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in its space.

If the creature’s size


SHAPESHIFT increases, any nonmagical gear it
wears is ruined by the force of the
Taking the shapeshift alternative class
transformation and becomes unusable.
feature means you can focus on your
Magical gear gets a DC 15 Fortitude
actions in combat (rather than worrying
save to avoid destruction.
about your animal companion) while
(Nonhumanoid-shaped creatures
still unleashing nature’s fury upon your
can’t wear armor designed
foes
for humanoid-shaped creatures, and
Level: 1st.
viceversa.) Gear returns to normal size
Replaces: : If you select this class
if dropped.
feature, you do not gain an animal
Upon completing a special 10 minutes
companion at 1st level, nor do you gain
ritual a druid can attune a single piece
the wild shape class feature at 5th level
of gear to herself. Attuned gear melds
(or any variation of that class feature at
into your new form and becomes
later levels, such as the ability to wild
nonfunctional until you return to your
shape into an elemental at 16th level).
normal form. A druid can have only one
Benefit: You can shapeshift at will
piece of attuned gear per bonus point
into powerful animal or nature-oriented
of constitution and the total weight of
forms. Each time you use this ability,
your attuned gear may not exceed your
you can choose the exact look that your
light load. You cannot speak in
shapeshifted form takes. Druids pick
shapeshifted form, and your limbs lack
animals from the terrain and climate
the precision required to wield a
they’re most familiar with. For
weapon or perform tasks requiring fine
example, a druid from a jungle might
manipulation. You can’t cast spells or
adopt the form of a black panther when
activate magic items while in
in predator form, while one from the
shapeshifted form, even if you have the
taiga might shapeshift into a white wolf.
Natural Spell feat or other ability that
The two forms look different, but
would allow you to cast spells while wild
functionally they’re identical. This is a
shaped. Unless otherwise noted in the
supernatural ability. It requires only a
descriptions below, you retain your size
swift action to shapeshift. If you are
and space when you adopt a new form.
capable of taking more than one form,
You always retain your type and
you can shapeshift directly between
subtypes, regardless of the nature of
two forms without returning to your
the form assumed. You don’t gain any
normal form. There’s no limit to the
special attacks or qualities while
number of times per day you can
shapeshifted except as described
change forms, nor to the amount of
below. When you shapeshift into a form
time you can spend in a shapeshifted
other than your own, you gain natural
form .You retain your normal Hit Dice,
weapons (and reach with those
hit points, base attack bonus, base
weapons) as described below. These
saving throw bonuses, and skill ranks
natural weapons gain an enhancement
regardless of your form. You also retain
bonus on attack rolls and damage rolls
your normal ability scores, though each
equal to 1/4 your druid level, and at 4th
form grants a bonus to your Strength
level and higher they are treated as
score. You keep all extraordinary,
magic weapons for the purpose of
supernatural, and spell-like special
overcoming damage reduction. The
attacks and qualities of your normal
damage dice given are for Medium
form, except for those requiring a body
druids; smaller or larger druids should
part your new form does not have.
adjust those values according to the
Any gear worn or carried by the
table on page 28 of the Dungeon
creature that can’t be worn or carried in
Master’s Guide. If knocked unconscious
its new form instead falls to the ground
or slain in shapeshifted form, you revert
to your original form. In addition, improves by 8. Your base land speed
Control Shape is now a class skill for changes to 40 feet. At 10th level, you
you. gain Improved Critical (bite) and
Predator Form: This form, Improved Critical (claw) as bonus feats
traditionally that of a wolf, panther, or whenever you are in ferocious slayer
other predatory mammal, is the first form.
one a shapeshifting druid learns. While Forest Avenger Form: At 12th level,
in predator form, you gain a primary you can take the form of a massive
bite attack that deals 1d6 points of plantlike creature, similar to a
damage. You have the reach of a long shambling mound or a treant. (Druids
creature of your size (5 feet for Small not native to forest terrains typically
or Medium). You gain a +4 rename this form to fit their
enhancement bonus to Strength, and environment.) While in forest avenger
your natural armor bonus improves by form, you gain a pair of primary slam
4. Your base land speed becomes 50 attacks that deal 1d8 points of damage
feet. At 4th level, you gain Mobility as a each. Your size increases by one
bonus feat whenever you are in category (to a maximum of Colossal)
predator form (even if you don’t meet and you have the reach of a tall
the prerequisites). creature of your size (5 feet for
Aerial Form: At 5th level, you can Medium, 10 feet for Large). You gain a
shapeshift into a flying creature. +12 enhancement bonus to Strength
traditionally resembling an eagle, and a +4 enhancement bonus on
vulture, or bat, the aerial form enables Fortitude and Will saves, and your
fast travel and the ability to soar out of natural armor bonus improves by 12.
harm’s way. While in aerial form, you Your base land speed becomes 20 feet.
gain a primary talon attack that deals You gain damage reduction
1d6 points of damage. You have the 5/slashing while in forest avenger form.
reach of a long creature of your size (5 At 14th level, you gain Improved
feet for Small or Medium). You gain a Overrun as a bonus feat while in forest
+2 enhancement bonus to Strength avenger form (even if you don’t meet
and a +2 enhancement bonus on Reflex the normal prerequisites).
saves, and your natural armor bonus Elemental Fury Form: At 16th level,
improves by 2. You gain a fly speed of you can shapeshift into a giant form of
40 feet (good maneuverability). air, earth, fire, or water (your choice
At 7th level, you gain Flyby Attack as each time you shapeshift). While in
a bonus feat whenever you are in aerial elemental fury form, you gain a pair of
form. primary slam attacks that deal 2d6
Ferocious Slayer Form: At 8th level, points of damage each. Your size
you can shapeshift into a large and increases by two categories (to a
fierce predatory form, such as a tiger, maximum of Colossal), and you have
brown bear, or dire wolf. While in the reach of a tall creature of your size
ferocious slayer form, you gain a (10 feet for Large, 15 feet for Huge).
primary bite attack that deals 1d8 You gain a +16 enhancement bonus to
points of damage and two secondary Strength and a +4 enhancement bonus
claw attacks that each deal 1d6 points on Fortitude, Reflex, and Will saves,
of damage. Your size increases by one and your natural armor bonus improves
category (to a maximum of Colossal), by 16.
and you have the reach of a long While in elemental fury form, you
creature of your size (5 feet for Medium gain one of the following special
or Large). You gain a +8 enhancement movements modes and related
bonus to Strength and a +4 abilities:
enhancement bonus on Fortitude
saves, and your natural armor bonus
Air: Fly speed equal to twice your Your size is reduced by one category. You
base land speed (perfect gain a burrow speed of 20 ft. At 10th level
manoeuvrability) and immunity to cold. your burrow speed becomes 30ft.
Earth: You gain a burrow speed
equal to your base land speed and Climber Form
immunity to acid. Prerequisites: 1st level druid with
Fire: You gain immunity to fire and shapeshifter variant, Climb 4 ranks, Control
your slam attacks deal +1d6 of fire Shape 4 ranks.
damage. Benefit: This form most often resembles a
Water: You gain a swim speed spider or a snake of some kind.
equal to twice your base land speed When you shift in your Predator or Ferocious
and immunity to cold. Slayer form, you may choose to transform in
In addition, while in elemental fury an climbing creature instead of a land
form, you do not need to breath. creature. You gain all the normal benefits,
At 18th level, you gain Great Cleave plus a 30ft climbing speed.
as a bonus feat while in elemental fury At 7th level, your climbing speed improves
form (even if you don’t meet the normal to 50 ft.
prerequisites).
Inconspicuous Form
Prerequisites: 12th level druid with
shapeshifter variant, Knowledge (nature) 8
ranks, Survival 4 ranks, Control Shape 12
ranks.
Benefit: This most often resembles a rat or
other small rodent. Your size is reduced by
New Feats two size categories. You gain a +12
enhancement bonus to Dex, a +6
enhancement bonus to Fortitude saves, and
Aquatic form your natural armor bonus improves by 4. Your
Prerequisites: 3rd level druid with base land speed becomes 20 and you gain a
shapeshifter variant, Swim 4 ranks, Control bite attack that deals 1d3 damages. At 16th
Shape 4 ranks. level, you gain a climb speed and a burrow
Benefit: This form most often resembles a speed of 20 ft.
shark or a snake of some kind. When you shift Special: If used in conjunction with
in your Predator or Ferocious Slayer form, you Hybrid Form feat, this feat allows you to
may choose to transform in an aquatic decrease your size of up to two steps,
creature instead of a land creature. You gain maintaining a general humanoid appearance
all the normal benefits, plus a 30 ft swim
speed and you can breathe water (but not air) Hybrid Form
while in this form.
At 7th level, your swim speed improves to Prerequisites: 5th level druid with
50 ft. shapeshifter variant, Knowledge (nature) 8
ranks, Control Shape 8 ranks
Benefit: You can choose to take on a hybrid
Burrower Form form instead of a normal animal form when
Prerequisites: 6th level druid with you use your shapeshifting ability. When
shapeshifter variant, Knowledge (nature) 4 doing so, you retain your size and a general
ranks, Control Shape 6 ranks. humanoid appearance, but you grow
Benefit: This form most often resembles a appropriate animal-like features. Your
badger or a gopher of some kind. When you equipment stays in place and you can benefit
shift in your Predator or Ferocious Slayer normally from it. You still cannot speak nor
form, you may choose to transform in an cast spells while in this form. Since you do not
aquatic creature instead of a land creature. take on the full animal form, you only get half
You gain all the normal benefits, a plus the of the normal enhancement bonuses to your
things noted below. physical abilities and saves (minimum +2).
Moreover the natural attacks granted by
your form deal damage according to your
normal size (e.g. Elemental Fury slam attacks
would deal only 1d6 damages for a medium-
sized character).
You otherwise gain all the other benefits
granted by the form you take on (methods of
movement, immunities and so on)

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