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cheaper than the hardcopy books of the same title. Some people agree that the use of e-Books
make them easier to read anytime anywhere. People tend to think that reading an old fashioned
book is not practical, since they have to carry heavy books with them if they want to read those
books. I personally agree with them when it comes to practical aspect. The same goes for the
price aspect and access. e-Books have higher points for those aspects than the hardcopy books.
Its because the publishers of e-Books dont have to print the e-Book and/or distribute manually
from shop to shop. They just have to put the softcopy on the Internet, which is cheaper in cost
than to distribute the hardcopy manually. The reader just have to pay the book online and
download the softcopy version of the book (e-Book). That way, not only the distributor, but the
customer will also feel like he/she gains benefit from purchasing e-Book online. Another
advantages of e-Book is that it doesnt need paper, means that it helps reduce the global warming
in one way. However, considering the touch aspect that a person wont get from e-Books, I still
think that hardcopy books are better. Thats my opinion, how about others?
No matter how handy an ebook is, its intangible nature strips its ability to evoke the
sentimental memories a dingy, dog-eared paperback can elicit (Couts : 2013). e-Books are
handy, but it cant hold any precious memories a person have. Thats because e-Book cant be
signed, and/or marked as usual books can. e-Books lack of emotion, specifically the emotion that
the writer wants to give to the reader and the emotion that the reader wants to keep within the
book (doodles, scribbles, marks, etc.) In my opinion, when we read a book, we dont just read its
content literally, but also read the emotion that the writer wants us to feel. Though not all books
made for the purpose to entertain readers with entertaining and emotional stories, but it can be
assumed that all type of books have some aspects that the writer wants the reader to know. For
example, when you read a Calculus Book, the writer wants the reader to understand how
function works in some cases. The aspect that the writer wants the reader to know is education
aspect, how to solve a problem using a certain function etc. Furthermore, theres a disadvantage
at technology usage in e-Book principal. Sometimes, some people want to read books under
beautiful sunlight while theyre bathing in sunlight. When you use tablet to read e-Book, youll
find it difficult to read because the gadget doesnt do well when fighting against sunlight.
With all the advantages that e-Books have, e-Books still lost to real books in some crucial
aspects. When comparing e-Books and real books in price and the aspect of practicality, e-Books
are far superior than real books. However, when comparing e-Books and real books in other
crucial aspects, such as the touch, real books are far superior than e-Books. In my opinion, real
books are the best. We can keep our memories within the books, we can understand what the
writer wants us to understand by reading his/her book, We can also write/mark/scribble on the
book. There is also a self-satisfaction when you finish reading a real book, which you wont get
from reading an e-Book. The same goes when you try to learn something, for example, Calculus.
Its my personal experience that I understand something written on real books than e-Books.
Theres a feeling of laziness when I try to learn something from e-Book. Its mainly because I
dont feel comfortable enough when using my gadget to read e-Books. Its also because I cant
feel the touch of the real book when I read e-Books. Furthermore, I cant also freely scribble
on e-Books as I do on real books. The point is, I think real books are better than e-Books.
Refrences:
Flood, Alison. 2014. Where did the story of ebooks begin? | Books | theguardian.com .
http://www.theguardian.com/books/2014/mar/12/ebooks-begin-medium-reading-peterjames.
Accessed on 27 October 2014.
Couts, Andrew. 2013. The 'real books vs. ebooks' debate needs to end, and ebooks should win |
Digital Trends.
http://www.digitaltrends.com/opinion/real-books-vs-ebooks/.
Accessed on 27 October 2014.
as pshycological factor are considered the main reason for childrens offensive and violent
behavior. People also considered video games as an additive, since video games can make the
player sit for hours, wasting their time in front of monitor and forget about the real world. For
children, this means they spend time that they should have used to do homework or study for
playing games. The result is obvious, bad grades at school. Parents often blames video games for
this reason, and often restrict the time their children can spend on playing video games. They
believe this will solve the problem.
In order to prevent children from getting negative impact from video games, Norcia
shared some tips of managing teens media consumption, as follow : Know the rating of the
video games your child plays; Do not install video game equipment in your child's bedroom.; Set
limits on how often and how long your child is allowed to play video games.; Monitor all of your
child's media consumptionvideo games, television, movies, and the Internet.; Supervise your
child's Internet usethere are now many "video games" available for playing online.; Take the
time to discuss with your children the games they are playing or other media they are watching.
Ask your children how they feel about what they observe in these video games, television
programs or movies. This is an opportunity to share your feelings and grow closer with your
child.; Share with other parents information about certain games or ideas for helping each other
in parenting. The point to prevent the negative impact is not by not letting children play video
games, but by strictly monitoring what the childs playing, the content of the game, and how the
childs play the game.
With all the positives and negatives of video games, they are still one of the most favorite
entertainment. With a lot of variation, video games always bring surprises; since one game is
unique and different from the other. Thats the main reason children loves video games. We, as
an older generation must not forbid children from playing video games. Instead, we must let
them play video games, but with restriction such as time limit, etc as mentioned before. Playing
video games can affect childrens behavior and characteristic in every way, for example,
children can be violent and introvert because being influenced by video games, but theres a way
to prevent that. Being beside them when they play video games, watch them play and see how
they play is one way to prevent them from getting bad influence from video games. Choosing
suitable game for children is the most important thing to do. Check the rating symbol on the
games label to know whether the game suitable for children or not. We dont want our children
grow with bad influences that they get from video games right? Then its our task to make sure
they dont and wont get bad influences from video games!
References :
National Museum of Play, The Strong. No Date. Video Game History Timeline.
http://www.museumofplay.org/icheg-game-history/timeline/
Accessed on 27 October 2014
Tumbokon, Chacha, 2011. The Positive and Negative Effects of Video Games.
http://www.raisesmartkid.com/3-to-6-years-old/4-articles/34-the-good-and-bad-effects-ofvideo-games
Accessed on 27 October 2014
Fleur, Nicholas ST. 2014. Playing Video Games Can Help Or Hurt, Depending On Whom You
Ask.
http://www.npr.org/blogs/health/2014/08/08/338855459/playing-video-games-can-help-orhurt-depending-on-who-you-ask
Accessed on 27 October 2014
Norcia, Andrea. 2014. The Impact of Video Games
http://www.pamf.org/parenting-teens/general/media-web/videogames.html
Accessed on 27 October 2014