SHAPESHIFT increases, any nonmagical gear it wears is ruined by the force of the Taking the shapeshift alternative class transformation and becomes unusable. feature means you can focus on your Magical gear gets a DC 15 Fortitude actions in combat (rather than worrying save to avoid destruction. about your animal companion) while (Nonhumanoid-shaped creatures still unleashing nature’s fury upon your can’t wear armor designed foes for humanoid-shaped creatures, and Level: 1st. viceversa.) Gear returns to normal size Replaces: : If you select this class if dropped. feature, you do not gain an animal Upon completing a special 10 minutes companion at 1st level, nor do you gain ritual a druid can attune a single piece the wild shape class feature at 5th level of gear to herself. Attuned gear melds (or any variation of that class feature at into your new form and becomes later levels, such as the ability to wild nonfunctional until you return to your shape into an elemental at 16th level). normal form. A druid can have only one Benefit: You can shapeshift at will piece of attuned gear per bonus point into powerful animal or nature-oriented of constitution and the total weight of forms. Each time you use this ability, your attuned gear may not exceed your you can choose the exact look that your light load. You cannot speak in shapeshifted form takes. Druids pick shapeshifted form, and your limbs lack animals from the terrain and climate the precision required to wield a they’re most familiar with. For weapon or perform tasks requiring fine example, a druid from a jungle might manipulation. You can’t cast spells or adopt the form of a black panther when activate magic items while in in predator form, while one from the shapeshifted form, even if you have the taiga might shapeshift into a white wolf. Natural Spell feat or other ability that The two forms look different, but would allow you to cast spells while wild functionally they’re identical. This is a shaped. Unless otherwise noted in the supernatural ability. It requires only a descriptions below, you retain your size swift action to shapeshift. If you are and space when you adopt a new form. capable of taking more than one form, You always retain your type and you can shapeshift directly between subtypes, regardless of the nature of two forms without returning to your the form assumed. You don’t gain any normal form. There’s no limit to the special attacks or qualities while number of times per day you can shapeshifted except as described change forms, nor to the amount of below. When you shapeshift into a form time you can spend in a shapeshifted other than your own, you gain natural form .You retain your normal Hit Dice, weapons (and reach with those hit points, base attack bonus, base weapons) as described below. These saving throw bonuses, and skill ranks natural weapons gain an enhancement regardless of your form. You also retain bonus on attack rolls and damage rolls your normal ability scores, though each equal to 1/4 your druid level, and at 4th form grants a bonus to your Strength level and higher they are treated as score. You keep all extraordinary, magic weapons for the purpose of supernatural, and spell-like special overcoming damage reduction. The attacks and qualities of your normal damage dice given are for Medium form, except for those requiring a body druids; smaller or larger druids should part your new form does not have. adjust those values according to the Any gear worn or carried by the table on page 28 of the Dungeon creature that can’t be worn or carried in Master’s Guide. If knocked unconscious its new form instead falls to the ground or slain in shapeshifted form, you revert to your original form. In addition, improves by 8. Your base land speed Control Shape is now a class skill for changes to 40 feet. At 10th level, you you. gain Improved Critical (bite) and Predator Form: This form, Improved Critical (claw) as bonus feats traditionally that of a wolf, panther, or whenever you are in ferocious slayer other predatory mammal, is the first form. one a shapeshifting druid learns. While Forest Avenger Form: At 12th level, in predator form, you gain a primary you can take the form of a massive bite attack that deals 1d6 points of plantlike creature, similar to a damage. You have the reach of a long shambling mound or a treant. (Druids creature of your size (5 feet for Small not native to forest terrains typically or Medium). You gain a +4 rename this form to fit their enhancement bonus to Strength, and environment.) While in forest avenger your natural armor bonus improves by form, you gain a pair of primary slam 4. Your base land speed becomes 50 attacks that deal 1d8 points of damage feet. At 4th level, you gain Mobility as a each. Your size increases by one bonus feat whenever you are in category (to a maximum of Colossal) predator form (even if you don’t meet and you have the reach of a tall the prerequisites). creature of your size (5 feet for Aerial Form: At 5th level, you can Medium, 10 feet for Large). You gain a shapeshift into a flying creature. +12 enhancement bonus to Strength traditionally resembling an eagle, and a +4 enhancement bonus on vulture, or bat, the aerial form enables Fortitude and Will saves, and your fast travel and the ability to soar out of natural armor bonus improves by 12. harm’s way. While in aerial form, you Your base land speed becomes 20 feet. gain a primary talon attack that deals You gain damage reduction 1d6 points of damage. You have the 5/slashing while in forest avenger form. reach of a long creature of your size (5 At 14th level, you gain Improved feet for Small or Medium). You gain a Overrun as a bonus feat while in forest +2 enhancement bonus to Strength avenger form (even if you don’t meet and a +2 enhancement bonus on Reflex the normal prerequisites). saves, and your natural armor bonus Elemental Fury Form: At 16th level, improves by 2. You gain a fly speed of you can shapeshift into a giant form of 40 feet (good maneuverability). air, earth, fire, or water (your choice At 7th level, you gain Flyby Attack as each time you shapeshift). While in a bonus feat whenever you are in aerial elemental fury form, you gain a pair of form. primary slam attacks that deal 2d6 Ferocious Slayer Form: At 8th level, points of damage each. Your size you can shapeshift into a large and increases by two categories (to a fierce predatory form, such as a tiger, maximum of Colossal), and you have brown bear, or dire wolf. While in the reach of a tall creature of your size ferocious slayer form, you gain a (10 feet for Large, 15 feet for Huge). primary bite attack that deals 1d8 You gain a +16 enhancement bonus to points of damage and two secondary Strength and a +4 enhancement bonus claw attacks that each deal 1d6 points on Fortitude, Reflex, and Will saves, of damage. Your size increases by one and your natural armor bonus improves category (to a maximum of Colossal), by 16. and you have the reach of a long While in elemental fury form, you creature of your size (5 feet for Medium gain one of the following special or Large). You gain a +8 enhancement movements modes and related bonus to Strength and a +4 abilities: enhancement bonus on Fortitude saves, and your natural armor bonus Air: Fly speed equal to twice your Your size is reduced by one category. You base land speed (perfect gain a burrow speed of 20 ft. At 10th level manoeuvrability) and immunity to cold. your burrow speed becomes 30ft. Earth: You gain a burrow speed equal to your base land speed and Climber Form immunity to acid. Prerequisites: 1st level druid with Fire: You gain immunity to fire and shapeshifter variant, Climb 4 ranks, Control your slam attacks deal +1d6 of fire Shape 4 ranks. damage. Benefit: This form most often resembles a Water: You gain a swim speed spider or a snake of some kind. equal to twice your base land speed When you shift in your Predator or Ferocious and immunity to cold. Slayer form, you may choose to transform in In addition, while in elemental fury an climbing creature instead of a land form, you do not need to breath. creature. You gain all the normal benefits, At 18th level, you gain Great Cleave plus a 30ft climbing speed. as a bonus feat while in elemental fury At 7th level, your climbing speed improves form (even if you don’t meet the normal to 50 ft. prerequisites). Inconspicuous Form Prerequisites: 12th level druid with shapeshifter variant, Knowledge (nature) 8 ranks, Survival 4 ranks, Control Shape 12 ranks. Benefit: This most often resembles a rat or other small rodent. Your size is reduced by New Feats two size categories. You gain a +12 enhancement bonus to Dex, a +6 enhancement bonus to Fortitude saves, and Aquatic form your natural armor bonus improves by 4. Your Prerequisites: 3rd level druid with base land speed becomes 20 and you gain a shapeshifter variant, Swim 4 ranks, Control bite attack that deals 1d3 damages. At 16th Shape 4 ranks. level, you gain a climb speed and a burrow Benefit: This form most often resembles a speed of 20 ft. shark or a snake of some kind. When you shift Special: If used in conjunction with in your Predator or Ferocious Slayer form, you Hybrid Form feat, this feat allows you to may choose to transform in an aquatic decrease your size of up to two steps, creature instead of a land creature. You gain maintaining a general humanoid appearance all the normal benefits, plus a 30 ft swim speed and you can breathe water (but not air) Hybrid Form while in this form. At 7th level, your swim speed improves to Prerequisites: 5th level druid with 50 ft. shapeshifter variant, Knowledge (nature) 8 ranks, Control Shape 8 ranks Benefit: You can choose to take on a hybrid Burrower Form form instead of a normal animal form when Prerequisites: 6th level druid with you use your shapeshifting ability. When shapeshifter variant, Knowledge (nature) 4 doing so, you retain your size and a general ranks, Control Shape 6 ranks. humanoid appearance, but you grow Benefit: This form most often resembles a appropriate animal-like features. Your badger or a gopher of some kind. When you equipment stays in place and you can benefit shift in your Predator or Ferocious Slayer normally from it. You still cannot speak nor form, you may choose to transform in an cast spells while in this form. Since you do not aquatic creature instead of a land creature. take on the full animal form, you only get half You gain all the normal benefits, a plus the of the normal enhancement bonuses to your things noted below. physical abilities and saves (minimum +2). Moreover the natural attacks granted by your form deal damage according to your normal size (e.g. Elemental Fury slam attacks would deal only 1d6 damages for a medium- sized character). You otherwise gain all the other benefits granted by the form you take on (methods of movement, immunities and so on)