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Scan Estimator

Production Details
Shoot Name/Title 1
How Many Shoot Blocks 1
How Many Shoot Days 1
How Many Talent Scanned? 1
How Many Expressions *Blend Shape* 80
How Many Heads Processed? 1
How Many ACQ Crew Needed? 1
Is there a Custom Camera Configurati No
Is a FACS Shoot Director Required? Yes
Shoot Location TCL
How Many Data Transfers? *HDL* 1
How Many Orders? *HDL* 1
Pipeline Blend Shape

Tour Details
How Many Tours? 0
How Many Different Locations? 0
Tour Start Date -
Tour End Date -
Total Days Abroad Input Dates -

POST Capacity Planning


Total Staff Days 0.00
TCL Staff Available 1.00
Start Date | Estimated Completion Date 26-Mar-18 ###
Estimated Completion Time (SD) 0.00
Estimated Completion Time (SM) 0.00

Estimate Summary (Staff Days) Staff Days Staff Months


Acquisition 0.00 0.00
TCL - Post 0.00 0.00
Outsourced POST 0.00 0.00
Total 0.00 0.00

Notes
Acquisition Pipeline Estimate Override
Pre-Shoot Prep 0.50 0.00

Production Meetings 0.00 -


Shoot Session Prep (Logistics) 0.50 -
Tour Prep 0.00 -
Shoot Day Tasks 3.50 0.00
Arrival/Departure Travel Time 0.00 -
TCL FACS Shoot Director Required 1.00 -
Shoot Location Prep 0.00 -
Shoot Setup 1.00 -
Shoot Day 1.00 -
Strike (Packing up gear after shoot) 0.00 -
Post Shoot Data Management 0.50 -

HDL Pipeline Estimate Override


Data Build 0.00 0.00
QA Data Structure 0.00 -
Color Calibration 0.00 -
Mesh Building 0.00 -
HDL Process + QA 0.00 -

Blend Shape Pipeline Estimate Override


Neutral Audit 1.00 0.00
Notes 0.50 -
Revision 0.50 -
Shape Polish 12.68 0.00
Move and Rename Shapes 0.89 -
Setup Wrap Batch 0.90 -
Audit Batch Results 1.78 -
Blend Group Setup 0.23 -
Polish Shapes 8.89 -
Textures 13.34 0.00
Project Color 0.89 -
Remove Markers 1.60 -
Apply Background Template 1.60 -
Produce Low Frequency 1.60 -
Produce High Frequency 1.60 -
Produce Normals 1.60 -

Texture Cleanup 4.44 -


-
Outsourced Post Outsourcer Staff Days OS Override
OUTSOURCED - Mesh Wrap - - -
OUTSOURCED - Texture Projecti - - -
OUTSOURCED - Displacement - - -
Total Outsourced POST Days 0 0

HDS Pipeline Estimate Override OS %


Mesh Wrap 1.35 0.00 0.00%
Align Scan to Generic Mesh 0.10 - 0.00%
Merge Front to Back 0.15 - 0.00%
Create RefCam 0.05 - 0.00%
Prewrap Generic Mesh 0.10 - 0.00%
Import Features 0.10 - 0.00%
Wrap Mesh 0.25 - 0.00%
Import RefCam 0.05 - 0.00%
Align Edge Loops 0.25 - 0.00%
Clean Sculpt 0.25 - 0.00%
Final QA Pass 0.05 - 0.00%
Texture Projection 1.50 0.00 0.00%
Create Snapshot File 0.05 - 0.00%
Generate Textures 0.10 - 0.00%
Clean up Cross Polarize 0.35 - 0.00%
Apple Parallel Polarize 0.20 - 0.00%
Create High Freq. Displacemen 0.10 - 0.00%
Create Mid Freq. Displacement 0.10 - 0.00%
Create Hair Displacement Map 0.05 - 0.00%
Ambient Occlusion Texture 0.25 - 0.00%
Specular Texture 0.25 - 0.00%
QA Pass 0.05 - 0.00%
Displacement 1.00 0.00 0.00%
Displace Low Frequency 0.18 - 0.00%
Sculpt Clean Up 0.20 - 0.00%
Displace Mid Frequency 0.14 - 0.00%
Displace High Frequency 0.14 - 0.00%
Displace Hair 0.14 - 0.00%
Map Generation 0.15 - 0.00%
QA Pass 0.05 - 0.00%
Delivery 0.50 - 0.00%

Package and Deliver to Game 0.50 - 0.00%


Revisions 0.00 - 0.00%
Total Pipeline Staff Days 8.35 0.00 0.00%
Units Sent
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OS %
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Test - Estimate - Scan - ECLIPSE - Apr 01 '18 - A
Production Details
Shoot Name/Title Start Date
How Many Shoot Blocks 1/Apr/18
How Many Shoot Days 1/Apr/18
How Many Talent Scanned? 1/Apr/18
How Many Expressions (Bs)
How Many Heads Processed?
How Many ACQ Crew Needed?
Is there a Custom Camera Configuration?
Is a FACS Shoot Director Required?
Shoot Location
How Many Data Transfers? *HDL*
How Many Orders? *HDL*
Pipeline

Tour Details
How Many Tours?
How Many Different Locations?
Tour Start Date
Tour End Date
Total Days Abroad 1/Apr/18

POST Capacity Planning


Total Staff Days 162.65
TCL Staff Available 5.00
Start Date | Estimated Completion Date 26-Mar-18
Estimated Completion Time (SD) 32.53
Estimated Completion Time (SM) 1.48

Outsourced Post Outsourcer


OUTSOURCED - Mesh Wrap -
OUTSOURCED - Texture Projection Animation Vertigo
OUTSOURCED - Displacement -
Total Outsourced POST Days
Estimate Summary (Staff Days)
Acquisition 1/Apr/18
TCL - Post 23/Nov/18
Outsourced POST
Total
SE - Apr 01 '18 - Apr 02 '18
Acquisition Pipeline
Test Pre-Shoot Prep 0.50
2 Production Meetings 0.00
2 Shoot Session Prep (Logistics) 0.50
5 Tour Prep 0.00
85 Shoot Day Tasks 5.00
5 Arrival/Departure Travel Time 0.00
1 TCL FACS Shoot Director Required 0.00
No Shoot Location Prep 0.00
No Shoot Setup 2.00
TCL Shoot Day 2.00
1.00 Strike (Packing up gear after shoot 0.00
1 Post Shoot Data Management 1.00
Blend Shape
HDL Pipeline Estimate
Data Build 0.00
0 QA Data Structure 0.00
0 Color Calibration 0.00
- Mesh Building 0.00
- HDL Process + QA 0.00
Input Dates 0
Blend Shape Pipeline Estimate
Neutral Audit 5.00
162.65 Notes 2.50
5.00 Revision 2.50
9-May-18 Shape Polish 66.83
32.53 Move and Rename Shapes 4.72
1.48 Setup Wrap Batch 4.49
Audit Batch Results 9.44
Staff Days Blend Group Setup 0.95
- Polish Shapes 47.22
0.00 Textures 70.58
- Project Color 4.72
0 Remove Markers 8.50
Apply Background Template 8.24
Staff Days Staff Months Produce Low Frequency 8.50
5.50 0.25 Produce High Frequency 8.50
162.65 7.39 Produce Normals 8.50
0.00 0.00 Texture Cleanup 23.61
168.15 7.64
Sheet Name:
POST Pipeline Number of Post Staff:
Mesh Wrap 6.75 Number of Outsource Staff:
Align Scan to Generic Mesh 0.50
Merge Front to Back 0.75
Create RefCam 0.25
Prewrap Generic Mesh 0.50
Import Features 0.50
Wrap Mesh 1.25
Import RefCam 0.25
Align Edge Loops 1.25
Clean Sculpt 1.25
Final QA Pass 0.25
Texture Projection 7.50
Create Snapshot File 0.25
Generate Textures 0.50
Clean up Cross Polarize 1.75
Apple Parallel Polarize 1.00
Create High Freq. Displacement M 0.50
Create Mid Freq. Displacement Ma 0.50
Create Hair Displacement Map 0.25
Ambient Occlusion Texture 1.25
Specular Texture 1.25
QA Pass 0.25
Displacement 5.00
Displace Low Frequency 0.90
Sculpt Clean Up 1.00
Displace Mid Frequency 0.70
Displace High Frequency 0.70
Displace Hair 0.70
Map Generation 0.75
QA Pass 0.25
Delivery 1.00
Package and Deliver to Game Tea 1.00
Revisions 0.00
Total Pipeline Staff Days 25.75

Notes
Scan - ECLIPSE 040118-040218
1
1
Scan - ECLIPSE 040118-040218
Production Details
Shoot Name/Title Test
How Many Shoot Blocks 2
How Many Shoot Days 2
How Many Talent Scanned? 5
How Many Expressions *Blend Shape* 85
How Many Heads Processed? 5
How Many ACQ Crew Needed? 1
Is there a Custom Camera Configurati No
Is a FACS Shoot Director Required? No
Shoot Location TCL
How Many Data Transfers? *HDL* 1
How Many Orders? *HDL* 1
Pipeline Blend Shape

Tour Details
How Many Tours? 0
How Many Different Locations? 0
Tour Start Date -
Tour End Date -
Total Days Abroad Input Dates -

POST Capacity Planning


Total Staff Days 162.65
TCL Staff Available 5.00
Start Date | Estimated Completion Date 26-Mar-18 9-May-18
Estimated Completion Time (SD) 32.53
Estimated Completion Time (SM) 1.48

Estimate Summary (Staff Days) Staff Days Staff Months


Acquisition 5.50 0.25
TCL - Post 162.65 7.39
Outsourced POST 0.00 0.00
Total 168.15 7.64

Notes
Acquisition Pipeline Estimate Override
Pre-Shoot Prep 0.50 0.50

Production Meetings 0.00 0.00


Shoot Session Prep (Logistics) 0.50 0.50
Tour Prep 0.00 0.00
Shoot Day Tasks 5.00 5.00
Arrival/Departure Travel Time 0.00 0.00
TCL FACS Shoot Director Required 0.00 0.00
Shoot Location Prep 0.00 0.00
Shoot Setup 2.00 2.00
Shoot Day 2.00 2.00
Strike (Packing up gear after shoot) 0.00 0.00
Post Shoot Data Management 1.00 1.00

HDL Pipeline Estimate Override


Data Build 0.00 0.00
QA Data Structure 0.00 0.00
Color Calibration 0.00 0.00
Mesh Building 0.00 0.00
HDL Process + QA 0.00 0.00

Blend Shape Pipeline Estimate Override


Neutral Audit 5.00 5.00
Notes 2.50 2.50
Revision 2.50 2.50
Shape Polish 66.83 66.83
Move and Rename Shapes 4.72 4.72
Setup Wrap Batch 4.49 4.49
Audit Batch Results 9.44 9.44
Blend Group Setup 0.95 0.95
Polish Shapes 47.22 47.22
Textures 70.58 70.58
Project Color 4.72 4.72
Remove Markers 8.50 8.50
Apply Background Template 8.24 8.24
Produce Low Frequency 8.50 8.50
Produce High Frequency 8.50 8.50
Produce Normals 8.50 8.50

Texture Cleanup 23.61 23.61


-
Outsourced Post Outsourcer Staff Days OS Override
OUTSOURCED - Mesh Wrap - - -
OUTSOURCED - Texture Projecti Animation Vertigo 0.00 -
OUTSOURCED - Displacement - - -
Total Outsourced POST Days 0 0

HDS Pipeline Estimate Override OS %


Mesh Wrap 6.75 6.75 0.00%
Align Scan to Generic Mesh 0.50 0.50 0.00%
Merge Front to Back 0.75 0.75 0.00%
Create RefCam 0.25 0.25 0.00%
Prewrap Generic Mesh 0.50 0.50 0.00%
Import Features 0.50 0.50 0.00%
Wrap Mesh 1.25 1.25 0.00%
Import RefCam 0.25 0.25 0.00%
Align Edge Loops 1.25 1.25 0.00%
Clean Sculpt 1.25 1.25 0.00%
Final QA Pass 0.25 0.25 0.00%
Texture Projection 7.50 7.50 0.00%
Create Snapshot File 0.25 0.25 0.00%
Generate Textures 0.50 0.50 0.00%
Clean up Cross Polarize 1.75 1.75 0.00%
Apple Parallel Polarize 1.00 1.00 0.00%
Create High Freq. Displacemen 0.50 0.50 0.00%
Create Mid Freq. Displacement 0.50 0.50 0.00%
Create Hair Displacement Map 0.25 0.25 0.00%
Ambient Occlusion Texture 1.25 1.25 0.00%
Specular Texture 1.25 1.25 0.00%
QA Pass 0.25 0.25 0.00%
Displacement 5.00 5.00 0.00%
Displace Low Frequency 0.90 0.90 0.00%
Sculpt Clean Up 1.00 1.00 0.00%
Displace Mid Frequency 0.70 0.70 0.00%
Displace High Frequency 0.70 0.70 0.00%
Displace Hair 0.70 0.70 0.00%
Map Generation 0.75 0.75 0.00%
QA Pass 0.25 0.25 0.00%
Delivery 1.00 1.00 0.00%

Package and Deliver to Game 1.00 1.00 0.00%


Revisions 0.00 0.00 0.00%
Total Pipeline Staff Days 25.75 25.75 0.00%
Units Sent
0
0
0

OS %
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