Professional Documents
Culture Documents
1a (25 marks)
1b (25 marks)
Section A - Question 1a
(25 marks)
1a is entirely concerned about SKILLS DEVELOPMENT, but the area that comes up
will be quite specific.
You will notice that most of the above were areas that you covered in the
evaluation task at the end of each of your productions.
This time, you are putting together ideas and looking back across all your
production work and reflecting on how you developed across the course.
http://www.youtube.com/watch?v=nYWmNv2Y-ag
http://www.youtube.com/watch?v=KJkHTAyh8P4
How did your research and planning develop from 12 to 13 and how did this
contribute to your CREATIVITY?
R and P in Yr12
R and P in Yr13
MECS
media language
M
E
C
S
G
R
A
N
GRAN
genre, representation
audience, narrative
Creativity in 12
MECS
media language
M
E
C
S
G
R
A
N
GRAN
genre, representation
audience, narrative
Creativity in 13
examiners' tips
You only have 30mins for the question and you really need to
make the most of that time by quickly moving fromdescription
(so the reader knows what you did) toanalysis/evaluation/
reflection, so they start to understand what you learnt!
Practice!!!!! Try to write an essay on each of the areas, or at
the very least doing adetailed plan with lots of examples. The
fact that it is a 30 minute essay makes it very unusual, so you
need to be able to tailor your writing to that length-a tough
task!
digital technology
research/planning
post-production
creativity
1. Digital
Technology
Digital
Technology
http://www.youtube.com/watch?v=MNqgXbI1_o8
vs
How has time played a factor in the relationship between digital
technologies, your skills, and your production work?
(basic)print software vs
(advanced) moving image/sound
software
For example....
Technology
Premiere
Photoshop
Garage Band
DSLR
Flip Cameras
YouTube
Weebly
GoPro
Advantages
Disadvantages
You: Producer
Timeline of Your Practical Skills Development
Think of each and every project you have completed since you
started media studies (way back to GCSE if you did it....you can
also include any creative production tasks that you may have done
outside of the subject in your own time)
Draw up a timeline and start to list the technologies (inc. level,
tools etc) you used for each project.
pre-production --- production --- post-production
e.g - Bilan
Premier - advanced
After effects?
Photoshop?
Garageband?
Green screen?
Used Publisher?
Word/Hand drawn?
weebly
Premier
storyboard
drawing skills
Year 10
Year 11
AS practical
plan
prod
A2 practical
post
plan
prod
post
GCSE
(year 10/11
if you did it!)
AS (year 12)
film opening
prelim
A2 (year 13)
ancillary texts
teaser
evaluation
digital technology
coursework produc0ons?
to complete your
2.
Post-Production
pre-production
production
post-production
AS - A2:
Filming the 'edit', not thinking of the postproduction process and literately trying to
complete the film through 'raw' footage....?
Do you now film with editing in mind?
CuttingEdge editingP1
Watch the short documentary on editing and the job of editors. What
quotes on editing/post-production can you take from it.
How important is this stage of production? Is it more than just 'cutting'
AS
AS PRELIM:
basic cutting - sequence
AS FILM OPENING:
location limitations? In school?
image manipulation (tint, colour, b/c)?
basic titles?
editing for effect?
A2
3. creativity
Creativity is likely to appear somewhere in the exam question, usually
combined with one of the other 4 areas.
Therefore it's not only necessary to understand WHAT exactly
creativity is, but how it can be COMBINED with these other areas, and
then linked to YOUR AS-A2 work.
what is creativity?
how original are your ideas?
SUBCONSCIOUS?
d
u
e
r
COLLECTIVE UNCONSCIOUS?
g
n
Ju
goodideas
How do these short films relate to that quote? What exactly is being said in both
about the creative process and coming up with ideas?
(reference in the exam if necessary)
4.
PLANNING &
RESEARCH
*what's the difference?
RESEARCH
and
PLANNING
Watch two pieces of Practical Work from another student (1AS & 1A2) and
compare them.
Now consider a couple of your own practical pieces:1) Why bother finding out what your audiences want and not just make your own work/film
regardless???
2) What Methods have you approached? eg., Audience Feedback, qualitative and quantative
research?
3) How has the way you plan changed over the two years? Give detailed examples. eg.,
Library to Youtube etc?
primary
research outlet
specific to media
texts - i.e
film openings
teaser trailers
pre-production
green screen experiments?
Go-pro test shoots?
rough shots?
location photos
Planning - links to
creativity.....
Storyboards: Did these help with creative
and original shots?
Scripts: Added realism? Made dialogue
sound more professional? Actions controlled?
Location/costume/props: Did getting out of
day-to-day clothes and beyond the school
gates make your work look more
creative/believable?
Has the research & planning demand increased since you started Media?
What result has this had on your work - see examples below:
Has your opinion on the importance of research and planning changed?
AS
A2
Location
Mise-en-scene
Characters/Costume
Cinematography
Format/Content
Narrative - footage needed
Editing - Pace/duration
Titles
Sound - Pace/voiceover
5.
Using Conventions from Real Media Texts
follow
challenge
subvert
Horror
Strong generic
conventions
have rules!
mise-en-scene
camera
sound
characters
narrative
Thriller
Room for variety,
less obvious
conventions in
terms of
mise-en-scene
sound
camera
characters
narrative
sub genre
How did your research into RMT's inform YOUR texts from 12 then 13?
Real Film openings My Film Opening
MECS
media language
M
E
C
S
G
R
A
N
GRAN
genre, representation
audience, narrative
MECS
media language
M
E
C
S
G
R
A
N
GRAN
genre, representation
audience, narrative
GCSE:
DVD COVER
POSTER
MAGAZINE FRONT COVER
and DOUBLE PAGED SPREAD
(GCSE - look at and replicate conventions)
AS
FILM OPENING
A2
TEASER
FILM POSTER
FILM MAGAZINE COVER
(A-level - analyse, adapt/customise conventions)
Teaser Trailer
1. Used to SELL another text
1a
1b
Digi-Tech
post-prod
research/plan
1A
conventions
creativity
Digi-Tech
post-prod
research/plan
1A
conventions
def
creativity
Digi-Tech
post-prod
research/plan
1A
conventions
creativity
def
pre
Digi-Tech
post-prod
research/plan
1A
conventions
creativity
def
pre
As
what knowledge/skills
developed at AS level?
What projects?
Digi-Tech
post-prod
research/plan
1A
conventions
def
creativity
pre
what knowledge/skills
developed at A2 level?As
What projects?
A2
Digi-Tech
post-prod
research/plan
1A
conventions
quotes
A2
30 min
What are your early experiences of film RMT openings, trailers, pre-12?
(Paragraphs 3 and 4)
How did you use RMT openings for your own film opening?
What did you look at, why, how did you apply your understanding of them
Explain how research of RMT helped you create your film opening. Following conventions?
(Paragraphs 5 and 6)
How did you use RMT trailers in your yr13 production differently from your 12 film opening?
What did you look at, why did you understand them better?, did you apply your understanding of them better?
How? How did you demonstrate creativity with the things you learnt through your RMT research? More so at
A2?
(Paragraph 7)
Evaluate which production benefitted more from your RMT research. Did it enable you to follow,
challenge or subvert conventions found in RMT research? Highlight the importance of understanding
RMT to create your own products.
DARE