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The Computer As A Tutor 3
The Computer As A Tutor 3
The computer is one of the wonders of human ingenuity. With the invention of the
microcomputer (now also commonly referred to as PCs or personal computers), the PC has
become the tool for programmed instruction.
SIMULATION PROGRAMS
These are another kind of software that is constructivist in nature. These simulation software:
Teaches strategies and rules applied to real-life problems/situations Asks students to make
decision on models or scenarios.
This simulation software:
Allows students to manipulate elements of a model and get the experience of the effects of
their decisions.
INSTRUCTIONAL GAMES
While relating to low-level learning objectives, instructional computer games add the elements
of competition and challenge.
PROBLEM-SOLVING SOFTWARE
These are more sophisticated than the drill and practice exercises and allow students to learn
and improve on their problem-solving ability. Since problems cannot be solved simply by
memorizing facts, the students have to employ higher thinking skills such as logic, recognition,
reflection, and strategy- making.
MULTIMEDIA ENCYCLOPEDIA and ELECTRONIC BOOKS
MULTIMEDIA ENCYCLOPEDIA can store a huge database with texts, images, animation, audio
and video. Students can access any desired information, search its vast contents and even
download/print relevant portions of the data for their composition or presentation.
CONCLUSION
The computer is a tutor in this new age of learning. It does not replace the teacher, although it
assumes certain roles previously assigned to teachers who now has to take the new role of
facilitator and guide.