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Gosford High School

ICT
Information and Software Technology Year 10 2017
Assessment Task

Module / Unit: Graphics, Animation and Artificial Intelligence

Task Number: 2 Weighting: 40% Date: Tuesday 19 September 2017 Timing: T3 W10

Outcomes to be assessed

5.1.1 Selects and justifies the application of appropriate software programs to a range of tasks
5.2.1 Describes and applies problem-solving processes when creating solutions
5.2.2 Designs, produces and evaluates appropriate solutions to a range of challenging
problems
5.2.3 Critically analyses decision making processes in a range of information and software
solutions
5.3.1 Justifies responsible practices and ethical use of information and software technology
5.5.1 Applies collaborative work practices to complete tasks

Scenario and Task Description:


Part A:
Create a fantasy illustration in Adobe Photoshop
Part B:
In groups of 2 you are to create an open world, animated character game of your choice. You
will use the following resources:
Unity3D
Mixamo.com (3D characters and animations)
Unity3Ds Mecanim animation state machine
AI and character control scripting
Additional resources that may be used:
Adobe Fuse (3D character model creation software)
Slender Granny (Unity animation and AI tutorial) - Bond University
Part C:
Create a website to showcase your work. Your website should include:
Graphics which reflect your completed Unity game
A page showing your completed fantasy illustration
An about the game section
A help section for the completed game
A project blog documenting your progress.

Submission requirements:
Your completed fantasy illustration (PSD file)
Your completed Unity project folder in compressed format (zip, 7z etc.)
Your website URL
All files should be submitted to Google Classroom by the due date.
10 IST Assessment Task 2017 - Marking Criteria

PART A:

Photoshop Fantasy Illustration (Individual)

Criteria Mark
A professionally designed and effective fantasy illustration using Adobe
Photoshop. The student adopts attention to detail by incorporating ALL of
the following:
Advanced techniques
Effective use of all the tools 17-20
Sophisticated final design

A consistent and effective fantasy illustration using Adobe Photoshop.


The student adopts attention to detail by incorporating MOST of the
following:
Intermediate/Advanced techniques
Effective use of most of the tools 12-16
Consistent final design

A competent fantasy illustration design using Adobe Photoshop. The


student adopts attention to detail by incorporating SOME of the following
Intermediate techniques
Effective use of some of the tools
6-11
Competent final design

A limited fantasy illustration design using Adobe Photoshop. The student


adopts LIMITED effort and attention to detail by incorporating:
Basic techniques
Limited use of all/most of the tools 0-5
Incomplete and/or lacking quality of final design

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10 IST Assessment Task 2017 - Marking Criteria

PART B:

Unity 3D - Mecanim Animation Control and AI

3D Character models and animations

Criteria Mark

3D models and animations have been carefully selected to


8-10
complement the game's theme and design.

Selected 3D models and animations somewhat complement the


game's theme and design. 4-7

Selected 3D models and animations do not complement the games


0-3
chosen story or design.

Audio Sound effects and background sounds

Criteria Mark

Substantial and effective use of audio. All elements are appropriate


and enhance the game experience. All audio elements are optimised 8-10
and play as expected

Good use of audio. Audio elements enhance the game experience and
4-7
mostly play as expected.

Minimal use of audio in the game. Audio elements do not necessarily


0-3
enhance the game experience or play as expected

Animation Controller (Mechanim)

Criteria Mark

Animation controller has been carefully created using numerous


animation states. All necessary transitions and parameters have been 16-20
created and are functional within the game.

Animation controller has been created using multiple animation states.


Transitions and parameters have been created and mostly function 11-15
within the game.

Animation controller has been created using multiple animation states.


6-10
Animations may not function as intended within the game.

Minimal effort has gone into creating an animation controller.


0-5
Animations used are mostly non functional.

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10 IST Assessment Task 2017 - Marking Criteria

Application of game logic (scripting)

Criteria Mark

Numerous code scripts are used effectively, demonstrating a clear


16-20
understanding of game logic in the Unity3D environment.

Several code scripts are used, demonstrating understanding of game


11-15
logic in the Unity3D environment.

Some code scripts are used, demonstrating some understanding of


6-10
game logic in the Unity3D environment.

Limited understanding of game logic in Unity3D is evident. 0-5

Code comments and variable names demonstrating understanding of scripts

Criteria Mark

Inline and block code comments are substantial and demonstrate an


excellent understanding of game algorithms and code structures. 8-10
Variable names are meaningful and appropriate.

Inline and block code comments are present and demonstrating an


understanding of game algorithms and code structures. Variable
4-7
naming is consistent.

Inline and block code comments do not sufficiently demonstrate an


understanding of game algorithms and code structures. Variable 0-3
naming is inconsistent.

Game Objective

Criteria Mark

The completed game has a clear and stated objective that is


8-10
obtainable (player can finish the game).

A reasonable attempt has been made to create a meaningful game


4-7
objective.

Minimal effort has been made to create a meaningful objective. 0-3

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10 IST Assessment Task 2017 - Marking Criteria

PART C:

Website

Graphics and theme

Criteria Mark

Submitted website design (theme) and graphics effectively reflect the


8-10
completed 3D game.

Submitted website design (theme) and graphics somewhat reflect the


4-7
completed 3D game.

Submitted website bears little resemblance to the completed 3D game. 0-3

About the game section

Criteria Mark

About the game section effectively details the games storyline,


8-10
characters and objective.

About the game section partially details the games storyline,


characters and objective. 4-7

About the game section does not effectively detail the games storyline,
0-3
characters and objective.

Help section

Criteria Mark

Help section effectively assists players by detailing all necessary


8-10
in-game features (user controls, items, objectives etc.)

Help section assists players by detailing most of the in-game features 4-7

Help section does not effectively assist players in the operation of the
0-3
game

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10 IST Assessment Task 2017 - Marking Criteria

Blog (Individual)

Criteria Mark

Project blog comprehensively outlines the development process and 16-20


effectively demonstrates an understanding of Unity3D game
development and the Mechanim animation system. Blog contains
Frequent posts with accompanying screen shots.

Project blog outlines the development process and demonstrates a 11-15


general understanding of Unity3D game development and the
Mechanim animation system. Blog posts contain all of the elements
specified in the task.

Project blog outlines the development process and demonstrates a 6-10


general understanding of Unity3D game development and the
Mechanim animation system. Blog posts contain most of the elements
specified in the task.

Minimal effort has been made in the development of a Project blog. 0-5
Entries do not sufficiently demonstrate an understanding of Unity3D
game development and the Mechanim animation system. Blog posts
contain some of the elements specified in the task.

TOTAL

/150

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