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Constance Blaize, Knight of the Prophet 10

Mercenary Morrowan Warcaster


Damage: !"!!!!"!!!!"!!!!
BLAIZE 1
SPD STR MAT RAT DEF ARM CMD FOC
6 6 7 5 15 17 9 6
FA: C
Warjack Points: +27
Base Size: Small Base
Damage: 16

Feat: Divine Intervention


While in Blaize’s control range, friendly living Faction warrior models gain +1 ARM for each soul token on Blaize. Additionally,
while in Blaize’s control range, Morrowan models gain Divine Inspiration. DIvine Intervention lasts for one round. (A model with
Divine Inspiration gains an additional die on melee attack and melee damage rolls. Discard the lowest die of each roll.)

Mercenary - This model will work for Cygnar.


Partisan [Cygnar] - When included in a Cygnar army, this model is a Cygnar model instead of a Mercenary model.

BLAIZE 1
Blessing of Morrow - While in the spellcaster’s control range during their activations, friendly non-warcaster Morrowan models
can spend focus points on this model to boost one attack or damage roll for each focus point spent.
Flank [Morrowan] - When this model makes a melee attack against an enemy model in the melee range of another friendly
Morrowan model, this model gains +2 to attack rolls and gains an additional damage die.
Soul Taker: Reclaim - This model can gain souls. When a friendly living Faction model is destroyed by a continuous effect, an
enemy attack, or collateral damage from an enemy attack while in this model’s control range, this model gains the destroyed
model’s soul token. After this model replenishes its focus during your next Control Phase, replace each soul token with 1 focus
point.

WEAPONS [BLAIZE 1]
Sun Spear [1x] (None) sword icon RNG: 2 POW: 7 P+S: 13
Blessed
Damage Type: Magical

SPELLS Cost RNG AOE POW DUR OFF


Crusader's Call 3 Self Ctrl – Turn No
Friendly Faction models beginning a charge in the spellcaster’s control range gain +2˝ movement. Crusader’s Call lasts for one
turn.
Flashing Blade 1 Self – – – No
The spellcaster immediately makes one basic attack with one of its melee weapons against each enemy model in its LOS that is
in the weapon’s melee range. These attacks are simultaneous.
Repudiate 2 10 – – – Yes
Enemy upkeep spells and animi on the model/unit directly hit by Repudiate immediately expire. When an upkeep spell expires as
a result of Repudiate, the model maintaining the spell suffers d3 damage points.
Sunburst 3 10 3 13 – Yes
Sunburst blast damage affects only enemy models. Models boxed by Sunburst are removed from play.

Tactical Tip
Soul Taker: Reclaim — A model can have more XXX points than its YYY as a result of Reclaim. Remember that if more than one
model is eligible to collect a model’s soul token, the closest eligible model collects the token.
Repudiate — Because they expire immediately, upkeep spells and animi that had an effect when the model/unit was hit or
damaged will have no effect.
Sunburst — Because boxed models are removed from play before they are destroyed, they do not generate soul or corpse
tokens.
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Gallant 10
Mercenary Morrowan Heavy Warjack
GALLANT 1 1 2 3 4 5 6
SPD STR MAT RAT DEF ARM CMD ##!!##
X X _ _ X X
5 11 7 6 13 18 — !!!!!!
_ _ _ _ _ _
FA: C
!!!!!!
_ _ _ _ _ _
Point Cost: 17 !!!!!!
_ L _ _ R _
Base Size: Large Base !!!!!!
L L M C R R
Mercenary - This model will work for Cygnar. #!!!!#
X M M C C X
Partisan [Cygnar] - When included in a Cygnar army, this model is a Cygnar model instead of a Mercenary model.

GALLANT 1
Construct
Accumulator [Morrowan] - When it begins its activation within 3˝ of one or more other friendly Morrowan models, this model
gains 1 focus point.
Bond [Blaize] - If this model begins the game in Blaize’s battlegroup, it is bonded to her. This model is not considered to be
bonded while under your opponent's control. While this model is bonded to Blaize and B2B with her, she cannot be targeted by
enemy spells.
Shield Guard - Once per round, when a friendly model is directly hit by a non-spray ranged attack during your opponent’s turn
while within 3˝ of this model, you can choose to have this model directly hit instead. This model is automatically hit and suffers all
damage and effects. This model cannot use Shield Guard while it is incorporeal, knocked down, or stationary.
Sacred Ward - This model cannot be targeted by enemy spells.

WEAPONS [GALLANT 1]
Lasting Light [1x] (Left) sword icon RNG: 2 POW: 7 P+S: 18
Damage Type: Magical
Purgation - Gain an additional die on attack and damage rolls with this weapon against models with an enemy upkeep spell or
animus on them.

Open Fist [1x] (Right) sword icon RNG: 1 POW: 3 P+S: 14


Buckler
Open Fist

Tactical Tip
Accumulator — This model cannot exceed normal focus limits as a result of Accumulator.
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Morrowan Archon 10
Mercenary Archon Solo
Model A’s Damage: "!!!!"!!!!
ARCHON Model B’s Damage: "!!!!"!!!!
SPD STR MAT RAT DEF ARM CMD
6 8 8 3 14 18 10
FA: 2
Point Cost: 8
Base Size: Large
Damage: 10

Mercenary - This model will work for the Crucible Guard, Cygnar, and Khador.
Animosity [Menite models] - This model cannot be part of an army that includes Menite models.

ARCHON
Flight
Divine Manifestation - This model is not a living model, cannot become knocked down, and never suffers Blind.
Hand of Morrow - When a friendly Morrowan model is destroyed by an enemy attack while in this model’s command range, after
the attack is resolved you can remove d3 damage points from another Morrowan model.
Sacred Ward - This model cannot be targeted by enemy spells.
Set Defense - A model in this model’s front arc suffers –2 on charge, slam power attack, and impact attack rolls against this
model.
Soul Ward - Enemy models cannot gain soul tokens from models destroyed in this model’s command range.
Swift Vengeance - If one or more friendly warrior models were destroyed or removed from play by enemy attacks while within 5˝
of this model during your opponent’s last turn, during your Maintenance Phase this model can advance 3˝ and make one basic
melee attack.
Veteran Leader [Morrowan] - While in this model’s command range, other friendly Morrowan models gain +1 to attack rolls.

WEAPONS [ARCHON]
Holy Spear [1x] (None) sword icon RNG: 2 POW: 7 P+S: 15
Blessed
Damage Type: Magical
Execrator - This weapon gains +2 on damage rolls against soulless or undead models.

Shield [1x] (None) sword icon RNG: 0.5 POW: 4 P+S: 12


Blessed
Damage Type: Magical
Shield
Execrator - see above

Tactical Tip
Swift Vengeance — This model moves after continuous effects have been resolved during your Maintenance Phase.
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Menite Archon 10
Mercenary Archon Solo
Model A’s Damage: !!"!!!!"!!!!
ARCHON Model B’s Damage: !!"!!!!"!!!!
SPD STR MAT RAT DEF ARM CMD
6 9 8 3 13 19 10
FA: 2
Point Cost: 8
Base Size: Large
Damage: 12

Mercenary - This model will work for Khador and the Protectorate.
Partisan [Protectorate] - When included in a Protectorate army, this model is a Protectorate model instead of a Mercenary
model.
Animosity [Morrowan or Thamarite models] - This model cannot be part of an army that includes Morrowan or Thamarite
models.

ARCHON
Immunity: Fire
Flight
Ashen Veil - This model has concealment. Living enemy models without Immunity: Fire XICONX suffer –2 to attack rolls while
within 2˝ of this model.
Divine Manifestation - This model is not a living model, cannot become knocked down, and never suffers Blind.
Fire’s Reckoning - When it charges a model suffering the fire continuous effect XICONX, this model gains +2˝ movement. This
model gains boosted attack and damage rolls against models suffering the fire continuous effect XICONX.
Flame Trail - When this model advances into B2B contact with an enemy model during its activation, the enemy model suffers
the Fire continuous effect XICONX
Retaliatory Strike - If this model is hit by a melee attack made by an enemy model during your opponent’s turn, after that attack
is resolved this model can immediately make one basic melee attack against that model. This model can make only one
Retaliatory Strike per turn.
Soul Ward - Enemy models cannot gain soul tokens from models destroyed in this model’s command range.

WEAPONS [ARCHON]
Blazing Sword [1x] (None) sword icon RNG: 2 POW: 5 P+S: 14
Continuous Effect: Fire
Damage Type: Magical
Dispel - When this weapon hits a model/unit, upkeep spells and animi on that model/unit immediately expire.

Flail [1x] (None) sword icon RNG: 2 POW: 4 P+S: 13


Chain Weapon
Continuous Effect: Fire
Damage Type: Magical
Grievous Wounds - A model hit by this weapon loses Tough XICONX and cannot have damage removed from it for one round.

Tactical Tip
Dispel — Because they expire immediately, upkeep spells or animi that had an effect when the model was hit or damaged will
have no effect.
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Thamarite Archon 10
Mercenary Archon Solo
Model A’s Damage: !!!"!!!!
ARCHON Model B’s Damage: !!!"!!!!
SPD STR MAT RAT DEF ARM CMD
7 7 7 7 16 17 10
FA: 2
Point Cost: 8
Base Size: Large
Damage: 8

Mercenary - This model will work for the Crucible Guard, Cygnar, and Khador.

ARCHON
Flight
Parry
Beloved of Thamar - When a friendly Thamarite model in this model’s command range misses an attack roll, it can reroll that
attack roll. Each attack roll can be rerolled only once as a result of Beloved of Thamar." because a model is in its own command
range.
Divine Manifestation - This model is not a living model, cannot become knocked down, and never suffers Blind.
Dodge - This model can advance up to 2˝ immediately after an enemy attack that missed it is resolved unless it was missed
while advancing. It cannot be targeted by free strikes during this movement.
True Sight - This model ignores cloud effects when determining LOS. This model also ignores Stealth XICONX.
Animosity [Menite models] - This model cannot be part of an army that includes Menite models.

WEAPONS [ARCHON]
Murmur [1x] (None) gun icon RNG: 12 ROF: d3 AOE: - POW: 14
Damage Type: Magical
Attack Type - Each time this weapon is used to make an attack, choose one of the following special rules:
•Death Driver - When this weapon boxes a living or undead non-warcaster, non-warlock enemy warrior model, you can
immediately take control of the enemy model and make a full advance with it followed by a basic melee attack, then the boxed
model is removed from play. The boxed model cannot be targeted by free strikes during this movement.
•Eruption of Ash - If a model is boxed by an attack made with this weapon, center a 3˝ AOE cloud effect on the boxed
model and then remove that model from play. The AOE is a hazard that remains in play for one round. Enemy models in the
AOE when it was put in play are hit and suffer a POW 12 fire damage roll XICONX. Enemy models entering or ending their
activations in the AOE suffer a POW 12 fire damage roll XICONX. Eruption of Ash damage rolls cannot be boosted.
•Thamar’s Teeth - When this weapon hits a model with soul tokens, the damage roll for this attack is boosted. After
resolving an attack with weapon, remove all soul tokens from models hit by it.

Tactical Tip
Eruption of Ash — Because the boxed model is removed from play before being destroyed, it does not generate a soul or corpse
token.
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Void Archon 10
Mercenary Minion Archon Solo
Model A’s Damage: "!!!!"!!!!
ARCHON Model B’s Damage: "!!!!"!!!!
SPD STR MAT RAT DEF ARM CMD
6 8 7 6 14 17 10
FA: 2
Point Cost: 8
Base Size: Large
Damage: 10

Mercenary - This model will work for the Convergence, Cryx, and the Retribution.
Minion - This model will work for the Skorne.

ARCHON
Flight
Dark Shroud - While in this model’s melee range, enemy models suffer –2 ARM.
Divine Manifestation - This model is not a living model, cannot become knocked down, and never suffers Blind.
Dual Attack - This model can make melee and ranged attacks in the same activation. When this model makes its initial melee
attacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.
Entropic Force - While within 5˝ of this model, enemy models lose Tough XICONX and cannot have damage removed from
them.
Soul Taker: Spectral Scavenger - This model can gain soul tokens. When a living enemy model is destroyed in this model’s
command range, this model gains the destroyed model’s soul token. Additionally, when a friendly living model is destroyed by a
continuous effect, an enemy attack, or collateral damage from an enemy attack while in this model’s command range, this model
gains the destroyed model’s soul token. This model can have up to three soul tokens at any time. This model can spend soul
tokens for the following:
•Soul Phase - This model can spend a soul token at any time during its activation to gain Incorporeal XICONX for one
turn.
•Strength of Death - During its Combat Action, this model can spend soul tokens to boost one attack or damage roll for
each token spent.
Soul Ward - Enemy models cannot gain soul tokens from models destroyed in this model’s command range.
Void Walk - Once per activation, immediately after resolving an attack in which it destroyed a living or undead enemy model with
an attack during its Combat Action, you can place this model anywhere completely within 8˝ of its current location.

WEAPONS [ARCHON]
Void Howler [1x] (None) gun icon RNG: SP 10 ROF: 1 AOE: - POW: 14
Damage Type: Magical

Void Touch [1x] (None) sword icon RNG: 1 POW: 5 P+S: 13


Damage Type: Magical

Tactical Tip
Soul Taker: Spectral Scavenger — Remember, if more than one model is eligible to collect a model’s soul token, the closest
eligible model collects it.
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Primal Archon 10
Minion Archon Solo
Model A’s Damage: !!"!!!!"!!!!
ARCHON Model B’s Damage: !!"!!!!"!!!!
SPD STR MAT RAT DEF ARM CMD
6 10 8 3 12 18 10
FA: 2
Point Cost: 9
Base Size: Large
Damage: 12

Minion - This model will work for the Circle, Grymkin, Legion, and Trollbloods.
Partisan [Circle] - When included in a Circle army, this model is a Circle model instead of a Mercenary model.

ARCHON
Pathfinder
Tough
Countercharge - When an enemy model advances and ends its movement within 6˝ of this model and in its LOS, this model can
immediately charge it. This model can use Countercharge only once per round and not while engaged.
Divine Manifestation - This model is not a living model, cannot become knocked down, and never suffers Blind.
Hyper-Regeneration - Remove d3 damage points from this model at the start of each of its activations.
Reality Anchor - Enemy models cannot be placed within this model’s command range unless they are replacing another model.
Additionally, enemy models cannot be summoned within this model’s command range.
Steady - This model cannot become knocked down.
Sturdy - This model cannot be pushed.

WEAPONS [ARCHON]
Horn [1x] (None) sword icon RNG: 1 POW: 5 P+S: 15
Damage Type: Magical
Earth Shaker - Before resolving damage from this attack, you can center a 4˝ AOE on the model directly hit. Models in the AOE
become knocked down.

Claw [2x] (None) sword icon RNG: 1 POW: 4 P+S: 14


Damage Type: Magical
Beat Back - Immediately after a basic attack with this weapon is resolved during this model’s Combat Action, the enemy model
hit can be pushed 1˝ directly away from the attacking model. After the enemy model is pushed, the attacking model can advance
up to 1˝ directly toward it.
Earth Shaker - see above

Tactical Tip
Steady — Remember, even if a thrown model cannot be knocked down, it must still forfeit its Normal Movement or Combat
Action if it activates later in a turn it was thrown.
Beat Back — You cannot move toward a model you destroyed.
Partisan should reference “Minion” not “Mercenary”.
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Dhunian Archon 10
Minion Archon Solo
Model A’s Damage: !!!"!!!!
ARCHON Model B’s Damage: !!!"!!!!
SPD STR MAT RAT DEF ARM CMD
5 7 7 3 13 17 10
FA: 2
Point Cost: 7
Base Size: Medium
Damage: 8

Minion - This model will work for the Circle and Trollbloods.
Partisan [Trollbloods] - When included in a Trollbloods army, this model is a Trollbloods model instead of a Mercenary model.

ARCHON
Pathfinder
Tough
Divine Manifestation - This model is not a living model, cannot become knocked down, and never suffers Blind.
Final Embrace - When this model is destroyed or removed from play by an enemy attack, other friendly models within 10˝ of this
model can remove d3 damage points.
Litanies of the Great Mother - While in this model’s command range, models with soul tokens suffer –2 to their attack and
damage rolls.
Soul Ward - Enemy models cannot gain soul tokens from models destroyed in this model’s command range.
Threads of Life - Once per turn when a friendly non-warlock living warrior model in this model’s command range is disabled, this
model can suffer d3 damage points to remove 1 damage point from the disabled model.

WEAPONS [ARCHON]
Old Oak [1x] (None) sword icon RNG: 2 POW: 5 P+S: 12
Damage Type: Magical
Dispel - When this weapon hits a model/unit, upkeep spells and animi on that model/unit immediately expire.

Tactical Tip
Threads of Life — Remember, if a damage point is removed from a disabled model, the model is no longer disabled.
Dispel — Because they expire immediately, upkeep spells or animi that had an effect when the model was hit or damaged will
have no effect.
Partisan should reference “Minion” not “Mercenary”.
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Alexia, The Undying 10
Mercenary Solo
Damage: "!!!!
ALEXIA 3
SPD STR MAT RAT DEF ARM CMD
6 4 6 5 15 15 9
FA: C
Point Cost: 5
Base Size: Small
Damage: 5

Mercenary - This model will work for Cygnar and Khador.

ALEXIA 3
Elite Cadre [undead solos] - Friendly undead solos gain Shield Guard. (When a friendly model is directly hit by a non-spray
ranged attack during your opponent’s turn while within 3˝ of a model with Shield Guard, you can choose to have the model with
Shield Guard directly hit instead. It is automatically hit and suffers all damage and effects. A model can use Shield Guard only
once per round and cannot use Shield Guard if it is incorporeal, knocked down, or stationary.)
Flank [Undead] - When this model makes a melee attack against an enemy model in the melee range of an friendly undead
model, this model gains +2 to attack rolls and gains an additional damage die.
Magic Ability [8]
•Hellfire (★Attack) - Hellfire is a RNG 10, POW 14 magic attack. Models disabled by Hellfire cannot make a Tough roll.
Models boxed by Hellfire are removed from play.
•Null Magic (★Action) - For one round, models cannot cast spells while in this model’s command range.
•Power of Death (★Action) - While in this model’s command range, friendly undead models gain +2 STR. Power of
Death lasts for one turn.
Passive Necromancy - Once per turn when a living warrior model is destroyed by an enemy attack while in this model’s
command range, remove the boxed model from play and replace it with a Thrall Warrior model. The Thrall Warrior must forfeit its
Combat Action the turn it is put into play.
Spell Ward - This model cannot be targeted by spells.

WEAPONS [ALEXIA 3]
Witchfire [1x] (None) sword icon RNG: 1 POW: 8 P+S: 12
Damage Type: Magical
Devour Essence - A model hit by this weapon loses all essence points and soul tokens.

Tactical Tip
Magic Ability — Performing a Magic Ability special action or special attack counts as casting a spell.
Hellfire — Because the boxed model is removed from play before being destroyed, it does not generate a soul or corpse token.
Null Magic — This includes this model if it gains a method of casting another spell that round.
Spell Ward — This applies to friendly spells as well as enemy spells.
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Hermit of Henge Hold 10
Mercenary Minion Solo
Damage: "!!!!
MAD PROPHET 1
SPD STR MAT RAT DEF ARM CMD
5 4 3 3 11 11 10
FA: C
Point Cost: 4
Base Size: Small
Damage: 5

Mercenary - This model will work for the Crucible Guard, Cryx, Cygnar, Infernals, Khador, Protectorate, and the Retribution.
Minion - This model will work for the Circle, Grymkin, Legion, Skorne, and Trollbloods.
Partisan [Infernal] - When included in a Infernal army, this model is a Infernal model instead of a Mercenary model.
Partisan [Retribution] - When included in a Retribution army, this model is a Retribution model instead of a Mercenary model.

MAD PROPHET 1
Ancient Shroud - When a damage roll against this model exceeds its ARM, it suffers 1 damage point instead of the total rolled.
Dark Prophecy - When this model is destroyed by an enemy attack, enemy models in its command range lose their essence
points and cannot cast spells, channel spells, or be forced for one round.
Mad Visions - This model can use Mad Visions once per game when a friendly non-Infernal model is hit by an enemy attack
while in this model’s command range. The friendly model does not suffer a damage roll from the attack.
Marked Soul - This model is a Marked Soul.
Whispers at the Gate - Once per turn at any time during its activation, this model can use one of the following effects. Whispers
at the Gate effects last for one round.
•Grip of Shadows - This model gains Telemetry for one round. (Other friendly Faction models gain +2 to magic attack
rolls against enemy models in the command range of a model with Telemetry.)
•Wages of Sin - While in this model’s command range range, enemy Marked Souls suffer –2 STR and ARM. While in
this model’s command range, friendly Marked Souls gain +2 STR and Tough XICONX.
•Word of Ruin - Remove 1 essence point from each enemy Infernal model currently within 5˝ of this model. Add 1
essence point to each friendly Infernal model currently within 5˝ of this model.

WEAPONS [MAD PROPHET 1]


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Grand Master Gabriel Throne 10
Mercenary Morrowan Solo
Damage: "!!!!"!!!!
THRONE 1
SPD STR MAT RAT DEF ARM CMD
8 7 8 6 13 18 10
FA: C
Point Cost: 8
Base Size: Large
Damage: 10

Mercenary - This model will work for the Crucible Guard, Cygnar, and Khador.
Partisan [Cygnar] - When included in a Cygnar army, this model is a Cygnar model instead of a Mercenary model.

THRONE 1
Cavalry
Tough
Battle Plan - This model can use one of the following plans at any time during its activation. A friendly Faction model/unit can be
affected by only one plan each turn.
•Heroic Call - RNG 5. Target friendly Faction warrior model/unit. If the model/unit is in range, it gains Tough XICONX.
Models are not affected while out of formation. Heroic Call lasts for one round.
•March - RNG 5. Target friendly Faction warrior model/unit. If the model/unit is in range, it gains Pathfinder XICONX for
one turn.
•Word of the Prophet - RNG 5. Target friendly Morrowan warrior model/unit. If the model/unit is in range, it gains Divine
Inspiration for one turn. (A model with Divine Inspiration gains an additional die on melee attack and melee damage rolls. Discard
the lowest die of each roll.)
Blessed Wards - This model gains +3 ARM against damage rolls made by Infernal or undead models.
Reposition [3˝] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3˝, then its
activation ends.
Tactician [Morrowan] - While in this model’s command range, friendly Morrowan models can ignore other friendly Morrowan
models when determining LOS. Friendly Morrowan models can advance through other friendly Morrowan models in this model’s
command range if they have enough movement to move completely past them.

WEAPONS [THRONE 1]
Execrator Pistol [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 12
Blessed
Damage Type: Magical
Execrator - This weapon gains +2 on damage rolls against soulless or undead models.

Battle Blade [1x] (None) sword icon RNG: 2 POW: 5 P+S: 12


Blessed
Damage Type: Magical
Weapon Master

Mount [1x] (None) mount icon RNG: 0.5 POW: 12

Tactical Tip
Tactician — Remember, a model is within its own command range.
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Thamarite Advocate 10
Mercenary Minion Solo
Model A’s Damage: "!!!!
THAMARITE WITCH Model B’s Damage: "!!!!
SPD STR MAT RAT DEF ARM CMD Model C’s Damage: "!!!!
6 5 5 5 14 12 8
FA: 3
Point Cost: 3
Base Size: Small
Damage: 5

Mercenary - This model will work for the Crucible Guard, Cygnar, and Khador.
Minion - This model will work for the Circle.

THAMARITE WITCH
Blessed of Thamar - When this model is destroyed by an enemy attack, Infernal models in its command range range each lose
1 essence point.
Magic Ability [7]
•Barring the Gates (★Action) - When a model in this model’s command range casts a spell, increase the COST of the
spell by 1. Additionally, when an Infernal model in this model’s command range summons a horror, the infernal must spend 1
additional essence point to summon the horror. Barring the Gates lasts for round turn.
•Fell Curse (★Action) - While within 5˝ of this model, enemy models lose Tough XICONX and cannot have damage
removed from them. Fell Curse lasts for one round.
•Hex Bolt (★Attack) - Hex Bolt is a RNG 6, POW 13 magic attack. Models hit cannot make special actions, special
attacks, or power attacks for one round.
Reposition [3˝] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3˝, then its
activation ends.
Sucker! - If this model is directly hit by an enemy ranged attack, choose a friendly non-incorporeal warrior model within 3˝ of it to
be directly hit instead. That model is automatically hit and suffers all damage and effects.

WEAPONS [THAMARITE WITCH]


Tactical Tip
Magic Ability — Performing a Magic Ability special action or special attack counts as casting a spell.
Sucker! — Note that this special rule is not optional.
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Order of Illumination Resolutes 10
Mercenary Morrowan Unit
Model A’s Damage: "!!!!
LEADER & GRUNTS Model B’s Damage: "!!!!
SPD STR MAT RAT DEF ARM CMD Model C’s Damage: "!!!!
Model D’s Damage: "!!!!
5 7 7 6 12 17 8 Model E’s Damage: "!!!!
FA: 2
Point Cost: Leader & 2 Grunts: 8
Leader & 4 Grunts: 13
Base Size: Medium
Damage: 5 each

Mercenaries - This unit will work for the Crucible Guard, Cygnar, or Khador.
Partisan [Cygnar] - When included in a Cygnar army, this unit is a Cygnar unit instead of a Mercenary unit.

LEADER & GRUNTS


Tough
Alchemical Mask - This model does not suffer gas effects. When determining LOS or resolving attacks, this model ignores cloud
effects and concealment granted from cloud effects.
Blessed Wards - This model gains +3 ARM against damage rolls made by Infernal or undead models.
Holy Bonds - Enemy models cannot gain this model’s soul token.
Set Defense - A model in this model’s front arc suffers –2 on charge, slam power attack, and impact attack rolls against this
model.
True Sight - This model ignores cloud effects when determining LOS. This model also ignores Stealth XICONX.

WEAPONS [LEADER & GRUNTS]


Execrator Cannon [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 13
Blessed
Damage Type: Magical
Execrator - This weapon gains +2 on damage rolls against soulless or undead models.

Halberd [1x] (None) sword icon RNG: 2 POW: 6 P+S: 13


Blessed
Damage Type: Magical
Execrator - see above
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Order of Illumination Vigilants 10
Mercenary Morrowan Unit
LEADER & GRUNTS
SPD STR MAT RAT DEF ARM CMD
6 6 7 7 14 12 8
FA: 2
Point Cost: Leader & 2 Grunts: 6
Leader & 4 Grunts: 10
Base Size: Small

Mercenaries - This unit will work for the Crucible Guard, Cygnar, or Khador.
Partisan [Cygnar] - When included in a Cygnar army, this unit is a Cygnar unit instead of a Mercenary unit.

LEADER & GRUNTS


Advance Deployment
Pathfinder
Stealth
Gang - When making a melee attack targeting an enemy model in the melee range of another model in this unit, this model gains
+2 to melee attack and melee damage rolls.

WEAPONS [LEADER & GRUNTS]


Heavy Crossbow [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 12
Damage Type: Magical
Execrator - This weapon gains +2 on damage rolls against soulless or undead models.

Great Sword [1x] (None) sword icon RNG: 1 POW: 5 P+S: 11


Damage Type: Magical
Execrator – see above
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Glyn Cormier, Illuminated One 10
Mercenary Morrowan Solo
Damage: "!!!!
CORMIER 1
SPD STR MAT RAT DEF ARM CMD
7 6 8 7 15 12 8
FA: C
Point Cost: 6
Base Size: Small
Damage: 5

Mercenary - This model will work for the Crucible Guard, Cygnar, or Khador.
Partisan [Cygnar] - When included in a Cygnar army, this model is a Cygnar model instead of a Mercenary model.

CORMIER 1
Advance Deployment
Pathfinder
Stealth
Tough
Dodge - This model can advance up to 2˝ immediately after an enemy attack that missed it is resolved unless it was missed
while advancing. It cannot be targeted by free strikes during this movement.
Leadership [Order of Illumination Vigilants] - While in this model’s command range, friendly Order of Illumination Vigilants
models gain True Sight.
Sprint - At the end of an activation in which it destroyed or removed from play one or more enemy models with melee attacks,
this model can immediately make a full advance, then its activation ends.
True Sight - This model ignores cloud effects when determining LOS. This model also ignores Stealth XICONX.

WEAPONS [CORMIER 1]
Banisher [1x] (None) gun icon RNG: 12 ROF: 1 AOE: - POW: 12
Damage Type: Magical
Banish - When this model hits an enemy non-warcaster, non-warlock, non-infernal master model with this weapon during its
activation, after the attack is resolved you can place the enemy model anywhere completely within d3 + 1˝ of its current location.
A model can be placed by Banish only once per turn.

Sword [1x] (None) sword icon RNG: 1 POW: 4 P+S: 10


Damage Type: Magical
Weapon Master

Tactical Tip
Banish — Remember, you choose the model’s new location and facing.
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Legion of Lost Souls 10
Mercenary Morrowan Unit
LEADER & GRUNTS
SPD STR MAT RAT DEF ARM CMD
6 7 7 5 12 14 10
FA: 3
Point Cost: Leader & 5 Grunts: 11
Leader & 9 Grunts: 18
Base Size: Small

Mercenaries - This unit will work for the Crucible Guard, Cygnar, and Khador.
Partisan [Cygnar] - When included in a Cygnar army, this unit is a Cygnar unit instead of a Mercenary unit.

LEADER & GRUNTS


Combined Melee Attack
Undead
Blood-Bound - When this model destroys a living enemy model with an attack, after the attack is resolved you can return one
destroyed model in this unit to play. Place the returned model completely within 3˝ of this model. The returned model cannot
activate the turn it returns to play. The destroyed enemy model is removed from play and does not provide a soul or corpse
token.
Shield Wall (Order) - Until the start of their next activation, each affected model gains +4 ARM while B2B with another affected
model in its unit. This bonus does not apply to damage originating in the model’s back arc. Models in this unit can begin the
game affected by Shield Wall.
Soul Vessel - This model generates soul tokens as if it were a living model.

WEAPONS [LEADER & GRUNTS]


Heavy Pistol [1x] (None) gun icon RNG: 8 ROF: AOE: POW: 12
Damage Type: Magical

Halberd [1x] (None) sword icon RNG: 2 POW: 5 P+S: 12


Damage Type: Magical

Tactical Tip
Soul Vessel — This model is not otherwise considered to be a living model.
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Morrowan Battle Priest 10
Mercenary Weapon Attachment
PRIEST
SPD STR MAT RAT DEF ARM CMD
6 5 6 3 13 13 5
FA: U
Point Cost: 2
Base Size: Small

Attachment [small- or medium-based Cygnar or Morrowan] - This attachment can be added to small- or medium-based
Cygnar or Morrowan unit.
Partisan [Cygnar] - When included in a Cygnar army, this model is a Cygnar model instead of a Mercenary model.

PRIEST
Granted: Rise - While this model is in formation, models in its unit that are in formation and knocked down at the beginning of
your Maintenance Phase stand up.
Granted: True Sight - While this model is in formation, models in its unit ignore cloud effects when determining LOS. While this
model is in formation, models in its unit also ignore Stealth XICONX.
Spell Breaker - When this model hits another model with an attack, enemy upkeep spells on the model hit expire. A spellcaster
can keep its upkeep spells in play by suffering d3 damage points.

WEAPONS [PRIEST]
Sword [1x] (None) sword icon RNG: 1 POW: 5 P+S: 10
Blessed
Damage Type: Magical

Tactical Tip
Spell Breaker — If the model hit is part of a unit, upkeep spells on that unit also expire.
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