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Determine Servant Class Feature: Magic Resistance


Servants of the Lancer class gain access to Magic
There are 7 Base Class servants and 2 Extra Class servants Resistance. They have resistance to all sources of magical
avaiable to player characters. The servants available for damage.
player character's are: Saber, Archer, Lancer, Rider, Caster,
Assassin, Berserker, Avenger, Alter Ego, and Shielder. Rider
Mounted Knight and Heroic Spirit of the Mount, is one of the
Saber Four Cavalry Classes among the seven standard Servant
Knight of the Sword and Heroic Spirit of the Sword, is one of classes summoned for the Holy Grail War. Servants placed
the Four Knight Classes among the seven standard Servant within this Class are those known for riding mounts, whether
classes summoned for the Holy Grail War. Servants placed living beasts or human constructs, during their lives.
within this class are agile and powerful melee warriors adept
at swordsmanship, boasting high ratings in all categories, Feature: Riding
and they are often heroes from the Age of Gods when Servants of the Rider class gain access to Riding. They can
magecraft was still commonplace. The qualifying conditions take full control of everything from simple horses, modern
require the Heroic Spirits to have legends as knights of the machinery like motorcycles and planes, and even Divine
sword, and it is the class that requires the highest levels of Beasts.
attributes in all but the Magic attribute.
Feature: Mana Burst Caster
Magus and Heroic Spirit of Spells and Sorcery, is one of the
Servants of the Saber class gain access to Mana Burst, which Four Cavalry Classes among the seven standard Servant
puts them under the effect of the Haste spell. When the Haste classes summoned for the Holy Grail War. Servants placed
ends they take 1 level of exhaustion. within this Class are usually adept in magecraft, and the only
qualifying condition is the mastery of sorceries of the highest
Archer caliber compared to the specific parameter requirements of
Knight of the Bow and Heroic Spirit of the Bow, is one of the the other classes.
Four Knight Classes among the seven standard Servant
classes summoned for the Holy Grail War. Servants placed Feature: Fabrication
within this Class excel in possessing powerful Noble Servants of the Caster class gain access to Fabrication. The
Phantasms, are able to act as highly effective scouts, and are servant can fabricate anything, besides living and divine
frequently Heroic Spirits from the Age of Gods when objects, into reality.
magecraft was still commonplace. The qualifying condition
for the Heroic Spirits is not attributes, but instead the Assassin
possession of powerful projectile weapons or special abilities Silent Killer and Heroic Spirit of Assassination, is one of the
related to projectile weapons. Four Cavalry Classes among the seven standard Servant
Feature: Independent Action
classes summoned for the Holy Grail War. Servants of this
Class are skilled at operating covertly, stealthy, and silently.
Servants of the Archer class gain access to Independent
Action, which allows them to function without a source or Feature: Presence Concealment
constant stream of mana from their master. Independent Servants of the Assassin class gain access to Presence
Action also allows them to call upon a greater Noble Concealment. Their presence is fully concealed to where not
Phantasm, your grade in Noble Phantasm is treated one even divines can see their presence. This also makes their
higher. stats unknown to anyone trying to examine their mana.
Berserker
An Archer with a E Noble Phantasm instead has an
D Noble Phantasm, and if a servant were to have an
Mad Warrior and Heroic Spirit of Berserk Rage, is one of the
A++ Noble Phantasm that Noble Phantasm is
Four Cavalry Classes among the seven standard Servant
conseried to have the EX grade. classes summoned for the Holy Grail War. Servants placed
within this Class are always Heroic Spirits who have gone
berserk during battle at least once in their lifetime.
Lancer Feature: Mad Enchancement
Knight of the Lance and Heroic Spirit of the Lance, is one of Servants of the Berserker class gain access to Mad
the Four Knight Classes among the seven standard Servant Enchancement, which puts them under the effect of the
classes summoned for the Holy Grail War. Servants placed Tenser's Transformation spell, but during this duration to can
within this class, many of which are Heroic Spirits who were distugiush friends from foe except their master.
knights, are very agile, display excellent close combat skills,
show proficiency in hit-and-run tactics that capitalize on Avenger
range and speed, and are skilled with long-range melee Heroic Spirit of Vengeance, is an Extra Servant Class.
weapons such as spears and lances. The qualifying Servants of that are classified in this class are Heroic Spirits
conditions to be placed within the class are second only to that have dedicated their lives to only gain vengeance using
the Saber class, requiring overall excellent attributes and a any method possible.
high agility attribute.
Feature: Grail's
Grail s Minion
Servants of the Avenger class gain access to Grail's Minion.
They have advantage on death saving throws, a 19 or a 20
brings them back up with 1 hit point, and once per day if they
were to drop to 0 hit points they can isntead drop to 1.
However, being a minion to the Grail they can take whatever
command the Grail gives them and overrides any master
commands.
Shielder
Knight of the Shield and Heroic Spirit of the Shield, is one of
the Four Knight Classes and is an Extra Servant Class.
Servants placed within this class are guardians and excel in
defense. Servants placed within this class are guardians that
are adept at using a shield, boasting high rating in endurance,
and they are often heroes from the Age of Gods when
magecraft was still commonplace. The qualifying conditions
to be placed within the class are third only to the Saber class,
requiring overall excellent attributes and a high endurance
attribute.
Feature: Divine Guardian
Servants of the Shield class gain access to Divine Guardian,
they can add their constitution mod to their AC. Also, once
per turn, if they were to take damage they can half the total
damage.

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