines.
Used Bullet library.
Worked with PS3 DECR-1000 and DECR-1400A devkit.
Solely responsible for game AI and NPC behavior.
Path finding, NPC walking and interaction behavior.

Revenge of the Ninja (iPad2, iTorque 2D, C++, XCode)
2D touch screen controlled side-scrolling platformer.
Visuals and game menus.
Level loading and transition of levels in and out of game.
Published on the appstore [ http://goo.gl/Hiepu ].

Alien Destroyer (PC, Torque2D, Visual Studio)
2D shoot em up game inspired by the classic arcade game,
Space Invaders.
Produced in 2 weeks by a team of 2 programmers and 1 artist.
Worked on Player, game menus and animation.

Graphic Era University:
University Project (SQL, JAVA)
Student Account management system.
Worked in a team of 4 programmers for 4 weeks.












Skill Profile

Languages and General Skills:
C++ and C#
Strong Object Oriented design skills.
Very good communication skills with peers.
Working with large codebase.
Debugging skills, including on a console.
Sound knowledge of software design methodologies (Agile, scrums, peer
programming).
Able to work through milestones.

Software and Hardware:
Visual studio 2008, 2010, 2012, XCode4.x series.
Visual assist.
Perforce, Tortoise SVN, subversion
Hansoft project manager.
Windows 3.1 8, UNIX, iOS, Mac OS.
PS3 Dev-kit.


Engines/Libraries:
Sonys Phyre Engine
Torque 2D and iTorque 2D
Ogre 3D, Unity 3D
AI sandbox 1.0
SDL and DirectX 11.0


Qualification

MSc Games Development. (Gamer Camp Pro)
Birmingham City University, UK 2011-2013

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Bachelors in Computer Application (Hons.)
Graphic Era University, India 2008-2011

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High School class 12
th
I.C.S.E
Brightlands School 2007-2008



Interests
Really into racing games. All-time favorite games are Driver, Grid, Dirt and Need for Speed.
Also, I am huge fan of bastion, cant remember how many times I have completed it. Other than
video games, I like to play guitar, reading random stuff and teaching as a hobby.


References
Alex Darby: Technical Director at Gamer Camp .Email:alex.darby@bcu.ac.uk
Ashish Pal: Lecturer in department of C.S. in GEU. Email: ashish.pal@hotmail.com

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