Professional Documents
Culture Documents
DOC
Contents
How to use this document ........................................................................................................................................... 2
Converting Your Credits to Comp Scores ..................................................................................................................... 3
Recent Changes ............................................................................................................................................................ 4
Detachments ................................................................................................................................................................ 5
Cumulative Scoring....................................................................................................................................................... 6
Global Rules.................................................................................................................................................................. 7
Fast Assault Units ......................................................................................................................................................... 9
Stronghold Assault ..................................................................................................................................................... 10
Astra Militarum .......................................................................................................................................................... 11
Space Marines ............................................................................................................................................................ 12
Blood Angels ............................................................................................................................................................... 15
Dark Angels ................................................................................................................................................................ 16
Space Wolves ............................................................................................................................................................. 18
Grey Knights ............................................................................................................................................................... 20
Inquisition, Imperial Assassins and Legion of the Damned ........................................................................................ 21
Adepta Sororitas......................................................................................................................................................... 22
Imperial Knights ......................................................................................................................................................... 23
Skitarii ......................................................................................................................................................................... 24
Cult Mechanicus ......................................................................................................................................................... 25
Chaos Space Marines ................................................................................................................................................. 26
Chaos Daemons .......................................................................................................................................................... 27
Khorne Daemonkin..................................................................................................................................................... 28
Tau Empire ................................................................................................................................................................. 29
Eldar ........................................................................................................................................................................... 31
Dark Eldar ................................................................................................................................................................... 34
Harlequins .................................................................................................................................................................. 35
Necrons ...................................................................................................................................................................... 36
Orks ............................................................................................................................................................................ 38
Tyranids ...................................................................................................................................................................... 39
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Converting Your Credits to Comp Scores
For Events/Tournaments that allocate a Composition Score to their Tournament Points, the Community
Comp Team suggest that the Composition Score be approx. 50% of the number of Tournament Points
allocated to the Battle component. There are 2 tables below, the 1st table labelled as a ‘Standard Game’ in
a 20 Credit Limit Tournament, where battle is worth 100 points (say 5 battles of 20 points each). The 2nd
table labelled as ‘Small and Medium Games’ uses a 16 Credit Limit where battle is also worth 100 points.
In both cases you will find a % Available column to make it easy for an event to change the number of
points allocated to Composition and have the percentage work out the rest. So if it was just a 4 round
event at 20 points a game, then Composition may be out of 40 instead, and a 10 Credit list should receive
70% of that score which is 28 out of 40. This is just a guide, an event may use this system however they
wish, but please be clear to players that you have come up with your own method of distributing
tournament points, and that they need to consider their armies differently.
Standard Games 1,750+ Points Small Games and Medium Games of 1,000-1,749
Credits Tournament % of Credits Tournament % of
Spent points available Spent points available
0 50 100 0 50 100
1 49 98 1 49 98
2 48 96 2 48 96
3 47 94 3 47 94
4 46 92 4 45 90
5 45 90 5 43 86
6 43 86 6 41 82
7 41 82 7 38 76
8 39 78 8 35 70
9 37 74 9 32 64
10 35 70 10 28 56
11 32 64 11 24 48
12 29 58 12 20 40
13 26 52 13 15 30
14 23 48 14 10 20
15 20 40 15 5 10
16 16 32 16 0 0
17 12 24
18 8 16
19 4 8
20 0 0
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Recent Changes
Updating Cumulative Scoring Example Chaos Space Marine Changes
Tyranid Changes
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Detachments
Detachments
Armies can be comprised of up to 3 detachments. Large Detachments: The following detachments
1 of these detachments may be any are treated as a Large Detachment. If a Detachment
detachment. is listed in a source (eg. Codex, Campaign, etc.) and
1 of these detachments may be any that source is listed in the Faction’s Page in this
detachment but may not be a Large document, then it is a valid detachment. As such if it
Detachment as defined below. is not listed below then it is not considered a Large
1 of these detachments can ONLY be a small Detachment
detachment as defined below.
Combined Arms Detachment
Small Detachment: Small Detachments are defined Nemesis Strike Force (Grey Knight Codex)
as any detachment that consists of a single unit. Ork Horde Detachment (Ork Codex)
Examples of these (but not limiting to just this list) Great Waaagh! Detachment (Waaagh!
are: Gazghkull Supplement)
The Wolves Unleashed Detachment (Space
An Inquisition Detachment of a single Wolf Codex)
Inquisitor Company of the Great Wolf (Champions of
A Legion of the Damned Detachment of just Fenris Supplement)
one unit of Legion of the Damned Realspace Raiders Detachment (Dark Eldar
An Officio Assasinorium detachment Codex)
A Helfist Murderpack Formation Covenite Coterie Detachment (Haemonculus
A Skytyrant Swarm Formation Covens Supplement)
Grimnars War Council Formation (but can Hive Fleet Detachment (Shield of Baal:
only ever deploy as a single unit if taken as Leviathan)
your small detachment) Baal Strike Force (Blood Angels Codex)
Archangels Strike Force (Shield of Baal:
Formations and Special Detachments: Some Exterminatus)
formations and special detachments (eg. Craftworld Flesh Tearers Strike Force (Shield of Baal:
Warhost) will be assigned a number of credits. This Exterminatus)
may sometimes have a set of conditions for these Mephrit Dynasty Cohort (Shield of Baal:
credits. Regardless of whether a set of conditions Exterminatus)
are listed or not, this is always in addition to any Necron Decurion Detachment (Necron
costs for the units purchased that make up the Codex)
Formation or Special Detachment. Blood Host Detachment (Khorne Daemonkin)
Skitarii Mantiple Detachment (Skitarii Codex)
Craftworld Warhost (Eldar Codex)
Cult Mechanicus Battle Congregation (Cult
Mechanicus Codex)
The Gladius Strike Force (Space Marine
Codex)
Lion’s Blade Strike Force (Dark Angel Codex)
Deathwing Strike Force (Dark Angel Codex)
Ravenwing Strike Force (Dark Angel Codex)
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Cumulative Scoring
This symbol (C#) will appear quite often Example 1:
throughout this document. This symbol refers to a Manticore
concept called Cumulative Scoring. Some units like Manticore are C1
Land Raiders, Fliers, etc. become harder to deal
with the more you have and require a special kind The Manticore has no base cost nut has a
of Credit cost. cumulative Credit of 1.
When purchasing a single unit with a cumulative No of Base Cumulative Total Cost Total
cost, pay only the base cost. If you purchase more Manticores Cost Cost Per Unit Credits
than one of the same kind of unit, the cost of each 1 0 0 0 0
unit will increase by the Cumulative Value for the 2 0 1X1=1 1 1
number of previous units purchased.
3 0 1X2=2 2 1+2=3
Remember, units that appear in multiple sources
that may have a different Faction but the same unit So if a Player was to purchase 3 Manticores they
name (eg. Land Raiders are in all Marine books) are would be paying 3 Credits (0 for 1st, 1 for 2nd and 2
still considered Cumulative with each other. for the 3rd)
Example 2:
Land Raider
Pay 1 Credit C3.
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Global Rules
Model Count Telepaths and Invisibility
If your army contains between 75 and 124 If any Psykers in your army wishes to access the
models Pay 1 Credit. Invisibility psychic power from the Telepathy
(Small Games pay 1 Credit for 50-84 instead) tree, pay 8 Credits once.
If your army contains 125 or more models Pay If this cost is not paid, any Invisibility results
2 Credits rolled must be re-rolled in the same way they
(Small Games pay 2 Credits for 85+ instead) would if that psyker already had it
In both cases do not include fortifications.
Summoned Daemons
Fliers Make sure to check the Chaos Daemons page for
All Fliers are C2 even if they are not listed. any costs associated with wargear or psychic
Even different types of Fliers or Fliers powers with for your Summoned Daemon units.
purchased from different detachments,
consider them cumulative together. Cypher
(Small Games pay 2 extra for each flier) Pay 3 Credits.
Pay 1 Credit if he can join a unit from an
Flying Monstrous Creatures Infantry Platoon that contains 30-39 Wounds.
All Flying Monstrous Creatures are C1. Pay 2 Credits if he can join a unit from an
Even different types of FMCs or FMCs Infantry Platoon that contains 40+ Wounds
purchased from different detachments,
consider them cumulative together. Be’Lakor
(Small Games pay 1 extra Credit for any FMC) Pay 3 Credits.
Be’Lakor loses the Invisibility power unless you
Land Raiders pay 8 Credits for the Telepath rule.
You will notice that all Land Raiders are C3.
Even if you are purchasing them from different Grav guns
Codices, consider them cumulative together. Each unit that contains Grav Guns or Grav
cannons carried by models with the Relentless
Drop Pod Assault or Slow and Purposeful special rules pay 1
Regardless of which Codex or Detachment they Credit.
were purchased for take the total number of the
units with the Drop Pod Assault Special Rule
and consult the table.
No of Units Total credit
cost
1-2 1
3-4 2
5-6 4
7-8 7
9-10 11
11-12 16
13 22
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Fast Assault Units
Fast assault units Blood Angels:
Regardless of which Detachment or Faction they Death Company Marines equipped with Jump
were purchased for, take the total number of Packs – Count as 1 Model
models classified as Fast Assault Units and consult Sanguinary Guard – Count as 2 Models
the table below.
Note: Some units state they count as more than 1 Dark Angels:
model and have additional costs. Ravenwing Command Squads – Count as 4
No: of Total Small Games Number Models
Models credit of models for the cost Ravenwing Black Knights – Count as 4 Models
cost
0-15 0 0-12 Space Wolves:
16-29 1 13-26 Thunderwolf Cavalry – Count as 5 Models
30-41 2 27-38
Chaos Space Marines:
42-52 3 39-49
Chaos Spawn – Count as 3 Models
53-61 4 50-58
62-68 5 59-65 Chaos Daemons:
Seekers of Slaanesh – Count as 1 Model
69-74 6 66-71
Flamers of Tzeentch – Count as 1 Model
75-79 7 72-76
Chaos Furies – Count as 1 Model
80-83 8 77-80 Blood Crushers of Khorne – Count as 2 Models
84-86 9 81-83 Flesh Hounds of Khorne – Count as 2 Models
87-89 10 84-86 Screamers of Tzeentch – Count as 2 Models
Fiends of Slaanesh – Count as 2 Models
90-92 11 87-89
Beasts of Nurgle – Count as 2 Models
93-94 12 90-91
Plague Drones of Nurgle – Count as 2 Models
1 Additional Credit per 1 Additional Credit
group of 2 models per group of 2 models
Khorne Daemonkin:
Gorepack – Chaos Bikers – Count as 1 Model
Example: Blood Crushers of Khorne – Count as 2 Models
Your army contains a Combined Arms Detachment
Flesh Hounds of Khorne – Count as 2 Models
of Chaos Daemons and a Canoptek Harvest
Formation from Necrons. First calculate how many Chaos Spawn – Count as 3 Models
Fast Assault Unit models in your army
(remembering some are worth more than 1 per Necrons:
model) then consult the table to the above. Canoptek Scarabs – Count as 1 Model
5 Flamers of Tzeentch = 5 X 1 = 5 Triarch Praetorians – Count as 3 Models
3 Blood Crushers = 3 X 2 = 6 Canoptek Wraiths – Count as 7 Models
4 Canoptek Wraiths = 4 X 7 = 28
Total Model Count = 39 = 2 Credits Dark Eldar:
(Small Games 3 Credits) Beastmasters (incl. Beasts) – Count as 1 Model
Orks:
Warbikers (incl. Boss Nob) – Count as 1 Model
Nobz on Warbikes – Count as 3 Models
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Stronghold Assault
Honoured Imperium
Pay 1 Credit.
Bastion
Pay 2 Credits.
Fortress of Redemption
Pay 5 Credits.
Escape Hatch
Pay 1 Credit.
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Astra Militarum
Codex - Astra Militarum Leman Russ Tanks
Codex - Miliatarum Tempestus The first Leman Russ in your army (of any
Campaign - Sanctus Reach 1, The Red WAAAARG variant) costs 1 Credit less than listed below.
Pay 1 Credit for any of the following
Tanks Leman Russ Battle tank
If your army contains at least one Vehicle with Leman Russ Exterminator
the Tank type from Codex Astra Miliatarum Leman Russ Vanquisher
Regardless of which Detachment they were Leman Russ Eradicator
purchased for take the total number of Tanks Leman Russ Demolisher
and consult the table below.
Pay 2 Credits for any of the following
No: of Vehicles Total credit Small Games Leman Russ Punisher
(N) cost (X) Leman Russ Executioner
6 0 1
7 1 2
Wyvern Battery
For a unit of 1 pay 1 Credit.
8 2 3 For a unit of 2 pay 3 Credits.
9 3 4 For a unit of 3 pay 7 Credits.
N N-6=X N-5=X
Death Strike Missile Launcher
Death Strike Missile Launchers are C1
Heirlooms of Conquest
Pay 2 Credits for each of Kurovs Aquila and The
Manticore
Laurels of Command.
Manticore are C1
Tank Commanders
Infantry Platoons
Pay 1 Credit for Knight Commander Pask if in a
Pay 1 Credit for each unit with 30+ Wounds that
Leman Russ Punisher.
can be joined simultaneously by one or more
(Small Games Pay 3 instead)
Independent Characters with any combination
of the following rules:
Commisar Yarrick
Fearless, And they Shall Know No Fear, Zealot
Pay 1 Credits.
or Stubborn
Ministorum Priests
Pay 1 Credit for each unit with 40+ Wounds that
Pay 1 Credit C1.
can be joined simultaneously by one or more
Independent Characters with the Stealth USR
Primaris Psykers
Pay 1 Credit per Primaris Psyker starting at the Pay 1 Credit for each unit with 40+ Wounds that
3rd. can be joined simultaneously by one or more
Independent Characters with the Scout USR
Bullgryns
Pay 1 Credit. Excluding the 1st, Pay 1 Credit for Each Psyker
of Mastery Level 2 or more that can join a unit
Wyrdvane Psykers with 30+ Wounds
Wyrdvane Psykers are C1
Vendettas
Pay 1 Credit
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Space Marines
Codex - Space Marines Chaplain Grimaldus
Supplement - Clan Raukaan Pay 1 Credit if your army contains a unit of
Supplement - Sentinels of Terra Cenobyte Servitors
Dataslate - Tyrannic War Veterans
Dataslate – Space Marine Strike Force Ultra Sergeant Telion
White Dwarf Issue 72 – Warlord Traits Pay 1 Credit if Telion is the Warlord
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Librarius Conclave
For 3 Librarians pay 5 Credits.
For 4 Librarians pay 7 Credits.
For 5 Librarians pay 11 Credits.
Suppression Force
If the Whirlwind unit consists of 3 Whirlwinds
pay 1 Credit
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Blood Angels
Codex - Blood Angels Commander Dante
Campaign - Shield of Baal Exterminatus Pay 2 Credits
Campaign - Shield of Baal Deathstorm (Small Games pay 3 instead)
White Dwarf Issue 47 Pay 1 additional Credit if he is the Warlord.
Brother Corbulo
Pay 2 Credits
Pay 1 Credit if he may join a unit from an
Infantry Platoon that contains 30+ Wounds
Sanguinary Guard
Refer to Fast Assault Units.
Stormraven Gunships
Pay 3 Credits
Land Raiders
Regardless of type pay 1 Credits C3.
(Small Games pay 3 C3 instead)
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Dark Angels
Codex - Dark Angels Command Squad
Dataslate - Unrelenting Hunt Pay 1 Credit for any Command Squad with 5 or
more Melta, Plasma, Grav, Combi Melta, Combi
Sacred Standard Plasma or Combi Grav that can board a Drop Pod
All units with the Dark Angel Faction are counted
as relentless for all other Community Comp Rules Ravenwing Command Squad
(eg. Grav Guns Global Rule) Refer to Fast Assault Units.
Pay 1 Credit for the Apothecary
Azrael
Pay 2 Credit if he may join a unit from an Ravenwing Black Knights
Infantry Platoon that contains 30+ Wounds Refer to Fast Assault Units.
Pay 1 Credit if Azrael is your Warlord
Pay 1 Credit if your army contains Inquisitor Ravenwing Land Speeders
Coteaz Units of 3 or more Land Speeders are C1
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Conclave of Librarians
For Ezekiel and 2 Librarians pay 3 Credits.
For Ezekiel and 3 Librarians pay 6 Credits.
For Ezekiel and 4 Librarians pay 10 Credits.
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Space Wolves
Codex - Space Wolves Ulrik the Slayer
Supplement - Champions of Fenris Pay 2 Credits.
Campaign - Sanctus Reach II, Stormclaw
Campaign - Sanctus Reach III, Hour of the Wolf Njal Stormcaller
Pay 1 Credit
Space Wolf Independent Characters
Take the total number of Independent Bjorn the Fell Handed
Characters with the Space Wolf Faction and Pay 1 Credit if your army contains Inquisitor
consult the table Coteaz.
No: of ICs Total credit cost
1-5 0 Blood Claws and Sky Claws
Lots of 20 Blood Claws and Sky Claws are C1
6-7 1
8 2 Drednought
1 Credit per Additional IC Drednoughts with Blizzard Shields are C1.
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Storm Wolf
Pay 3 Credits
Land Raiders
Regardless of type pay 1 Credits C3.
(Small Games pay 3 C3 instead)
Logan Grimnar
Pay 3 Credits for the Stormrider.
(Small Games pay 5 instead)
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Grey Knights
Codex - Grey Knights Stormraven Gunship
Pay 3 Credits
Grey Knights Brotherhood.
If your army contains a Comms Relay pay 3 Interceptor Squads
Credits. Pay 1 Credit from the 3rd Unit
If part of a Nemesis Strike Force pay 1 Credit for
Nemesis Strike Force the 2nd Unit as well.
If your army contains a Comms Relay pay 3
Credits. Dreadknights
Pay 1 Credit C1 if the Dreadknight has a
Librarian Personal Teleporter
Pay 1 Credit for Mastery 3. Pay 1 Credit for 2 Ranged Weapons
Pay 1 additional Credit for the Domina Liber (Small Games pay 1 Credit for 1 Ranged
Daemonica. Weapon instead)
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Inquisition, Imperial Assassins and Legion of the Damned
Inquisition Imperial Assassins
Land Raiders
Regardless of type pay 1 Credits C3.
(Small Games pay 3 C3 instead)
Pay 1 extra Credit for Psybolt Ammunition on
Land raider Crusaders.
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Adepta Sororitas
Adepta Sororitas Exorcist
Pay 1 Credit.
Codex - Adepta Sororitas
Pentient Engines
The Cloak of Saint Aspira Pentient Engine units are C1.
Pay 1 Credit.
Retributors
Sacred Banner of the Order Militant Units of Retributors Pay 1 Credit from the 3rd.
Pay 1 Credit.
Pay 1 Additional Credit if your army contains a Dominion Squad
Battle Brothers detachment Pay 1 Credit for any Dominion Squad with 5 or
more Melta, Combi Melta, or Combi Plasma that
Saint Celestine can board a Drop Pod
Pay 1 Credit.
Pay 1 Additional Credit if she can join a Battle
Brothers unit
Litanies of Faith
Pay 1 Credit if your army contains at least 1
Ministorum Priest (including Uriah Jacobus)
Uriah Jacobus
Pay 1 Credit
Ministorum Priest
Ministorum Priests are costed 1 of 2 Options.
Option 1 If your army has one of the following:
A unit of 11 or more models
An Ecclesiarchy Battle Conclave
A Seraphim Squad
A Battle Brother detachment with at least 1
unit the Priest can join
Option 2: none of the above.
Take the number of Priests, including Uriah
Jacobus and consult the table below:
No. of Priests Option 1 Option 2
1 1 0
2 3 1
3 6 3
4 10 6
5 15 10
6 21 15
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Imperial Knights
Codex - Imperial Knights Gerantius the Forgotten Knight
Campaign - Sanctus Reach I, The Red Waaarg Pay 1 additional Credit in addition to the
White Dwarf Issue 24 – Gerantius Imperial Knight cost and Ranged Weapon cost.
White Dwarf Issue 69 – The War Convocation Eg. If he is your first knight he will be 6 Credits.
4 Credits for a knight, 1 Credit for his Thermal
Imperial Knights Cannon and 1 Credit for being Gerantius
Pay 4 Credits C1 (Small Games pay 2 Additional Credits instead)
(Small Games pay 6 Credits C1 instead)
In addition Pay 1 Credit per Ranged Weapon Gallant Lance Formation
from the following list: Pay 1 Credit
Avenger Gatling Cannon
Ironstorm Missile Pod Baronial Court Formation
Rapid-Fire Battle Cannon Pay 2 Credits
Stormspear Rocket Pod
Thermal Cannon Household Detachment
Twin Icarus Autocannon BANNED
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Skitarii
Codex – Skitarii Sydonian Dragoons and Ironstrider Ballistarii
White Dwarf Issue 69 – The War Convocation Regardless of how they are distributed between
units, take the total number of Sydonian
The Omniscient Mask Dragoons and Ironstrider Ballistarii and consult
Pay 1 Credit if taken on a Rusk Stalker or the table below.
Infiltrator No: of Walkers Total credit cost
0-3 0
Skitarii Vanguard
4-6 1
Regardless of how they are distributed between
units, take the total number of Skitarii 7-9 3
Vanguard (including Vanguard Alpha) and 10-12 6
consult the table
13-15 10
No: of Vanguard Total credit cost
16-18 15
0-15 0
Etc.
16-23 1
24-31 3
Sicarian Killclade
32-39 6 Pay 1 Credit
40-47 10
Ironstrider Cavaliers
48-55 15
Pay 1 Credit if your army contains a Comms
56-63 21 Relay
In addition, Pay 1 Credit if the unit contains 3 The War Convocation Formation
Plasma Calivers, an Omnispex, the Phosphoenix BANNED
and can board a Drop Pod.
Sicarian Infiltrators
Regardless of how they are distributed between
units, take the total number of Sicarian
Infiltrators (including Infiltrator Princeps) and
consult the table below.
No: of Infiltrators Total credit cost
0-7 0
8-15 1
16-23 2
24-31 3
32-39 4
40-47 5
48-55 6
56-63 7
Etc.
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Cult Mechanicus
Codex – Cult Mechanicus Monstrous Creatures
White Dwarf Issue 69 – The War Convocation Regardless of how they are distributed between
units, take the total number of wound on
Cult Mechanicus Battle Congregation Kastelan Robot models and consult the table.
If the Cult Mechanicus Battle Congregation Number of Total credit Small Games
contains 8 or more units Pay 1 Credit Wounds cost Number of
wounds
Mask of the Alpha Dominus 5-9 1 4-7
If your army contains 2 or more units of 10-14 2 8-11
Kastellen Robots pay 1 Credit
15-19 3 12-15
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Chaos Space Marines
Codex - Chaos Space Marines Obliterators
Supplement - Black Legion Regardless of which Detachment they were
Supplement - Crimson Slaughter purchased for or how they are distributed
Dataslate - Hell Brutes between units, take the total number of
Dataslate - Kranons hellguard Obliterators and consult the table.
Dataslate – Kharn’s Butcherhorde In addition, take the total Number of
Obliterators with the Mark of Nurgle and
The Eye of Night consult the table (eg. 4 MoN Oblits would pay 2
Pay 1 Credit. 4-5 Oblits and 1 for 1-4 MoN Oblits).
Spell Familiar and Balestar of Mannon No: of Total Number of Total Small Games
Pay 1 Credit each. Obliterators credit Mark of Nurgle credit with Nurgle
cost Obliterators cost
Deamon Princes 1-3 0 1-4 1 2
Pay 1 Credit for Psychic Mastery Level 2 and 1 4-5 1 5-9 2 4
extra Credit for Mastery 3.
6-7 2 10-14 3 6
Pay 1 Credit for the Burning Brand of
Skalathrax on a flying Deamon Prince. 8-9 3 15-19 4 8
10-11 4 20-24 5 10
Sorcerers 12-13 5 25-29 6 12
Mastery Level 3 Sorcerers with no Chaos Mark
Pay 1 Credit C2. (Count Ahriman in the number
of Sorcerers for the C2) Havocs
Regardless of which Detachment they were
Ahriman purchased for or how they are distributed
Pay 2 Credits between units of Havocs, take the total number
Pay 1 Credit if he is your Warlord. of Auto Cannons and consult the table below.
(Small Games pay 2 Credits instead if he is your
Warlord) No: of Auto Cannons Total credit cost
0-9 0
Huron Blackheart 10-12 1
Pay 1 Credit if he is your Warlord.
13-14 2
(Small Games pay 2 Credits instead if he is your
Warlord) 15+ 3
Spawn Maulerfiend
Refer to Fast Assault Units. Pay 1 Credit starting at the 3rd Maulerfiend
If the unit contains 3 or more Spawn with the (regardless of which detachment the
Mark of Nurgle Pay 1 Credit. Maulerfiends belong to)
(Small Games pay 2 extra Credits instead for
Mark of Nurgle)
Heldrakes
Pay 2 Credit for each Baleflamer.
Land Raiders
Land Raiders are C3.
Land Raiders pay 1 Credit for the 1st Land
Raider
(Small Games pay 2 C3 instead for each Land
Raider)
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Chaos Daemons
Codex - Chaos Daemons The Masque of Slaanesh
White Dwarf Issue 60 Pay 1 Credit
Pay 1 Additional Credit per Slaanesh Herald
Greater Daemons and Daemon Princes starting at the 4th
Pay 1 Credit for Psychic Mastery level 2 and 1
extra Credit for Mastery level 3. Epidemius
(Small Games pay 1 extra Credit for The Great Pay 1 Credit if your army contains at least 1 unit
Unclean One) of Plague Drones or Beasts of Nurgle
No: of Heralds Total credit cost For the following units refer to the Refer to Fast
Assault Units.
1-2 0
3 1 Blood Crushers of Khorne, Fiends of Slaanesh,
4 3 Beasts of Nurgle, Flesh Hounds of Khorne,
Screamers of Tzeentch, Plague drones of Nurgle,
5 6
Seekers of Slaanesh, Flamers of Tzeentch and
Etc. Chaos Furies
Seeker Cavalcade
Pay 1 Credit C1.
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Khorne Daemonkin
Codex – Khorne Daemonkin Blood Crushers of Khorne
Refer to Fast Assault Units
Bloodthirster of Insensate Rage
Pay 1 Credit Flesh Hounds of Khorne
Refer to Fast Assault Units
The Blood-forged Armour
Pay 1 Credit Gorepack Formation
For the Chaos Bikers as part of this formation
Kor’Lath, the Axe of Ruin refer to Fast Assault Units
Pay 2 Credits
Spawn
Refer to Fast Assault Units
Heldrakes
Pay 2 Credit for each Baleflamer
Land Raiders
Land Raiders are C3.
Land Raiders pay 1 Credit for the 1st Land
Raider
(Small Games pay 2 C3 instead for each Land
Raider)
Maulerfiend
Pay 1 Credit starting at the 3rd Maulerfiend
(regardless of which detachment the
Maulerfiends belong to)
Soul Grinder
Pay 1 Credit C1
(Small Games pay 2 Credits C2 instead)
Lord of Skulls
Pay 8 Credits C4
(Small Games BANNED)
Daemongore Cannon - BANNED
Skull Hurler - BANNED
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Tau Empire
Codex - Tau Empire Commander Shadowsun
Supplement - Farsight Enclave Pay 2 Credits.
Dataslate - Tau Firebase Cadre
Commander Farsight
Vectored Retro Thrusters Pay 1 Credit.
Pay 1 Credits
If your army contains Commander Farsight pay XV8 Crisis Bodyguard Team
1 Additional Credit If the unit contains 4 or more Crisis Bodyguard
pay 1 Credit
Multi Spectrum Sensor Suite
Pay 2 Credits. Farsight’s Command Team
If the army contains 4 or more out of the Eight
Command and Control Node members of the Farsight’s Command Team pay
Pay 1 Credit. 1 Credit
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Sniper Drones
Teams of Sniper Drones are C1.
Broadsides
Broadside Teams are C1.
Pay 1 Credit for a unit of 3 Broadsides.
(Small Games pay 3 Credits instead for a unit of 3
Broadsides)
Regardless of which Detachment they were
purchased for or how they are distributed
between units of Broadsides, take the total
models with BOTH Smart Missile Systems AND
High Yield Missile Pods and consult the table
below.
Missile Drones
Regardless of which Detachment they were
purchased for or how they are distributed
between units take the total number of Missile
Drones (do not include shielded missile drones)
and consult the table below
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Eldar
Codex - Eldar Karandras
Pay 1 Credit if your army contains a unit of
Faolchu’s Wing Striking Scorpions larger than 6 models.
Pay 2 Credits.
(Small Games pay 3 Credits instead) Maugan Ra
Pay 1 Credit
Eldritch Storm
If your army wishes to use the Warp Charge 4 Warlock Council
Version of Eldritch Storm, pay 3 Credits. If the unit is mounted on Jetbikes and your army
has 1 Farseer pay 1 Credit per Warlock in the
Spirit Stone of Anath'La Warlock Council over 5.
Pay 1 Credit if taken for a Farseer. If your army has 2 or more Farseers pay 2 Credits
(Small Games pay 2 Credits instead) per Warlock over 5 instead.
Seer Council
Pay 1 Credits
Pay 2 Additional if unit is mounted on Jetbikes
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Dark Reapers 5 3
Regardless of how they are distributed between 6 5
units, take the total number of Dark Reapers and 7 7
consult the table
2 Credits per Additional Grav Tank
No: of models Total credit cost
0-13 0
Wave Serpents
14-20 1 In addition to the Grav Tank rule
21-27 3 Pay 1 Credit for the 1st Wave Serpent
28-34 6 Pay 1 Credit for the 2nd Wave Serpent
Pay 1 Credit for the 5th Wave Serpent
35-41 10
42-48 15 Night Spinners
49-55 21 Squadrons of at least 2 Night Spinners
Pay 1 Credit in addition to the Grav Tank Rule
In Addition pay 1 Credit for units of 5 or more
who have purchased the Starshot Missiles.
If you have at least 1 unit of 5 Dark Reapers any
Fortification with Fire Points (eg. Bastion) must
pay 1 additional Credit for that Fortification
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Aspect Host
Take the total number units from the following
list in this formation and consult the table below:
Dire Avengers, Fire Dragons, Swooping Hawks,
Warp Spiders, Dark Reapers and Wave Serpents
No: of Units Total credit cost
1 0
2 1
3+ 2
Craftworld Warhost
Pay 2 Credits
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Dark Eldar
Codex - Dark Eldar Reaver Jetbikes
Supplement - Hemonculus Coverns Regardless of how they are distributed between
units, take the total number of Reaver Jetbikes
Splinter Cannons and Lance weapons and consult the table.
Regardless of how they are distributed between In addition, take the total number of Custer
detachments, take the total number of Splinter Caltrops upgrades and consult the table.
Cannons mounted on vehicles and consul the
table. No: of Total credit Number of Total credit
Jetbikes cost Cluster cost
Take the total number of weapons with the Caltrops
Lance special rule in Dark Eldar detachments 0-8 0 0-2 0
and consult the table. Exclude Dark Lances held 9-17 1 3-5 1
by infantry. 18-26 2 6-8 2
27-35 3 9-11 3
No: of Splinter Total credit Number of Total
Cannons cost Lance weapons credit cost 36-44 4 12-14 4
0-2 0 0-4 0
3-5 1 5-9 1 Beast Masters
Refer to Fast Assault Units
6-8 2 10-14 2
9-11 3 15-19 3
Scourges
12-14 4 20-24 4 Units of Scourges are C1.
15-17 5 25-29 5
18-20 6 30-34 6 Corpsetheif Claw formation
Pay 2 Credits in addition to other costs.
21-23 7 35-39 7
24-26 8 40-44 8 Monstrous Creatures
Take the total number of wound on Chronos
and Talos models in Dark Eldar detachments
Armour of Misery and consult the table.
Pay 1 Credit if your army contains an archangel
of pain Number of Total credit Small Games
Wounds cost Number of
Webway Portal wounds
Pay 1 Credit. 5-9 1 4-7
10-14 2 8-11
Urien Rakarth
15-19 3 12-15
Pay 1 Credit.
20-24 4 16-19
Groteques 25-29 5 20-23
Treat units of Grotesques that are 5 models or 30-34 6 24-27
less C1, if you army has any Raiders.
35-39 7 28-31
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Harlequins
Codex - Harlequins
Shadowseers
Take the total number of Shadowseers across
all detachments and consult the table below (1
column is for an army with no Eldar or Dark
Eldar Detachment, the other is where there is
an Eldar or Dark Eldar Detachment)
Masque Detachment
Farseers (including Eldrad Ulthran) pay 1
additional Credit
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Necrons
Codex - Necrons Vanguard Obyron
Campaign - Shield of Baal Exterminatus Pay 1 Credit.
White Dwarf Issue 47
Destroyer Lord
Decurion Detachment Pay 1 Credit.
Pay 1 Credit per 25 Wounds in this detachment Pay 1 Additional Credit for the Nightmare
with Reanimation Protocols. Models that are Shroud
Toughness 5 or greater count as double
wounds. Cryptek
Pay 1 Credit C1
Quantum Shielding
Models with Quantum Shielding (eg. Ghost Catacomb Command Barge
Arks) are to be included in the AV13 Global Rule Pay 1 Credit.
(Small Games pay 2 Credits instead)
Resurrection Orbs and The Orb of Eternity Pay 1 Credit for each of:
Resurrection Orbs (including The Orb of Phase Shifter,The Nightmare Shroud and
Eternity) are C1 Resurrection Orb.
If your army contains a Cryptek Pay 1 Credit C1
instead. Ghost Ark
Pay 1 Credit
Doom Scythes
Pay 1 Credit Triarch Stalker
Pay 1 Credits if your army contains one or more
Solar Staff Triarch Stalkers.
Pay 3 Credits. (Small Games pay 3 Credits instead)
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Canoptek Spyders
Units of Spyders are (C1).
(Small Games units are C2 instead)
In Addition, if your army has at least 1 unit of
Canoptek Scarabs Pay 1 Credit per Canoptek
Spyder in your army.
Destroyer Cult
Pay 1 Credit if part of a Decurion Detachment
Pay 2 Credits if not part of a Decurion
Detachment
Canoptek Harvest
Pay 1 Credit, pay 3 if your army contains Orikan
the Divener.
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Orks
Codex - Orks Killa Kans
Supplement - Ghazkhull Take the total number of models in Killa Kan
Campaign - Sanctus Reach I, Red Waarg units and consult the table.
Campaign - Sanctus Reach II, Storm Claw (Small Games units of Kans are C1)
Campaign - Sanctus Reach III, Hour of the Wolf
White Dwarf Issue 21 - Looted Wagon No: of Kans Total credit Cost with a
cost KFF
The Lucky Stick 3-5 1 2
If a model has both the Lucky Stick and Mega
6-8 2 4
Armour pay 2 Credits.
(Small Games pay 3 Credits instead) 9-11 3 6
12-14 4 8
Da Finkin' Kap 15-17 5 10
Pay 1 Credit.
18-20 6 12
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Tyranids
Codex - Tyranids Flying Hive Tyrants
Campaign - Shield of Baal Leviathan Pay 1 Credit C1 for each Hive Tyrant that has
Dataslate - Hive Fleet Leviathan I both Wings AND 2 shooting weapons. This is in
Dataslate - Hive Fleet Leviathan II addition to the Flying Monstrous Creature
Dataslate - Hive Fleet Leviathan III Global Rule and Twin-Linked Devourers cost.
18 - 23 3 15-19 0-2 0
24 - 29 6 20-24 3-5 1
30 - 35 10 25-29 6-8 2
36 - 41 15 30-34 9-11 3
12-14 4
42 - 47 21 35-39
No. Models / 3 (Round Down)
Biovore broods
Biovore broods are C1.
(Small Games pay 1 Credit C1 instead)
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Tyrannocyte Gargoyles
Take the total number of Tyrannocytes and Take the total number of Gargoyles and consult
consult the table. the table.
Pay 1 Credit if one or more Tyrannocyte can be
filled with a unit of termagants with 10 or more No: of models Total credit cost
Devourers. 0-19 0
20-39 1
No: of models Total credit cost
40-59 2
3 1
60-79 3
4 3
80-99 4
5 6
100-119 5
6 10
7 15
Endless Swarm and Skyblight Swarm
8 21 formations
Take the total number of models with the
Raveners and Shrikes Endless Swarm or Skyswarm rules and consult
Take the total number of Raveners and Shrikes the table.
and consult the table.
No: of models Total credit cost
No: of models Total credit cost Small Games 0-34 0
No: of Models
35-69 1
0-6 0 0-4
70-104 2
7-13 1 5-9
105-139 3
14-20 2 10-14
140-174 4
21-27 3 15-19
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