Professional Documents
Culture Documents
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Items
Ring offound near/in
Calamari: water
A silver orwith
ring coastal regionson it with emerald eyes. Gives you the ability to use the darkness sp
an octopus
1d4 timesTooth
Dolphin’s per day rolledAn
Crown: at ornate
dawn. crown made of dolphin bones and teeth. Gives you advantage on Perception,
Investigation, and Nature checks while underwater.
Cup
Blue ofBagYises: when Like
of Tricks: you the
fill itstandard
with water, itemit transforms
but filled with it into wine
shells that when thrown turn into (d8): 1) sea horse, 2)
dolphin, 3) quipper, 4) constrictor snake, 5) giant
Breathing, Water Walk, Control Water without needing the required sea horse, 6) reef spell
shark,components.
7) giant octopus, 8) hunter
Additionally, up shark
to three times
per day, you can use the staff as if it were a Decanter of Endless Water.
Message In A Bottle:
A Talking Crab: A glass
This little guy bottle with acommon
can speak piece of and paper saysinside
he wasthat cursed
details bytheatruth behind
warlock. Heawants
mysterious murder.
the party to brea
the curse, but has no idea how that could be done in the first place.
Neptune’s “First” Trident: A metal trident with a poorly carved “Neptune’s” on the shaft. Allows the holder to summon
an incorporeal
Spear of Lilia: Agiant seahorse spear
green-copper to ridewith
while a in
tipwater.
of obsidian. When this spear deals enough damage to reduce a
creature to 0 HP, the wielder may choose
through it. Each bonus removes 1 charge, the Testament to instead bring contains
the creature to 1 HP.1d4
7 charges, This may be at
regained used once
dawn. percharges
If all short rea
expelled,
This bow may use the usualunderwater
be fired artifact charge at norules.
penalty, and deals a bonus 1d6 piercing damage to any creatures hit while
underwater.
fiends, constructs, and fey. Damage against these creatures gains 1d4 damage for every year that the blade has be
held1d4-1,
has by the minimum
same wielder.of 1, wishes. May only be used once every 30 days. Once the wishes are dispensed, the gem
becomes inert for 3 years.
Mask of Water Breathing: Not what you think. This mask was made to allow aquatic sentient beings to breath water
land. Unweary
Snorkeling travelers
kit: Made have drown
of rubber, glass because
and a pipe. of that
Canslight
breath misunderstanding.
indefinitely while within two feet of surface, advantage
perception underwater.
Castanets: A percussion based instrument made up of a pair concave seashells attached on the edge by a string.
When pinched
Kelp Armor: together
When dry thethey make
kelp a clicking
provides noise.
no more protection than light robes. But when underwater or wet it provide
heavy armor protection at no movement penalty.
Trilobiter: A naturally formed sword, older than man. Within it is a plethora of deep see fossils, sharpened by volcan
and
circlewaves.
radius.This sword iswithin
Everything unbreakable by anyisnon-magic
a 20 ft radius heavily dusted means. in salt. A fuse can be cut short enough for the dynam
to detonate in the same round or long enough to take
Ship in a Bottle: A dusty old bottle with a tiny pirate ship inside. When the several minutes to detonate.
cork is removed a full sized pirate ship
explodes out and shatters the bottle. Ship is fully manned by hostile pirates.
Captain Curly’sShells
Shell Armour: Crudefashioned
Crusty Cup: The style,
in scale small covers
metal cup oneturnsarm.any Lightfresh water+1
armour; into
ac salt water
against when filled.
slashing & bludgeoning
attacks.
Conch Helm: +1 ac against slashing & bludgeoning attacks. Wearer can hear the ocean by listening.
Puffer fish poison: 1d12 poison damage.
Electric Eel Squeezings: Used as a poison. 1d12 electric damage.
Sea Glass weapon: As durable as any steel equivalent, but lighter and much prettier. May come in enchanted form.
Seal Skin Parka: Buoyant and streamlined, gives bonus to swimming (athletics) checks (e.g. +1, advantage.)
Merflippers: Movement speed of wearer is doubled in water.
Shell Shield: Shield made from the shell of a giant clam or turtle. Standard stats at half weight.
Conch
Sword of Ocarina:
Triton: AInstrument,
pirate sword flute proficiency
with a pommel may
made apply.
from a large, blue gem. The wielder may control a sea-faring
vessel they stand on from any point as if
Coral Blade: Sharpened blade made with magically hardened they were at it’s helmcoral.
(i.e. steer the wheel
Longsword of +a 1d6
stats shiplightning,
from the finesse.
crow’s nest.)
Requires attunement.
Scroll of Kelp: An arcane scroll that, when activated, entangles one enemy of the user’s choosing in 50 feet of soak
wet sea weed.
The Megalodon: Required
A swordamade STR from
checktwo of 13 or higher
planks of wood to break.
and a set u of razor sharp sharks teeth. Deals 2d4 slashing
damage.
bleeds each Mayturn,
appear as a great
if capable. sword
A shark of same design,
is summoned dealingthe
and attacks 3d4bleeding
slashing.creature if in water deep enough to allo
The tooth regrows
additional every damage,
2d12 necrotic long rest.if a foe is killed with a critical hit, the body explodes in a 10 foot radius dealing 2d
piercing
damage.damageHowever, to when
all foes theortrident
half onisawithin
dc 155dexterity
meters of save, the area
a water source,thenthefills with darkness
damage jumps tofor twopiercing
6d4 turns. damage
+1d6
boastsradiant damage,
a foot-long copperwhich manifests
pole, terminatingin the in form
a flatof glowing golden
semicircular lights sharpened
axe head, around the to tips of the edge.
a razor weapon. The weapon
deals 2d6 slashing damage, and provides +1 to the users AC.
action, the claw can shoot out 1d4 balls of scalding water that deal 1d4 bludgeoning damage on impact and then 1d
of fire damage. Has 10 charges, recovers 1d4 charges while submerged in water over 8 hours.
Kelp Bracer of Rebreathing: While in water, gain +1 to AC and can hold breath underwater for twice as long.
Driftwood Shield: When
Fishscale flippers: Gain +20soaked in ocean water,
ft movement gain
in water. Can +1takeAC. the dodge action as a bonus action when fully submerg
in water.
Singing Conch:These
Sticky Seeds: Onceseeds,
per day, whencan fertilized
be used by to take advantage
the oceans waterson soothing
grow intoan aquatic
small beast sticky
throwable w/ animal handling
grenades; DCche15
Dex save on dodge, DC 17 Strength save to escape. Cover a 1 sqft area.
through from both sides, doing bludgeoning damage and pushing back anything in it’s path. STR check each turn o
dropped.
awkward and cumbersome to wear, -5 ft maximum movement on land +30 ft underwater movement speed, when
underwater
Diving Helm:the wearer
Ancient andappears
rusted.toGain havewaterone single
breathingfin infor theasplace
long as of legs.
this helmet is worn, as a bonus action
underwater you may choose to sink 60 ft; whenever
melee attack action you may also take a bite attack as part of that action a foe critically hits you,as take
your an additional
head temporarily 1d6 damage.
takes on the form
of a great white shark’s. Bite: +6 to hit, 5ft reach, 1d8+2 piercing damage.
Arya’s Grass Ship: A model ship, woven carefully from grass. If one blows into the sails, it will lift from their hands a
float away in
Seafarer’s the direction
Scurvy Skein: Aitsmallis pointing. It can leather
salt-crusted carry items of up toIf 8a oz.
waterskin. Does
ritual spellnot
is work
cast inif wet.
its vicinity, it fills itself with
potable orange juice.
Cuttlefish Cutlass: A rusty cutlass with an enchanted cuttlefish wrapped around it. The cuttlefish will grapple anyone
touches.
Bender’s Functions
Conch Shell: as aA touch-range
conch shell the wand sizeof of
hold person. egg. While held in the users mouth, the user can speak
a chicken’s
with aquatic
cantrip Light animals
one per at will. as an action. And gains the ability to cast the 1st level spell Color Spray once per day
round
without of
Bracer expending
the Sacred spell slots (and
Shanty: the user
Iron bracer doesn’twith
covered even thin have
ropesto have
tied into anyintricate
spell slots to cast).
knots. Gives the user advantage
strength checks to pull, haul, or push as long as they are singing loudly.
Crustacean Claw Gauntlets: Count as unarmed weapons. When worn you can use the big meaty claws as your han
or as dull knives
Crossbow of Sinan: for An
lowold,damage.
light crossbow; it smells of ash and salt water. When shot directly in the air you can
choose to destroy the
Sash of Fair Winds: A sash stitchedprojectile to know which
together waysoft
from north
andis.supple canvas, rumored to come from the sails of a fam
exploratory
Siren’s necklace: fleet. Grants
When worn, the wearer advantage
the wearer gains on checksvoice
a singing to navigate
equal to at the
sea.mystical siren or the horrific wails of the
wenches
Kelpy capsules:of the sea.When Especially
thrown into effective if wearer
salt water, out aisemerges
aware ofaenemy’s fully grown desires.
kelpy ready to ride out to where the rider
desires. Throw it into freshwater and you get a dead kelpy.
Narwhal
Goldfish Horn:
Wand:Literally
It has 10 just the horn
charges, andof recharges
a narwhal. 1Can perbe day.used
It canas bea spear, with normal
used against spear damage.
any creature to impose a CR 13
WIS save. On a failed save, the targets forgets everything that happened
Whale Staff: Has 5 charges, and regenerates 1d4 + 1 charges a day. It can be used to pull in creatures that day, except for the last 5 minutes.
in a 20ft lon
cone,
Nemo’s Hat: A while and blue magical hat, that gives the wearer +3 CHA. Also stops any ship the wearer is ondamag
and then blast them 60ft away with a water jet. Any creatures knocked into a wall take 2d6 concussion from
sinking. Requires attunement.
take them off without removing the curse, and they also get -15ft ground movement speed, and vulnerability to elec
damage.
Horn of the Sea Creature: A large horn, broken off some deep-sea beast. Holes and cracks cover the artifact. When
blown
creature into,to one
stay of four for
inside creatures
as longwill as appear:
the wieldera small
would school of harmless
like. Creatures fish, the
within a dolphin,
cage doa not mermaid, or a shark.
feel hunger, thirst, age
or suffer from any other conditions or bonuses that may be incurred.
in fossilizing rock and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the eff
ends. On
Cloak of the a failure,
Traveler: theAcreature
Cloak that is trapped for 24 hours.
billows around a native of the elemental plane of water creating a sort of bubble
water Necklace
Pearl that the creature
of Spellmay travel
Storing: in.
A necklace made of giant pearls harvested simultaneously from the same 400 year
oyster.
command and vanish when the staff regains its of
A necklace stores as many levels worth spells
daily use.asThe there arecan
staff pearls.
also Excessive
be used in value.
reverse to transform an equ
number of eels to weed.
ship is on course to strike a large damaging obstacle, such as an iceberg, within the next five minutes. Despite the
name, it detects
large cargo objectsanyitstype
yellowof hull-damaging
light touches, obstacle
preventing including
cargo from sandbars
shifting and or even invisible
breaking loosehazards.
from lashings. It works
even in horrendous swells.
possession of the pearl is stalked by a shadow in the shape of a Manta Ray which will attempt to attack at least onc
every
user can12 hours.
direct theTheropecurse to can
lash be outended by casting
at a creature the30
within pearl
feetinto
of ita that
large the body
userofcan
water.
see. That creature must succe
on a Dexterity saving throw or be pulled 20 feet directly toward the rope.
Requires attunement, and lets the attuned player “turn on” or “turn off” the gem, as if using the light spell. The light h
no duration limits, but will go dark if unattuned and doesn’t require concentration.
Sting
Turtle Ray
ShellDagger: Tail turned
Lyre: Stringed weapon;beautiful
instrument, has enough venomAfor
but finicky. two performance
good hits dealing bonus 1d12
with this posion
sounds damage.
twice as nice,Fragile
but a
poor one is insultingly bad.
Pacific Polymorph Potion: Roll 1d6 for form: 1. Orca, 2. giant seaturtle, 3. medium shark, 4. swordfish, 5. octopus, 6
giant
Conchcrab.of Setiwoh: A Mace or Flail; An nigh-unbreakable natural conch. It’s spikes and sides deal 1d4 piercing and 1
bludgeoning
the peripheraldamage. vision of those that look at it. The wearer can sense the presence, but not the location of, any
aberrations
combat it takes to 200
within feet.or else a d20 for minutes. Hostile to whatever is nearest the bait until it is consumes the
appear,
bait, or the bait is lost for other reason.
combat it takes to appear, or else a d12 for minutes. Hostile to whatever is nearest the bait until it is consumes the
bait,
Inseineor the baitAis1d10-foot
Twine: lost for other reason.
length of tarred twine. This miraculous material is known as the “Sailor’s Lifeline.” A one-
foot length can be cut off and used
Nereid’s Love: A golden sardine, disappears to cast theatMending
touch. The spell
PCas a bonus
who touchedaction at will,
it finds consuming
a single the on
fresh fish piece.
their perso
once a day for 100 days.
Ring of Hydrothermy: Allows use of fire magics underwater, but any damage is halved rounding down. No splash
damage,
Sea Harness: if applicable.
A riding harness designed for a medium sized aquatic animal. Adjusts well between dolphin and shar
but may be fitted
clearly intended for forlarger
others.creatures. Once per long rest, can produce a 30ft cone from its front. Creatures in the are
must DC17 CON check or be stunned 2d4 rounds.
Fishy Dice: A trusty pair of loaded dice, almost always landing on their 5 and 6 sides.
Kraken Beak: Notormagical,
neutral creature, upon death.but very rare turns
Wearer crafting
intomaterial.
a feral were-crocodile, once per month, advancing to once per w
after four months.
Shanty
Merman’s Bell: can be
Bottle: rung underwater
A small blue teardrop and heardbottle
shaped like if that
rungcan
above water.
contain any liquid except salt water. (It let’s you drink
health potions under water.)
submerged underwater unless the creature pulling the wearer makes a DC 18 strength check. Basically it’s a life
jacket.
make a DC 13 intelligence saving throw or be compelled to move as close to the bulb as they can. (Note that these
bulbs“Something’s
The should normally be found
Fishy”:A smallinamulet
packs in ofthe
5 orshape
6). of a fish. It gives you advantage to Insight and Investigation
checks.
Driftwood
Borgnine Belt:Compass:
When Points toward
worn, the usersthelegs
nearest
becomesolidlike
land.
a mermaid tail. If the belt is worn upside down, it makes the
wearers legs heavy as though they were wearing iron boots.
Cliffy’s
ChromaticMagic Shell:
Kelp: Can be asked
A multi-color for simple
rare kelp advice
that can with with
be used a yes/no answer
Herbalism kitonce
to makeper medicine.
day. (Chromatic Kelp
Medicine: Gain “Your hit dice that you roll” Hit points and cure all the non-magical disease.)
The Ring of Friendly Seals: a ring that allows the wearer to instantly tame Seals once touched by the user.
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Interesting Potion Containers
A sealed gourd.
A drinking horn.
A sealed leather pouch, like a cross between a wine skin and a caprison.
A section of bamboo.
A paralyzed living giant firefly with a bloated potion filled light-up-part that you must squeeze the potion out of.
Pint sized clay jug.
A sealed stein/tankard
A (literally) pint-sized portable hole
A coconut sealed with a cork.
A wineskin made from a cow’s udder so that four people can drink at once.
A hollow sword hilt.
A viking-style horned helmet, except both horns are hollow and you can use small bamboo straws to drink from them.
A realistic-looking artificial hand which is actually hollow; the thumb is the removable stopper.
A very large, leathery leaf, carefully wrapped and tied to preserve the thick liquid within.
The upper half of a skull (obviously this one can’t be sealed but could still hold liquid).
A long, thin leather bladder with straps specifically designed to be concealed in the sleeve of a cloak and tied to the forea
A
A syringe.
leather boot that looks like it could fit a human child, but upon closer inspection the boot would have been far too wid
ankle would have been.
Wine skin / water skin.
Glass flask.
Metal flask.
Tiny metal flask built into a pendant.
A small box enchanted to freeze anything inside it. Potions are frozen into icy popsicles.
Fruit that has been soaked in potion until it takes on properties of the potion. Squeeze the juice out to get the potion.
Mason jar.
Wax tube filled with potion & then sealed with more wax, kept in a wooden box to keep them from breaking.
Honey comb filled with potion & then sealed with bee’s wax.
The hilt of a magic sword.
A sealed glove so five people can drink at once.
A watch where the face opens up.
A flask that looks like a tie.
A hollowed out crystal.
A completely invisible, nigh-unbreakable flask, stoppered with an ordinary cork. Think a floating sphere of fluid suspend
The hollowed out canine tooth of a wyvern, with a cloth circle edged with bone acting as its lid.
A
A small
sealedand delicate
steel urn
canister made
with from fired
a button on itsclay. Beautiful
bottom. artworkand
By twisting covers thethe
pulling surface, and
button, anmultiple
inactivehandles jut out from ac
rune of purification th
contents into nonmagical water.
A Sock of Resist Moistening. Though it looks and feels like an ordinary sock, the liquid contained within doesn’t seem to
An elegant scroll case covered in ancient script that looks magical, but to the trained eye just describes how disappointe
A jar of small, colorful candies, filled with potion beneath each candy shell.
A carved wooden fish with its mouth gripping onto a smaller squid shaped cork.
A conch shell.
The fingerbone of an ogre.
An enchanted vial that follows you around.
A perfume bottle/atomizer to spray the potion as a fine mist.
A
Theglass ball with
swollen no opening
translucent that must
abdomen of a be shattered
living wasp-liketo release the liquid
insect—can within.
be stored with other potions of its kind in a specializ
the list.)
The potion is reduced to a solid and emulsified into a powdered cube. Requires the addition of water to reconstitute, or d
A metal cylinder with indecipherable runes running along the side. It has a tab on the top to pop open and the contents a
A fruit juice box.
A belt of rope holding giant screw-shape seashells stoppered with sealant to stop spillage.
A large tulips-like flower, its tips stitched with a fine thread, the petals surprisingly hardy.
A miniature cloud that can be stored in a bag or will otherwise follow its owner around.
Some kind of coral-like sea creature who when sung to will bloom sponges containing the potion. Can be restored with t
A sturdy pod that needs to be bit into, bitter to the taste.
A teapot, short and stout. Possibly a child reciting a nursery rhyme.
An elaborate
Someone metal samovar,
repurposed the tip designed
of a giant to keep thetail,
scorpion’s liquid at its ideal
hollowing temperature.
it out and hacking Hasoffathe
tapstinger’s
and key tip
dispenser
to use itand
as acan
makebe
as a type of injector if need be…
A
A hollow
bronze,glass braceletDwarvish,
presumably with a nozzle, easy for
gyroscopic quick
bowl. It’scombat use, not
very strange so easy
how, withto fill, but magic,
minimal very handy nevertheless.
something could beNeed aq
devise
proper lid! Still,
An elaborate it remains easy gauntlet
steampunk-esque to drink from. Simply trigger-activated
with several stop the middle axle self from moving
injectors. Notand too drink away…
sure what science
they couldthese
be used
mechanics
It looks likecould
a felineflipskull,
it to inject
but it’sother things
actually justwithout
a hollow breaking
woodenthe interesting
carving. It has piece
a holeofinwork…
the top for liquid consumption, a
is prone to staining, but at least the outside maintains a whitish stained color.
There
Meant absolutely
to be quickhad andtosingle-use
be some sort of these
items, druidcraft
little at
orbsplayofhere. No normalmaterial
thin glass-like bonsai tree would
contain grow
quick hollow,essentially
dosages, nor wouldsho it g
shell,
Thesemove
little on.
bags are made from banana leaves stitched together with spider silk, and contain potent poultices. All you ne
the skin, then
A “shake-and-go” let them
bottle,work their herbal
a somewhat magic~!
normal looking potion bottle with a small capsule on the inside containing other m
inner materials to mix with the liquid inside.
It looks like a child’s toy, a simple stuffed animal. Perfect for inhalant
However, the clipmixtures, or things
on the back that just don’t
says otherwise. Openquite work the
the teddy bearsame
up to
bear or move it with enough force, and whatever is inside will mix and spit gas everywhere… Sinister…
A wooden jar, with a small lid. The lid is held down with a leather strap.
An ornate iron flagon, inscribed with a promise to whoever drinks from it.
A hollowed out hilt for a sword, where the pommel acts as a stopper.
A leather waterskin from an animal you don’t recognise.
A snapped bone from a humanoid, which has been re-purposed into an odd vial.
A palm-sized oak barrel attached to a short length of thin rope in such a way that it can be worn as a necklace.
A glass vial that seems to be filled by a black oily liquid, upon uncorking and looking inside the liquid appears red.
A beautifully carved red gem on the end of a mages stave, clearly used as a spellcasting focus. This gem is hollow glass fil
A rodent preserved through taxidermy, its insides hollowed and cleaned with its mouth acting as the opening. all other o
A seemingly unblemished egg.
A cigar with a label bearing the symbol of the god of life.
An inhaler. (Similar to jet from Fallout)
A beer bottle resealed with a cork and with rope tied around the top in order to make it easier to carry, or attach to beas
Eye drops. (Similar to bloody eye in Cowboy Bebop)
Bandages with a healing salve prepared inside.
A bundle of incense that when broken create a sweet scent that can heal wounds.
A paper tube with a fine, snortable powder inside.
A tiny statue holding a potion bottle that when brought to your mouth pours the potion inside.
Hard candies wrapped individually like butterscotch.
Soft, waxy, chewy candy that has a potion in the center similar to gushers.
An single use iron brand (like a car cigarette lighter) that feels warm and tingly to the touch
Small pills that
A seemingly look silver
simple to have been
hip ground
flask. and crushed
It actually functionsbyashand.
multiple flasks of holding, each containing a different potion,
cap to the left, one potion. Unscrew to the right, another potion. Pull straight out, a third. Etc. Unfortunately, the flask is u
A tiny wooden leg for a three legged dog. The paw can be unstoppered.
A club, ugly, restrained with iron bands. Has a cork in the top.
A large edible gelatin ball you could bite into.
A bread bowl with a cap.
A large snail shell filled with liquid.
A water balloon, but filled with a potion.
A hollowed out piece of rock salt.
A blown glass bottle that used a dragon’s fire as it’s furnace.
A hollowed out wooden figure of a dwarf.
A coconut, which must be smashed to get the potion out.
A glass vial in the shape of a beholder. You drink out of one of the eye-stalks.
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Common Books found on a bookshelf
Arneson’s Illustrated Guide to Draconian Droppings (scratch & sniff?)
Beesman’s Guide to Clerical Efficiency (charts and tables of organizational methods)
Bend the Knee (a goblin primer on learning to walk)
The Black Fleet (a novel with the last few chapters torn out)
Blades of the West (about grass, written in Halfling)
Brigands Throughout History (several pages have Elven obscenities scribbled on them)
The Broken Blade (a book about tracking wild game across the plains)
The Burning Lake (a picture book)
The Burnished Shield (another picture book)
Chastity: A Woman’s True Weapon (the pages are carved out to hold a hidden dagger with the word Chastity embossed i
Clubs: Primitive and Effective (all about Barbarian Guilds)
Comicus Rex (1001 dinosaur jokes)
The Concubine’s Chronicle (a scandalous story about the King's bedroom prowess)
Cotton as a Cash Crop (business strategies and economic advice)
The Creeping Vine (a picture book)
The Crescent Moon (another picture book)
Death and Beyond (a religious philosophy about the Pantheon)
The Defeat of Walla Khan (lots of military terminology and battlefield drawings, written in a mix of Orcish, Common, and
Demigods of the Outer Planes (a list of names cross referenced with the planes and alignments)
Dishonor Before Death: A Thief’s Tale (the official handbook of the local Thieves Guild)
Dragons and Maidens: A History (Bard's Tales of the most popular dragon/princess relationships)
Dwarven Ales: A Cautionary Tale (a teetotaler diatribe against alcohol)
Effective Wood Gathering (strategies and tactics for collecting firewood from all over the world)
Eight Love Potions (highly detailed descriptions of how 8 love potions affect people)
The End and the Beginning (the life cycle of subterranean crab fungi)
The Equinox and Solstice (a druidic primer of season holidays)
The Fall of the Yrin Empire (a biography of the reign of King Yrin Llorthrym III)
Fertility Rites of the Kobold (complete with pick up lines handwritten in the margins, like "How YOU doin'" and "Heard a
Fey Charms and Wards (thousands of sigils but no words or explanations)
Fields of Glory (sketches and paintings of morning glories)
Fletchings and Bow Strings (a lighthearted tale about the youngest son of the Strings family, a boy named Bow and his do
Fool’s Gold (another joke book)
The Forty-First Thief (a biography of Lin Hau Buo, 41st Master of the Velvet Slippers Thieves' Guild in coastal Amn)
The Frozen Volcano (tells you everything about the most popular drink at the Troll and Rainbow alehaus except for the s
Gelfling: Fact or Fiction? (a treatise on the subject by the Gnomish master 'Elrond Hubbird")
Geysers of the Upper Plateau (a Dwarven text written centuries ago- long out of date)
The Glass Citadel (a detailed telling of the designing and crafting of the unique present given to Princess Karilyne by the
Gygaxian Lore and Legends (a well worn copy of a book with a handwritten note about something called a dungeon mas
The Gypsy’s Curse (a book of common sonnets oft recited by Bards learning Dwarvish as a second language)
Harvest Sun (a farmers almanac)
Hard Tack and Gruel: A Ship’s Cookbook (also known as 'a hundred ways to serve warm bier and bread')
A History of Falconry (self explanatory)
The Holy Word of Torm (the word 'service' translated into hundreds of different languages)
Hughes’ Heraldry (a bunch of sketches of shields but you don't recognize any, as if Hughes just made it all up)
Hunter’s Moon
Johan’s Field (drawings
Guild of the
to Elk (an backside
in depth of scantily
cyclopedia dressed
of elk of themen holding
world longbows)
replete with detailed close up drawings comparing a
regions)
The Jongleur’s Bells (a seamstress guide to making Bard outfits)
The King’s Guide to Hunting Boar (a detailed, and well written book, hand scribed by the King himself)
Knitting Your Way to Marriage (a 'mother-in-law's guide' for women)
Know Your Carnivorous Plants (a cookbook)
Lady DeWinter’s Betrayal (a scandalous erotic romance novel)
A Lovers’ Quarrel (another scandalous erotic romance novel)
Lunar Cycles (aThin
Magic Yourself farmer's
(the almanac)
life story of Altair Venderbeek, the mage who crafted the spell 'Thinner' who unfortunately died
disappearance of his stomach)
Maps of Legend (many beautiful but worthless old world maps that are now completely inaccurate)
Merchant’s Guide to the Ovarin Pass (mostly tables of which settlements to visit during which seasons)
Message in a Bottle (a love story)
Midwifery (a guide with drawings showing way too much detail)
Minerals: Ore Grades (basic Dwarven primer)
Minerals: Precious and Semi-Precious Stones (another basic Dwarven primer)
Ministers of the Red (commonly known biographies of well known wizards of Thay)
My Time with Mermaids (a sailor's journal)
Of Fools and Kings (a Bard/Jester's handbook on etiquette)
Owlbears: Friend or Foe? (written from the Owlbear's perspective)
Prophets and Oracles (page after page of well known, common prophecies that never came true)
The Puerile Pass (a detailed journal written by the lone survivor of the massacre)
Rain of Heaven (a religious text for farmers)
Roots and Fungi (a cookbook)
Samuel’s Seminal on Slugs (detailed sketches of various breeds of slug and their mating rituals)
The Sewers of Oldenburg (a thieves guild handbook)
The Shattered Oak (the historically accurate tale of the lightning bolt which led to the founding of Tinderdale)
Shipbuilding on the Eastern Seas (written in an unknown language)
Signs and Portents (detailed drawings of hundreds of sigils, but no words to explain them)
Siege Weapons of the Last Century (a military primer common found in Warriors Guilds)
Slave Trading: A Historical Perspective (a 'economical' treatise mostly about documentation and record keeping)
Stars and Constellations (a nautical guide to nocturnal navigation)
Stellar Alignments and Conjuctions (a druidic guide to planning seasonal rituals)
Sparrows: African and European (a cookbook)
Spores, Molds, and Fungi: A Cookbook for the Underdark (self explanatory)
The Sun’s Orbital Path (a clockmaker's guide to calibrating gears and springs)
Swordsmen of the Northern Sea (a fund-raising calendar with drawings of scantily clothed men hiding their 'weapons' b
A Tale of Two Brothers (the autobiography of the twin princes of Heatherstone)
Tales
Thief of
of athe
Dwarven Mage
Heart (the (the autobiography
autobiography of anWickershamp,
of Denzlee unknown dwarf mage)
penned while imprisoned for stealing the Heart of Hamp
he was eventually executed)
Tidal Guide (time tables for the South Eastern coast)
The Tragedy of Quinn Wex (the biography of the man originally accused and executed for the theft of the Heart of Hampf
Treasures of the Sawtooth Mountains (an herbalist floral guide to a thousand uses for dandelions)
Trees of the Eastern Provinces (drawings of dozens of individual trees which the author has named, literally, like Steven,
Tribal Battle Tactics (a kobold book written in scratches and dots, and therefore illegible to anyone other than the autho
Troglodyte Musk and Other Aphrodisiacs (a well known common book of practical jokes)
Understanding Our Friends the Drow (obviously written by a lunatic, but surpassingly accurate in regards to Drow wors
A Wandering Minstrel (hundreds of sketches of the same man)
War: A Personal Recollection (penned by the King himself)
Warriors of the Open Plains (another fund-raising calendar depicting semi nude men in fields holding their 'swords')
The Weeping Unicorn (bar tabs for dozens of patrons of The Weeping Unicorn tavern)
Weeval Extermination (a field workers handbook written in common with many grammatical errors)
The White Raven (poetry)
Wines of the Southlands (a diatribe about the foul taste of southern wines written in Dwarvish)
Yarwin’s Voyage
Zarg’s Guide (the journal
to Goblin Cultureof(Zarg
a manisnamed
a highlyYarwin, but only
intelligent therenowned
goblin first entrybyhas been started,
diplomats with thefor
and scholars date
hisbut no detai
efforts to b
goblins and writing books for humans)
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Interesting Bard Instruments
A lute that was carved from an enchanted tree. When played, the illusion of sheet music and music notes can be seen flow
A set of reed pipes made by a Satyr. Their sweet and mysterious sound grants disadvantage on saving throws to resist be
A vuvuzela that, when blown, sobers every person up within a 20 foot radius.
A tuba that spits out water, the pressure is determined by the quality of the music.
A comically
The Hydropharylong recorder
– A species that’s long enough
of aquatic to beisused
plant that as aoctopus-shaped
vaguely functioning quarter staff.be played like a bagpipe. It wiggles
and can
played.
Any type of string instrument that, when the command word is spoken, turns into a type of axe. The size of the instrume
violin is a handaxe, guitar
The Phomenflumphen: and not
You’re lutesure
are battle-axe,
what this is. and bass is a to
It appears greataxe.
be equalSpeak
partsthe command
accordion, word again
bagpipe to revert
and drum. The back
Gnomt
what they’re doing though. Without training, all checks with this bizarre instrument are made at disadvantage.
A conductor’s
Cetacean Songbaton that allows
– An ocarina you to crafted
seemingly shift thefrom
pitchsnowflake
of someone talkingthat
obsidian to make it sound
produces some musical.
decently low notes, and is sh
animal of some sort (inspired by this)
Conductor’s Instrumental – At first glance, it just looks like a typical conductor’s baton. However, depending on the direc
will softly
Hidden hum a note.
Headbanger – It doesn’t look like too much, just a simple polished wooden 6-string guitar. When a bard plays it, h
an overdriven electric
Zamchroma – A zampogna guitar. Hastubes
with a disclaimer
made ofon the bottom
a special glasswritten in small
that ‘catch text:light
and toss’ ‘FORthat
THOSE ABOUT
passes TO ROCK’
through them, giving
made of solidified and slowly shifting rainbows. It produces notes that echo very slightly, and overall sound heavenly or e
A saxophone
The Dread Lute with specialdeep
– Found compartments
in a dungeon foron
storing rations.
the corpse of aApowerful
snacksophone.
bard. The wood is rotting and the strings are lon
produces
The Flute beautiful
of Love – music,
The mage as ifwho
it were
soldbrand
this tonew.
you said it would make any listener fall in love. That doesn’t seem to be tru
comes
Goblin out
Drumsas the
– Asame
pair oflove song,
small every single
hand-played time. that can be worn around your neck with an old bit of rope. Whenever
drums
inspiration, any goblins
Chance the Rapier – Thisinintelligent
earshot also become
sword speaksinspired.
with incredible creativity and rhyme. You can sing along with it to get
instrument.
An enchanted accordion. Whoever plays it will slowly but steadily increases the tempo of whatever song they are playing
A Stroh violin
Namic’s Bladderwith– Athesethorn decorated
of Uilleann with
Pipes, dwarven
black runes.
as ebony and with an incredibly clear sound. Said to have been created f
Black
A member of the violin family made out of iridescent ivory. It on
Dragon by Hersem Grelelian, who defeated the dragon the way
changes to her
sizes andwedding
transforms andinto
presented them to
the different her husb
forms of th
phase of the moon, starting as a violin on the full moon and growing into a double bass by
A very worn looking banjo with the peg head made out of a carved piece of driftwood. Grants the performer the benefits the new moon.
with anybody that listens to a successful enough (DC 14) performance using the banjo.
A foldable grand piano that also doubles up as a boat.
The mouthpiece of a flute. When held to the mouth, the rest of the flute is revealed. It’s ghostly blue and produces sweet
A smallofflute
Shoes Tap:carved from bone.
Tap dancing shoesWhen played,
that when youit click
soundsthelike a massive
heels, as bonus pipe
an organ,
action,and even
allows thetoliveliest
one of tunes
tap dance on anyhas an u
surface
by 10, because you are dancing, but ignore difficult terrain, can dance on water, and can dance on walls when tapping ma
The
BrassPipe Pipe:
Plate: A smoking
This large brass pipe that doubles
instrument as aaround
wraps playingyoupipe.
and If acts
you smoke
as plateand playWhen
armor. at the you
same time
roll a 1 you can magically
on sneak the instruc
music
A set ofaswooden
you move. spoons, ebony black with a glossy finish and silver inlay. After attunement, when the phrase ‘Spoonblad
15-foot area,have
instruments the spoons
a deep transform into two
amethyst luster, andspoon-shaped shortswords
golden inscriptions (Treatscript.
in an elvish as a +1 weapon).
The inscriptions tell of a tryst betwe
Mountain Goddess. The quartet hasn’t been played together in 500 years.
The
The Bass
BrassBass.
BassIt’s
Bass.a large contrabass
A Double thatfish
Bass, also looks like a Playing
shaped. fish. If you
thepress a button
bass gives youonthethe necktoofbreathe
ability the bass, the fish head
underwater wil
when
while doing
The Brass so. Bass Bass. An octobass carved for a giant, also piscine. When played with enough skill and force, able to d
Sass
doors, and other
A jaw harp carvednearby
from aobjects.
peacock’s Willbone.
randomly interject
Can cast feather with
fall cutting
once perremarks
day. Theaimed at anyhas
performer nearby hostile
a faint imagecreatures in t
of a peacock
when
Pearl –playing.
An undersized lute that slowly (yet constantly) drips water while it is being played. The water is fresh and potabl
music continues.
The Golden Fiddle of Georg Ja. Legends say that he played this fiddle at the wedding of the ancient Queen Kershaw, banis
had
The plagued her for
Silver Fiddle a decade.
of Georg Ja. Legends say that Georg played this fiddle as Kershaw’s kingdom burned, swearing revenge
destroyed his lover’s domain.
The Brass Fiddle of Georg Ja. Legends say that Georg never really liked this fiddle.
Fae Flute: an intricate flute whose music is understood as language by Fae creatures. While playing this flute you have Sy
Dread Drums of Doom: Deep booming drums that make creatures uneasy. Enemy creatures have disadvantage on save v
Creatures
and rogue who waves arelose
immune
most of totheir
fear/frightened
power before condition
hitting the are ship.
unaffected.
When the music ends the effect slowly wears off and th
next 30 minutes.
An ancient set of pipes made from the hollowed out finger bones of a dead bard, with his soul still bound to them. When
instrument,
continues itslisteners
hunt. This caneffect
faintly make out
persists untila the
gentle vocalcreature
marked accompanimentdies or athatweek perfectly fits whatever
has passed, at which is being
point theplayed.
wolves giv
evaporating and returning to the hunting horn, eagerly awaiting their next prey.
An intelligent banjo of common, almost aggressively average craft. Insecure about its own worth and fantasizing of respe
sound like a banjo and instead sounds like a grand piano through sheer force of will.
A
A magical harp that
set of panpipes causes
made from whatever
a tree struckfalse by
legend sung while
lightning. Playing playing it toallows
the pipes become thetrue.
piper to subtly and slowly alter the w
reduce thunderstorms.
The Dijj- a long, hollowed out greatclub, the Dijj makes a deep and oddly pleasant sound if blown into. If used as a greatc
echoes,
enemies.adding
As an an extra
action 1d6per
once thunder
rest, adamage
bard cantoplayeachthehit.Paltry Psaltery and force all enemies he sees to make a Charisma
performance
the instrument modifier)
is played, orone
be subjected
of the faces towill
the open
effectsitsofmouth,
the Bane spell. The
creating effectovertone.
a strange lasts for as long ashearing
Anyone the bard plays,
the plus 1
resultant
make
A smalla constitution
drum with a saving
symbolthrow etched orongain
theone level
skin. of exhaustion.
Closer inspection reveals that the symbol is in fact a tattoo denoting mem
bandit group. (Things did not end well!)
An ocarinalong
A 2-meter made out of
string a large beetle
instrument withexoskeleton. The sound
a thin slate body and metalis notstrings
dissimilar
(4 ofto a cricket’s
them). Easy to chirp.
play and far more durable
and nobody knows where it is from.
It looks like an axe but it’s completely blunt, hollow and riddled with holes. When swung it makes whistling sounds of di
speed and direction of the swing.
A didgeridoo. Spiraling around it’s length is an epic saga of a great war from history, but key details are false including th
A shamisen
never fails tothat
get has leaves
people growing
wiggling out ofand
fingers thedoing
tuning pegs.
a jig. If removed,
If the listenersthey grow
resist, theyback
make very quickly. saving throw and d
a Charisma
minute
A whiteon a failed save.flute delicately inlaid with strange runes of blue-black metal. Close examination will reveal that t
Japanese-style
femur.
An old Itandalways
damagedsounds beautiful,
wooden flute,butheldbreathtakingly
together withmournful.
bandages. Inexplicably, there is a small plant growing out of one o
surprisingly beautiful music considering its condition.
Bamboongos: A set of bongos made outta bamboo, that when played, summons 1d4 musicians that will give advantage t
For every musician above the first one that is summoned, the inspiration/song gains a +2 bonus, for a total of +6.
A lute with the body made out a giant tortoise shell. Grants +1 to AC when not being played and is strapped to the bard’s
A french horn decorated with black bronze dwarven runes that can only play melodies in minor key.
A fiddle made out of pure white wood and engraved with elven runes that can only play melodies in the major key.
A harp with a body made out of an opaque golden glass that seem to glow as the instrument is played.
A bassoon with the bell joint carved into the shape of a dragon’s head that shoots smoke rings when played.
A
A cornett withtwo
shield with an axe
metalblade
sticksattached
that can tobethetaken
lowerouthalf
ofthat allowsWhen
the back. it to be
hit,used
mayas a handaxe.
either sound like a steel drum, a gong, or
on which side of the stick the bard is hitting with, and where on the shield they strike.
The Whistles of The Deep – A set of stone chimes, expertly crafted by dwarven musicians in absolute darkness. The expe
a proper rhythm, cast stone shape once per long rest.
A shoulder brace that can be inflated. When a pipe is inserted into the end, it can act as a small, high-pitched bagpipe.
A smaller lute that plays pluckier tones called a lute-kelele.
A banjo called the ‘Banjo of Truth’ that once per day allows the performer to play a bad country song to cast one charge o
A bedazzled
Boots flute called
of the Dawn Chorus. a Jewel that blows
A collection out different
of bellows, whistles scented vapor. adorn the soles of these shoes. Each dance the
and trumpets
ethereal birdsong. However, when the bard is fleeing from battle, it sounds a lot like a gaggle of honking geese.
A magically enchanted Glass Harmonica; when picked up it will float in front of the musician and start to spin as fast or s
A
Theshamisen
squire’sthat is always cold
hurdy-gurdy: the soulto theof touch.
the squireWhen whoplayed, the leaves
last owned this fall off everyistree
instrument within
bound a 100′
to it. Whenradius.
it’s played, a ghostl
nearest warrior deemed worthy (with varying degrees of accuracy).
A lyre that sounds inexplicably familiar to everyone that hears it. No matter what song is played, it always makes the liste
The Thunderhorn: A horn with a polished white-gold exterior. No matter how hard you blow into this horn, it is always c
A whistle that only people you choose can hear.
A
A tiny
15ft brass
Alphornbellthat
wrapped in silk cloth.
when blown summons When icythe clothand
winds is removed,
frost. Oddly theenough,
slightestitdisturbance
also causes unleashes
a chance ofasummoning
deafening ring.
a St
brandy around its neck. (Roll a d20, if natural 20, dog is summoned.)
A
A mountain dulcimer made
lyre that suspiciously of black
resembles locust
the wood. The
description sound-holes
of one belongingare to aintricately
certain sun carved
god. Itinseems
the shape of stars.
to glow with Itradiance
re-tunesw
associated
trick anybody, withbut
theare
moon visibly cringe
entertaining when they
nonetheless. Thesee it, as
form of ifthe
they do notrange
illusions like the thought
from a tinyofship
it’s sailing
existence.
across a wall, to s
The illusions are always transparent to an extent, and appear almost holographic.
The Phoenix Egg – A beautifully constructed Red xun, said to be made from the egg of a Phoenix. It is said that, if it is pla
those who die
An Upright around
piano that it
is to life (mimicking
actually the effect
a highly mobile of the revivify
construct built with spell).
adjustable legs to be able to move in different terra
or
A string instrument created by and for Elven musicians. The strings arewill
a less than favorable song is played then the constructs personality madetakeofover and it will
specialized slam theWhen
bowstring. lid shut,
theypossibly
are p
shoot an ethereal arrow, which deals sonic damage and leaves a ringing in the targets ears.
through the mouthpiece connected to the back of the neck. The sound of the Dragpipes mimics the roars of different dra
or cause frightening presence to people making them think there is one, or many dragons.
The
Conch Barbarian’s
Shell of theCello: A cello
Officer: carved
Legend from
says thatironwood by dwarves.
this trumpet-like Its music,
instrument waswhen
usedplayed
by thecorrectly,
Captain of instills resolution,
the Guards in onecon
of
Used
Fairy Bell: A tiny bell (not fairy-tiny, but regular human tiny) formed from silver and bronze. It has three icons on it. Thew
to rally troops to protect its nation. Sometimes it will drip out water, even when it is completely dry. It is inscribed
more cumulative
depression, sorrow,theand
effect.
madness. Any necromantic magic in the area increases in potency. Those unfortunate to hear its
horrifying events that
Marimba of the Wind: Under they never
eachknew
tone about,
bar is asuch as compartment,
secret the murder of aperfect loved one
for athat was
rogue todisguised
hide things.as aItnatural
also seemsdeath
toor
b
player, though this cannot be proven.
The Triangle: If arcane words are invoked (which can be seen inscribed on the triangle if exposed to temperatures either
kill
Organa man),
of thethe center ofLand:
Dreaming the triangle becomes
When played, thean invisible
nearest dimensional
sleeping personportal, likedreaming
will begin a bag of holding.
of the circumstances aroun
by anyone not of noble birth.
there is something more ancient about this drum that you can’t quite put your finger on. It turns any attack back toward
arrows to the people
Perfect Stillness – Thiswho shot them).
strange instrument appears to make no sound when played; however, all those listening become
around them.Desk – An exquisitely smooth guqin, carved of cherry wood and perfectly tuned every time it is uncovered.
The Master’s
Guit Prox, the
The Bann’s ancient
Fiddle – A Minotaur
light greensage of lore.
Fiddle with a bow like a sapling, it is impossible to play the Bann’s Fiddle sadly. Every s
When sad songs are sung on the fiddle,
Red Chuk – A small red box with a wooden handle, there is a strange
the Red magic
Chukthat turnsanthem
creates happy by
impressive the end, resulting
percussive sound when in astruck.
strangeA
any persuasion or performance check to act in accordance with courtly formalities for the next hour.
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Magic
A fryingItemspan andwith lidSentimental
that materializes Originsone fully cooked breakfast platter for one once per day when exposed to flame. Som
enchanted
A pair of green rimmed spectacles thatwas
as a gift for their child who leavingelvish
translates hometext so that
intothey
commoncouldwhile
always have a them.
wearing home Ancooked breakfast.
elf made them so that
could read some elvish adventure tomes that he brought home together.
A levitating quill that writes out whatever the last person who touched it wants, given that it has enough ink and parchm
commissioned
A hooded cloakafter madehis ofnovelist
various father
patches lost
of feeling
leatherin both
that hasofahisbelthands
fastenafter a wall
to the front.collapsed on him.
It generates heat on the wearer if bl
as gift for a lover so that they could travel the mountain ranges without worry
after ink touches the blank page, everything written on it melts away permanently. Made by two young Divination appre of freezing.
touch
A small with eachvest
leather other. enchanted to magically float when exposed to water. Commissioned by a noble after his daughter alm
pond.
Two rings with a small ruby set in each. When pressed, the emerald makes the other ring warm up slightly. Crafted by a t
communicate
light hover 50 to feether loverthe
above whencollar.sheAwas
wifethinking
commissionedof him. this collar after her husband, a retired soldier with significant
bonded
A soft, well with.made blanket that can, once per long rest, emit a soft glow, maintained by concentration. The blanket was cra
young son confided he was afraid of the dark to help his son get to sleep.
A
A hand
musicknitted hat thatthat,
box pendant, willwhen
keep woundthe wearer and cool
played,when it’s ahot
emits and warm
somber, soothingwhensong,it’s cold. Commissioned
like one for a manbut
sung by a long-dead who muh
While
changing thewhich
song plays,
planeother sound around
is displayed by changingthe wearer is muffled,
the gemstone. and the
It seems touser
havecannot
been abe giftfrightened.
from a noble to his child, as suc
expensive.
A medallion that, when focused on, always displays a faint blue line, curving around trees or arching over rocks. It will al
home, but not censer
An enchanted the easiest, a flawed
that was madeenchantment
by a daughter made by afather,
for her well-meaning
who waswife for her
suffering husband,
from so that hethe
PTSD following could always
battle that f
matter
was going whatoffincense
to war, for is burned in thebrother
his younger censer, staying
it gives advantage
home. Thison was wisdom
so the saving throws.would know if things got bad a
older brother
he
thepromised to come home
user’s preference. Createdno bymatter what. wizard for a young woman in a small village who he had fallen for, when he
a travelling
disappointment
A small wood carving that her teathat
knife hadlosesgottenit’scold.
edge as long as the blade touches the wielder’s skin. Does not need to be sharp
who had a tendency to nick himself
A pair of overalls that have a mild levitation while whitiling.
charm imbued into them, will float off like a balloon if left unabated. Made fo
superior officer to alleviate pain to
A bedroll that creates a mild water repellent barrier his knees whenever he put
around weight
it as long on them. is laying on it. A gift made for a traveli
as someone
worry
A copper about
horn sleeping
that allows in thetherain.
user have advantage to perception rolls based on hearing when used. Made for an aging gr
hear her grand kids better.
bird-loving artificer for a family of wealthy aristocrats. Though the birdcage has been in the family for over a generation,
have noticed that the bird itself is fake.
A
A brass
pair ofspoon
glovesthatthatneutralizes
softly hums any harmful
different toxinbased
notes within onathe
liquid
type oneof spoonful
metal they attouch
a time.(mostly
Made foruseda Duke’s son Made
for coins). after heforrea
that
A brass he wouldn’t
gauntlet that be swindled.
glows a different color depending on what time of day it is (Blue for night, yellow for day, Green for
for a coal miner by
A red scarf sewn with silver his boss so that into
beads he would whenmagically
the fabric, he could filters
go home. air that is sucked through it when worn as a face wrap
miner to avoid complications with volcano fumes.
A
A small
small hammer
rubber ball that thatwillwould
driverollin any nailnearest
to the strait in. dog Commissioned
or wolf withinfor a carpenter
50ft of it. Made byfor
hisachildren
man whose when doghis hands
went started
blind and
it.
A fishing pole with a bobber that looks like a human eye. When using the pole one can look through the bobber and watc
the fish bites. Given to an old soldier as a retirement gift.
A
A fashionable
feathered cap and largefeather
whose hat thatiscloaks
a quillthethatuser
canin shadow.
write 5 pages Made as a wedding
of notes. gift todisappears
The feather a drow bride moving
after an hour to and
the surface
a new f
Made by a wizard for his forgetful apprentice who would always lose or forget his pen.
A
farmcomb that
died. when
Every nowcombed through
and then, hairwill
the bell braids it into
softly chimean and
fashionable
manifestdesign.
a haunt Commissioned
such as; the feelingfor a dwarf
of furwho
rubbing wanted his
on your
fingers,
Not every thedenizen
sound of of contented
the underdark purringhas filling
the meanseveryone’s ears to
or bravery and the occasional
leave the underground decoration knocked
but they off it’s
still hold shelf. over
curiosity
come
A largefrom conchmiles underground
shell that, when put to view
to the this
ear,dwarf’s
makes curio.
the wielder hear the sounds of the ocean. If you close your eyes whil
infinite
A small mobile showing a scene of sheep hopping over aa pirate
horizons and calming ocean waves. A gift from lord to
fence that, his estranged,
when hung, all aroundlandlocked
it willson
findtoitgive
easierhim toat leastrea
enter
dangerous interruptions.
and an orc barbarian, whoseThetribe
first had
successful
strangecraft by anrites.
funerary apprentice
When Artificer
the orc was for struck
his insomniac
down, withmentor.
his final words, he req
athe
tabard so he could protect his friend once more.
glass move to indicator the level of the other two glasses. A creation of an artificer dwarf for his two brothers as the s
Funny
A pair of enough,
ornatedoesn’t
chessboards work when [insertmade
with pieces hatedofalcohol]
ivory. Theis poured
pieces arein it.enchanted to move via vocal commands and any m
on the other. The possession of a prince and princess of two opposite, warring states.
A
A frilly parasol
yarn doll thatthathas emits a small cone
an embedded of magical darkness
communication spell. Made whenby aopened.
wizardThe fathergiftfor
of his
a nobleman
daughterfor so his
thatvampire
he couldwife.talk to
companion object is a locket with a cut of hair and a portrait in it.
mind as home. In the presence of the mirror, all illusions fade, and all invisible creatures are revealed by glowing outline
wanderer
the helm, itwho willhad recently
magically returned
record whathome fromand
was said a long
playjourney
it back to
forawhoever
strange land.
is wearing it when they touch one of the ins
tended to forget his orders on long trips.
A
A fishing
customnet madethat willpaper
sand repairblock
itselfthat
of any
hastears 12on
a dial hours afterthat
the back theyadjusts
happen. theCommissioned as apaper
grain size of the retirement
withoutgift for a small
having to ph
Commissioned by a wood worker as a gift to his son and his up and coming buisness.
Tall
knifeleather boots that
to cut through are highly
it with resistant
little to to piercing
no resistance. Made damage.
as a giftMade
fromfor a hunter
a wife to herwho tended
husband soto forget
that where hewaste
he wouldn’t laid his
tim
like a log.
A sand timer that takes vocal commands and can makes various chime noises. Made for a weapons smith to better keep
in the kiln.top that will keep spinning as long as someone is looking at it. Made to teach concentration to a young boy wh
A wooden
thing at a time.
A
A stein
wide that removes
leather belt thatthecan
alcoholic
projectcontent of anythat
the illusion drink
thepoured
wearerinto it without
is much fatter affecting
than theythe taste. are.
actually Made by a cleric to help
Commissioned by a
do-wells who thought they could avoid the service by looking as unhealthy as possible.
An earring that telepathically describes whatever is visible in front of the wearer. Made by a child prodigy for their blind
in ordersatin
A long, to pay
coatforthat
their magical
blows education. in the inner lining whenever the wearer puts both hands on the collar allowi
air throughout
when
A waxwet.stamp Made
thatfor a seamstress
changes insigniathat lived a particularly
depending rainy part
on the proximity of theofnearest
the continent by her mother.
royal blooded individual. Made for a gover
gift.
A metal wind chime a traveler carried with him that catch the faint sounds of home no matter how far he went. Distinct
clearly
A dark redenoughcloaktowith
makeanout more
extra than
long flapmumbled
in the backwords
thatand
willlaughter.
bend and stiffen into a functional chair when the wearer trie
that had difficulty walking across town without breaks.
A silver necklace with circular blue stone hanging on the front, makes the wearer speak much louder with no extra effor
enjoyed his piped too often.
A Copper ring that lightly squeezes the wearers finger when they forget something. Made for a forgetfully librarian.
A deck of cards that shuffles itself when tapped twice. Made for a tavern owner so that customers wouldn’t claim cheatin
A small puzzle box that resets itself after being solved. Made for an elderly gnome to keep his mind sharp.
A toy top that shoots out multicolored sparks when spun. Made and a gift for a young girl.
A
A water color paint
tin monocle that letsbrush
thethat
wearerchanges
see acolor
greatwhen dipped
distance. Madein different waterthat
by an artificer sources.
couldMade for a view
no longer warforged who wanted
the beautiful land
aged.
A neck tie that soothes the throat and allows the wearer to sing/ speak for a long time without injuring themselves. Mad
operatic singer. that contorts to the body as though it were being embraced by a loved one. Anonymously donated to a y
A green blanket
orphanage.
An alabaster quiver that makes simple wooden arrows when fed raw wood. Commissioned by a hunter to save time whit
He later realized
A sparkling set ofthat he missed
needles that sew making arrows
on their ownwith
afterhis sonaso
given he soldtoitfollow.
pattern to buyMade
him abyproper shortdruid
an elderly bow. who wanted to
making.
Brick
A small colored gloves
harp that playsthat are
the lastextremely resistant
song it heard when toactivated.
crushing forces when worn.
Was ordered to be Made
made for
by aa king
wall sobuilder that
that his wascould
sick paranobe
wanted.
A small dented chalice that produces a minty slurry on command once per day. A community of dwarves came to togethe
engraved
An emerald with
ringthe phrase
that gives“To
theGutter
wearerMouth Rodhim, For
an abnormally the sense
strong love ofofthe Lord use
balance. Madethisfor
once in a while
a diplomat by-Everyone”
her husband so tha
voyages she wouldn’t get sea sick.
A
A long
5″ byfeline tooth that
5″ wooden cubenaturally
that, when repels small,closed,
properly wild mammals. Madepocket
creates a small by an Elf with a phobia
dimension insideofwhere
rats. time doesn’t flow at
keep
A large hiscopper
beloved orb pet hamster
that, whenalive
allowedovertohundreds of years.body of water, purifies and separates harmful pathogens from
sit in a stagnant
humanitarian efforts run by a brain damaged bugbear.
A pair of self lacing shoes. Made by an artificer for his wife who had bad back problems.
A sentient mouse trap that hunts and eats mice. Made for a tavern owner after their beloved cat died.
A copper studded head band that soothes head pain when worn. Made for an elf who suffered from chronic migraines.
A purple amethyst stone that projects soft purple light when the sun goes down. Made for an orphan who was afraid of t
A glass teapot with hand shaped handles that bring water to a rolling boil almost instantly. Made for a waitress to allevia
A gorilla jawbone necklace that helps your hair grow back. Made for a balding human as an anniversary gift.
A pair of leather sandals that allow the wearer to walk on shallow water. Made for a delivery woman who got tired of ste
An oval wicker basket with a tall handle that keeps the items placed in it secure regardless of turbulence. Made for a clum
A broom with a hickory handle that sweeps an area of 30 ft x 30 ft to the best of it’s ability. Made for a tavern owner after
A tin crown that increases the confidence and self image of those who wear it. Made for a shy human boy who had troub
A
Anbracelet
armband with a single
that flickersmisshaped pearl
color (White to that
red) makes the wearer
every time smell like
the wearer’s heartanbeats.
oceanMade
breeze.
forMade fortoa help
a cleric Teifilng
keepdancer
track as
of
condition.
A reflective steel circle about the size of a coin that makes it so the owner doesn’t get burned from exposure. Make for a c
map out a desert.
A fist sized snail shell that magically produces table salt when shook. Made for a gardener to keep out pests.
An iron lantern that dims in correlation with how awake the nearest person is. Made for a young half-Orc who liked cam
An ornate paper fan that creates sweet scents whenever it’s waved. Made for an aristocratic Goliath as a birthday gift.
A
A satin
patchrobe that gives
of treated a full
leather body
with massage
studded to the
edges thatwearer
removeswhen the waist
tattoos off ofrope
skin is knotted.up
if pressed Made for athem
against popular pit minutes.
for 10 fighter fo
artist that made more than one mistake.
A metal collar that keeps the wearers’ airway clear. Made for a gnoll that had bad allergies.
A bronze bird medallion that gives off the sound of gentle bird whistling. Made for a Gnome after his forest home was tor
A smooth stone made of obelisk that alleviates the pains of small burns when held. Made for a druid who was injured in
A
A small
papercoin
cranepurse
that,that
when cleans any jewelry
unfolded, put into
will inscribe anyit words
magically. Made
within earfor a pawn
shot brokerThe
onto itself. with not enough
words time
on it will on their
remain for 5h
into a crane.
A small Made
pebble madeforofa slate
deaf child so thatpressed
that, when she could
intobetter converse
someone’s with
palm, her friends.
creates a small illusion of a young child. Made by a
aA son.
gold colored hand bell that makes those within earshot recall the last time they were charitable. Made by a paladin so
collect donations for charity.
A leather bound tome that writes out motivational quips whenever it is opened. Made for a laborer with low self esteem
A backpack that magically sorts everything in it to fit in as much stuff as possible. Made for a traveling merchant who wa
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Artifacts
Orb of Planar of great power
Melding: This fororb
your campaign
allows the user to overlap planes of existence through a complex ritual. Whether razing
undead, the scale provides dangerous power.
Destroyed
Ark of Famine: by: utilizing the orbthis
At first glance, to combine
wooden opposites
box appears such as the
much likePositive
a child’s and Negative
coffin – a longEnergy
wooden planes,
box,or Feywild and
completely Sha
unado
However, the Ark houses the collective spirits of those killed by hunger and crop blights long ago. Drawing on these spiri
Destroyed
with the heart by: Wherever
count as two it goes,
levelsany plantthe
above matter
level or foodspellslot
of the within 300used. feet is destroyed
Flaw- the heartand cannot
is still be recovered.
unstable, Prying d
and all physical th
aDestroyed
violent blast of magical
by: The heart has energy,
100 HPdealing
total.radiant damage
If the heart equivalent
reaches 0 due toto physical
the original attackitin
damage, a 20ft radius
violently sphere.
collapses, If attac
dealing 10
begins to shrivel up, until it is about the size of a grape, at which point it collapses
have a wild effect to it of an evil nature. The woes of the user do not end there however, the rod with also wrap around thinto dust.
evil and chaotic
Destroyed by: The in nature
cursed theywielderwillmust
become, cut offslowly connecting
the arm their mind
that is binded, to that
burning of thewith
it along incomprehensible deity Ifthat
the cursed artifact. it iscrea
sim
mental link will remain.
Gravestone of Decay: By chiseling a name of a person, place, or concept into the stone, it will begin to wither away across
entire concepts (freedom, justice, etc.) could take centuries.
Destroyed
desires. It’sby: moreThethanonlyaway
mere to teleport.
destroy itItiscan forbe someone
used to to selflessly
enter carve
a parallel theirinown
room which name
the into
userthe stone.
is able to see the world w
traveling between universes and realities is possible. The magical power can also
open the room where you are unable to interact with anything, and then leave the key in that room, and then close the d be used to cast spells.
layers of thatthe
encounters: room and leaving
passage is one way,it deeper.
and creatures and objects that pass through it are destroyed. A creature may willing
consumed by the void on the
Destroyed by: A runestone exists inside thisother side. They take 1d10
realm: psychic damage
it is sentient, and has the per following
minute while here. Rift Sigil Rune: AC 18, H
statistics.
damage
Spear of madeThirst:byThisnonmagical
spear is +4 weapons,
to hit and anddoespsychic
1d12damage.
piercingActions:
damageAtplus will:1d12
Confusion,
necroticSlow, Eldritch
damage as itBlast
sucks(3 Blasts)
fluids fromIn
wielder gets 1d4 temporary HP each time it kills someone with a spear.
Destroyed
how much by: good Submerge
of a person it inthe
thesacrifice
body of was a radiant
(up tocreature like an angel.
DM’s discretion). Or an this
However, undead:also it can’t the
works drink from
other thearound.
way undead.Int
individuals.
Destroyed by: TheThe PCs thenloses
heart find HPoutforabouteach the heart.participant (depending on how much of a good or bad person they wer
willing
point.
The Orb of Omniscience: Like a crystal ball with telepathy but anybody can use it any number of times per day. Best not t
Destroyed
Sarcophagus by:ofCan be melted inThis
Rejuvenation: lava.ancient sarcophagus has incredible regenerative properties. Spending a short rest ins
the brink of death, regenerate limbs and halt aging. Spending time inside of it without any injuries starts to drain a perso
Destroyed
Metallurgist’s by: Bible:
The sarcophagus
This ancientpower book can be disabled
conveys upon it’s byuser
placing a wonderus
the ability to make item of legendaryofpower
masterworks war. Anythat’s intentcrafte
weapon is to
retain
Destroyedthis by:
feature, the weapon
For every point ofmust damagebe soaked
it takes, initthe blood of anheals
immediately ancientthered
same dragon
amount, onceand a year.
conjures a spectral weapon
burn it in the fires of the forge where it’s first weapon was created.
The process is slow, but speeds up significantly whenever an aspect of the heart is used (such as opening a portal to Mec
of the process, the creature will be completely unable to experience any emotion and will become a logic-centered being
Destroyed
The Ring ofby: The heart
Infinite Wisdom:mostWhilebe brought
wearing to athis
plane
ringofyou
chaos,
cantainting
tap into it.
someOnce ofthe
it’s heart
infinite is tainted,
wisdom itbycan be destroyed
sucking your thum as
to 30 temporarily, and you even receive premonitions of the future.
Destroyed
The Brain Staff:by: The ring wooden
A long can onlystaff be destroyed
with a pink in aorb
10on minute bathItin
one end. theefortlessly
can tub of thecontrol
demonthe prince of foolishness.
minds of any monster it’s u
instructions that the beast will follow until the day it dies, and keep commanding it.
Destroyed by: The Staff is also able to control the minds of creatures emotionally bound to people, like pets and familiars
monster recognize him/her (which would take some time and Wisdom checks). When that happens, both the staff and i
The Infinite Locket: This mysterious pendant, when viewed, takes the viewer to a realm of their own memories, where t
Destroyed
The Mark of by:Ancestry:
Must be Thisopened and viewed
wrapping bondstotowork. Because
the user, it can’t
allowing themmove, it’s verywith
commune easyalltothose
become who lost.
haveIf somebody
bore the mark clos
that of their skill.
Destroyed
Machiavellian by: The markowner
Mirror’s technically
shouldsteals a portionand
be intelligent of the user’s soul
paranoid, when who
someone used.takes
Additionally,
all sorts ifofthe mark becomes
mundane and magical unbop
use. The owner
Destroyed by: Ifshould also take precautions
the Machiavellian Mirror canto make
“see” itssure
ownthey are knowledgeable
reflection of evenmirror
clearly, (e.g. another potential threats, surface
or smooth and thatpoli the
smashes
forest of ironitselfwood
into smithereens
trees will begin andtobecomes
grow. They useless.
requireViewing
no wateranother mirror
and will digthrough
throughthe Machiavellian
anything Mirror
in their way. Whendoesthe no
will produce
Destroyed by:another
If delt 75 seed of iron.
points The forest
of damage the is neither
seed good
will be nor evil When
destroyed. but flows the with
forestwildis inmagic and may
the possess of become
growinghome the see o
If
Thekilled , the seed
Dionysus Rod:with
The die and the
wielder forest
of this itemwillcandieloosen
with it.
the inhibitions of anybody the wielder sees fit. Promiscuity, risk, e
madness, eventually being unable to control the rod’s power
Destroyed by: It can only be broken by those who have broken free from the rod’s will. Once you restrain yourself from t
Chalice of Plenty: A solid gold wine chalice encrusted with a diamond and ruby rim. The one who possesses this item wi
to become by:
Destroyed increasingly
The cursegluttonous
can be lifted in all aspects,
if its ownerto thethe
uses point of eventual
wealth gained demise.
strictly for benevolent purposes, which reverse
until their death, upon which the chalice will melt down
wearer of the crown must be a spellcaster and can command the spirits to cast into liquid gold and evaporate.
whatever spells they knew in life. This ca
power level of each of the spirits, but does not know the exact number of spells they had memorized when they died. Th
Destroyed
The Cornucopiaby: If any of the trapped
Of Plentiful Harvest: spellcasters
A small wooden uses its last spell, itwhich,
cornucopia, is immediately
at the dawn freed. The day,
of each soulfills
of the wearer
itself of thewi
magically cr
somewhere else in the world, and is magically enhanced, giving a +4 bonus to a stat based on the food. (Dm’s choice on w
Destroyed by: PlacingJest
The Most Humorous food ininto the Cornucopia
the Plane: A small scrap removes its magic. paper, which has a Jest written upon it. When it is re
of non-magical
Upon viewing
Destroyed a single
by: The Jest word of the
is easily Jest,
torn, theuser
if the usercanmust succeed
pass a DC 20 at will
a DCsave
15 will
(readsave
theorJest
readonthe entire The
Failure). Jest.Jest
Theonly
userloses
readsth
into
Locks10cutpieces,
through andin then burying
seconds, them ateroded
buildings varioustolocations).
the foundation in minutes, landscapes sculpted in hours, mountain pa
in the way.
Destroyed by: If Destroy Water is cast upon it while it is not carried, the stone will erode into a fine sand. Alternatively, p
Devil’s Crown: Summons and enslaves fiends. Radiant damage is doubled against the wearer.
Destroyed by: Exorcism.
Maab’s Scepter: Summons and enslaves Fey. Cold Steel deals double damage against wearer.
Destroyed by: Iron Cage, Iron Axe.
Ice Queen’s Coronet: A slow creeping madness envelopes the wearer. Ice powers and penguin henchmen named “Gunthe
Destroyed by: Volcano, Fire Elemental Temple (bonus points if you keep a shard to destroy no.4 with it.)
Fire King’s Daughter: A bottle stores a female fire djinn princess. Control of fire and summoning fire elementals.
Destroyed by: Sink,
sense of cautious Glacier, Water(re:
invulnerability Elemental Temple.
doesn’t make ’em go crazy with “I’m INVINCIBLLLLEEEE!”). It’s a small, pebble-like
time; if examined closely, flecks of what could
Destroyed by: the more “resurrections”, the less memories the be described as “black
user has glass slivers”
(a set seem
number to pulseplayer
between through andtheDM,wood.
which ca
When the user cannot remember who they are, they are turned into an unsaveable, unresurrectable
Time’s Hourglass: This item bonds to the first person to touch it. Once that person dies, the item becomes able to bond zombie, that can ona
perceive time in reverse, and thus, changing the future.
Destroyed
another wisdomby: Theresave.isIfa they
finitefail,
amount of sand
the mace in the ahourglass.
becomes +3 weapon With
andeach use, more
the wielder sand runs out,
is compelled and
to kill any when the or
neutral lastevil
gr
20 creature,
Destroyed by:the
Thetransform
mace hasinto no either
poweran overimp or a dretch
someone until(their choice)
they kill and can
a fiendish ornever
abyssaluse the mace
creature. again.
After this, removing th
creature, a greater restoration spell will be needed. However, they will have an urge
a fear resistance check nightly, dc 11). After 10 days, the dragon fully comes to life at night and tries to consumeto get back to the mace for 1d6
anydays
livin
the dragon will wrathfully sneak out the one who killed it the next night.
Destroyed
The Fragileby: Urn:If the dragonurn
An ornate is awake, you must
filled with giveuser
ash, the the may
statuecallaway
upon toasomeone
deceasedelse. If it not
ancestor awake,
and ask a you mustquestion.
singular bury it inF
the Urn.
Destroyed
Footwear of by: The integrity
Eclectic Gaits: Aofnormal
the Urn willofeventually
pair footwear, be compromised
or so it seems. The from all the
wearer mustcracks and will
attempt break, rendering
a dexterity roll anytime it pe
th
attempted, or is unsuccessful, the wearer is cursed to a walk in a very strange manner (add difficulty to social/dexterity
Destroyed
attuned, it by:
dealsThe onlymelee
1d10 way todamage
destroywhilethis artifact is to
still being fullyand
Light submerge
a simple the wearerand
weapon, in water.
can be used as a spellcasting focus
in the sky, sending 10d10 radiant damage in a 20 foot radius, affecting only enemies within that radius.
Destroyed
The War Fan by:ofThe LunarHuztin:
Admiral Sickle can be destroyed
Enchanted with theonlysoul
by aof1d4 hourelemental,
a fused long ritualthe to purposely destroy violent
war fan summons it, which must begin
storms over
surrounds it.
Destroyed
Bracelet ofby: Used to conquer
Mesnoarh: Seven large countless
ovals ofpirates
onyx set at sea, the admiral
in forged doomed
gold adorn its power
the ring to the water
of Mesnoarh’s depths
bracelet. Thein bracelet
case of hissh
each stone– their names scribed in the gold.
Destroyed
Helm of theby: To remove
Chisolm: Deep the bracelet,
beneath thethe armof
dunes must be severed.
Shiftine, where the Chisolm plains once lay, graze forever still 1,000 hea
next crusade by they that don the Helm.
Destroyed
The Hugfeld by:Globe:
Only aMysteries
martyr can extinguish
surround thistheir path. map of the world, as fraud and misinformation frame almost ever
articulate
it erects a wall.
Destroyed by: Luckily, the accompanying Hugfeld Pen has been missing for quite a while.
Unlucky Rabbit’s Foot: This dessicated lagomorph appendage is highly saught by hags. Sliced clean from a forest spirit w
Destroyed
The Book of by: The foot
Togrutl: can only
A book be stopped
written by returning
in a completely alienitlanguage
to the spirit.
that few beings in reality can read. A creature can de
a dc25 intelligence check. If a creature who has successfully deciphered the language reads the book he/she unlocks the
Destroyed
The Daggerby: of The
God Book
Killing:of This
Togrutl can only
weapon is a be
+3destroyed
dagger. If yoube aspeak
specific
themagical
name offurnace in an you
a god while ancient library.
are on the same plane o
god is mortal in this way any attack with this weapon against them deals an extra 3d6 necrotic damage.
Destroyed by: They
blast that goes throughsay all
thenonmagical
Dagger of God Killingand
barriers canmost
onlymagical
be destroyed
barriers by in
a powerful
a 600 foot force older
radius. Any than the godswithin
humanoid themselvthe
the blast, the person who activated it doesn’t.
Destroyed
the birth ofby: The god.
a false Soulrender
There isisquite
indestructible unless
a bit of time it isthe
before robbed of it’shatches,
moon-egg magic bybut an scholars
extremely ofpowerful healing spell.
esoteric mystery believe
miles with a siren call so they can be drained to nothing.
Destroyed by: Kill the moon! The cult’s base is an ancient pike-like tower of wondrous metal directly below the false moo
perfected
The Wandaofbit of supermagic
Endless Bubbles:that can launch
A sickly the whole
green wand with building
a circle atlike
onea end.
rocket. They
When just need
swung in ansomeone
arcing manor to sneakfor in
thethere
first
how they move it after, and the rate they are coming out is only increasing at an accelerated
pops the bubbles such as a sword sheath, sack, or wrapping of some kind. However, the container used would slowly dis rate. Each bubble deals one
or finding
them a way to remove
and upwards to from its magic.
a half dome (dimensions are up to the DM). This barrier can absorb damage ( amount absorb
barrier the weirder must not move.
Destroyed by: The barrier is destroyed when enough damage has been done to it. The shield can be destroyed by by any
The Portal Wand: a wand with the ability to shoot little energy balls that create two-way portals, into anywhere the user
Destroyed
The Teleorb:by:aCan be destroyed
massive purple orb. by making a ball cross
Can be attuned to bya performing
portal, overwhelming
an odd psionic space-time, andthe
ritual, and teleporting anything
person attuned to in a
it ca
mass.
Destroyed by: Cana be
The DNA Sword: sworddestroyed
with two by razor
making the user
sharp, try to use
helicoidal the that
blades, telekinesis on the
emit a faint orb itself,
green glow. making both the
On the other sideorb andhit
of the
killed with it. The needle can then be used in an egg, or womb, to fuse the baby’s DNA with one or more stored DNAs, lea
Destroyed
have fallenby: Theweapon’s
to this sword cannot touch.understand
Worse, once hybrid DNA. Ifattuned
it becomes used toto killitsa wielder,
hybrid creature, it willreturn
it will always shatter,to and
theirrelease
hand. To deadw
irreplaceable to it.
Destroyed by: The
The Cometstaff: rightful wielder
Supposedly tippedof theaWeeping
with piece of Blade
celestialmust hold
iron, thisitstaff
whilegrants
something happens
its wielder powerthatover
causes
the the wielder
heavens, allot
making its wielder an unstoppable force on the battlefield, it can be used to water crops, or keep ships safe at sea. Indeed
Destroyed by: TheBuckler
The Unbreakable Cometstaff must
(Fallen be brought
Relic to the very depths ofAs
– AVERNUS/ABJURATION): the earthtells,
legend and be thisburned
shield incanthe fire of
never a dragon’s
break. Even und bre
who has attuned with it. Allows for the protection fighting style to be used for allies up to 20 feet away.
Destroyed by: IfChalice
The Perpetual brought to a holy
(Fallen RelicTemple of Bahamut this item
– DIS/CONJURATION): couldtells,
As legend be destroyed
this cup can withbring
a number of priests
the holder’s and atocerem
wishes life in
2d8 +5 health to ask the cup for anything using DM’s discretion on amount and size. The item asked for must be able to f
Destroyed by: If brought
allows the attuned user to tobring
a holybackTemple of Bahamut
freshly this item
dead (1 hour) could be
creatures back destroyed withper
to life twice a number of priests
day. However, and acreatur
if these cerem
revitalization, they die again.
Destroyed by: If brought
Inferno’s Beginning (Fallento aRelic
holy–Temple of Bahamut this item could
PHLEGETHOS/EVOCATION): Legends be destroyed
say this torchwithisa what
number of priests
lit Hell and a cerem
itself ablaze. The T
Charge), Firebolt (3 Charges), Flaming Sphere (5 charges), Burning Hands (7 Charges), Fireball (10 Charges), Fire Shield
Destroyed
pendant may by:beIf brought
activatedto3atimes holy Temple
per day of Bahamut
allowing thethis item could
attuned user tobesee destroyed
outlineswith a number
of living thingsof priestswalls,
through and aas cerem
wel
charge.
Destroyed by: If(Fallen
The Ambiguity brought to a–holy
Relic Temple of Bahamut this
MALBOLGE/ILLUSION): Taleitem
tellscould
of an be destroyed
object that has with a number
no true form…ofnone priests andThis
at all. a cerem
obje
do this 5 times a day. ALL MORPHS ARE TO THE DM’S DISCRETION.
Destroyed
The Crownby: If brought(Fallen
of Madness to a holy Temple
Relic of Bahamut this item could be Legend
– MALADOMINI/ENCHANTMENT): destroyed tellswith
of aacrown
number of can
that priests
make and a cerem
others los
times per day.
Destroyed by: If
The Adapter’s brought
Helm to aRelic
(Fallen holy–Temple of Bahamut this item could
CANIA/TRANSMUTATION): be destroyed
The Legends say this with a number
powerful helmetof priests and a cerem
can transform the
Barkskin (3 Charges), Stoneskin (4 Charges), Flesh to Stone (8 Charges), Gaseous Form (6 Charges), Stoneshape (2 Char
Destroyed by: If brought
Esintur: Esintur is a bonetowhite
a holy Templelongsword
magical of Bahamut thatthis item could
requires be destroyed
attunement. Whilewith a number
attuned to thisofweapon
priests and
and kill
a cerem
a hu
and has two uses for the souls. Use #1 for every 10 souls within the sword weapon attacks
Destroyed by: If the person who is attuned to Esintur drops to 0 hit points, a soul is expended and he/she drops to 1 hit with the sword gain +1 to attap
outside means but if it collects 52 or more souls the sword immediately explodes, dealing 10d10 radiant damage in a 30
Crown of the Faceless King: A golden crown inlaid with rubies, requires attunement. A person who is wearing this crown
Destroyed
Aspect of theby:Thought
The Crown Seer:can
A only be destroyed
powerful stone that if the
wasperson
imbuedwho withis the
attuned
Goddessto it Elutil’s
and is wearing it is beheaded
power. When She fought to with
the chth
Lesser God Nephim. The villain collected these pieces and brought them together, in doing so, he is able to control Nephi
Destroyed by: It is destroyed when both positive and negative energy are attack it at the same time, falling to pieces once
The Manualby:
Destroyed ofItMonsters:
could be A magical tomb
destroyed thatvenom
with the holds absolutely
of a purpleevery
wormsingle
used as monster
ink in a(including races) and
quill of aarakocra has stats
feather. When forth
e
When all the
Tenlock’s names
Armor: are gone,
Tenlock’s the book
Armor falls
is a +3 to of
suit ash.
plate armor engraved with many ancient occult symbols, it requires attu
detect, or directly hurt you, and you have advantage on saving throws against divine magic.
Destroyed by: Tenlock’s Armor can only be destroyed by submerging it in a specific holy spring for a year, finding the spr
Boots of Grounding- All energy based attacks do no damage to the wearer and instead are directed through the heel into
Destroyed
Hangman’sby: TheAboots
Rope: explode
sentient ropeifthat
touched
stays together
wrappedwhile around attacked by an of
the forearm energy attack.
the user. If you’re hidden behind or above an
and hoist them upwards. If you were behind them it will simply tighten. The rope can be cut but will regrow after a long
Destroyed by: ItAcan
Book of Babel: smallonly be destroyed
book that can beby learning
turned intohow to perform the
a medium-sized coveted
portal. When infini-knot
you enter andyouusing
go toitthe
on the ropeofwhich
Library Bab
letters on pages can be found within the uncountable shelves. You have to come back to where you entered the library to
Destroyed by: The
The Lost Battle book can
Standard only be destroyed
of Vandria Gilmadrith: with
Elvestheare
most
drawnpowerful
to thisfire spellwhich
banner in the doubles
current world.
as a war hammer with an
clouds of fire obliterating armies, or a ray of light has smote ruin from across the battlefield.
Destroyed
Heart of the by: The core
Titan: of the that
An amulet standard
cracks is the
corruptible with the
earth, enslaves essence
earth of an elven
elementals, andgod of a chaotic
creates alignment.
mountains. It cannot be destr
Jagged rocks will remake the throne.” -inscription.
Destroyed
Dagger of theby: Golden
Using the heart
Hind: to crack open
A ceremonial a mountain
dagger made ofand pitching
a now extinct thecreature
heart into andits
hercore allows
horns adornthethe
mountain
handle.toHerenvel
blo
her blood remain on the sheath.
Destroyed by: The
Jester’s Mask: Using the True
mask Resurrection
attaches itself to the spell on the
wearer whoitem will destroy
is then transformedit, replacing it with andemigod
into a powerful immortal ofcreature of lege
chaos. Imbued
wherever it can.
Destroyed by: First, the wearer must be killed, and then the mask be exposed to an artifact from a lawful deity.
Helm of the Valkyrie: Enraptures aasimar & celestials, reaps the souls from battlefields, and grants the wearer scaling ra
Destroyed by: Can be destroyed by a fiend cursed melee weapon.
Eye of Odin: Amulet that shakes the entire plane, disrupts time, and shoots lightning.
Destroyed
Cursed Helm by:ofReturn it to Odin.
the Gorgon: A serpentine sentient helmet that constricts onto an unlucky soul and unleashes rows of pre
darts that petrify.
Destroyed by: A mirror may kill the host, but the helmet has to be pinned by a magic spear and set on fire.
Shapestealer: A Morningstar that allows the user to immediately become anything that the user kills with Shapestealer.
Destroyed by: Shapestealer can only be destroyed if it is chewed up by a legendary behemoth that slumbers deep beneat
Box of Nothing: A small, simple looking chest that, when opened, violently sucks everything around it into itself. Anythin
Destroyed
death save by: The Boxneither
by donor), of Nothing can only
of which be destroyed
actually requires if it attuned
the tries to destroy
individual another
to be artifact
involved. ofThe
great power,
donor than
does notthe box
need
functions
Destroyedofby: the room. A blood donor who willingly and knowingly provided a sample may betray and kill the attuned
Weakness:
entire room in flame in less than 10 minutes and triggering a death save for any donors still connected.
The Ring of Overly Charismatic GentlemenThis ring has enough illusion magic to change the appearance of anyone wear
Destroyed by: Whenever anyone touches the ring who is of the opposite sex of the wearer while the wearer is using the r
The Elder’sby:
Destroyed Staff:
Once a staff that is
the staff allows
used the user
to see thetofew
takebrief
a brief look into
moments there life
of one’s future to see
before their
their future-self
death the staffinburns
orderviolently
to give h
the sun, and will continue until the staff explodes killing the person who used it to see their death.
Amulets of The New Order: A set of five pieces of one amulet that once assembled create an amulet that has the power to
Destroyed by: The enchantment is broken once someone knows that they are under the influence of the enchantment.
The Adamantine Arm: If someone severs off their own arm and attaches this enchanted, indestructible arm on, than they
Destroyed by: The
Uwadru’s Paint arm Anything
Brush: can only be destroyed
painted with ifthis
it ispaint
attached
brushtocan
a mortal and that
be brought intomortal
reality.isThe
castpaint
into abrush
forgecan’t
at the heartan
create o
limit.
Destroyed by: It can only be destroyed if it is eaten and digested by a powerful demon.
Chalice of Immorality: This fabled cup goes by many names. Any water drank from the chalice permanently restores you
Destroyed by: The chalice can’t be destroyed by any means, but if it is filled to the brim with an alcoholic drink brewed b
Medallion of Anti-Magic: The wearer of this has a 300 ft sphere of anti-magic field around them.
Destroyed by: It can only be destroyed by a weapon that has been allowed to rust.
Apple of Discord: A golden apple engraved with the words “to the fairest” in elvish. The apple radiates powerful enchant
Destroyed by: The Ever
The Pyromaniac’s only Glowing
to destroy this item
Ember: Thisisseemingly
to show it innocuous
to the avatar death
small reditself, who will
coal holds the promptly
power to take it forever.fire sp
cast powerful
be reset if the user is killed as the artifact then consumes him or her in flame.
Destroyed by: If someone eats the ember and successfully completes a sequence of high fortitude saves.
Blade of the Soulripper: This rune-decorated katana is said to envelop the soul of whoever it kills. If the blade is not sate
Destroyed by: If the
shows the party bladean
meeting is NPC
locked away
later on;for a long
a 15 will period
show theof time
roller(determined
a minor villain by the GM), it will
attempting theirturn to adust.
plan; 20 will show t
aforementioned roll.
Destroyed by: Rolling this many times is the only way to destroy the die.
Lamp of Wishing: A lamp that contains a genie. The genie will grant up to three wishes to the holder. Each wish has a 1/1
Destroyed
The Chaoticby: Rolling
Heart: a 100 after
If someone the wish
manages toon d100having
survive and destroying
their ownthe lamp.
heart Wishing
removed thereplaced
and genie towith
be free
thisofone,
his bounds.
they willT
intent of the heart.
Destroyed
truth of hisby:
gift,The
he only way to mad
was driven destroy
with this artifact
grief of chaos is toThe
and self-loathing. havePaladin
it squished
would between
end up the greatoff
jumping gears of thetoextrapla
a bridge end hi
continues to be given to would-be heroes.
Destroyed by: the Paladin
Mask of Thespari: This mask,hadwhen
a knife givenallows
worn, to himthe bywearer
the mother of theany
to imitate firstperson
child lost. A simple
perfectly, steel
using dagger, it still
a combination ofrema
illus
easily see through the disguise.
Destroyed by: If the wearer of the mask says their own real name while disguised, the mask is destroyed.
Plow of Blight: This ordinary looking wooden plow corrupts any ground it plows. Any crops planted in this corrupted so
Destroyed by: Certain archdruids can learn an ancient ritual to destroy this accursed plow.
Powerseeker: This purple orb knows where many artifacts of great power lie, and it will show where they are to those w
Destroyed by: The Powerseeker crumbles to dust when all the great artifacts it knows about are destroyed.
The Black Ring: A glass ring with darkness inside it. Any corpse that the wearer touches rises to become a zombie under
Destroyed
The Shatteredby: The
SwordringofisQuo
destroyed
Yang: This if it once
is thrown
ornate into
andthe sun, goodcrafted
beautifully luck! sword is broken into several shatters of steel
believed that the wielder can unite and rule a broken and divided kingdom to return it to power.
Destroyed by: Only
Whistle of the by offering
Imperator: This all the pieces
whistle when to an active
heard volcano.
requires a save to not fall into a temporary catatonic state prone to su
aDestroyed
will save by:
to resist against the suggestion. The blower
The whistle itself is actually quite ordinary aside of the whistle requires some
from functionally sort of ear
protecting impairment
what or risks
is inside. The magicknoc
co
enchantment, but destroying it requires using the onyx as a component in another spell or
Ascot of the Serpent: This shiny silk ascot woven with various shades of green thread holds the power of a demonic snak ritual.
time, the wearer
Destroyed is reborn
by: After days ofas a snake
careful servant
study, of the demonic
a practiced tailor ofsnake god. can discover the locking knot to begin unwindi
seamstress
destroyed by any normal
Needle of Unstoppable means.
Destruction: This needle looks perfectly mundane, but it is perhaps the most dangerous instrume
crumbles to dust, and I do mean anything, including any artifact on this list.
Destroyed by: There is no known way to destroy this thing, your best bet is to cast it out of reality itself. USE WITH CAUT
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Demonic Treasures
A skullofcarved
Shard out ofGazing
the Abyss: charcoal.
intoWhen burned,
this shard the you
allows skulltowill turn into
summon up atopile
CR 4 ofof
ash. Withinwho
demons an hour, the skull
will obey reforms
you for 1d4 +into
Cha cd
doing
Signetso of will also induce a long-term
the Nightwitches: Ghostly greenmadness.
flames from this ring add 1d4 fire damage to your attacks. Once a year you hav
of resurrecting surrounding dead
Kopesh of the Blackpyres: A blood soaked ebony bodies as zombies to fight forthat
curved-sword you.removes 1 HP per turn from your friends while in ba
it to you.
Sickle of the Gutting Crew: Sacrifice a friendly NPC to give your party +15 HP temporarily.
Vase
Sword ofoftheTheShining Clan: Constantly
Nine Hells: The burning leaks blood
bastard and allows
sword communion
is actually with anyinto
a key. If plunged infernal being you
an Infernal andknow theitname
twisted sendsof.the
deep within the bowels of Hell.
Shroud of the Ribbon Kings: A blood red cape that does 1d6 slashing damage in a 5-foot radius. Suspends the owner in a
cocoon
Flask ofat thenight
Old and alerts
Horned them
One: to any danger.
Originally used to trap two escaped high devils, this flask can hold up to three souls comfor
transport.
or lava and have an Infernal boat rise up within minutes from the bubbling vis. Retrieving the spike from the ship wheel
boat to Hell.
Two
Planeknuckledusters
of Black Fire, amade place of
of human
torture jaws,
and homebut with theoldest
of the teeth demons.
all still attached at unnatural
It also empowers anyangles.
ritual for creating bonds and
lesser demons.
worn, the wearer can focus to form a mouth with said teeth, consuming all in range. If worn for too long or used too often
to sprout across
attacking the skin,
an organic which
foe, all damageslowly forms
heals the chattering
wielder, with mouths.
an amputations or removal of chunks of flesh providing over
attacking
it’s a +2 Great sword; once per day, on a hit, the target must succeedsimilar
a construct, causes wielder to violently vomit out matter on a DC to15
what makes up saving
Constitution said construct.
throw or take an add
slashing
Hellfire: A damage.
beautifulOnebony
a critical hit, these
dagger dice are
that pulses also
with doubled.
infernal energy and deals an additional 1d6 fire & necrotic damage. A
recognize
Brimstone:this blade.
A twin to Hellfire this beautiful ebony dagger pulses with infernal energy and deals an additional 1d6 fire & n
damage.
Ring of Pyrhesus: The gem in this ring is a direct conduit to the 9 Hells and the pinhole portal is capable of shooting out
of flamefrom
poured dealingthe 1d4
bag fire
theydamage as a bonus
glow red-hot action.be
and cannot The ring whispers
extinguished forto you at night
1 minute in Infernal.
and will set anything flammable that th
fire.
Mouth of the mindless. Hollowed out demons horn that when blown into makes people with low intelligence a mindless
hour.
Torturer’s Payslips: a stack of thin, note-card sizes slips of paper. The paper can be written on as normal, but when the o
pressed
confirmsagainst organic
a critical hit onmaterial,
an enemy, the paper
that crumbles
creature is now away leaving
stunned forbehind the contents
1d4 rounds and mayofchatter
the note burnt into
fearfully aboutthethe
surface
ring
bell.
Cobraphone: a reeded stem attached to a compressible air bladed made from the skin of several reptiles. When played, n
seem
crafted tointo
be drawn
armorto theweapons,
and hauntingbut drone.
it seems to leak odorous black oil. When cracked or broken, the material will slowly
over time.
her Wisdom modifier (similar to combat awareness). If the player delivers a killing blow on anything while the Visage of
being
weapons worn, roll a DCon
sharpened 15the
Will save.produce
stone Failure results
woundsinthat the bleed
uncontrollable
freely andurgehealto consume
slowly theAny
if at all. fleshblade
of her victim. on the
sharpened
against
fired Six’s its Sixgun
owner cannot
at a timebeoflost,
great need.dropped, sold, or otherwise transferred. Any attempt to use a different gun will,
stolen,
result in Six’s Sixgun being in the shooter’s
them until they stop trying to remove it. If the hand instead.
beads Though
are not all usedrumors
within abound of ways
72 hours to break
the bag the curse,
will strangle andnone haveuse
kill the
lucky?
delicate situation where betrayal is likely it can cause civil wars, bring down spy agencies, and turn a room of distrustful
into
secretsa howling mob
of the last with each
person to askperson seekingtotoanyone
it a question kill all the
whoothers.
can hear. Afterward the Eyespikes of Sithrax revert to their i
can be driven
whatever into or
injuries theage
eyes
areoftransferred
another victim. to them. This, of course, encourages the owner to use it and by doing so spread
damn
only the themselves.
most brutal and agonizing means of achieving their goals. Whether this is due to the corrupting influence of the
which the
great things bowcanisbe
made, or from
discerned thethe
from zealotry
lies if that
onlywent
one isinto its construction
clever enough to doisso. anDespite
open question.
the fact that most who use the T
only two years there is always great competition among the devotees of Beelzebub
Apple of Doubt: it looks like an apple, it tastes like an apple, it smells like an apple, for all intents to become its and
nextpurposes
bearer. it appear
apple, but you are certain it is not an apple.
The Maw:
Chalice a strange
of Green club,an
Flame: seemingly
ornate silvermade andof ivory
flesh and bone.
chalice, It has
when thea mouth
proper at the end,
words which tries
are spoken to with
it fills bite anything you h
a liquid which
green flames.
A
Theglass eye that
Torment: A looks around
gargoyle headby itself.
that looks blank, staring at its face causes the person to act emotionless for hours if they f
throw.
The Scream: A gargoyle head that appears to be screaming, within a 15ft radius, there is complete silence. Exposure to th
can
The cause
Healthy: insanity.
A gargoyle head that has black liquid flowing from its eye-sockets into its mouth, no matter the orientation
holder at the expense of a nearby target within 10 feet. If no target is found, the effect is reversed.
The Mark: A slip of paper with an odd symbol in the middle with a message written in a lost language. When found, the p
periodically
Soulrend: A small show dagger
up nearthat the allows
finder, its
possibly
user tocausing
roll oneinsanity.
of their hit dice to take damage in exchange to do the same amou
enemy.
made by demons for demons, and radiates enough demonic energy to deal 1d6 necrotic damage per round to the mortal
they fail athat
however, DC 15 hisCon
wasSave.
made by devils for devils, and the diabolic energy it contains deals 1d6 necrotic damage per round
using
The Mirror of NecroticDC
this if they fail a 15 Con
Future: Save. with an onyx frame that shows the dead version of characters and things. Must m
A mirror
throw
Relic oforSt.gain madness.
Crowley: Only four known preserved body parts of this powerful warlock are known to survive. They are know
infernal beings immune
throughout the night, 3-4: toSummons
radiant damage an Impand other
to aid youbeings resistant
for a day, 5: Youtoinstill
magical damage.sense of dread into your enemy
a crippling
Nightmare
Ba’al Trident: to aid you for
Hellfire a dayalong
dances and maythis stay longer
hellish weapon if youandtreat
reditlightning
well andcan feedarcit. out and torture any loose souls. It has a
return or transfer
disadvantage afteraone soulday,
intothea body or object.
first weeks effect with a will save and forced separation from the object for one week. De
totem by speaking the word is
The Devils Shotglass: when used, the user gainsonly effective untilthe
theability
end oftothe month
speak andthe totem is given
comprehend to the
infernal forpossessor.
one hour, once per day.
three times, the user’s teeth become sharp, and their tongue forks like a snake.
Barb-and-queued chips: A packet of barbequed chips. If eaten, the user gains a foul odor of sulfur for one day. If chips are
hand
be used andtotossed
deal 1d4 on the
fire ground
damage(aand 5×51d4ft area),
necroticthedamage
chips are astreated
a touchas spiked,
attack oncebarbequed
per day. Theflavored
fingercaltrops.
it is worn on is red a
after use until the ring is removed, or a long rest is taken.
into the user’s pocket, it cannot be removed from that pocket. The banana token then grows to the size of a normal bana
pants’
A heavy wearer gains disadvantage
glove made of the leatheryonskin acrobatics
of somechecks,
kind ofand slimyadvantage
humanoid. onThepersuasion
glove acts checks.
as a layer of lead, protecting the
from any radiation and from the unstable energy emitted by certain demonic artifacts.
Dagger of the Masochist. +1 weapon that does up to an extra 3d6 necrotic damage if the wielder agrees to take the dama
attack
dimension.as well. The demon will randomly curse/enhance magical items to malfunction at the DM’s discretion. Upon discover
nature,
Yeenoghu’s the party
Amulet canofenter
Screams:the bag to fight in
An amulet thethe
demon
shapeifof they desire.
an open mouth. Gives +5 AC, but constantly screams. Unaffecte
effects that would silence it.
Fraz-Urb’luu’s Tome of Secrets: Speak a name, and the tome will provide a fact and a lie about the person without differe
is which. Repeated uses of the same name have an increased chance to provide two lies.
Juiblex’s
on is cursed Decanter
to desireof Oil:
theAn infinite
owner more decanter
each day, of oil.
until The oil is totally
they’re inorganic, but after
obsessed with1 owning
day, it slowly attempts tothem.
and consuming coalesce
Thisint
eff
ended with a remove curse spell, or destruction of the mask.
Encyclopedia Demonica: A history of the 9 Hells it gives the true names of all Devils & Demons (Increase your Intelligenc
score
Chainsbyof1,Mordath:
to a maximumSentient of barbed
20). Made of demon
manacles thatskin
canvellum and over
self repair etched in angel
time. blood it is the
On a command word closest
it canthing
hoverinthen
Hellattac
to a
Great for guarding
Thugtar’katar: Thisaceremonial
camp at night. kris knife drips with dark energy. It is said it slit 1,000 innocent throats in a far off land. A
know this blade.
and scares away any demons. Last seen protecting a village near the last demonic incursion, it can summon the long dea
great Tiefling
Vile Vial: general
The blood ofonce per year.was poured in the mouth of an angel before she was ripped apart. Besides augmentin
an innocent
it tastes exquisite
Kha-Slevin de Leetha:and A fetches
sentient insanely
red capehighofprices
hellspawnin certain markets.
that bonds with the host and evolves over time. Chain attack, poc
and gliding optional.
state. When the bone arrow strikes the target it explodes into a blood mist, dealing no physical damage, and instead all d
would
A bronze normally
necklace bewith
dealtaissingle
dealtperfectly
in necrotic damage.pitch black opal. When the wearer would be hit by radiant damage, a
spherical
damage is instead transferred to the
A mass of what seems to be sea foam but surprisingly necklace, that shatters withforming
cohesive, a scream. (once use mass
a semi-solid only) that while awkward can be ca
to fire damage,
Demonic focus:itThis willshrunken
smother mundaneimp head fire where
radiates darkit ispower.
placedItneveracts asgetting warmer than
a +1 spellcasting bodybut
focus temperature.
changes the flavor of y
be horrific. For example, Mage Hand would be skeletal or Message would be backed by
Eye of Piercing Sight: A yellow irised eye with a slitted pupil, the optic nerve trails behind it. If held to a PC’s eye it will meerie whispers.
consume and replace
Shard of Madness: Thethe character’s
colors within thiseye, jagged
granting 10′ truesight.
crystal constantly clash in chaotic swirls. It has 6 charges and regenerat
per day. By focusing on the chaos within,
Haunted Puppet. A wooden marionette with a disturbing grin. you may expend one charge to cast Crown
Once ownership Of Madnessit without
is established, will alwaysmaintaining con
appear sittin
feet when they wake up. Staring. Always staring.
A bottle of black ooze. Any creature covered in the ooze is significantly slowed and must roll their initiative on 1d10.
A dark muffin that, when bitten, oozes a black viscous ichor. It tastes like raspberries.
Bag
RingofofHoleding
Opposing– Expectations
appears to be–aWhen bag ofaholding
creaturehowever
dons theany ring items
theirstored in itand
crit fails havecrita success
1d2 chancerolesofare
being lost to the
swapped. vo
I.E. the
succeed
Schrodinger’son 1s Flask
and crit – Afail on 20s
normal (and 19/18
looking as applicable
flask that by class).
can be identified as either a healing Potion or a flask of poison. Regard
used there is a 1d2 chance it will change to the opposite
Crown of Leadership – when a creature dons this crown they will find anything of what it was identifiedthey to be.
say is always SCREAMED AT MAX V
item is cursed and can only be removed in the traditional ways
Abyssal Ink: Magic ink that can be used for writing spells in spell books, but will sometimes or by any soft-spoken priest of a good
create it’saligned deity. to t
own additions
form of demonic symbols and snippets of demonic incantations.
A locket that screams when opened.
A mangled wooden
extinguished. Whilestaff thatisplants
a finger lit, themove
areaaway from.
in a 120 foot radius centered on the hand is suffused with negative energy (ba
causing all ability checks, attack rolls, and saving throws to be made with disadvantage for every creature in the area.
A
A flask
glass of inkyof
bottle black oil that
whiskey when
made poured
to look likeon the ground
a human skull.acts as aget
If you portal
drunkto on
thethe
Shadowfell.
bottles contents you can see the ghost
creator.
A silver necklace that grants +1 to ac. If the name of a specific demon is spoken within 30 feet of the necklace, the neckla
animate and attempt
an additional 1d6 fireto strangle
damage toits wearer.
your weapon attacks. When raging, roll a d100. On a 1, your soul becomes bound to the
owned by the demon.
a six, you must roll again (does not create more musicians on consecutive rolls). If you roll 3 consecutive 6s, your soul joi
trapped
Hells. Asin the fiddle.
a bonus action you can whip the ground and produce 1d4 armed skeleton warriors to do your bidding once a d
hour.
as the material cost for any illusion spell up to level 6. The user can also use this bag to cast minor illusion 3 times a day
ability
below ittowill
do so normally.
certainly have nightmares for the entire night, but they will be granted ability improvements [read: +2 to a
day. After waking up, roll
used to cast 5º level Animate 1d20.DeadOn a8 1, the person
times. getsthe
After that, an insanity
user hears effect.
an otherworldly voice, telling them which animal’s
poured onto the scepter for it to regain it’s charges.
years ago by a hero. It whispers to its wearer by telepathy and will promise everything, from power to riches, to get set f
the same person
remaining stoneswears the ring,
to summon thepatron.
their stronger the influence
Ripping the fleshoffrom
the demon gets (Atgifts
their ‘mother’ DMsadiscretion).
warlock with the map to the othe
Druids will hunt you to return the stone.
Infernal Flying Potion: Made of the eyes of a child, blood, dark magic and dove wings, drinking this potion curses your so
Hells
Blackwhen
Shroud you
ofdie. You have
Anubis: Whena covering
flying speed of 30
a dead feet.for
body To24
use this speed,
hours you
it raises thecan’t
deadbebody
wearing
to 11medium or heavystats,
HP and zombie armor.
but
personality are trapped within. Only an exorcism can destroy the shroud by sending it to another
While not wearing the mask, the wearer has disadvantage on all Charisma checks made to interact with a noninfernal be plane of existence.
see the wearer’s
practitioners face.A successful ritual takes a full 8 hours and allows the cleric or paladin to align their energy to an evi
blood.
gaining
to stoneaand
great blessing
adds +1 ACfrom
but isan evil god
locked of their
in one pose.choice.
At nightThis
thecan be reversed
stone skin cracksupon death. a renewed arm underneath an
revealing
to
to stone in the morning
see everything light.and future, Heaven and Earth, the blessed and the damned. It is powered by the Black Zodia
in the past
a custom temple dungeon to be built.
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1 Pirates skull - gold skull in black laquered box, feed him 1000gp and he will tell you location of treasure
(always risky but rich)
2 Jade skull - wielder does not age while holding in hand
3 Wizard Skull - covered in magic sigils, can save 1d4 levels of spell per day
4 Holy Skull - saints head in glass case is a holy symbol and cures 3 diseases per week
5 Ice Skull - Keeps goods frosty (like chilling beer) Fires a 4d4 frost ray three per week range 90
6
7 Fire Skull - moulded
Primordial from magma,
Skull - fossilized cracks
prehistoric grow
skull when held,
- contact other8th levelper
plane burning
week, hands three
after first per
use daysave or
WIS
summon demon each use
8 Serpent Skull - worn as a crown may speak to reptilians and learn their languages
9 Dragon Skull - worn as a helmet makes immune to fear
10 Storm Skull - cracles with sparks when held, three 10th level shocking grasps per day
11 Ancestral Skull - commune with ancestors once a week
12 Missile Skull - shoots 1d4 magic missiles in a volley once per day
13 Skull of Traps - once set explodes if touched or more than one being walks within 20 ft radius for 6d6
14
15 Watch
Skull ofSkull
snakes- records 24 hourstwo
- on command on command,
1HD snakesplays back
crawl from insockets
10 minutes
per round for 10 rounds once per day,
hostile to all
16 Healers Skull - wals 1d8+8 once per day and nuetralize poison once per week
17 Kobolds Skull - summons 2d4 kobolds that must be convinced to serve you once per week
18 Goblin Skull - summons a goblin peon to serve you once per week
19 Warriors Skull - summons a skeleton per day
20 Saints Skull - Acts as portable shrine and holy symbol, restores a lost energy level per week
21 Skull of the Bard - sings 3 songs a day on command, may be studied and learned by bards
22 Skull of fear - twice a day, range 30, a ray of fear on a 30 degree cone
23 Scarecrow Skull - once a day can mke a 2HD scarecrow golem from sticks and a vegetable or more
24 Raven Skull - talk to crows, ravens, blackbirds darkness 15 radius once per day
25 Ghoul Skull - summon a ghoul once per three days
26 Gargoyle Skull - sense gargoyle location and speak their language while holding
27 Navigator Skull - compass, starchart engravings and magic letter
28 Fleshman Skull - plant skull and a week later full grown person born from dirt with nomemories
29 Skull tree - plant skull growns into huge tree with skull fruit over night
30 Blood Skull - once a week produces 1 gallon of blood per round for 100 rounds
31 Iron Skull - Ads+2 AC if held in hand
32 Bronze Skull - Imprisoned demon answers a question per day 1d100 more questions till free
33
34 Brass
Silver Skull
Skull -- If sleep of
Holder with it grants
skull wondrous
in a group alwaysdreams ofpopular
the least Efreet city on plane
target of fire
for lycanthropes and immune to
lycanthropy
35 Gold Skull - Coughs up 1gp per day
36 Copper Skull - If planted a tree grows with copper leaves
37 Adamant Skull - is immune to all harm and magic, pleases the gods as a gift
37
38 Star Stone Skull
Ornichalcum - meteoric
Skull - If struckstone can shape
by hammer or into
mallsa axe,
ontomace, sword
iron or steel or shield
from +3 for
a great 24 hours
height once
(200 ft) per week
detonates
as 12d6 fireball with a radius or 50 feet, skull reforms far away
39 Demon Skull - horned skull can detect law or good and cast protection from either once per day
40
41 Devil
AngelSkull
Skull--horned skull can
has a glowing detect
halo chaosgolden
and looks or goodcananddetect
cast protection from
chaos or evil andeither once per day
cast protection from either
once per day
42 Deva Skull- glowing white skull detects evil and can cast protection from evil once per day
43 Modron Skull - Pyramid shaped one eyed skull detects chaos and can protection from chaos once per day
44 Slaad Skull - Bactrian shaped skull with jewel inset detects law and can protection from law once per day
45 Daemon Skull - horned skull can detect good and cast protection from good once per day
46 Archon Skull - +1 level for one turn (10 minutes) once per week
47 Medusa's Skull - once per week casts stone to flesh
48 Orc Kings Skull - improves orc relations by one step, acts are witnessed by orc gods
49
50 Hobgoblin
Skull of FireSkull
& Ice- call a squat
- half of 12
gold half hobgoblins
crystal, shoot once a month
a single magicready toand
missile be employed
a burningas mercenaries
hands (6th level) once
per day
51 Skull of the Mutant - green glowing skull if slept with CON save if succeed then gets a mutation if fail die of
cancer
52 Alarm a week
Skulllater
- screams if intruder walks within 20 feet once set by owner, an owner must atune to skull for
24 hours meditation to control
53 Psion Skull - casts ESP once per day
53 Crystal Skull - Creates 1d3 illusion duplicate images once per day for 10 minutes
54 Skull of the Martyr - remove curse once per week, tells you all your flaws when used
55 Skull of the Sailor - can float as long as is touching, can effect up to 6 persons at once
56 Skull of the Necromancer - add +1 level effect to necromancer spells, but keeps complaining
57
58 Skull
Skull of
of darkness
flies - once- see in summon
a day dark while held
a 30 ft wide swarm of flies inflicts 1pt damage per round for 2d6 rounds
moves at speed of 18 at wielders commands
59 Fisherman's Skull - Vomits up bucket of worms or chum per day
60 Farmer's Skull - If given a handful of grain predicts weather for 24 hours
61 Bailiff's Skull - summons 2 militia men with clubs (beadles) who serve for one hour, once per week
62 Hunter's Skull - once per day skull whispers direction of game beast if given drop of hunters blood
63 Sorcerers Skull - provides knowledge of a spell (usually 1st)
64
65 Ferryman's
Fishman's Skull Skull- -slimy
turnstointo a skeletal
touch, produces ferryman
a gallonwith polewater
of salt and small boat
per day and forcauses
up to an hourtoper
owner weekof the
dream
fishmen gods beneath the sea
66 Mason's Skull - calls a skeletal mason who labours for one hour a day
67
68 Servant's
Madman'sSkull Skull- -calls a skeletal
whispers servant
insanity who to
at night labours
owner,for one hour
1in20 a day
chance per night tells of adventure opportunity
or treasure to be found or of monster lair WIS save monthly or go mad
69 Minotaurs Skull - allow user to cross species procreate between cow and human and breed minotaurs if
held
70 Hagby skull
human - plant in ground outside a house and a skeleton fence surrounds the next sunfall. Scream if
visible, invisible
71 Hellhound Skull or other
- buriedplanar
withbeing
two dogsbreaches (no reaction
in a graveyard for flyersand
at midnight unless they stop
awakens nextinside)
day as a diabolic
hellhound
72 Hellcat Skull - if thrown into a well while committing a act of evil like murder or betrayal, a hellcat will
crawl out the next night and will seduce person to be hell's agent
73
74 Hog SkullSkull
Flaming - Addictive magical
- if put on delicious
a torch shaft, willjowls
burncanwithout
be tornsmoke
out, regrows 3 till
or scent serves a day a bit tricky when
removed,
burning
75 Electrum Skull - feed skull coins will convert gold, silver and electrum coins of ancient currency
76 Amber Skull - remember one spell after use once per week, WIS save per use or madness creeps in
77 Homing Skull - attuned by ritual, skull always faces home if left untouched and free
78
79 Rune
ScribesSkull
Skull- holding
- one hourthe per
skullday
over stone
if ink andcreates
inkwella oorrange
clay andred tablet
beam for
thatolder
can be used
ones, topen
the etchbecomes
runes in rocks
animated by skull and it takes dictation in its native language which might be extinct
80 Barn Skull - placed in barn or feed store anything from a mouse to a human who enters intending to steel
summons a skeleton to do away with them
81
82 Kings Skull
Warlords - this
Skull skullskull
- this proves
canabefamilies
used tolegitimate claim toto
incite a warband land,
razeitthe
alsoarea
makes guardianin"
"discovered dream of power
as foretold in
barbarian prophecy1d100+50 barbarians and leaders, will end when skull taken to homeland
83 Captains Skull - if mounted into prow of ship will increase ship surviving storms odds, reduce leaks, rats, of barbarians
lice and mice
84 Monks skull - chants softly on hour, effective time keeper
85 Warlocks skull - casts a curse one per week
86 Witches Skull - casts charm person once per day
87 Jesters Skull - tells bad joke on request, 1in6 good
88 Lumberjacks Skull - summons two beavers who fell a tree once per day then run away
89 Ice Queens Skull - cold to touch, white, cast Ice storm once per week
90 Wood Lords Skull - moss covered stone skull, cast speak to animals once per day
91 Rogue lords Skull - offers advice on scheme once per week
92 Torturers Skull - offers torture advice once per week, improves interrogation
93
94 Goblin
TerribleKings Skull
Turnip Kings - offers
Skullgoblin type sage advice
- can commune on any matter
with Bogrump dailylord monthly and call him in person
the turnip
once a year if build him a turnip headed scarecrow
95
96 Fire
DruidLords
KingsSkull
Skull- if- ifplaced
placedwatching
in a storea fire
placeorlike
a room of candles
a barrow or silofire willwoods,
near not gosquirrels
out or ever
willgofill
out of control
with edible
nuts once per year
97 Green Lords Skull - If planted under field doubles crop yield, effects amount one farmer with ox can plow
per day
98 Dreaming Lords Skull - experience vivid dreams of other dimensions every night you sleep with skull,
succeed in a INT save and become addicted, dumb people less impressed
99
100Dragon
Swine Masters Skull
Lords Skull - can
- can speak
speak to to draconic
pigs beings
and resist whileofholding
powers devil swines and infection from pig or boar
lycanthropes
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