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ELEMENTS AND

PRINCIPLES OF DESIGN
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TEXTURE

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TEXTURE
Texture is the surface quality of an object.

Texture also refers to the illusion of roughness or


smoothness in a picture.
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CATEGORIES OF TEXTURE

Real Texture is the actual texture of Implied Texture in two-dimensional


an object. Artists may create real art is made to look like a certain
textures in art to give it visual texture but in fact is just a smooth
interest or evoke a feeling. piece of paper. Like a drawing of a
tree trunk may look rough but in fact
it is just a smooth piece of paper.
Real texture occurs only in a
three-dimensional sculpture or a
collage. VISUAL TEXTURE
PHYSICAL TEXTURE
Visual texture does not appeal to our sense of touch or
evoke a tactile response. It is generated in the same
way as implied texture by utilizing variations in color
and value, but the result does not resemble a physical
surface.

It appeals solely to our sense of sight and provide visual


variety and interest.
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HOW TO USE TEXTURE!
1. Is it appropriate for your message?
2. Texture is not limited to backgrounds. Use images,
either Photographs or Illustrations that show
elements that are in complete contrast to each
other.
3. Remember texture is used in a supporting role, it
shouldn’t be the star of the show.
S P A C E

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ALL ABOUT SPACE


Space in a two-dimensional drawing or painting refers
to the arrangement of objects on the picture plane.

A two-dimensional piece of art has height and width but


no depth. The illusion of depth can be achieved by
using perspective.
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SPACE AND BEYOND


Positive space – Similar to a positive shape, it is the
actual sculpture or building.
Negative space – Similar to a negative shape, it is the
space around the sculpture or building.
Picture Plane is the flat surface of your drawing paper or
canvas.
Composition is the organization and placement of the
elements on your picture plane.
Focal Point is the object or area you want the viewer to
look at first.
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Nonlinear Perspective is the method of showing depth.


Position – Placing an object higher on the page makes it
appear farther back than objects placed lower on the page.

Overlapping - When an object overlaps another object it


appears closer to the viewer, and the object behind the
object appears farther away.

Size Variation - Smaller objects look farther away in the


distance. Larger objects look closer.
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Nonlinear Perspective is the method of showing depth


Color - Bright colors look as if they are closer to you and neutral
colors look as if they are farther away.

Value - Lighter (not brighter) values look as if they are farther


back and darker values look as if they are closer. For example,
in a landscape the mountains often look bluish and lighter than
the trees or houses that are closer to you.
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Linear Perspective is the method of using lines to show the


illusion of depth in a picture. The following are types of
linear perspective.
One-point perspective - When lines created by the edge of an object or building look like that are
pointing to the distance and these lines meet at one point on the horizon. To see an example, stand
in the middle of the hallway and look at the horizontal lines in the brick or the corner where the
ceiling meets the wall. See how they move to one point on the horizon line.

Two-point perspective – An additional line added to one-point perspective that goes to a different
point on the horizon line.
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Whitespace does
Space can be used three main things in a
to both separate design.
and connect
elements in a
1. Creates groupings of elements
design. 2. Creates emphasis and hierarchy
3. Improves legibility
By controlling and shaping space in our designs, we
create rhythm, direction, and motion. We create design
flow through our use of space.
Space creates
columns, rows,
and grids.
quality – wealth, luxury
solitude – abandonment, loneliness
Space can be used to cleanliness – bleached, washed
purity – unsullied, unadulterated
convey a variety of spirituality – sacredness, connection to something
meanings, some of greater
which include openness – distance, infinity
calmness – placidity, inaction
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The parts of the site that are left blank, whether that’s
white or some other color, help to create an overall image.
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VALUE
WHAT IS VALUE?
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WHAT IS VALUE?
Value is the range of lightness and darkness within a
picture. Value is created by a light source that shines
on an object creating highlights and shadows.

Value creates depth within a picture making an object


look three-dimensional with highlights and cast
shadows, or in a landscape where it gets lighter in value
as it recedes to the background giving the illusion of
depth.
Variations in value
enable the creation
of contrast.
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CATEGORIES OF VALUE
Shade is adding black to a paint color to create dark
values such as dark blue or dark red.

High-Key is a picture with all light values.

Low-Key is a picture with all dark values.


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Narrow range of values,
which is called low
contrast, is used in the
design, it evokes an
emotional response from
the viewer.
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“Every child is an artist. The


problem is how to remain an
artist once we grow up.”
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QUESTIONS?
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https://www.incredibleart.org/files/elements.htm
https://www.modernsoapmaking.com/diy-design-whats-the-differ
ence-rgb-and-cmyk/
https://www.johnlovett.com/texture
http://hub.rockyview.ab.ca/mod/book/view.php?id=2705&chapteri
d=2407
https://vanseodesign.com/web-design/design-space/

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