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Path of the
Carrion Raven
Barbarians who walk the Path of the Carrion Raven
wield the warrior spirit of a blood-soaked raven blessed
with the gift of speech. This carrion bird aided Kentigern
on his quest to slay Gormadraug so that the raven might
feast on the heart of the Prismatic Wyrm. This path is
popular among wanderers of the inhospitable wastes
of Valika—yet most remain mistrusted outsiders, even
among the hardened Valikan clans. They don’t mind.
Barbarians who embody the saga of the Carrion Raven
prefer the company of beasts. This close proximity to
animals grants them deeper insights into the raven’s search
for power and survival at any cost. To them, it’s a high
compliment. To other Valikans, it marks them as outsiders
to be feared and kept away at spearpoint.
Martial Maneuvers
You have trained in the manner of heroes from the old
sagas, and now you can perform certain martial maneu-
vers. A maneuver requires you to spend maneuver points
to use it.
You know three maneuvers of your choice from the list Path of the Carrion Raven
below. You learn an additional maneuver at 6th, 10th, Barbarian Maneuver Maneuvers
and 14th level. Each time you learn a maneuver, you can Level Points Known
also replace one maneuver you know with a different one 3rd 6 3
you can learn. 4th 8 3
5th 10 3
Maneuver Points 6th 12 4
Channeling the heroes from the old sagas is no easy
7th 14 4
task, and your pool of maneuver points represents the
8th 16 4
limit of your abilities to do so. Your barbarian class level
determines the number of maneuver points you have, as 9th 18 4
shown in the Maneuver Points column in the Path of the 10th 20 5
Carrion Raven table below. You regain all spent maneuver 11th 22 5
points at the end of a long rest. 12th 24 5
13th 26 5
Using Maneuvers 14th 28 6
You can use one maneuver during each turn. Some maneu- 15th 30 6
vers require concentration, as if concentrating on a spell, or 16th 32 6
certain conditions to use. Some maneuvers will require your 17th 34 6
target to make a saving throw to resist the maneuver’s effects. 18th 36 6