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Kayla Pittman
Ms. Green
UWRT 1102-017
23 September 2016
The Sims
The game I have chosen to focus on is The Sims, the computer version. The Sims is a
simulation video game, where you create your own sim, in other words person, and you control
what they like, who they like, where they work, where they go, and what they do. The
community around this game is mostly in forums. There are also places online where gamers
come together online and place videos from there game, so others can see what their friends
lives. It is not necessarily a community where individuals who meet up at a certain location and
discuss and talk about the game. The specific aspect that I would like to focus on between
gaming and community is whether the need for this community is actually necessary and if this
has an effect on depressed, lonely, and outgoing individuals.
My main inquiry regarding this game is if the community surrounding this game is
necessary considering that is a game that is mostly played in solitary. Another question that I
would like to look into is whether a game like this helps individual that are depressed and lonely
or on the opposite side of the spectrum whether it takes individual who are outgoing and makes
them that way.
The three sources I am choosing to use are:

8 Types of Sims Players


Self Portrayal in a Simulated Life: Projected Personality and Values in the Sims
Women Really Click with Sims.

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The first source will help to describe the different kinds of Sims player exist. This source will
also help me to determine what kinds of mindsets this Sims players either are before or can
become. The second source will help to explain how people can project their life into the game.
It also will help to explain how people can take the life they portray in the game and have it
transfer over into real life. The last source will help me to focus specifically on the affect that
The Sims has on womens mental health.

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Works Cited
Bridgman, Andrew. "The 8 Types of Sims Players." Dorkly. N.p., 06 June 2013. Web. 23 Sept.
2016.
By Adopting a More Modern Approach to Therapy, a Psychologist May Uncover Knowledge
about a Client That Would Be Difficult to Reveal Using Older Projective Measures.
"Game Studies." - Self-Portrayal in a Simulated Life: Projecting Personality and Values
in The Sims 2. N.p., n.d. Web. 23 Sept. 2016.
Huguenin, Patrick. "Women Really Click with The Sims." NY Daily News. N.p., 16 Apr. 2008.
Web. 23 Sept. 2016.

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