Professional Documents
Culture Documents
“A library is a place that is a repository of information and gives every citizen equal access to it...
It's a community space. It's a place of safety, a haven from the world.” -Neil Gaiman
NARRATIVE 3
STATEMENT OF NEED 3
Community Background 4
Community Wants 5
PROJECT DESIGN 7
EVALUATION 9
IMPACT 10
PROJECT RESOURCES 12
TIMELINE 12
SEEKING COMMUNITY INPUT 14
GENERATING FEEDBACK 14
SURVEY QUESTIONS TO GENERATE IDEAS 14
BUDGET 17
RESOURCES 17
REFERENCES 19
STATEMENT OF NEED
and life-long learning. Anyone can go to the library. They are some the few remaining
free public places. You don’t need anything but a library card to access the resources
within the space. Rural public libraries like Noble Public Library are some of the only
places where people can access the internet and connect with community resources.
70% of students enrolled in Noble public schools are enrolled in the school lunch
growing small town, the largest demographic in Noble are middle school aged learners.
● Film club
● Sewing club
● Book club
● Yoga
current programs and entice local experts to foster new programs. A Makerspace is a
and makerspaces allow makers to share their stories. Makerspaces provide access to
entrepreneurs, and inventors. Noble wants to create a great space for its citizens to
Community Background
Noble Oklahoma is the rose rock capital of the world. “This unusually beautiful
rock formation is indigenous to Noble and is symbolic of Noble’s historic past. The Rose
Rock was called the ‘Cherokee Rose’ to commemorate the suffering of the Cherokee
Indians during the great exodus to Oklahoma” (City of Noble, 2017). The city of Noble is
located just south of Norman inside the greater Oklahoma City metropolitan area. The
repair shops, hardware, and copy stores to name a few potential collaborators. Once a
bustling depot town, built adjacent to the Sante Fe Railroad and the South Canadian
Noble is home to three Elementary Schools, one Middle School, and one High
School. The majority of the students who attend public school are signed up for the
reduced lunch program for low income families. There is STEAM programming within
the school districts, but space is limited. And unfortunately, not all students who wish to
attend are able to. The high school has a robotics team, Noble BearBotics FTC Team,
that is preparing to go to the state championships. Several years ago, the library saw a
great interest in LEGO robotics which has extended into more advanced robotics
(Pederson, 2017).
plus one electronic book box for user convenience. Pioneer Library also has a mobile
makerspace furnished with mobile STEAM kits, which travel to local schools and
community centers. The main branch also has a large makerspace in Norman.
Across the street from the Noble Library is an Elementary School, and the
Middle School, and High School are both within walking distance. The library’s busiest
times of day are after school lets out and on the weekends. The Noble library is central
Community Wants
The Noble Public Library currently hosts an active film production club that uses
a portable green screen, community sewing clubs, and computer labs. The library also
has totes available for checkout which promote family literacy (GLAR kits “Grow Like a
Read”), and STEAM education ready for check out. The library has interactive maker
activities on hand, like cardboard creating, Lego’s, and word building games. The
Pioneer Library System does have several STEAM kits that the staff of the Noble Public
Library could utilizes. For this reason, it does not seem necessary to replicate these
offerings as permanent fixtures in the space. Instead, they can be borrowed from the
The staff of the Noble Public Library and its patrons have expressed desires to
expand the function of the Ina Byerly Activity Room to bolster the community
multimedia workstation with a full suite of Adobe products and a Cricut station.
The space is as much of a barrier to these desires as are the inherent financial
barriers. Click here to see a scale diorama of the space. In the diorama, many of the
desired offerings are left out, but it still appears slightly overcrowded. It is for this reason
that modular design and portable furniture is very important. Many offerings should be
evaluated for how easily they can be stowed away to minimize their spatial impact.
The Library users can currently schedule time with a librarian to aid users in
research endeavors. The Noble Library staff are generally creative and crafty. Heidi likes
to sew, Mark is into film, Dave wants to engage users in podcasting, and Maureen is into
cricket. The staff would like to enhance the current schedule a librarian service to
encompass all the community experts in scheduling expert service to promote their
The community has responded well to the clubs and events housed at the Noble
Library and the community and staff want to devote a permanent space to making. The
makerspace will need to have computers with Adobe suite, Video editing software, and
film club would like to have a more permanent green screen for video production and
cameras and equipment to be used in the space. Sewing and embroidery machines will
be housed within the space as well. Users are also interested in including laminating
library users, such as students, teachers, the business community, and local experts.
The library wants the space to be community monitored and foresee that participation
PROJECT DESIGN
The Noble Public Library is a branch of the Pioneer Library System (PLS), which
provides services to Cleveland, McClain, and Pottawatomie Counties. The PLS brand
innovation, engagement, and learning in our communities.” PLS provides resources for
all of its branches to pursue this goal with its Maker Mobile and STEAM Kits available for
The Noble Public Library has really taken this mission statement to heart and
currently offers making activities to customers of all ages. With the available PLS
resources, this library is already accustomed to incorporating making projects into their
programming. There is a regular film-editing group that meets at the branch, along with
a sewing group. Because of the success of the programs, the Noble staff hopes to take
an unused space within their library to create an open environment for individuals to
tinker and create in both independent and staff-led projects. The staff hopes to have the
space available to the community during the library’s operating hours, allowing the
programming. This space will be open to all customers and encourage multi-
generational making.
household in Noble is $50,739 per year, with 12.4% of the population below the poverty
level. The Noble staff is dedicated to providing resources that the community may not
have access to otherwise. This is one of the driving factors in their decision to create an
The space will employ multifunctional furniture which can be moved around the
room to suit the needs of the individuals using the space. Locking cabinets will be used
to store materials which require supervision for safety or because of expense. Our goal
opportunities for the community. Because of this, the first step will be looking for chairs
within the library system which are not currently used. The chairs can be painted, if
needed, to create cohesion within the appearance of the space while minimizing cost.
Tables will be able to be folded and moved to the side when needed.
Within the room one wall will be painted green for video production. Another wall
will utilize a chalkboard or whiteboard paint to allow for brainstorming and collaborative
work. The room will be unmanned most of the time unless there is a program or other
special circumstances, but staff will be available as needed for customers. Making
within the space will be process oriented. Individuals will be able to use limited materials
The Noble Public Library has already received funding for sewing machines.
Simple materials such as scissors, pins, and some thread colors could be easily
supplied. Noble Staff will reach out to the community to accept donations as well to
possibly allow for fabric availability. Equity is a guiding force in the Pioneer Library
System’s mission and it is important to staff that individuals be able to make and
programming from only facilitator led to include patron led, allowing space for intergenerational
participation, and strengthening community partnerships. For each of these focuses, the library will
1. Accessibility of Technology
Goal: Library patrons will have access to the Noble Library’s technology 80% of the library’s
operating hours. At present the Noble Library is only able to offer access to their existing
making supplies when a program is in session. Because of staffing constraints, this means
the technology is currently only used a few times a month.This space will allow staff to open
the room even with minimal staff supervision, maximizing the library’s investment.
2. Programming
Goal: STEAM programming will shift from 100% heavily facilitated and product-based to 90%
lightly-facilitated and process-based. With the added freedom of a dedicated STEAM space,
learners will have the time and independence to tinker without strict instruction.
3. Intergenerational making
Goal: Making will shift from focused on one user age range to open for family and community
members to collaborate together. Currently most programming is dictated by age. With the
introduction of open hours, makers will be able to collaborate with all ages, maximizing
community knowledge and allowing for development of new skills through peer mentorship.
4. Community Partnerships:
Goal: The makerspace will provide donated materials for tinkering. Additionally the library will
partner with local businesses and experts to offer assistance at least once per quarter. The
community of Noble has already exhibited their commitment to the library. By inviting them
into the space, the library staff will strengthen that investment while leveraging resources
outside of the library and providing the best possible service to library patrons.
has already experienced just some of the wonderful things makerspaces have to offer.
By creating a dedicated space within the Noble Library, the Noble community will be
able to bridge more generation gaps by allowing all generations to collaborate and
make with one another (Fourie and Meyer, 2015, 523). As these generations collaborate
with one another, each person will be able to gather new ideas and experiences. Both
the library and library staff can be confident that they will be bridging this generational
gap by bringing new technology and activities to their community (Long and Applegate,
2017, 180). They will be able to branch out of their comfort zones and learn.
The permanent making space will allow for other various activities that the
Pioneer Library makermobile does not already offer. It is apparent that many libraries,
like the Noble Library, are putting everything they have into bringing something like a
makerspace to their community (Long and Applegate, 2017, 181). They will be centered
more towards the people of Noble’s needs, such as equipment for their film production
club, sewing machines, and sewing supplies. They will also be able to use machines
such as laminating or Cricut machines as well as other STEAM kits. Being a small town,
Noble is a close community, which will benefit the library’s plans for this space being a
The Noble Library will be able to extend their services to a much larger audience
by incorporating more maker themed activities. They should anticipate a larger count of
attendance for special events or lessons. They will be able to bridge a generation gap
within the community by bringing all demographics together in one space to collaborate
and learn from one another (Fourie and Meyer, 2015, 523). By accommodating more
people the library staff will be able to use their personal skills to develop new and
exciting programs geared towards maker ideas. Before or after each program the staff
LIS-5970-980 GROUP 5 NOBLE PROJECT 10
members will be able to conduct a short evaluation in order to see if their new programs
will be used in the future, should be tweaked, or should be cut. By asking people for their
feedback, the library staff will be able to determine if these programs are reaching the
shop for vetted materials that fit your budget. There are often several different models
of the same thing. Everything included has been researched and is durable unless
otherwise noted.
TIMELINE
An installation of a permanent space with so many new resources should always be
approached gingerly and thoughtfully. It is for this reason that we suggest starting with
two budget numbers in mind. First, find out what initial investment the Pioneer Library
System and any community partners are willing to contribute for the initial cost of the
space. This would include any remodel to the existing space and purchasing of
acceptable “upkeep” budget that they will be capable of maintaining year-in and out.
This will include salary cost, maintaining/replacing equipment, and supplies. Both of
these numbers should be decided upon before resources and goals are firmly
established.
● Select resources
● Select staff
● Renovate space
● Purchase resources
● Train staff
GENERATING FEEDBACK
Noble is a small community. Keeping this in mind, it is integral that the community feel ownership of
the space. One of the easiest ways to ensure this feeling within the community is to seek their opinion
in multiple ways in the planning stages. Below is a suggestion of a town hall style program to
● Host brainstorming activities, but also include the ability to contribute via an anonymous
submission box at the branch or an electronic form. There are example survey questions
below.
● Multiple example stations with videos, pamphlets, and other examples of what a
MakerSpace can be. Keep them as close to the what Noble can do funding and space wise
as possible.
● Have an activity where they pick resources, but have to come in under budget. Have the
participants share how they have used their budget. If possible, have prizes for most
you do?
● How to sew?
● How to paint?
● What barriers are keeping you from reaching your education goals?
● Could you donate any time? (e.g. teaching, facilitating, making, playing, sharing,
crafting, collaborating)
● Could you donate any supplies?(eg. Legos, dominos, paper, pencils, film, paper,
YOU?)
● What have you made? Built? Created? Performed? collaborated on? Invented?
Without knowing exactly how Noble will want to staff the space, we have decided to
provide examples of the time cost that the space may have on different positions at
RESOURCES
General
Item Initial cost Upkeep cost Rationale
$116.56 http://www.chroma
wall.com/blog//diy-
Rosco DigiComp green-screen
HD Digital
Compositing Paint
(Green, 1 Gallon)
Adobe Creative 69.99 Per Month IT Salary costs for 1 license is needed
Suite Per User installs/updates. for every two
computers. (2 seat
(839.88 per year per licenses).
user)
Staff already have
full access to
Lynda.com where
they can receive
training for the
entire suite of
applications.
2 Sewing Machines Purchased with $75 - 100 per year
grant funds. per machine for
“tune-ups.”
REFERENCES
“American Fact Finder.” United States Census Bureau. Accessed 6 November 2017.
https://factfinder.census.gov/faces/nav/jsf/pages/community_facts.xhtml?src=bkmk
Bakes, Roger. Edmonton Public Library MakerSpace- an Introduction. YouTube, 6:04. 16 June 2014.
https://www.youtube.com/watch?v=ARFqF6CtItQ
LIS-5970-980 GROUP 5 NOBLE PROJECT 19
Brady, Tara, Camille Salas, Ayah Nurridin, Walter Rogers, and Mega Subramaniam. 2014.
MakeAbility: Creating Accessible Makerspace Events in a Public Library. Public Library
Quarterly 33(4): 330-347.
BoardDocs. Pioneer Library System Board of Trustees. Accessed 6 December 2017.
https://www.boarddocs.com/ok/plib/Board.nsf/Public.
“cityofnoble.org” City of Noble. Accessed 6 November 2017. http://www.cityofnoble.org
Donohue, Susan K., and Larry G. Richards. "Mini Workshop — P — 12 Engineering Education: Using
Engineering Teaching Kits to Address Student Misconceptions in Science." Frontiers in
Education Conference (FIE), 2011, 2011, F2A-1-2A-4.
Ensign, Todd, Rye, James, Oughton, John, Robertson-Honecker, Jennifer, Scime, Earl, and Smith, M
Cecil. Elementary Educators' Attitudes about the Utility of Educational Robotics and Their
Ability and Intent to Use It with Students, 2017, ProQuest Dissertations and Theses.
Fourie, Ina, and Anika Meyer. 2015. “What to Make of Makerspaces: Tools and DIY Only Or Is There
An Interconnected Information Resources Space?”. Library Hi Tech 33(4): 519-525.
Howe Community Library. Elementary Makerspaces- Sept. 2015. YouTube, 5:08. 27 September 2015.
https://www.youtube.com/watch?v=ELTTUbJQDa4
Kelly, Andrew. 2013. “Why do we need one of those? The role of the public library in creating and
promoting makerspaces.” Australian Library and Information Association.
http://www.alia.org.au/sites/default/files/Kelly%20-%20final.pdf
Klipper, Barbara. "Making Makerspaces Work for Everyone." Children & Libraries: The Journal Of The
Association For Library Service To Children 12(3): 5-6.
Long, Chris Evin, and Rachel Applegate. 2017. “Bridging the Gap in Digital Library Continuing
Education: How Librarians Who Were Not “Born Digital” Are Keeping Up.” Library
Administration & Management 22(4):172-182.
Luhtala, Michelle. Why a Makerspace in the Library. YouTube, 5:39. 6 October 2015.
https://www.youtube.com/watch?v=Sbj_FtEAEcc
Moorefield-Lang, Heather Michele. (2015). "User agreements and makerspaces: a content analysis.”
New Library World, Vol. 116 Issue: 7/8, pp.358-368. https://doi.org/10.1108/NLW-12-2014-
0144.
Pederson, Jocelyn. (2017). “Robotics team goes to the state contest.” The Transcript. Retrieved
December 1, 2017 from the Noble Public Schools Website.
Real, Brian, John Carlo Bertot, and Paul T. Jaeger. 2014. "Rural Public Libraries and Digital
Inclusion: Issues and Challenges." Information Technology and Libraries (Online) 33 (1): 6-24.
https://search.proquest.com/docview/1512388143?accountid=12964.
Rural Technology Fund. “Makerspaces across rural America.” Retrieved November 10, 2017 from the
Rural Technology Fund website: http://ruraltechfund.org/mara/.
Weis, Dusty. (2017, Oct. 31). Makerspaces Building a Hands-On Workforce Revolution. Retrieved
from https://www.aem.org/news/october-2017/makerspaces-building-a-handson-
workforce-revolution/.