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Pin Knock-Over Lesson Plan

Lesson Focus: Pin Knock-Over (Frisbee accuracy)


Instructor: Jake Thompson
Equipment Needed: Pins, Frisbees, hula hoops
Grade Level: 3rd Grade
State Standards: Grades 3-5: 1.1.a., 2.1.a., 2.1.c., 5.1.a., 5.1.d.

1. INTRODUCTORY ACTIVITY (WARM UP)

A. GOALS:
- Get students’ muscles loose and warmed up for the activity of the day.
o Students play catch back and forth with Frisbees to warm up before the
activity of the day.
B. FORMATION:
- Students will be assigned partners and instructed to line up across from their
partners across the width of the court on the volleyball lines.
- One partner with the Frisbee.
C. SAFETY:
- Give adequate space between each student as the Frisbee are being thrown back
and forth.
- Try to keep the Frisbee in your “lane”.
D. TRANSITION:
- After completion of warm up, students will be instructed to line up at the
sideline and await instruction.

2. LESSON FOCUS – INTRODUCE PIN KNOCK-OVER, EXPLAIN IT, AND DEMONSTRATE:

A. OBJECTIVES:
- Students will understand and be able to demonstrate a proper back hand throw
of the Frisbee and knock over the pin at least 10 times as a group in a 5 minute
period.
FORMATION:
- Students will stand facing me on the sideline of the court as I explain/re-explain
the game to them.
B. EXPLANATION OF ACTIVITY:
- Each set of partners will stand on the east volleyball line of the court facing the
pin with the hula hoop around it. The pin will be positioned across the court at a
distance of 20 feet. When the clock starts, students will attempt to throw the
Frisbee across the court to knock over the pin. If they miss, students will race to
their disc, pick it up, and run it back to their partner. If the pin is hit, the students
will re-set the pin, grab their disc, and run it back to their partner. The group that
knocks over the pin the most time in allotted time will win. Each group should
strive to knock the pin over at least 10 times.
C. SAFETY:
- Students should always pay attention to others around them.
- Students should not throw their Frisbee toward other groups pins, or throw
purposely toward other students.
- Students should watch their step as they run back and forth across the court.
D. TRANSITION
- Games will last 5 minutes. When the game is over, the pins must be placed
upright inside their hula hoops at the 20 ft. mark across the court from each set
of partners before the next game begins.
E. EVALUATION:
- This is a fun game for all the students with little evaluation, but students can be
informally assessed on their abilities to throw the Frisbee accurately at a
stationary target.
F. ADAPTATIONS:
- Depending on the difficulty or ease of throwing a great distance, the pins may be
moved forward/backward.
- The game can also be altered in length of time.

3. CLOSURE:

A. OBJECTIVES:
- Students will help gather up the equipment: pins, Frisbees, and hula hoops and
help return them to the equipment room.
- Students will then be asked to sit down on the first row of the bleachers until it is
time to line up.
B. FORMATION:
- Once completing clean-up of equipment, students will sit down quietly, gather
their things, and await further instruction.

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